Ingame Name: Guardian Erik
The boats to Southsun Cove.
Ingame Name: Guardian Erik
I agree. I would like it when the old boat-trips would be back ingame. So that we have three points to arrive at Southsun.
I agree, it was a nice realistic touch. I mean, if we are not to use the boats, what is the point of them still being there? Other maps have 3~6 entrances, so I don’t see why they’d disable the boats. Well, its nothing more than an aesthetic really, but that’s 9/10ths of salesmanship.
Maybe so that The Consortium could make sure that Canach or the Settlers wouldn’t use the boats to get out of the Island. I mean, the only way out is an Asura Gate, and there are plenty of members of The Consortium around it.
Of course, I don’t expect any explanation in game, especially one that is connected to the story.
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”
I wish this game had actual boat trips. None of the “click on the captain and you’re there” stuff, actual boat rides with Dynamic Events occurring (sea creature attacks, pirate attacks, etc).
I wish this game had actual boat trips. None of the “click on the captain and you’re there” stuff, actual boat rides with Dynamic Events occurring (sea creature attacks, pirate attacks, etc).
That would be too much of a dynamic expansion.
I also liked the boat trips.
~ Whips ~ City Minigames ~ City Jumping Puzzles ~
I miss the boats. I hope they will return after the story is told.
Makes sense the boats are gone. The Consortium have “trapped” the refugees there to work and with the Asura gate being the only way on or off the island, they have full control who has access to it (obviously not including us players). This way the refugees can’t leave without Consortium permission, which they’ll never get.. at least so far anyway.
-Plush Griffon Recruit of the Jade Quarry Militia-
I can understand it – it was a little unrealistic previously that boats seemed to always be going back and forth to what was really a backwater whenever the players wanted to. The asura gate is always open (if, as the PCs seem to, you have free access to the network… possibly sponsored by your racial leaders and/or the Pact) but it makes sense that most of the time there isn’t going to be a boat ready to leave at the player’s convenience.
I do miss being able to choose which point to arrive at, especially since it would be convenient to land right next to the site of the Kiel’s Outpost riot, but I can understand it from a story perspective.
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.
Makes sense the boats are gone. The Consortium have “trapped” the refugees there to work and with the Asura gate being the only way on or off the island, they have full control who has access to it (obviously not including us players). This way the refugees can’t leave without Consortium permission, which they’ll never get.. at least so far anyway.
Not really, a luxury cruise is much more preferred to walking through a portal, its part of the whole island experience. Furthermore In a short story ArenaNet depicted just that, both settler/refugees and vacationing nobles walking down the ships gang plank to enter the island. And even if the influx of refugees drops (either because all the refugees have found a place to settle down, or got wise to the dangers of the island) there would still be ignorant resort guest cheated by the consortium propaganda. (Funny… I’m starting to relate the consortium to the GW2 advertising staff…) If you have tried to board the ships via lionsarch, it still allows you to do so. It just doesn’t let you get off at the ships in SSC… which isn’t very realistic by any means. Nor for that matter does it allow you to return via ship. And as for the settlers boarding the ship to escape, they could just as easily bomb rush the portal…. which takes a lot less knowledge skill and manpower.
I wish this game had actual boat trips. None of the “click on the captain and you’re there” stuff, actual boat rides with Dynamic Events occurring (sea creature attacks, pirate attacks, etc).
I don’t, boat rides were the worst part of the games that had them…
I wish this game had actual boat trips. None of the “click on the captain and you’re there” stuff, actual boat rides with Dynamic Events occurring (sea creature attacks, pirate attacks, etc).
I don’t, boat rides were the worst part of the games that had them…
Except games in which sailing and fighting on boats was a major factor if not the focus of the game. But it would be too much of an overhaul to do so with GW2
Yeah can’t argue with that…well not all games like that, I remember a notorious stinker that was released a few years back, can’t think of the name though at the moment.
Agree with OP really liked the boat
Asuran Engineer (Lost)