[Merged] Fractal level reset is equity wiped. Discuss.

[Merged] Fractal level reset is equity wiped. Discuss.

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Posted by: mage.3570

mage.3570

Roll back everyone by 20 levels.

Been there, done that. What’s next?

[Merged] Fractal level reset is equity wiped. Discuss.

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Posted by: deSade.9437

deSade.9437

BWHAHAHAHHAHAHA I’M SOOOO GLAD I am not a hardcore player that takes GW2 seriously and puts a lot of time and consideration into it. Hardcore players are always punished and kicked in the curb, ask anyone that played GW1.

All hail the casual player ! * raises cup of gatorade *

Yes, yes, you should be well glad you aren’t. It feels awful. It is awful.
I’m going to raise my glass of beer and pour it on your casual head. Cuz I’m a meanie and I’m envious. <3 Uhhhh….
/drinks it instead to forget misery

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Posted by: Dromar.1027

Dromar.1027

But everybody keeps saying its so easy to do 30-49. So why shouldn’t they start at 50?

Because 30+ fractals now have some sort of challenge they didn’t have before. If they capped it at 50 then 30+ must now be pretty hard with the “new instabilities”. Gonna have to wait and see what they did.

Ok, but do you at least understand why we would be angry at having our progress rolled back?

Yes and No. I have my main at 50 and it sucks to lose that work I put into it grinding for fractal skins but we now get gold, fractal weapons that dont require a transmutation crystal, difficulty adjustments that most likely warrants a level 50 cap, especially with the 3 new fractals and new instabilities.

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Posted by: GoldenTruth.2853

GoldenTruth.2853

Personally, I don’t really care about being pushed down that much simply because the overall rewards, difficulty, and design (should) be better, and I really only did FotM for fun rather than progress. However, I’m only level 38 so it isn’t like I’m getting pushed down much.

Still, it is pretty easy to see why so many people are angry. They put in a lot of effort to (legitimately) get to level 50, yet get placed in the same spot as me. Because of this I do think that they should get some form of reparations, just not in terms of fractal level since that defeats the purpose of adding mistlocks at 30.

Alara Vesmir – Guardian
Tyr Sylvison – Warrior
Illyiah – Revenant

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

Can we have a developer respond?

Right now its the community arguing against the community, which really doesn’t matter.

We would like to know how the developers feel about deleting our progression rightfully earner, in order for leaderboards to come out, for which nobody wants or asked.

You got a response.
Until they have gathered feedback this is what you will get. Simple as that.

Majority

With all that stated, I really wish you guys would have done what you did with skill balancing update that will happen in December. Post it on community forum a month in advance and gather feedback before thus drastic changes take place.

.

Anet does not need to inform us of everything they are planning for the future. Plus I’m pretty sure they thought this thru when making changes to the fracts. In any case, had they informed us of the changes, there is a chance that we could have swayed their planning and put a halt to their ideas.

More often than not, the community as a whole does not know what they want, and it would be tragic if we persuaded them to not give us content that could truly be spectacular because we the community thought that it just wasn’t good enough.

can you explain to me why it is not possible for everyone to join the new Content if they leave me my reward 81?… because they’re not of top of the leaderbaords they don’t deserve to be? what is it?why coulnd’t the community Play the game if we Keep our Levels I really don’t see it? and devs are posting on many other threads about they’re reasoning and avoid the unpleasent ones this is a fact… if the dev’s really were reading this a simple : hey we’re here were reading and make our thoughts froma dev would have seemed honest and would have make me thinkthey do somthing… if a moderator writes it however it just seems that we should stay calm.

first scale 81 fractals

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

But everybody keeps saying its so easy to do 30-49. So why shouldn’t they start at 50?

Because 30+ fractals now have some sort of challenge they didn’t have before. If they capped it at 50 then 30+ must now be pretty hard with the “new instabilities”. Gonna have to wait and see what they did.

Ok, but do you at least understand why we would be angry at having our progress rolled back?

Yes and No. I have my main at 50 and it sucks to lose that work I put into it grinding for fractal skins but we now get gold, fractal weapons that dont require a transmutation crystal, difficulty adjustments that most likely warrants a level 50 cap, especially with the 3 new fractals and new instabilities.

not we get Gold everyone gets Gold? you see diffrence ? we don’t get Gold for our hard work to 81 others will get it now I’m fine with that but there it’s no excuse to take Progress away and say hey at least you get Gold now if you Level up

first scale 81 fractals

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Posted by: crouze.3078

crouze.3078

Fractal release description on official website

You’ll be pitted against a series of unique “fractal” mini-dungeons that get harder and harder as you progress, giving you unlimited levels of challenge!

It says unlimited…

Players were allready dissapointed when they reached lvl 80 and couldnt progress farther. And Anet did not reply to those.

