Feedback/Questions: Town clothes, Costumes, & Combat
Keanu Reeves is sad.
What is Sad Keanu sad about?
He is losing this outfit on the 15th. I hope you’re happy ANet. Keanu was already sad about his sandwich. Now this.
THAT’S AWESOME!
will there be individual mix and match pieces in future releases? Or will they all be complete sets?
We will continue to release mix and match armor skin pieces
You may not have intended it but this answer sounds a bit deceptive. Narthexia was in all likelihood referencing mix and match town clothes, yet your response only references armor pieces, completely sidestepping the question. If you meant town clothes will continue to be mix and match then… I don’t know how to reconcile that with anything that has been said so far.
Yes I was asking about Town Clothes, the subject of this thread.
Will there be future gem store releases of Town Clothes that can be mixed and matched and used individually and not part of all or or nothing costume?
Since everything is seemingly becoming armor now by Town Clothes I mean CIVVIES. Stuff that doesn’t look like armor. Shirts, pants, dresses, nifty boots, stuff you hang out in the pub wearing.
I want a tux (in several individual pieces), I want a wedding dress, I want beautiful blouses and fab shirts and shorts and pants and.. I want to play dress ups with this stuff and dye it. I want to change what I wear with what, you know like real dressing you do every morning.
I would like to wear this stuff without having to transmute it every time if I don’t care about stats, if I’m not actually wearing it into combat.. but I think that original town clothes option is disappearing right? Will we be able to just put on a non-combat item or are they all going to be things we must buy charges for to even wear?
(edited by Narthexia.1836)
You won’t need transmutation charges to wear town clothes.
I think you should be able to wear your original town clothes in combat “over” your armor like in GW1.
If it’s like in Guild Wars 1, there will be a costume slot, which you can customize to be visible or invisible as you like (with the likely exception of PvP necessitating no costume).
I think it’s very reasonable for them to likely implement a separate head gear slot like they had in GW1 at a later update. However, this was a huge update with a ton of work put into it due to the much much much more complex coding of GW2 than GW1. Thus, that update might take awhile. With separate pants and shirts, I’m honestly not sure that is possible with their reworked system (but I did not think their system could have been reworked to this extent, so, keep hope). However, I don’t think separate pants/shirts was even possible in GW1 (likely due to them being able to be worn in combat).
In GW1, they had fancy dresses, wedding dresses, rad hats, etc.
What was in demand before was town clothes being able to be worn in combat. They made that happen. So that was prioritized.
They did take out individual town clothes items like shorts and shirts, so honestly, there must have been likely a few reasons for that. Perhaps they knew they were doing something with them then and we should have seen it as a warning or perhaps the separates just plain didn’t sell well. If the separates didn’t sell well, they probably figured that outfits in combat was more of a concern to the community than separates.
I’m beyond ecstatic about this update. I do hope, that for the people who get endless tonics, that those endless tonics are able to be used in combat like the watchwork tonics and the candy corn ones in GW1. And I hope they look amazing. I also hope, though, that there can be some sort of update in the future with them.
Edit: I’d really really like an answer to these questions:
1. Are Reading Glasses, Fuzzy Hats, etc, turned into helm skins?
2. Can you make invisible your town clothes helm, make visible your town clothes, and make visible your armor helm?
If 2 is possible, then couldn’t you wear Reading Glasses with a Town Clothes set (shoulders down), effectively enabling you to customize the town clothes hat?
Also, that being the case, will Reading Glasses stay in the Gem Store and just be helm skins once the update occurs (I am strongly considering getting them)?
On the headgear thing… the glowy red eyes… will those stay in the Gem Store or are they an april fool’s joke?
(edited by Lorelei.7809)
Keanu Reeves is sad.
What is Sad Keanu sad about?
He is losing this outfit on the 15th. I hope you’re happy ANet. Keanu was already sad about his sandwich. Now this.
You should post it in the screenshots thread XD
https://forum-en.gw2archive.eu/forum/game/gw2/Share-your-Mix-n-Match-TOWN-CLOTHES/page/2
On the other side, for what I see, we’re returning to the way town clothes were managed in GW1? I guess that’s what a part of the players wanted, but personally I think that is a step back. Oh well, if that makes people happy… I hope at least we get also wedding dresses and other fancy outfits! I want my thief to become a respectable woman with her lover XD
In that case, would it be possible (I know I repeat myself too much but I really want an answer too) to know why can’t those separate pieces which are going to be diplayed with complimentary clothes be turned into dyeable, useable in combat, outfits INSTEAD of useless tonics? Please?
