I’ve seen a lot of people complain about this from so many perspectives, and I think they are premature complaints being viewed unjustly through the lens of impossibility, like raids have a difficulty barrier insurmountable by normal, casual folk.
I don’t believe that in the slightest, and I say that as a casual. Yes, your forum specialist for raids is a filthy casual. I lead a guild of people who do Tequatl nightly as the pinnacle of our group coordination efforts and fewer than 10% of our players have even beaten Arah.
Just last Friday my guild pulled together, changed builds, tweaked food items, swapped classes, and finally put down the Vale Guardian with 1 minute left on the clock as probably the most casual guild you can imagine. For context, I was wearing exotic Magi gear on my Druid using cheap sharpening stones with a 2s food item I grabbed off the TP, and fewer than half of our group had ascended gear at all. We were elated.
The one thing that people are always free to do is the following:
- They are allowed to make their own groups with their own requirements.
This means that many pub groups will opt to require ascended because “why not”. You may as well demand the best because you don’t know these people, so you can use every advantage you can get. That’s totally fine! They’re allowed to do whatever they like! Similarly, us casuals are free to do exactly the same thing. Form up a 4-man group of friends in exotics and then advertise for people for the raid as needed. I’ve had numerous friends succeed at Vale Guardian and beyond by doing this, again in less than 50% ascended gear across the board and with people forgetting nourishment and other buffs.
I’m telling you this because raids are intended to be a reflective experience. You will very likely not win on your first several tries, but the way you win is by reflecting on what went wrong in your failures and changing your builds to match the builds of your team. It’s about talking it over with the people in your group, being positive, and finding the right people for the right job. You continue making shaves to your time and improvements to your strategy, and then you eventually win… and when you win, because of all of that reflection along the way, the win is that much more satisfying. That satisfaction is the entire point.
- Raids are not intended to be things you easily beat because the satisfaction of overcoming the challenge is the most important part of the experience. Adding easier modes trivializes that effort even with reduced rewards because the easier modes lack that experience. Without the reflection on gear and stats and utilities and traits, you don’t get the full experience.
- Raids do not require ascended gear, though obviously every numerical advantage you can get helps. Furthermore, you can get ascended gear from raids as you start getting the encounters down. The most important factors are optimizing your strategies, coordination, and damage rotations under pressure.
- Raids are not exclusive; literally anyone can do them with enough determination. People, however, will lose a lot and then get demoralized and give up. If you give up, obviously you will not win, but take it from me that if you stick with it and constantly think about why you lose you eventually will not lose.
- Extremely difficult content is exactly the sort of thing that Guild Wars 2 needed. You may say that it being so hard excludes people but it doesn’t, it encourages everyone to get better to the point where they can win. They can make progress, they can get the boss down an extra 20% every day they try, and eventually they can win. As a casual player with ascended gear only on characters I don’t even bring to raids, I pulled it off by wrangling my guild together, getting them excited about it, and working it through with them. We won, and that was among my favorite experiences that this game has ever given me, and I am so glad that there isn’t an easier mode or something that would’ve trivialized it for us. This challenge drove us all to be better players, and that is exactly what we both wanted and needed.
I really want people to give this content a chance, and genuinely think that once people figure out that anyone can do it the threads in this forum complaining about raids will die down. If people have any questions about our composition or strategy as a casual group, or anything at all, please ask. I hope you all have as much success with raids as we eventually had after much practice.