And now they go one step further and take away all the progress those players earned back then.

(edited by crouze.3078)

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Posted by: Seras.5702

Seras.5702

I haven’t been following along the conversation, of which there are pages and pages of posts. But have the devs given a reason why they’re resetting all progress back to 30? I’m sure they’re doing it because they think it’s a good idea (whether it is or isn’t) so I’m curious what that reason is.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

I haven’t been following along the conversation, of which there are pages and pages of posts. But have the devs given a reason why they’re resetting all progress back to 30? I’m sure they’re doing it because they think it’s a good idea (whether it is or isn’t) so I’m curious what that reason is.

So am I nope they don’t speak with they’re playerbase unless they get praised:)

first scale 81 fractals

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Posted by: JMar.3254

JMar.3254

Fractal release description on official website

You’ll be pitted against a series of unique “fractal” mini-dungeons that get harder and harder as you progress, giving you unlimited levels of challenge!

It says unlimited…

Players were allready dissapointed when they reached lvl 80 and couldnt progress farther. And Anet did not reply to those.

And now they go one step further and take away all the progress those players earned back then.

I guess they call it unlimited because once we reach the cap, they reset our levels. That way it truly is unlimited

I haven’t been following along the conversation, of which there are pages and pages of posts. But have the devs given a reason why they’re resetting all progress back to 30? I’m sure they’re doing it because they think it’s a good idea (whether it is or isn’t) so I’m curious what that reason is.

The update on the main page said they were resetting all progress to 30, so that players were on “equal” footing when it comes to the leaderboards. Why is 30 equal? I don’t know, should be 1 if that were the reason. Unless leaderboards only track instabilities, but tha twould still be unfair for anybody under 30.

As far as the other responses, they have been suspiciously silent to any questions, comments, concerns, or suggestions.

You get nothing! You lose, good day sir!

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Posted by: Romo.3709

Romo.3709

I haven’t been following along the conversation, of which there are pages and pages of posts. But have the devs given a reason why they’re resetting all progress back to 30? I’m sure they’re doing it because they think it’s a good idea (whether it is or isn’t) so I’m curious what that reason is.

So am I nope they don’t speak with they’re playerbase unless they get praised:)

Sadly that kind of response won’t happen. They obviously thought it’s a good idea since the implementation is happening, otherwise that wouldn’t be an issue right now. So far the only reason we’ve been given is leaderboards. And that reason alone is not very happily received by hardcore fractal playerbase, because they either don’t want their fractal habits to be in public record or they really don’t care for it at all.

The only thing known at the moment is they’re “gathering feedback”. Therefore, the implementation is happening. Nothing can be done about that this late into the process. The only thing that most likely be done is some kind of detailed explanation why they thought this was the way they changed it. Sadly from the looks of it and the amount of devs involvement in the issue, we can expect them to just wait it out till the patch happens and hope that we forget all about it.

Pretty much pulling “you play our game, you play by our rules” thing. They say that they try to get involved with community and work with them and all that. They did put the update notes for balancing in December to get some feedback from the players. That was the first and seem the only time they’ve ever done that. But when something like this fractal update happens with extremely drastic changes, it shows you the true colors of every mmo dev team out there. Taking away any feeling of accomplishment and personal progress is nothing but a code for them. Listening to community is technically gathering ideas to develop new implementations. The thing is that the ideas that were thrown by players that actually cared for fractals were never received. But the ideas from people whining about having only one character in fractals and how it was too hard and all that, were…

So don’t expect any changes at this point. Don’t expect any official response this late in the process. Sadly don’t expect anything you worked for to still be there the next time you log into the game.

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Posted by: JMar.3254

JMar.3254

@ Romo. That is so depressing, however, sadly, incredibly true.

The only thing that I could see being done at this point is:

1) Adding some sort of retroactive compensation for people who were reset
2) Allowing players to opt out of the leader board (however level would still be reset)

You get nothing! You lose, good day sir!

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

@ Romo. That is so depressing, however, sadly, incredibly true.

The only thing that I could see being done at this point is:

1) Adding some sort of retroactive compensation for people who were reset
2) Allowing players to opt out of the leader board (however level would still be reset)

Last workday before Weekend and they won’t do any changes at prepatchday sooo last day of hope:(

first scale 81 fractals

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Posted by: JMar.3254

JMar.3254

@ Romo. That is so depressing, however, sadly, incredibly true.

The only thing that I could see being done at this point is:

1) Adding some sort of retroactive compensation for people who were reset
2) Allowing players to opt out of the leader board (however level would still be reset)

Last workday before Weekend and they won’t do any changes at prepatchday sooo last day of hope:(

However, these are things that can be done after patchday as well.