Keanu Reeves is sad.
What is Sad Keanu sad about?
He is losing this outfit on the 15th. I hope you’re happy ANet. Keanu was already sad about his sandwich. Now this.
Well done, Sad Keanu.
~ Whips ~ City Minigames ~ City Jumping Puzzles ~
I’ll give you that it’s a step back, but it’s also a step forward with being able to wear them in combat. I can only imagine that they’ll adjust the system in the future to make it even better. Note that they said they reworked the system so that it could be expandable. So… I imagine that they can do better things with town clothes and keep the awesomeness of being able to wear town clothes in combat like I did in GW1 (it’s epic wearing a wedding dress in combat).
Edit: I am sure they’ll add either a wedding dress or a fancy dress in the game at some point ^^
(edited by Lorelei.7809)
will there be individual mix and match pieces in future releases? Or will they all be complete sets?
We will continue to release mix and match armor skin pieces
You know that we didn’t want to hear that again. We want you to tell us we can still mix and match our town sets. Like the earmuffs with the christmas costume etc. And be able to colour them.
Okay so I’ve read the words from Anet that it would be an impossibility to mix-match town clothes with armors and vice versa.
Fair enough.
But I’ve yet to read a good argument of something preventing us to mix-match town clothes with the outfit system itself. There’s already a case to put in the outfit of our choice. What about putting a case for every armor part, like right now, and force us to wear either the town clothes or the armor, not both or no in-between. One or the other. Trigger all the town clothe parts (which are placed separately in the hero panel) at once if activated.
I’m sure it’s possible. That way:
- No glitch for mixing armor types with outfits
- People can still mix-match like right now
- It’s going back to the system we have right now but improved since we can now use it in combat and it covers our armor instead of replacing it.
Everybody happy.
No?
Okay so I’ve read the words from Anet that it would be an impossibility to mix-match town clothes with armors and vice versa.
Fair enough.
But I’ve yet to read a good argument of something preventing us to mix-match town clothes with the outfit system itself. There’s already a case to put in the outfit of our choice. What about putting a case for every armor part, like right now, and force us to wear either the town clothes or the armor, not both or no in-between. One or the other. Trigger all the town clothe parts (which are placed separately in the hero panel) at once if activated.
I’m sure it’s possible. That way:
- No glitch for mixing armor types with outfits
- People can still mix-match like right now
- It’s going back to the system we have right now but improved since we can now use it in combat and it covers our armor instead of replacing it.Everybody happy.
No?
But I wouldn’t be happy with that. I’d like to wear both the armor and the town clothes like in GW1 and like they’re going to do. And I would also like to fight in town clothes. You are already forced to choose with one or the other So yes, I would be unhappy with your solution.
I want to fight in a fancy dress (ideally primarily white for more absurdity)!
Edit: You can’t fight in town clothes if you’re forced to choose between the two because they have no stats. You might as well make them armor sets if you’re going to do that.
(edited by Lorelei.7809)
But I’ve yet to read a good argument of something preventing us to mix-match town clothes with the outfit system itself.
Technically we can’t mix-and-match with the outfit system because the outfit system will have just one slot. Everything together: legs, chest, gloves, boots and hat. You will be able to hide the hat and maybe the gloves but nothing else, and not adding a different hat.
But since they’re going to do the same with the tonics (turn them into outfits since they will add them those complimentary pieces Curtis told us about at the beginning of this thread to avoid the naked look), I still CAN’T understand why don’t they turn ALL OF THEM into outfits so we can use ALL of them and we can dye ALL of them.
We will still lose the mix-and-match feature and I really grieve it, but if there were no tonics, just outfits, I would still have hope that in the future they would implement a mix-and-match system again. In this case, I really fear the tonics will be never changed again and become absolutely useless.
(edited by Sonia.7910)
But can you hide the hat and show your armor’s hat? Which means if those town clothes hats turn into armor skins, then you can. If not, then I hope they implement it in the future, because that seems like it should be possible.
But I wouldn’t be happy with that. I’d like to wear both the armor and the town clothes like in GW1 and like they’re going to do. And I would also like to fight in town clothes. You are already forced to choose with one or the other So yes, I would be unhappy with your solution.
You… Obviously didn’t understand the whole point of the outfit system.
