Showing Posts For zothac.3267:
I have three suggestions and I believe all of them are financially lucrative for Aanet because they encourage users rather than hinder them or push them into a grind:
Achievements should be account wide. This would actually encourage exploration and building new characters. It aligns with dailies and monthlies. It would reduce meaningless grind.
Gear should be account bound. At the very least. To be honest, economy aside, why can’t I give my old worn out battle dress to someone else???
Skins should be stored in a locker and account bound. Seriously…people will buy this…and besides it should already be in play.
I’m not claiming new ground here, but I think this is worth raising and discussing.