Compensation for buying multiple soul bound tools are still being processed.

You get nothing! You lose, good day sir!

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Posted by: infantrydiv.1620

infantrydiv.1620

I don’t really think anyone cares about the leaderboards? And anyway, even if they do…they don’t care enough to want their previous achievements wiped completely…

Ranger//Necro

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Posted by: PopeUrban.2578

PopeUrban.2578

  • Progress in the old fractal scaling system is not indicitive of progress in the new 30+ mistlock system.
  • Asking to keep 30+ fractal levels would be, in effect, gaining fractal levels you didn’t earn.
  • All you have lost is a meaningless number, which is visible only to you (and possibly your group) Your AR is intact as is every reward you ever gained from fractals with the exception of the difficulty scaling number.
  • Implementing a special snowflake reward as such is a terrible idea, and a slippery slope. Giving special “legacy” awards to high level fractal runners opens up a whole can of worms regarding changed content “reimbursement”
Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

@pope
It’s really sad that you just can’t grasp that the number is actually not meaningless. I think you should read up on mmo equity and then come back.

In addition, please stay on topic of the thread.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

  • Progress in the old fractal scaling system is not indicitive of progress in the new 30+ mistlock system.
  • Asking to keep 30+ fractal levels would be, in effect, gaining fractal levels you didn’t earn.
  • All you have lost is a meaningless number, which is visible only to you (and possibly your group) Your AR is intact as is every reward you ever gained from fractals with the exception of the difficulty scaling number.
  • Implementing a special snowflake reward as such is a terrible idea, and a slippery slope. Giving special “legacy” awards to high level fractal runners opens up a whole can of worms regarding changed content “reimbursement”

Update news: Skritt burglars arriving! They have a complete new currency the platinum from now on every item will be sold for platinum not for Gold!!therefor your Gold will be reseted to 30 Gold wich is the cost you Need to buy your new platinumtradingpostlicence. Reason is we want all Players to start on even ground!

  • Asking to keep/convert your old Gold would be, in effect, gaining Money you didn’t earn.
  • All you have lost is a meaningless number, which is visible only to you (and not even your group) Your gear is intact as is every reward you ever gained from your Gold with the exception of the total number aquired.
  • Implementing a special snowflake reward as such is a terrible idea, and a slippery slope. Giving special “legacy” awards to farmers/Flippers and Tradingpostbotrunners opens up a whole can of worms regarding changed content "reimbursement

I in this case I could understand your Argument:)

first scale 81 fractals

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Posted by: JMar.3254

JMar.3254

@ Pope, that has been brought up many times and we have already made arguments against it.

Please don’t rehash old argument because you haven’t read the rest of the pages.

You get nothing! You lose, good day sir!

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Posted by: PopeUrban.2578

PopeUrban.2578

@pope
It’s really sad that you just can’t grasp that the number is actually not meaningless. I think you should read up on mmo equity and then come back.

In addition, please stay on topic of the thread.

I am absolutely on the topic of the thread.

The number is in fact, as of the change to the new mistlock instability mechanic, meaningless.

It is an indicator of progress in an old system where progress mean nothing aside from a marginally better chance at the same loot. The only thing that number effects (the loot) hasn’t been stolen from anyone in any way.

The fact is, fractals are being fixed. People who have worked out a few class-based exploits to get around the broken 48+ scaling are mad that they’ll lose bragging rights, because that’s all this number is. Bragging rights.

It’s like complaining about speedrun routes in various dungeons being fixed lengthening your run time. It’s a number that has no function other than to wave at other people and go “look how cool I am!”

You can still do that. Take a screenshot, right now, and post it in a thread, which will timestamp it. Then, every time you want to prove how good you are at rolling a handful of builds that can mitigate the balance lunacy that was high level fractals you simply need to direct others to that post.

There. Same exact effect that your fractal level has now, and you’re not being unfairly slingshotted past several levels of mistlock instabilities.

This isn’t an equity issue. You haven’t had anything of value removed that would merit compensation. This isn’t like kicking you back 20 character levels or removing 5% of your damage (a thing that happens to people all the time and doesn’t get compensated)

Get over it. Your rewards have already been acquired in terms of what the system you earned those numbers under offered. You’ve lost a number that will be functionally void at the exact moment you lose it.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: spoj.9672

spoj.9672

I hope the main point anet takes from all this is that we like to have more communication and warning if they are going to take stuff away or completely revamp stuff. 1 week notice on fractal reset is just ridiculous. Im still angry about TAFU being replaced. They didnt even give us proper warning of that either, they just deleted it and put the new horrible path in instead.

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Posted by: zerotwo.4731

zerotwo.4731

This is a good move. Ive done daily fractal runs, when I can, since its release. Bumping us down to 30 is ok with me. I would have no drive to do anything but 48 if they didn’t. Since its possible the content will be more difficult it only makes sense to learn the new challenges and earn your way back to the top.