First, in GW1, you couldn’t mix-match “outfits” with armors. It was a whole set. You could only wear a different head gear (on that matter, GW2 is a step back since you won’t be able to wear a different headgear, only hide it).
Secondly, no, the feature patch will allow us to fight in town clothes. The town clothes will cover entirely your armor just like GW1. Read again the FAQ. They’ll be a whole united set appearing all at once.
Thirdly, it’s technically impossible (the Dev explained why) to mix town clothes with armors at the moment. They can’t. Because of that, they made the town clothes a whole set toggleable. You’ll wear either your armor (mixed with town clothes head gear) or a whole outfit set. Not both. You might ask to mix town clothes with your armor, but it’s impossible. It’s sad, but you’ll have to deal with it.
The solution to point 3. is to use the same system, as in having town clothes covering the armor, but instead of having one case for the whole set, put case for each armor parts. If we activate the outfit, it activate all the separated parts at once. Using the upcoming outfit system, they’ll act like they’re supposed to: they’ll cover the armor and be useable in combat. The only difference is that now we would be allowed to mix-match outfit parts altogether. That way, it prevents the horrible technical idea of having “town clothes” mixed with “armor parts” and still allow us to mix-match town clothes altogether, which is what the fuss is about.
Obviously, it’s not a perfect idea, but it’s better than … what we will have in term of town clothes.
(edited by NickChabby.8907)
But can you hide the hat and show your armor’s hat? Which means if those town clothes hats turn into armor skins, then you can. If not, then I hope they implement it in the future, because that seems like it should be possible.
I’m pretty sure they’ve said somewhere in the thread you can’t use aditional skins with the outfit. You can hide the hat, but not show the armor hat . But I may have misunderstood.
(edited by Sonia.7910)
I’ll show you a picture if you want. But this is what you can do.
1. Show Town Clothes body.
2. Hide Town Clothes hat (it’s in a separate slot)
3. Show Armor helm.
I just did it in GW1 to basically prove to myself it worked that way. And it does.
Okay, if it can’t be done, then it can’t be done. But I think that update may be possible to come more quickly But if you can hide your costume helm, why wouldn’t it show your armor helm if it were indicated to show?
IFF Town Clothes Singular Item Hats turn into Armor helms and it works like GW1, THEN you can do it with current Singular Item town clothes hats like Fuzzy Hats and Reading Glasses as they’ll change to armor helms and “mix” them with your town clothes.
Edit, edit, edit: I would really like a confirmation if this is possible and if the Fuzzy Hats and Reading Glasses, etc are turning into Armor helms (they are current in the store and they said something along these lines in their blog post).
@NickChabby: I like that it goes over armor like in GW1. Your system removes that. Your system, in order for them to work in combat requires them to be converted to armor sets. Your system will take that option away.
Edit: I am advocating for the ability to hide the town clothes helm and show the armor helm like in GW1. Particularly given that Reading Glasses look like they’ll turn into armor helms.
(edited by Lorelei.7809)
@NickChabby: I like that it goes over armor like in GW1. Your system removes that. Your system, in order for them to work in combat requires them to be converted to armor sets. Your system will take that option away.
Facepalm Noooooooooo -_-"
You really haven’t read a single word about the outfit system. Go read right now: https://help.guildwars2.com/entries/45944258-Town-Clothes
They don’t need to be converted to anything. The outfit system that will be implemented on April 15th cover the armor, all at once.
No, you can’t wear a different headgear with the whole outfit set. If you wear the pirate outfit, you’ll have to:
A- Either wear the pirate hat
Or
B- Hide the pirate hat
But no, you won’t be able to wear the witch hat with the pirate costume NOR wear reading glasses with. It’s the whole set all at once. It’s either all the pirate/witch/madking/any outfight you bought or nothing.
Secondly, look at this picture:
http://cdn.pcgamesn.com/sites/default/files/gw2wardrobe.jpg
Next to the helm, you see a little square you can check. This is the outfit system. You put something in there and it covers your whole armor.
What I am suggesting (for the third time….)
Put a case like on the screenshot next to each armor parts.
- Don’t allow the outfits to appear until all case are filled
- Allow the player, when choosing a town clothes headgear skin, to choose to be converted to outfit or armor.
