Thanks for nerfing dredge fractal!!

Thanks for nerfing dredge fractal!!

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Posted by: PowerCat.5738

PowerCat.5738

Thanks for finally taking another look at this fractal and fixing some huge annoyances!!

From the patch notes:

Underground Facility Fractal

Based on the recent Collaborative Development Initiative (CDI), we’ve revisited the dredge factory fractal with intent to improve the overall experience. Too many dredge at high scales caused the play experience of this fractal to suffer both in terms of length and difficulty. With these two things in mind, we’ve redesigned a few core encounters in the instance to ease the burden of these symptoms.

Pressure Plates

  • Removed scaling spawns. A set number of dredge will now spawn at each key location in this puzzle regardless of scale.

Bomb Path

  • Removed scaling spawns.
  • Introduced a stealth mechanic: All players, regardless of profession, will now be able to acquire stealth to complete this puzzle. Beware the dredge security countermeasures!

Turret Path

  • Removed scaling spawns.
  • Turrets will now fire in set patterns to discourage pesky players from progressing further into the facility.

Rabsovich Encounter

  • Removed additional spawns as a requirement for completion of the event.
  • Reduced Rabsovich’s health by 15%.
  • Rabsovich now appropriately telegraphs his shock wave attack.

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

I’m in shock. An entire section dedicated to fractal and Dungeon improvement. I’m literally in shock.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

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Posted by: Sanderinoa.8065

Sanderinoa.8065

Dredge fractal changes aaaaaaaaaaaaaaaaaaaaahhhhhhhhh! Clown car nerf aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah! no more dredge QQ on forums aaaaaaaaaaaaaaaaaaaaaaaaaaaaah!
screams like a little girl more than he should

thinks back at warden fix naaaaaaahh

Delvert/Sanderinoa [rT]
Retaliate is recruiting. again!
Fancy a Read? Extensive PvE Mesmer Guide

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Posted by: dutchiez.7502

dutchiez.7502

Yeah… I wanna see before I judge.

Btw, did you miss this “Adjusted the drop rates for ascended weapon and armor boxes in higher-level fractals; drop rates now scale better with each fractal level.”?

Nova [rT]

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Posted by: PowerCat.5738

PowerCat.5738

To be honest I’m 200% more excited about dredge nerfs than increased ascended drops LOL

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

Yeah… I wanna see before I judge.

Btw, did you miss this “Adjusted the drop rates for ascended weapon and armor boxes in higher-level fractals; drop rates now scale better with each fractal level.”?

How could we miss that? But yeah ill believe it when they have 1500 entries showing a percentage change.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

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Posted by: Lamir.6702

Lamir.6702

No more lootbag farm at clown car?

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

No more lootbag farm at clown car?

Lol. Kitty off meow

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

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Posted by: No Pulse.2967

No Pulse.2967

It’s like we had a dungeon team… right?

Inactive member in Dark Renegatus [REN]
The Order of Calamity [OOC] is recruiting!
5/8 Champion titles

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Posted by: draconx.3102

draconx.3102

Wat. They put dungeon changes in patch notes. Summary:

  • Fixed some safespot exploits (maybe)
  • Increased fractal drop rates (maybe)
  • Fixed krait getting stuck in walls (maybe)
  • Actually improved dredge (maybe)

However, past experience tells us that Anet didn’t bother to test any of these changes. So expect new safespots, new bugs blocking progress, reduced drop rates, and MORE DREDGE.

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Posted by: Sanderinoa.8065

Sanderinoa.8065

Ok just tested!

The amount of dredges at the pressure plates officially scales with the level: on lvl 11 there were like 3 dredge, also they only respawn when you stand on the pressure plates.

The turret part is changed in the following way:

no more dredges in front of the turrets: including the big mob group,

There is a pile of lazer rifles on the left wall which anyone can pick up

the three turrets are no longer targettable, they have cooler circles and only do damage.

you must pick up the rifles and pass through the turrets untouched without dodging( you’ll have 0 endurance) to get to the door.

You need three people to simultaneously hit the wall with the rifles to damage it, it does about 1/5 the health I think, and the rifle is unusable afterwards, leaving you with 1 skill: explode.

While hitting the wall, dredge spawn appropriate to the level.

extra stuff:

Turret hitting patterns change through time, meaning you can predict it as easily

If you get hit by a turret while running with the rifle it will be unusable and have the explosion skill instead.

Blinking or portalling with the rifle in hand will make it disappear.

Clown cart:

Rabsovich will spawn alone, with less health and spawn dredge throughout the fight, once rabso is dead, cart disappears.