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

It would have been much nicer had they told people that this was even a slight possibility. But they didn’t, and that’s why people are mad. Yeah Spoj!

New topic I should start:

#TeamTAFU. Bring it back! Gosh I miss the Vevina fight! And the bees!

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

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Posted by: JMar.3254

JMar.3254

Get over it. Your rewards have already been acquired in terms of what the system you earned those numbers under offered. You’ve lost a number that will be functionally void at the exact moment you lose it.

So if they replace a PvP map, you’re okay with them resetting all glory and ranks to 0?

When they removed the TA up path, they did not reset all dungeon master or tokens.

When they removed MF, they did not completely delete all MF (with the exception of celestial)

When they redesigned AC, they did not reset dungeon master title, tokens, and levels earned there.

Removing content is no excuse to delete progression.

What is your fractals personal level?

You get nothing! You lose, good day sir!

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Posted by: JMar.3254

JMar.3254

This is a good move. Ive done daily fractal runs, when I can, since its release. Bumping us down to 30 is ok with me. I would have no drive to do anything but 48 if they didn’t. Since its possible the content will be more difficult it only makes sense to learn the new challenges and earn your way back to the top.

Put instabilities at 50.

You get nothing! You lose, good day sir!

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Posted by: PopeUrban.2578

PopeUrban.2578

  • Progress in the old fractal scaling system is not indicitive of progress in the new 30+ mistlock system.
  • Asking to keep 30+ fractal levels would be, in effect, gaining fractal levels you didn’t earn.
  • All you have lost is a meaningless number, which is visible only to you (and possibly your group) Your AR is intact as is every reward you ever gained from fractals with the exception of the difficulty scaling number.
  • Implementing a special snowflake reward as such is a terrible idea, and a slippery slope. Giving special “legacy” awards to high level fractal runners opens up a whole can of worms regarding changed content “reimbursement”

Update news: Skritt burglars arriving! They have a complete new currency the platinum from now on every item will be sold for platinum not for Gold!!therefor your Gold will be reseted to 30 Gold wich is the cost you Need to buy your new platinumtradingpostlicence. Reason is we want all Players to start on even ground!

  • Asking to keep/convert your old Gold would be, in effect, gaining Money you didn’t earn.
  • All you have lost is a meaningless number, which is visible only to you (and not even your group) Your gear is intact as is every reward you ever gained from your Gold with the exception of the total number aquired.
  • Implementing a special snowflake reward as such is a terrible idea, and a slippery slope. Giving special “legacy” awards to farmers/Flippers and Tradingpostbotrunners opens up a whole can of worms regarding changed content "reimbursement

I in this case I could understand your Argument:)

The hole in your argument is that gold, under the fantastic new platinum system, still has value, and furthermore had intrinsic value before the burglar.. uh.. burgled it all?

Fractal levels never had intrinsic value beyond the rewards. You couldn’t trade them or hoard them or spend them.

Your example is a classic straw man.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: JMar.3254

JMar.3254

The hole in your argument is that gold, under the fantastic new platinum system, still has value, and furthermore had intrinsic value before the burglar.. uh.. burgled it all?

Fractal levels never had intrinsic value beyond the rewards. You couldn’t trade them or hoard them or spend them.

Your example is a classic straw man.

My levels had value to me. Just because you either didn’t have the levels (which I’m guessing) or didn’t add value to them, doesn’t mean I don’t value them.

In his example, gold only holds value to buy the beginning platinum you need, so it still holds true.

if everything is platinum only, then gold doesn’t hold value anymore.

You get nothing! You lose, good day sir!

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

This is a good move. Ive done daily fractal runs, when I can, since its release. Bumping us down to 30 is ok with me. I would have no drive to do anything but 48 if they didn’t. Since its possible the content will be more difficult it only makes sense to learn the new challenges and earn your way back to the top.

Put instabilities at 50.

nope at 81 since it’s the only hardcap that ever existed… putting it at 50 basicaly tells me that I should have not Cried about gw becoming a geartreadmill ( because after january pach you needed gear instead of skill to advance ) butmaking my progress look like I did exploit ( wich i did not) because they’re making it unable for others to get there.

first scale 81 fractals

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Posted by: JMar.3254

JMar.3254

This is a good move. Ive done daily fractal runs, when I can, since its release. Bumping us down to 30 is ok with me. I would have no drive to do anything but 48 if they didn’t. Since its possible the content will be more difficult it only makes sense to learn the new challenges and earn your way back to the top.