That way:
- The outfit STILL COVER THE ARMOR
- It PREVENTS the armor glitches Devs are unable to correct
- Will allow to wear different headgears with different “outfit coat” and “outfit legging”, which is a step ahead of GW1
- Will still allow to wear town clothe headgears with your normal armor
- Will allow to mix-match.
(edited by NickChabby.8907)
Then explain to me what these mean:
“Single items, such as the Fuzzy Hats and Scarlet’s Spaulders, will be unlocked for your entire account and usable with any armor weight.”
“Most pieces sold separately, such as the Fuzzy Animal Hats or Phantom Hood, will become armor skins for the appropriate slot, usable by a character that wears armor of any type.”
The question is: If you hide the helm of a town clothes, will the armor helm show? Why wouldn’t it show?
Thus, I’d like to know if I can effectively mix.
The armor helm showed in GW1 when the town clothes hat was hidden and when the box was checked to show the armor helm. So I’m hoping that’s the case.
Edit: You could wear different headgears with different outfits in GW1.
But your system will have to adapt to the glitches that are caused from mixing and matching extraordinarily amazingly, then fuse them together in a non-clipping way.
(edited by Lorelei.7809)
Then explain to me what these mean:
“Single items, such as the Fuzzy Hats and Scarlet’s Spaulders, will be unlocked for your entire account and usable with any armor weight.”“Most pieces sold separately, such as the Fuzzy Animal Hats or Phantom Hood, will become armor skins for the appropriate slot, usable by a character that wears armor of any type.”
It means what it means.
Any town clothes set (chef/pirate/mad king/witch/winter) will become a whole united set toggleable, which will cover the armor.
Every hats (sold separately from a town clothe set), like the Phantom Hood, the reading glasses or the fuzzy hats, will become an armor helm skin.
The rest (aetherblade armors, phoenix set, Scarlet’s spaulders) will remain what they are presently: armor skin
The question is: If you hide the helm of a town clothes, will the armor helm show? Why wouldn’t it show?
Screenshot:
http://cdn.pcgamesn.com/sites/default/files/gw2wardrobe.jpg
Judging by it, no, it won’t show your armor helm. You hide the outfit helm by unchecking the little box on the helm icon. In theory it would hide the helm of both set.
Edit: You could wear different headgears with different outfits in GW1.
… I know. I’m a GW1 veteran. My system would allow this. I won’t repeat for a fourth time, I’ve made myself clear enough.
But your system will have to adapt to the glitches that are caused from mixing and matching extraordinarily amazingly, then fuse them together in a non-clipping way.
Not really. It will just take the town clothes system we have now, and make it cover the armor. There wouldn’t be more glitches than what we have at the moment with the town clothes: not many.
(edited by NickChabby.8907)
Then explain to me what these mean:
“Single items, such as the Fuzzy Hats and Scarlet’s Spaulders, will be unlocked for your entire account and usable with any armor weight.”“Most pieces sold separately, such as the Fuzzy Animal Hats or Phantom Hood, will become armor skins for the appropriate slot, usable by a character that wears armor of any type.”
Armor skins, no outfits. If the outfit system doesn’t work exactly like in GW1, as it seems, you will be able to use them with any armor, but not with outfits.
BTW I have another question. Will we still be able to use the code chats of the Town Clothes to see a preview of them and dye them and play with them in the paperdoll as we could before, or will that feature disappear too?
I have the feeling today Curtis is not going to visit the thread… but I’d love to know that too. At least I will be able to mix-and-match in my dreams, if not in the game itself… ;_;
Maybe they’ll visit tomorrow. It is April Fool’s Day.
I’d also hope, that if it does not work that way (hide town clothes helm, show armor helm), which, it seems either that it doesn’t or it wasn’t positively confirmed (it was not positively denied either, I checked) that it can work that way in the future.
Edit: Note that the witches hat was positively denied, which is retired, not able to be bought from the Gem Store, and going to an Endless Tonic. Wasn’t it also confirmed that we’d be able to hide Town Clothes “helms”?
(edited by Lorelei.7809)
I thought for a moment all hats would become armor skins. It sounded logical. Funny, I wonder which complimentary extra clothes they will add to the witches hat… and why.
I thought for a moment all hats would become armor skins. It sounded logical. Funny, I wonder which complimentary extra clothes they will add to the witches hat… and why.
They’re adding complimentary extra clothes to head items? Wonder what they’ll do for the reading glasses? A suit perhaps?
I think they might consider it “promotional” or retired. But I’m not sure. It was a halloween thing after all. Or maybe I am wrong/misunderstanding and imagining things and it will be an armor hat XB.
