1 laurel daily, 10 montly really?
The intention is probably just to make it less desirable than Fractals, so that you’ll stop whining about Fractals and just grind that instead. :P
(I’m kidding, white knights, chill out)
How’d that work out for us so far?
Now let’s try some ideas that will really work.
They want it to take longer than it does for exotics. Apparently they want it to take a month per piece. The fact that it takes less to get it from a method that not only is more difficult, but also may give you a ring with stats you don’t prefer, is something to think about, but it’s not that bad.
Does the monthly really only give 10, though? I was thinking it’d give 15-20. Where have the devs said this? The monthly for this month wasn’t supposed to give any laurels.
There are more ways coming for acquiring laurels. For example through other achievements (these should be awarded retroactively afaik).
Vayra – Elementalist
Forkrul Assail – Mesmer
The intention is probably just to make it less desirable than Fractals, so that you’ll stop whining about Fractals and just grind that instead. :P
(I’m kidding, white knights, chill out)
I’m chilled just kinda let down on this restriction. Letme grind some other way why don’ cha
It will take me 2 months 20 days to get the cat potion … then another 2months for each minipet.
laurels will be obtainable with achievements LATER,
for now just only with daily and monthly
whats the fuzz about? that you can’t get it now? its a new system wich just started
more is to come with it.
relax and enjoy
If thats true, when? the rate of there updates we will have to wait a little to much
just read the whole idea behind laurels from when they announced them.
and at this rate probly in februari
You know how many laurels you could get before the patch? None.
They threw us a bone with a great new mechanic and all you can do is complain about the returns of this free stuff?
If thats true, when? the rate of there updates we will have to wait a little to much
Their updates are the best I’ve seen in the MMO world. What other game gives free monthly updates? None that I can think of besides maybe Eve Online(but thats also p2p). They’re giving you free content. Every month. And all you can do is complain that you want more. With most games you would have to pay for the updates in the form on expansion packs and DLCs, but Anet is giving you them for free. Be happy.
1 month of doing nothing extra from what i was already doing seems fine to me. (I expected 6 months)
If you are impatient then do fotm for the rings.
If thats true, when? the rate of there updates we will have to wait a little to much
Their updates are the best I’ve seen in the MMO world. What other game gives free monthly updates? None that I can think of besides maybe Eve Online(but thats also p2p). They’re giving you free content. Every month. And all you can do is complain that you want more. With most games you would have to pay for the updates in the form on expansion packs and DLCs, but Anet is giving you them for free. Be happy.
It’s a purely business decision. If they didn’t update the game on a regular basis to keep it fresh and interesting they would lose players. Lost players means less people buying gems and a lower game population is less likely to attract new customers to buy the game and gems.
With that in mind, I really don’t see what the problem is with how we get laurels. Ya, it sucks that it will take a very long time to get the fancy minis or the cat potion, but the other gear is easy to get and making it any more instant gratification’y would just cause everyone to get bored again. It’s grind, but at least you know exactly where the finish line is and don’t have to rely on bogus RNG systems to make it across. Just enjoy the new shiny’s and the much more interesting daily system.
I play 4-6 hours a day, i finish the daily achievment in 10-15 minutes. I need to sit and wait for it now?
This is one reason I don’t like daily formats. I’m also not convinced that it works well for casuals, since casuals are likely to skip days entirely or cluster their playtime on one particular day (say, a day off).
What other game gives free monthly updates?
I don’t know that I would count the holiday events in there; plenty of other MMOs do that, but you don’t seem to give them any credit for it.
And the post above mine has the best explanation for why regular updates will continue in this game; it’s vital to sustaining gem sales.
(edited by Ansultares.1567)
I play 4-6 hours a day, i finish the daily achievment in 10-15 minutes. I need to sit and wait for it now?
This is one reason I don’t like daily formats. I’m also not convinced that it works well for casuals, since casuals are likely to skip days entirely or cluster their playtime on one particular day (say, a day off).
What other game gives free monthly updates?
I don’t know that I would count the holiday events in there; plenty of other MMOs do that, but you don’t seem to give them any credit for it.
And the post above mine has the best explanation for why regular updates will continue in this game; it’s vital to sustaining gem sales.