Put instabilities at 50.

nope at 81 since it’s the only hardcap that ever existed… putting it at 50 basicaly tells me that I should have not Cried about gw becoming a geartreadmill ( because after january pach you needed gear instead of skill to advance ) butmaking my progress look like I did exploit ( wich i did not) because they’re making it unable for others to get there.

I still suggest 50 because there was an obvious soft cap at 50.

I am not saying you exploited at all, you put the effort to go to 80, so if they chose to put it at 80, I would still be okay with that, more so than putting it at 30.

Personally though, I think it should be 50. At least we can both agree it should not be 30.

You get nothing! You lose, good day sir!

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

This is a good move. Ive done daily fractal runs, when I can, since its release. Bumping us down to 30 is ok with me. I would have no drive to do anything but 48 if they didn’t. Since its possible the content will be more difficult it only makes sense to learn the new challenges and earn your way back to the top.

Put instabilities at 50.

nope at 81 since it’s the only hardcap that ever existed… putting it at 50 basicaly tells me that I should have not Cried about gw becoming a geartreadmill ( because after january pach you needed gear instead of skill to advance ) butmaking my progress look like I did exploit ( wich i did not) because they’re making it unable for others to get there.

I still suggest 50 because there was an obvious soft cap at 50.

I am not saying you exploited at all, you put the effort to go to 80, so if they chose to put it at 80, I would still be okay with that, more so than putting it at 30.

Personally though, I think it should be 50. At least we can both agree it should not be 30.

that’s true.. for me it’s just Special the softcap didn’t exist when I played fractals… nobody knew about it the entire community didn’t … they could have just told us:(

first scale 81 fractals

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Posted by: JMar.3254

JMar.3254

This is a good move. Ive done daily fractal runs, when I can, since its release. Bumping us down to 30 is ok with me. I would have no drive to do anything but 48 if they didn’t. Since its possible the content will be more difficult it only makes sense to learn the new challenges and earn your way back to the top.

Put instabilities at 50.

nope at 81 since it’s the only hardcap that ever existed… putting it at 50 basicaly tells me that I should have not Cried about gw becoming a geartreadmill ( because after january pach you needed gear instead of skill to advance ) butmaking my progress look like I did exploit ( wich i did not) because they’re making it unable for others to get there.

I still suggest 50 because there was an obvious soft cap at 50.

I am not saying you exploited at all, you put the effort to go to 80, so if they chose to put it at 80, I would still be okay with that, more so than putting it at 30.

Personally though, I think it should be 50. At least we can both agree it should not be 30.

that’s true.. for me it’s just Special the softcap didn’t exist when I played fractals… nobody knew about it the entire community didn’t … they could have just told us:(

Agreed, but when has Anet been communicative about anything relating to dungeons? =)

You get nothing! You lose, good day sir!

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Posted by: JMar.3254

JMar.3254

OH! I know how about everyone who is upset about losing their levels gets a special set of town clothes only available to them. It’ll be a onesie that says fractal qqer and a pacifier or a rattle for your “toy” slot.

~runs away~

So, what’s your personal level, 10? 1? 15?

You get nothing! You lose, good day sir!

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Posted by: spoj.9672

spoj.9672

OH! I know how about everyone who is upset about losing their levels gets a special set of town clothes only available to them. It’ll be a onesie that says fractal qqer and a pacifier or a rattle for your “toy” slot.

~runs away~

Id happily take that as a reward tbf.

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Posted by: khani.4786

khani.4786

So, what’s your personal level, 10? 1? 15?

My personal level is 39 and I’ve done up to 48s with some friends.

(edited by khani.4786)

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Posted by: PopeUrban.2578

PopeUrban.2578

Get over it. Your rewards have already been acquired in terms of what the system you earned those numbers under offered. You’ve lost a number that will be functionally void at the exact moment you lose it.

So if they replace a PvP map, you’re okay with them resetting all glory and ranks to 0?

When they removed the TA up path, they did not reset all dungeon master or tokens.

When they removed MF, they did not completely delete all MF (with the exception of celestial)

When they redesigned AC, they did not reset dungeon master title, tokens, and levels earned there.

Removing content is no excuse to delete progression.

What is your fractals personal level?

1 A single map? No, that would be stupid. If they completely gutted the entire glory system and replaced it with something else, and allowed people to keep all of the loot/materials gained in the old glory system, and told them about it in advance? Yeah. I’d be fine with that.

2 Tokens are used to affect material rewards, as are achievement points. Resetting either would actually revert progress. Reverting fractal levels does not.

3 The MF example, again, was an actual mechanical number that had an effect on the world. Removing MF WAS an equity issue. Resetting fractal levels is not.

4 As for AC, see point 2

5 I’ll say this again. Fractal difficulty scale in the current system is not progression in the new system. Just like having completed TA F/U doesn’t give you completion achievements for the aetherpath.