Not yet sure if the dredge spawn next to rabso or in front of the cart, people will likely just fgs him anyways.

Delvert/Sanderinoa [rT]
Retaliate is recruiting. again!
Fancy a Read? Extensive PvE Mesmer Guide

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Posted by: Ayrilana.1396

Ayrilana.1396

I figured they would go that route with the dredge car since it’s just easier than revamping the entire fight and testing any new mechanics.

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Posted by: Ok I Did It.2854

Ok I Did It.2854

Just did a level 49 fractal with my normal team, and yes they did make dredge better, sure a lot of loot was removed but meh,

However, the Uncategorized Fractal seems to have taken a massive buff, the Tom battle was stupid, he went into that spin attack and would not stop, no matter what we did he would not stop the spin attack, then when we finally got past that, the final 4 bosses also seem to have taken a HUGE buff, the boss that fires the rockets will 1 shot your entire party now, you can no longer stack these,

Before today the same group I always run with would normally take about 1 hour to run all 4 fractals after update it was closer to 2 1/2,

Its like a double whammy tonight, no loot from the new content, and no loot from fractals, think its time for dungeon runs only now.

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Posted by: Ayrilana.1396

Ayrilana.1396

It’s been a long time since I’ve done fractals so my mind is a bit foggy but aren’t those rockets reflectable?

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Posted by: PowerCat.5738

PowerCat.5738

no they’re not reflectable, you gotta dodge out

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Posted by: RemiRome.8495

RemiRome.8495

the boss that fires the rockets will 1 shot your entire party now, you can no longer stack these

errr. it always did that.

you wearing sentinel or something?

edit: and why aren’t you dodging the only thing that hurts?

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Posted by: Stooperdale.3560

Stooperdale.3560

Say it quietly, but the dredge fractal is probably too easy now.

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Posted by: Zaxares.5419

Zaxares.5419

Shhhhhh! We’ll have none of that treasonous talk around here! >.>

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Posted by: Sublimatio.6981

Sublimatio.6981

Say it quietly, but the dredge fractal is probably too easy now.

good. it should be after the hell we all were getting through to get khilbron’s phylactery :P

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Posted by: Tentonhammr.7849

Tentonhammr.7849

Dredge was never hard to begin with. It was just long. It didn’t get easier. It got shorter.

Zelendel

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

Yeah… I wanna see before I judge.

Btw, did you miss this “Adjusted the drop rates for ascended weapon and armor boxes in higher-level fractals; drop rates now scale better with each fractal level.”?

Oh, awesome, they reduced the ascended weapon/armor drops even more!

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Posted by: Astralporing.1957

Astralporing.1957

To be honest I’m 200% more excited about dredge nerfs than increased ascended drops LOL

They didn’t say they increased drop rates anywhere.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Aden Celeste.3650

Aden Celeste.3650

Thank you ANET for fixing dredge! it was quite good honestly!

Thanks for nerfing dredge fractal!!

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Posted by: dlonie.6547

dlonie.6547

Please, please, please tell me that Rabsovich now drops AC tokens =D

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Posted by: PowerCat.5738

PowerCat.5738

To be honest I’m 200% more excited about dredge nerfs than increased ascended drops LOL

They didn’t say they increased drop rates anywhere.

now I’m sad again

remember that mystic forge patch about “greater range of rewards” meaning you get lower level items? yeah…

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Posted by: Natsu Dragneel.1625

Natsu Dragneel.1625

Dredge is a lot easier, and as far as I can tell, the drop rates are worse ^^ my 50 run just got 1 infused ring and 4 people getting nothing, yay ‘fixed’ right?

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Posted by: FenrirSlakt.3692

FenrirSlakt.3692

Dredge is a lot easier, and as far as I can tell, the drop rates are worse ^^ my 50 run just got 1 infused ring and 4 people getting nothing, yay ‘fixed’ right?

It’s been two days.

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Posted by: dlonie.6547

dlonie.6547

Wow, one run yielded mediocre results? I’m overwhelmed by the evidence :P

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Posted by: drowze.3709

drowze.3709

Haven’t played it since it changed, but I’m glad they removed the clowncar. It was nothing more than a useless timesink.
If the other changes also make the other parts faster, then even better.
Dredge wasn’t necessarily hard, but way way too long.
Thanks for finally changing it.

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Posted by: Miku Lawrence.6329

Miku Lawrence.6329

I love the new dredge, same level as Snowblind.

Snow Crows [SC]

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Posted by: Ace.1726

Ace.1726

Thank you for this Arenanet.