Why does it matter if it’s vital to sustaining gem sales? It’s free content that benefits the playerbase and keeps the game interesting. If a few people want to spot them some money, then that’s all the better – it keeps the company running and funds future updates. Arenanet isn’t some large, greedy company. Hell, they have (or had?) a whopping TWO people working on balance.
Well of course it’s a business decision, that’s what Arenanet is, a business. That doesn’t change the fact that people are greedy and when they give us something new they just complain that it’s not good enough. Personally I love the new laural system, it gives me even more incentive to log on everyday even if its only to do my daily.
And yea I didn’t really think about the holiday updates, other MMOs do those as well.
Does the monthly really only give 10, though? I was thinking it’d give 15-20. Where have the devs said this? The monthly for this month wasn’t supposed to give any laurels.
Afaik the devs have not stated how many laurels the monthly will award. The “10” number being tossed around may be an extrapolation based on dailies giving 1 karma jug and monthlies giving 10 karma jugs
Why does it matter if it’s vital to sustaining gem sales? It’s free content that benefits the playerbase and keeps the game interesting.
If they don’t keep the content flowing, general player interest wanes and fewer charitable fellows are left around to donate.
It’s in their own self-interest to continue updating the content. Why should I laud them for pursuing their own self-interest?
Arenanet isn’t some large, greedy company.
Ha. Is this supposed to be like “capitalism is bad” until it’s some party you sympathize with practicing it, like letting Hollywood off for getting an increased tax break on the back of the American middle class?
Yeah they’re greedy, and they’ve got even greedier owners, who in turn are owned by even greedier people.
If they wanted a larger class balance team, they could surely appropriate more personnel to it; no doubt they concluded that two people is all the job requires (and outside of class specific bug fixes, they’re probably right).
(edited by Ansultares.1567)
For now i think its good to keep it slow it gives ppl a reason to log on every day for 30 mins. Delay gratification is key here now the rings are a bit too high of a cost but the generation of points seems fast enofe.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
Their updates are the best I’ve seen in the MMO world. What other game gives free monthly updates?
Er….every F2P MMO ever made updates on a regular basis in order to keep its players active. It’s not like it’s a newfangled concept.
Granted, they don’t all update monthly, but I’ve played MMOs before whose patches are usually just as large as (or are even larger than) GW2’s, and a hell of a lot less buggy to boot.
The main reason I’m here instead of there is because at some point I discovered GW1 and fell in love with it, and I want GW2 to become the new filler of that time slot for years to come. But it has some improvements yet to make before I’d say that it merits truly abundant and heaping piles of praise. And I think the devs know this, which is why these upcoming patches are so focused on “strengthening the core game”.
But coming from that background, I don’t actually see how people can argue that free monthly updates are such a huge deal. Heck, I’ve played some indie online games that update darn-near weekly, always for free. Maybe I’m just spoiled and so I don’t really look at the frequency of the content as meaning much. Instead I look at the quality of the content offered, and I have to say that with every patch, the game has improved….but it’s also taken steps backwards as well.
How’d that work out for us so far?
Now let’s try some ideas that will really work.
I’m happy with this daily.
I’m a casual, i don’t do PvE, when i log in i just go pvp or WvW…even if it will take me some months, i know i can progress with gear like all the PvE players.
About the number of this laurels…1 , 2, 3 i don’t care.It requires 0 effort to complete the daily , and if i can complete it without being forced to do an istance , or get involved in PvE stuff that i strongly dislike , any kind of reward is welcome even in low quantity.
Just my opinion ofc.
Engineer : Charliengine
Engineer : Brother Thompson
one month for a BiS item on 100% probability is fine.
especially if you have to invest 20 minutes a day for it.
the problem is that there is no cleric and knight items, but several magic find items instead….
People that complain about having to “farm” the daily (really? you don’t normally kill and gather stuff while playing?) for “months” to get yada yada item, have probably never played an actual MMO with all the farming involved.