6 Looking for a way to discount the points raised without actually coming up with valid arguments doesn’t do a great job at proving your point. I applaud the effort though. Real smart thinking.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: PopeUrban.2578

PopeUrban.2578

The hole in your argument is that gold, under the fantastic new platinum system, still has value, and furthermore had intrinsic value before the burglar.. uh.. burgled it all?

Fractal levels never had intrinsic value beyond the rewards. You couldn’t trade them or hoard them or spend them.

Your example is a classic straw man.

My levels had value to me. Just because you either didn’t have the levels (which I’m guessing) or didn’t add value to them, doesn’t mean I don’t value them.

In his example, gold only holds value to buy the beginning platinum you need, so it still holds true.

if everything is platinum only, then gold doesn’t hold value anymore.

I’ll switch the phrase “value” with a more technically correct “buying power”

Fractal levels have never had buying power of any sort. Does that make more sense?

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: JMar.3254

JMar.3254

My personal level is 39 and I’ve done up to 48s with some friends.

Ah, so you’re losing 9 levels. Got it. Thanks. All I needed to know

You get nothing! You lose, good day sir!

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Posted by: JMar.3254

JMar.3254

I’ll switch the phrase “value” with a more technically correct “buying power”

Fractal levels have never had buying power of any sort. Does that make more sense?

Equity

You get nothing! You lose, good day sir!

[Merged] Fractal level reset is equity wiped. Discuss.

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Posted by: PopeUrban.2578

PopeUrban.2578

I’ll switch the phrase “value” with a more technically correct “buying power”

Fractal levels have never had buying power of any sort. Does that make more sense?

Equity

I don’t think that word means what you think it means.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

[Merged] Fractal level reset is equity wiped. Discuss.

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Posted by: Moshari.8570

Moshari.8570

This is a good move. Ive done daily fractal runs, when I can, since its release. Bumping us down to 30 is ok with me. I would have no drive to do anything but 48 if they didn’t. Since its possible the content will be more difficult it only makes sense to learn the new challenges and earn your way back to the top.

Put instabilities at 50.

nope at 81 since it’s the only hardcap that ever existed… putting it at 50 basicaly tells me that I should have not Cried about gw becoming a geartreadmill ( because after january pach you needed gear instead of skill to advance ) butmaking my progress look like I did exploit ( wich i did not) because they’re making it unable for others to get there.

I still suggest 50 because there was an obvious soft cap at 50.

I am not saying you exploited at all, you put the effort to go to 80, so if they chose to put it at 80, I would still be okay with that, more so than putting it at 30.

Personally though, I think it should be 50. At least we can both agree it should not be 30.

The argument over putting new content at 80 or 50 was lost the moment developers looked at statistics. You will not win that argument.

It will not be at 80 because less than .001% of people made it to 80. I would be willing to be there are less than 100 players out of the millions who are there.
It will not be at 50 for the exact same reason. 99% of players stopped at 28 because that was as high as you could get with minimal effort. You didn’t need to infuse anything to be there, and you got all the rewards of the higher levels.

If you were to make a work of art…would you hide it in the middle of the Gobi desert (level 80), or even put it in the harshest Ghetto of LA? (50). No, your going to put it in downtown New York City (30).

That argument was lost before they even started coding…there is no way either of those is happening.

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Posted by: Fafnir.5124

Fafnir.5124

Hello all,

The Developers are reading these posts and we are gathering feedback. This is a reminder, as I’ve already had to edit one post. Please do not discuss exploits, discuss how players may have used exploits, and keep these topics clean. We do not want to have to shut down more threads because they dissolve into name-calling, rude comments, and other violations of the Forum Code of Conduct.

Why cant we discuss content removed which makes old version of fotm much easier then current one?

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Posted by: JMar.3254

JMar.3254

I’ll switch the phrase “value” with a more technically correct “buying power”

Fractal levels have never had buying power of any sort. Does that make more sense?

Equity

I don’t think that word means what you think it means.

“eq·ui·ty
[ek-wi-tee]
noun, plural eq·ui·ties.
1.
the quality of being fair or impartial; fairness; impartiality: the equity of Solomon. Synonyms: disinterest, equitableness, impartiality, fair-mindedness, fairness, justness, evenhandedness, objectivity; justice, probity. Antonyms: bias, discrimination, inequity, injustice, partiality, partisanship, prejudice, unfairness, unreasonableness; injustice.

5. Informal. ownership, especially when considered as the right to share in future profits or appreciation in value. "

Yup

You get nothing! You lose, good day sir!

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

So, what’s your personal level, 10? 1? 15?