I thought for a moment all hats would become armor skins. It sounded logical. Funny, I wonder which complimentary extra clothes they will add to the witches hat… and why.
They’re adding complimentary extra clothes to head items? Wonder what they’ll do for the reading glasses? A suit perhaps?
Most hats are becoming armor hats. I’m not sure if all of them are, and how they are determining that. But from what I can tell, single items in the Gem Store are turning into Armor pieces for sure.
I thought for a moment all hats would become armor skins. It sounded logical. Funny, I wonder which complimentary extra clothes they will add to the witches hat… and why.
They’re adding complimentary extra clothes to head items? Wonder what they’ll do for the reading glasses? A suit perhaps?
Most hats are becoming armor hats. I’m not sure if all of them are, and how they are determining that. But from what I can tell, single items in the Gem Store are turning into Armor pieces for sure.
Wonderful. Just sold a Bolt of Damask and bought myself the Reading Glasses. I’d always wanted those things but never quite committed to them since they were Town Clothes only.
They said they would add complimentary clothes to all tonics:
Though since they’ve already implemented “head-gear-tonics” like the halo or the devil horns ones, maybe they will make an exception with these others. But they said also that tonics wouldn’t be usable in combat. So I guess you will get default clothes with them.
Those are the ones I ask again and again to be turned into outfits instead of tonics. So they’re dyable. And usable in combat. And added to the same system than the rest of the Town clothes so they don’t get lost in forgetfulness.
I thought for a moment all hats would become armor skins. It sounded logical. Funny, I wonder which complimentary extra clothes they will add to the witches hat… and why.
They’re adding complimentary extra clothes to head items? Wonder what they’ll do for the reading glasses? A suit perhaps?
Most hats are becoming armor hats. I’m not sure if all of them are, and how they are determining that. But from what I can tell, single items in the Gem Store are turning into Armor pieces for sure.
Wonderful. Just sold a Bolt of Damask and bought myself the Reading Glasses. I’d always wanted those things but never quite committed to them since they were Town Clothes only.
Yeah I’m going to get them, too I’m just going to get them on the day xD (with probably a couple other things) I can’t wait to go back to my old reading glasses and armor type look ^^
This makes me happy:
“Most pieces sold separately, such as the Fuzzy Animal Hats or Phantom Hood, will become armor skins for the appropriate slot, usable by a character that wears armor of any type”
We do understand and sincerely apologize that there are creative combinations of town clothes that will not exist anymore. Many have asked why remove town clothes as a concept. It boils down to we believe better armor skinning and the outfit system…
…When we started looking at bringing more of the clothing back into armor with mix and match styles there are some fundamental incompatible things between weight classes. (part of how we set up every armor to allow many dye channels and styles per piece).. There really is no way at this point over six years since we started development to make absolutely everything work together. So we needed something new to continue to grow in the future…
….As always we ask you to try out the new system of customization and see what’s available to you. I think many people will be surprised by how many pieces have become armor compatible. We hope the benefits to the outfit system and wardrobe in terms of future support and additions will be clear, and you can look forward to more new outfits coming very soon.
I bought at least 15 pieces of individual town clothes (shirts, cargo pants, riding pants, riding boots, etc) for my various characters so they could have a unique look when I desired it.
I did NOT buy them in order to get a bunch of tonics that can not be dyed and will force all my characters to look like uniformed clones.
Very bad bad idea and not a very nice way to treat players if this is what is going to happen. …
I think I’ll start gathering all my stuff together to demand a refund when the time comes and from this point on I’m going to be very cautious about what I buy in the gem store since, apparently, what you buy isn’t what you get to keep anymore. The light flamekissed was debacle enough – this is even worse.
Arenanet, Mr. Johnson:
As you can see from others, what matters is not your “nice desires” but the what this fellow said “apparently, what you buy isn’t what you get to keep anymore.’”
1. I sincerely want to know, with no facetiousness or bad faith, does Arenanet support fraud?
2. Is this what “So we needed something new to continue to grow in the future.” looks like? Is this what that means?
3. Does Arenanet not respect property rights?
4. Am I not to make a purchase decision with a truthful description of said item and that item will, in fact, match description?
5. If I am to receive truthful descriptions and products/services that match from ArenaNet, how do these descriptions…
!http://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/144440/Gw2_Cook_Outfit.jpg!
