Showing Posts For zachzak.3185:
Remove aoe cap in PvP.
This. This is what we need.
Finally finished building my Mesmers armor and weapons.
Could Anyone tell me these gloves?
Also if you could, what are the dye colors you used? i like how they look
the jumping puzzle was made easier because too many complained that it was too hard during the halloween event. The devs agreed that holiday content should be fun not hard. So you get this jumping puzzle. Sorry to say it but every drop is on a RNG. Don’t want to farm the minis from the chest? Ok don’t. It won’t effect your gameplay. The minis don’t make you better. So if you want to look good because of it spend the time the way you WANT. Because you want the mini. If you don’t want to spend your time that way, don’t, and if you are a collector than the thrill of the hunt or the thrill of obtaining it is what you really want (or you’re just lazy and want everything with no work), they didn’t make this stuff hard to get so that everyone was forced to grind for it, if you want to then spend your time doing it, if thats not how you think your time should be spent then don’t do it, it doesn’t effect your gameplay. I haven’t done the other events much but if I know Anet, they didn’t release everything at once… look at halloween, which you say was one of your favorites. It didn’t all get released at once so why should we assume this did? It’s day 2 of a 3 WEEK event, complain when its over if you didn’t like it so ANET knows for next time, not before the majority of it is done….
(edited by zachzak.3185)
Not one skill in particular but the Wastrels Panic build… loved that build… or the pre nerf Vision of regret, backfire, empathy build for pvp… played mesmer for 5 or so years back in the day…
cool, good to know, now with that another question this poses. If my clones/phantasms crit while im weilding this weapon could it proc then? If so this opens up a lot of doors for pretty easy procs of these abilities.
If I am wielding a weapon with either of these sigils and I crit with my shatter ability, does it have the chance to proc the ability?
Could someone please tell me the name of the great sword in this photo?
why does it have to be one or the other. why can’t bosses of dungeons have a chance to drop a piece of good useable loot for those of us who like the excitement of random loot.
and then have tokens for those that don’t want to rely on the RNG.
to me part of the fun of dungeons is the anticipation of what you are getting from a down boss mob … if anything. Right now that has been completely taken away from me in GW2 to the point where i don’t even look at what i get from chests. dungeons right now are nothing but Token grinds.
This is what i was trying to say in my post but a put a little more delicately than i did, just to clarify if i wasn’t clear
oh and sorry, but everything after “Now thats not to say i disagree completely” is agreeing with you, just giving a little more of my thoughts in
Shindar, you seem to contradict yourself in these posts… aparently all of the issues people bring up are not due to RNG but drop rates, yet you insist that the drop rates should not be changed. So if everything were put into this logic… ie. dungeon skins then everyone would qq about them because they are too low, which is a drop rate problem but the drop rate shoudln’t be increased according to you. Also as soon as you make an item like a skin drop too often it becomes over farmed and worthless… if its too rare its qq’d about. no one will ever be happy.
Now thats not to say that i disagree completely… I think that there should be some good random drops… I like randomly walking around high level areas killing things, why can’t i have the CHANCE to get a nice skin out of it?
To be honest i think that GW1 had it right. Lets say my end goal is obby armor… i have to grin FoW and the UW to get ectos and shards, these can be related to dungeon tokens (you are gurenteed some while doing it for completing it, the dropped ones are a bonus) but on top of that i had the RARE chance at an obby edge, or something else really rare (minis etc.) These random good drops are a carrot that keep me grinding, buy are no where gurenteed.
In gw1 i farmed UW a lot… i wanted that darn obby armor… when i say i farmed a lot, i mean several hours a day. I only got two items in that elite range (obby edge, ghostly mini, etc.) But the possiblility of these kept me doing it, even if it’s not my goal. The thrill made it worth it.
I think the only change gw2 needs to make is make decent drops for regular pve for those non hard core players, nothing game breaking or economy breaking, but also something worthwhile, not a green worth 10s that will take 2 weeks to sell on tp. but nothign worth 10g that is in super high demand. and then put in for elite area (dungeons or orr or something) that POSSIBILITY of a game breaker, that 100g item that hardly anyone will have at first and that is hard to farm but makes you feel like a BAMF if you own it. And then once it gets over farmed, make it more available and introduce something new (probably in an expansion) much like the fell blade after factions came out (i think my timing is right here?)
So long story short, keep dungeon rewards the same that gurentee will keep people in it. But add that super hard to get carrot for hard core players. Then add other rare drops in elite areas for the thrill and you got a good system. Also karma is fine. I think its a perfect implementation of a secondary currency.
Sorry if i come across as confrontational this is all just opinon as you stated in the opening.
i have the same issue, and really want to play on the one day a week i have free to play :<
Donari i get the same error, i was playing this morning, not on during the special event thing and now i can’t log on…
i am also curious about your traits/build/whatever people are calling it these days as i just want to compare to my staff mesmer build
I would like to say that i felt weak as a mesmer for a while too, that it until i found the build im currently using. What it boils down to is a staff, with the extra bounce trait, and the two traits that make illusions do damage when destroyed. Then you run mirror images and 2 support spells of your choice. creating 3 clones is easy just staff #2 and then mirror images and then you use you staff auto attack for the bouncing damage and conditions while your clones apply conditions. and since their attacks bounce too its aoeish, then when the enemies ball up around you and your clones (try to stay near your clones in a multi monster fight) cast the aoe field spell thing (chaos storm) then switch to sword/anything really and use sword 2 and then sword 1 till swap to staff is back then phase retreat out and repeat if not dead yet, which they probably will be.
Where the real fun as a mesmer comes is in PvP or veteran/champion fights, out kiting, confusing and purely dominating an enemy is so much fun. (atleast for me it is)