My personal level is 39 and I’ve done up to 48s with some friends.

so you haven never played highscale fractals … because 10-30 lowscale 30-60 midlescale and 60-80 highscale:)

first scale 81 fractals

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Posted by: khani.4786

khani.4786

So, what’s your personal level, 10? 1? 15?

My personal level is 39 and I’ve done up to 48s with some friends.

so you haven never played highscale fractals … because 10-30 lowscale 30-60 midlescale and 60-80 highscale:)

No, because I don’t enjoy beating my face against a brick wall. My experience in the 48s was liken to trying to kill a semi-truck with my bare hands. Lots of health, stupid amounts of damage and having to time everything just right and it takes forever. I have much more fun personally doing a variety of content with my guildmates. YMMV.

If you enjoy beating up huge bags of health then good for you. I’m sorry you’re losing your levels, but I am personally very excited to see what gambits/instabilities we have to work through in order to finish the levels. I prefer more puzzle type content with mechanics so that I need to think and figure out what we have to do in order to get to the end. That is my personal playstyle and it does not mean that everyone should like the same thing. I respect that others enjoy doing things differently, but honestly above 50 was “broken”. If you had to use revive orbs to make it past the agony it is clear (to me) that going up that high was not yet intended.

A developer has said in another thread that they do plan on developing even more variables and different sets of difficulties for 50+. I see this patch as a fix to dealing with repetitive grinding against large healthbags for little reward (besides personal accomplishment).

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Posted by: Sarie.1630

Sarie.1630

Get over it. Your rewards have already been acquired in terms of what the system you earned those numbers under offered. You’ve lost a number that will be functionally void at the exact moment you lose it.

So if they replace a PvP map, you’re okay with them resetting all glory and ranks to 0?

When they removed the TA up path, they did not reset all dungeon master or tokens.

When they removed MF, they did not completely delete all MF (with the exception of celestial)

When they redesigned AC, they did not reset dungeon master title, tokens, and levels earned there.

Removing content is no excuse to delete progression.

What is your fractals personal level?

Pretty sure you know some of those questions are a bit over the top. I do think that a reset of progression, in some cases, is warranted.

For instance, I’d dearly love ArenaNet to make Southsun count in World Completion. WvW maps do, Southsun does not. Legit? Remove players’ Nametag Stars until it’s re-completed. This happens with Living Story content, why not the whole of Southsun?

As for dungeons, yes, they SHOULD have reset the Dungeon Master title. I see absolutely nothing wrong with this. Not for the small AC changes, but completely removing one TA path and adding another – Hell yes.

I don’t know enough about high level Fractals to properly comment though. I’m up at 30, and, happy enough that changes don’t affect me. I get that there would be annoyances – I know when a certain friend comes back onto the game he’s gonna be pretty darn kittened about it. If they’re completely changing the rules in there at 30+ though, on balance, perhaps it’s justified.

Rule 1: ArenaNet change goalposts. They do it all the time. All the time. Usually in small ways, but this seems to be quite a beast even by their standards.

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Posted by: PopeUrban.2578

PopeUrban.2578

I’ll switch the phrase “value” with a more technically correct “buying power”

Fractal levels have never had buying power of any sort. Does that make more sense?

Equity

I don’t think that word means what you think it means.

“eq·ui·ty
[ek-wi-tee]
noun, plural eq·ui·ties.
1.
the quality of being fair or impartial; fairness; impartiality: the equity of Solomon. Synonyms: disinterest, equitableness, impartiality, fair-mindedness, fairness, justness, evenhandedness, objectivity; justice, probity. Antonyms: bias, discrimination, inequity, injustice, partiality, partisanship, prejudice, unfairness, unreasonableness; injustice.

5. Informal. ownership, especially when considered as the right to share in future profits or appreciation in value. "

Yup

Now, kindly explain to me how that applies to your point. I see taking levels down to 30 as a fair and impartial decision that ensures nobody gets to skip the new mistlock instability system.

The sense of ownership would be a valid argument, except that what 31+ difficulty scale actually means is completely changed. If you’ve made it to 50+ in the current system or haven’t, you still haven’t earned the right to have FL50 under the new one. That is the only intrinsic value that number has, earning the right to be there.

If you’re just upset that you’re losing an arbitrary number, and you felt you owned that number then yeah, absolutely right, you did. And you will STILL own that number after the new system. Take a screenshot, post it, tada. Same exact effect. The bragging rights of “I made 82 when fractals were hard” will still be there, what won’t be there is you skipping 20 levels of instabilities that other people would need to actually earn.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

So, what’s your personal level, 10? 1? 15?

My personal level is 39 and I’ve done up to 48s with some friends.

so you haven never played highscale fractals … because 10-30 lowscale 30-60 midlescale and 60-80 highscale:)

No, because I don’t enjoy beating my face against a brick wall. My experience in the 48s was liken to trying to kill a semi-truck with my bare hands. Lots of health, stupid amounts of damage and having to time everything just right and it takes forever. I have much more fun personally doing a variety of content with my guildmates. YMMV.