“Get cooking with this six-piece outfit (hat, shirt, pants, boots, gloves, and frying pan). Equip the frying pan to get five fun, nonlethal costume skills!
Does not affect cooking craft skills; you just look better doing it. Town clothes cannot be worn in combat."
or Fancy Winter Outfit’s in-game description
“Contains five pieces of town clothes (hat, uniform, boots, gloves, toy scepter), making up a Fancy Winter outfit. Town clothes cannot be worn in combat."
…match with Arenanet’s statement “Town Clothes sold through the gem store as outfits, such as the Pirate Captain’s Outfit, will be usable as a single outfit skin through the Wardrobe.”
Those are clearly a different amount of items for different slots to what I am now hearing you describe. When I purchased different town clothes for different slots I also read and understood they were separate gear I could put into the separate slots for which they were described. I hope there is a huge miscommunication somewhere among Arenanet staff about the upcoming release otherwise would be too appalling to even consider. I’ve trusted Arenanet as a company who is honest, who will provide what they describe, who can be trusted with my credit card and my money and I cannot fathom that this may not be so. Please show me my trust was not mistaken.
I expected things added to the game as growth, I cannot fathom bought things taken away and I hear you say "There really is no way at this point over six years since we started development to make absolutely everything work together. ". If this is really so, might I suggest the game is over for those who paid for those things and will not tolerate them taken.
We do understand and sincerely apologize
A few years ago my store was robbed. The thief apologized. Given he did not return my belongings… I did not accept his apology. (until I gained recompense)
I’ve always believed Arenanet is a company who is honest, who will provide what they describe and who can be trusted with my credit card and my money. Please show me my trust was not mistaken.
(edited by Brokeback.9543)
I agree with basically everything Twyll Blackleaf has said, as well as many, many others.
I vote NO to the town clothes change.
Wardrobe, yes. Dyes, yes. All the other nifty balances and features rolled into the upcoming feature pack, yes. But town clothes not mix n’ match with themselves anymore? NO! and WHY??? (even worse making odd pieces into tonics? what was the person thinking who proposed that? I don’t understand.)
I have been asking since launch for the pirate captain outfit to be separated so we can mix ‘n match it’s top and pants with other town clothing items. How could I be happy with the functionality I have been asking for not being implemented and all the other town clothes now losing that functionality too? I find that to be the very opposite of what many people have been requesting all along.
Yes, I too wanted town clothes in combat like so many others. But, I was requesting them as an overlay over my armor that I could toggle on and off like I already can; as an overlay that I could organize and customize all the 6 pieces of at will. Not as an overlay in the sense of GW1 where I have 1 body suit and 1 head… and downgrading to only 4 dye panels for the whole thing… that’s just tripping near the top of the hill and falling back down to where you started.
Mostly, when I was requesting the town clothes in combat feature I was just asking for you to remove the conditional tag that tells the game to switch out of town clothes appearance when the character takes damage. This would theoretically allow the player to retain whatever visual representation they have toggled on (armor/town clothes) AND be able to mix n’ match and dye each piece respectively – town clothes with town clothes and armor with armor.
If the system really must go forward as currently hinted, I find no good reason coming to mind for why we shouldn’t be allowed to arrange all the individual clothing items and bake them into our own complete ‘outfits’ that can be equipped to the single outfit slot. Example: Glasses + Sakura Shirt + Khaki Cargo Pants + Chef Gloves + Basic Starter Boots = Custom Outfit Set #1.
If you cannot form a clear mental image of my suggestion, or any of the other player’s suggestions in this thread, please ask us in return to clarify. One of the biggest concerns that is frustrating the majority of persons participating in this thread would be the lack of crystalline clarity.
3. Does Arenanet not respect property rights?
User agreement says otherwise.
It’s their property and you’re renting under their terms and conditions, so no, it’s not fraud.
I would however really like that upcoming change not to happen.
Mixing and matching town clothes is too much fun
As usual, what is not fair is not the same than what is not legal.
Then can do it, and they’re going to do it.
The problem is that they’re taking one feature away from us to give another to another group of people who demanded it. There’s even people in the middle who demanded it, but are not satisfied on the way they’re getting it.
Taking away something from someone to give something to other people is not fair. Even if it can be legal.
will there be individual mix and match pieces in future releases? Or will they all be complete sets?