A certain other game I played “forced” me to do over 100 specific daily quests (go to specific location, kill X of certain mob, gain Y of certain drop type quests) for over 2 months to unlock the shiny stuff. Those daily quests were 3-5 hours of time dedicated to ONLY doing daily quests, every day. And then the shiny stuff still required “laurels” which required you to do dungeons/raids/daily quests for even longer to be able to afford the shinys. Oh, and then that’s for ONE character. If you have 3 or 4, you have to do the daily quests 3 or 4 times…………
GW2 might not be perfect in every way possible but from my point of view it is so much better than so many other games I’ve played and it feels so much more rewarding. Heck, just the fact that I can complete my daily on any character I choose, my exotic-geared lvl 80 or my lvl 26 that actually benefits from doing the events, gathering and killing, is bloody amazing!
Besides, if you could get the Ascended and Legendary gear in 2 hours, then what? Stand around and afk in Lion’s Arch all day because you have “nothing left to do”?
If it doesn’t take time and effort it doesn’t feel as rewarding when you finally get the item you’re aiming for!
Has a shopping list for dried leaves (laurels) been posted yet?
I think the laurels are an awesome concept, even if the current rate of acquisition is pretty slow. The laurel vendors have multiple pages of items we could potentially buy, but it takes so long just to get one thing! It’s kind of weird that they have all those bags of crafting mats, gathering tools, and boosters available for 1 laurel each. Who’s going to squander their laurels on those, instead of save up?
Anyway, I know there are going to be more ways to get laurels down the road, as they integrate them into more achievements. Just… too many things that I want right now!! :-P
Working as intended, can we stop this bickering. How else would Anet make the game worth playing everyday? Doing actually enjoyable, but difficult and rewarding content? I think not!
If got trough achievements, then what about achievements you allready have done? Many players have done a lot of achievements and has hard to obtain high tiers left. Not to even mention WvW that achievements will take 10 years in minimum to reach.
Generation Y all over. Wanting everything now.
If it’s not the game being too ‘grindy’ or whatever to get exotics it’s “Ooooh, look at me and my sensitivities, I’m too much of a special delicate flower to have to put some actual effort and wait a bit in to get stuff”.
Christ, why do I even look at these forums?
Working as intended, can we stop this bickering. How else would Anet make the game worth playing everyday? Doing actually enjoyable, but difficult and rewarding content? I think not!
We should all be more like this guy; criticizing everyone with a single statement. Well played, sir.
I completed the January acheivement on 3rd January. If your like me, you won’t have to wait long.
The price of rings is fine. Do you really think you should do something 10x easier and shorter (dailys) than level 10+ fractals and get a ring in the same amount of time?
I find absolutely nothing wrong with the laurel system. You get something a bit extra for doing the daily besides Karma. And now even the Karma is worth it. Sounds like a Win/Win situation to me.
Yak’s Bend Server
Crimethink [ct]
They want to add more ways to get ascended gear and then make it so the amulets are only available through laurels…. Not a whole lot of common sense it seems.
I saw people praising the “free updates” and I’ll just say that they’re not really free.
ArenaNet is making money off of the game, for sure. They need to keep people playing the game to keep making money.
It’s the same reason any other MMO releases updates.
The intention is probably just to make it less desirable than Fractals, so that you’ll stop whining about Fractals and just grind that instead. :P
(I’m kidding, white knights, chill out)
You may think you are kidding, but that’s exactly the feeling i got from this update.
There are more ways coming for acquiring laurels. For example through other achievements (these should be awarded retroactively afaik).
Quite the opposite – from what they said it’s very likely the retroactive rewards for other achievements will be a different system, not laurels.
Remember, remember, 15th of November
(edited by Astralporing.1957)
What I don’t like about it is that it is completely account-based. I have 3 level 80 characters and I want a laurel necklace for at least two of them. Maybe even several of them for at least one char when I’m switching my gear…
Other than that I’m fine with it. It is a long term goal you can work towards in easy and fast steps… though I’d really like being able to do that on each of my characters…
What I don’t like about it is that it is completely account-based. I have 3 level 80 characters and I want a laurel necklace for at least two of them. Maybe even several of them for at least one char when I’m switching my gear…
Other than that I’m fine with it. It is a long term goal you can work towards in easy and fast steps… though I’d really like being able to do that on each of my characters…
This, very much this.
They should base it on character, or increase the rate.