If you enjoy beating up huge bags of health then good for you. I’m sorry you’re losing your levels, but I am personally very excited to see what gambits/instabilities we have to work through in order to finish the levels. I prefer more puzzle type content with mechanics so that I need to think and figure out what we have to do in order to get to the end. That is my personal playstyle and it does not mean that everyone should like the same thing. I respect that others enjoy doing things differently, but honestly above 50 was “broken”. If you had to use revive orbs to make it past the agony it is clear (to me) that going up that high was not yet intended.

A developer has said in another thread that they do plan on developing even more variables and different sets of difficulties for 50+. I see this patch as a fix to dealing with repetitive grinding against large healthbags for little reward (besides personal accomplishment).

you didn’t have to use orb revive you could do it with perfect Timing of Guardian books ele rez and necro deathshroud. So you can’t know is’s unintended you could use this in the 70’s as well so you can get to 80 with this technic I know it works. sooo yeah and I used rez orbs we didn’t have a necro to do it we had thief, ingi , ele double guard it woulnd’t have been enough heal.

first scale 81 fractals

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Posted by: SoliSnake.9457

SoliSnake.9457

im just happy that something in fractal finaly will change , but only 1 things , special reward for lvl 40 a tonic only (no need more ring and no more fractal weap)? cm on let us drop some great look weapon

Solisnake(Elementalist)Lighting Rajin (Guardian)
YamataNoOrochi(Warrior)Ziggy Th White Duke(Mesmer)Aleandro De La Vega(Ranger)

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Posted by: Tryxtr.6295

Tryxtr.6295

To be honest, Anet screwed up Fractals from the very beginning. There should have been a Jade Maw-like boss at the end of every single fractal run, not just even numbered levels, and they should have made Agony an account-wide stat like Magic Find is now. Then it would have had the opportunity to be infinite like they originally planned, with players just having to work hard to buy their AR and continue through the high levels.

I’m not a high enough level in Fractals to lose any of my personal progress, but I can sympathize with those that will lose dozens of levels because of this. But, at the same time we all know that Anet did not intend for people to level up as high as they have, so in their eyes they’re not rolling back 50 levels (if you got to 80), they’re just rolling back 20 levels, since they only expected you to get to 50 anyway.

But, the real mitigating factor here is this:

What percentage of the GW2 community have reached above level 30? Level 40? Level 50?

It’s such a small percentage that I highly doubt they would be at risk for any bad press or negative feedback through word of mouth. It might be such a small group of players that it just doesn’t make sense for them to care.

If I make a decision at work to change a policy and 148 people are ok with it and 2 people hate it, then unfortunately those 2 people are screwed because they’re in such a small minority that their opinion essentially doesn’t matter. Sad, but true and just a fact of life.

[Merged] Fractal level reset is equity wiped. Discuss.

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Posted by: PopeUrban.2578

PopeUrban.2578

So, what’s your personal level, 10? 1? 15?

My personal level is 39 and I’ve done up to 48s with some friends.

so you haven never played highscale fractals … because 10-30 lowscale 30-60 midlescale and 60-80 highscale:)

No, because I don’t enjoy beating my face against a brick wall. My experience in the 48s was liken to trying to kill a semi-truck with my bare hands. Lots of health, stupid amounts of damage and having to time everything just right and it takes forever. I have much more fun personally doing a variety of content with my guildmates. YMMV.

If you enjoy beating up huge bags of health then good for you. I’m sorry you’re losing your levels, but I am personally very excited to see what gambits/instabilities we have to work through in order to finish the levels. I prefer more puzzle type content with mechanics so that I need to think and figure out what we have to do in order to get to the end. That is my personal playstyle and it does not mean that everyone should like the same thing. I respect that others enjoy doing things differently, but honestly above 50 was “broken”. If you had to use revive orbs to make it past the agony it is clear (to me) that going up that high was not yet intended.

A developer has said in another thread that they do plan on developing even more variables and different sets of difficulties for 50+. I see this patch as a fix to dealing with repetitive grinding against large healthbags for little reward (besides personal accomplishment).

you didn’t have to use orb revive you could do it with perfect Timing of Guardian books ele rez and necro deathshroud. So you can’t know is’s unintended you could use this in the 70’s as well so you can get to 80 with this technic I know it works. sooo yeah and I used rez orbs we didn’t have a necro to do it we had thief, ingi , ele double guard it woulnd’t have been enough heal.

If you needed specific class abilities or gemstore consumables, it was unintended. GW2 content is designed in a manner that there aren’t required classes, and gemstore items are optional and never required.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