What I don’t like about it is that it is completely account-based. I have 3 level 80 characters and I want a laurel necklace for at least two of them. Maybe even several of them for at least one char when I’m switching my gear…
Yes, the current time gating for getting ascended are completely unreasonable for people that want to have more than one char (or play with builds. or both). Neither current nor future methods should really be account-limited. It only discourages people from buying additional char slots.
Remember, remember, 15th of November
You all forget that eventually achievements are going to reward laurels as well.
Soooo….shoosh. Lol
The irony of all this is that within that monthly acheivement rotation is the requirement to do fractals dungeons. So if you’re going for the monthly then you might as well do fractals.
Never stepped foot in them since I can’t always stay at the computer long enough to do an entire dungeon. Lot’s of quick afk’s. Still I haven’t completed a monthly since they started requiring dungeons. It’s okay though because I knew this would be a limitation for me.
Devs: Trait Challenge Issued
They want it to take longer than it does for exotics. Apparently they want it to take a month per piece. The fact that it takes less to get it from a method that not only is more difficult, but also may give you a ring with stats you don’t prefer, is something to think about, but it’s not that bad.
Does the monthly really only give 10, though? I was thinking it’d give 15-20. Where have the devs said this? The monthly for this month wasn’t supposed to give any laurels.
It’s in the Jan 28 patch notes.
one month for a BiS item on 100% probability is fine.
especially if you have to invest 20 minutes a day for it.
This is my view too. If you want the gear more urgently, go do fractals.
ANet has to balance laurel rewards in relation to running fractals.
ANet has to balance laurel rewards in relation to running fractals.
Any method that makes getting ascended pieces more than twice/three times as hard/costly as getting exotic pieces should be made easier/cheaper. Both laurel and fractal methods fail that big time.
Remember, remember, 15th of November
one month for a BiS item on 100% probability is fine.
especially if you have to invest 20 minutes a day for it.
This is my view too. If you want the gear more urgently, go do fractals.
ANet has to balance laurel rewards in relation to running fractals.
That would be fine, IF the amulets were actually available via fractals. But guess what, they’re not.
its the start of a long term reward system, get accustomed to it.
What I don’t like about it is that it is completely account-based. I have 3 level 80 characters and I want a laurel necklace for at least two of them. Maybe even several of them for at least one char when I’m switching my gear…
Other than that I’m fine with it. It is a long term goal you can work towards in easy and fast steps… though I’d really like being able to do that on each of my characters…
This, very much this.
They should base it on character, or increase the rate.
The problem with making each character able to do them would be people making a character goto WvW or do them in pve. Then delete that character make a new one and repeat. They would have to create a way to stop that somehow. Maybe by making a new character unable to do a daily for like a day/24 hours after creation.
I’m all for getting gear quicker on multiple characters. I really miss that about gw1.
What I don’t like about it is that it is completely account-based. I have 3 level 80 characters and I want a laurel necklace for at least two of them. Maybe even several of them for at least one char when I’m switching my gear…
Other than that I’m fine with it. It is a long term goal you can work towards in easy and fast steps… though I’d really like being able to do that on each of my characters…
This, very much this.
They should base it on character, or increase the rate.
The problem with making each character able to do them would be people making a character goto WvW or do them in pve. Then delete that character make a new one and repeat. They would have to create a way to stop that somehow. Maybe by making a new character unable to do a daily for like a day/24 hours after creation.
I’m all for getting gear quicker on multiple characters. I really miss that about gw1.
Just make the laurel and the items you can buy with them soulbound.
Copy/paste my answer from another thread:
The best part of this game, bring the worst part of the community. You see, This game is very casual friendly. But part of the “casual” community think that is unfair hardcore players get more rewards because they can invest more time in the game. For me, complaining about that is stupid. If someone can play 10 hours a day, is normal that should receibe more rewards. Sadly, there is no Win-Win situation in this kind of things…
with this, ArenaNet could do two things:
- Like now: Casual are ok but hardcore complain.
- Alt friendly: Hardcore are ok but casual complain.
Like the “casual” demography is bigger, the take that option.
You see, it wouldn’t be so much problem if prices were lower. Month per piece is too long even for one char – it means that as soon as you finish equipping your char, a new tier drops in or level cap is raised. And that assuming you won’t even try to go for other rewards.
Remember, remember, 15th of November