We will continue to release mix and match armor skin pieces
Really? that’s the only thing you’re replying to? What about all the other questions that have arisen after your longer post that have remained unanswered?
Some of the questions that have been unanswered for:
Q1: Which town clothes are making the switch to outfits and which to Tonics exactly. You haven’t been clear with this in the slightest. Are you going to turn glasses into an endless tonic and just slap an entire set of clothes on it? Or what?
Q2: How give outfits and single set outfits more variety when it’s blatantly making things more limited?
Q3: Why turning things like hoodies/cargo pants and such in tonics and not in a 4th ‘armour set’ which are only ccompitable with other ‘town cloth’ type armours. It does not make sense to remove that. There was a reason they were called TOWN CL.OTHES.
Q4: Why are refunds ONLY offered on items that become endless tonics and not items which are glued together to a single set? You are changing something we bought in a way we would never have purchased it in the first place if it was a single set. Removing the ability to mix and match is horrible no matter how you turn it. You have not given enough good reasons for us to see this is a good change. Perhaps it’s a convienance change for Anet but horrible for the players for sure.
Q5: Why should I even bother buying anything in the Gem store anymore cosmetics wise when you can just screw over people by changing things on a whim and only accepting refunds on half of the stuff that got changed.
(edited by Seiniyta.6971)
So I thought of another question. If I get one of the items with all weight classes of the same skin, will all the weight classes unlock or do you really want me to get three copies of the same item?
Now that’s just sort of me hoping they’re being sort of nice as of course anet would want me to buy the same item three times from the gem store, but on items like the hellfire gloves do I really have to take three copies out and transmute them into light, medium, and heavy gloves? I actually thought of this because I was looking at the new helmet skin in the gem store today.
So I thought of another question. If I get one of the items with all weight classes of the same skin, will all the weight classes unlock or do you really want me to get three copies of the same item?
Now that’s just sort of me hoping they’re being sort of nice as of course anet would want me to buy the same item three times from the gem store, but on items like the hellfire gloves do I really have to take three copies out and transmute them into light, medium, and heavy gloves? I actually thought of this because I was looking at the new helmet skin in the gem store today.
Technically that’s an armor question and not a Town Clothes/Outfit question (although it’s hard to separate the two when it seems the way the armor is constructed is what is messing with using Town Clothes), but I believe it’s been answered: if a skin applies to all three armor classes, it will be unlocked for all three armor classes. (But not for use with Outfits because you can’t mix anything with Outfits, of course, as they have only a single slot.) …At least I’m under the impression that was the answer. If it’s not the answer, that is… incredibly needlessly dumb.
What I am curious about, though, is whether having one weight of the Monocle will unlock all three weights, as Monocles were acquired not as skins but as armor, with an identical Monocle for each different armor class. I’d argue that having one Monocle skin should unlock all three weights, because they are identical… and also MONOCLES FOR EVERYBODY!!! would definitely help reduce the sting of this awful Outfit thing a bit.
I don’t know if there are any other items like that, that exist as three separate weights in identical skins rather than being skins that can be applied to each of three separate weights (as I think they made the switch to rewarding skins instead of items when people were rather peeved to get super-rare items they couldn’t use that were visually identical to ones they could use), but I’d hope they’d do the same for those too, if they exist.
We will continue to release mix and match armor skin pieces
Really? that’s the only thing you’re replying to? What about all the other questions that have arisen after your longer post that have remained unanswered?
Unfortunately, for a lot of us that answered the real question we had. “Do you care?”
And the answer is “No”.
The path is set, changes will not be happening.
delicate, brick-like subtlety.
I don’t know if there are any other items like that, that exist as three separate weights in identical skins rather than being skins that can be applied to each of three separate weights
Dragon bash helms. I still have one of each weight sitting in my bank, because I’ve never had anyone that looked right wearing them. I’m curious if having one is all it will take to unlock all three.
delicate, brick-like subtlety.
What about people who have more than one of any of the outfits (example: Pirate Captain’s Uniform) that are about to become account unlocks? Will we be able to get a refund of gems for the duplicates, at the very least?
what’s going to happen to the costume brawl function?
Nothing I care about, I’m sure, since boxing gloves are becoming a tonic, and I’d rather just have them hidden so I can look like I’m doing unarmed combat instead of looking like Captain ****ing Cool with giant boxing gloves
And then we need to burn a transmutation charge whenever we want to move from town clothes to a combat look. Not great for roleplayers.
There is no transmutation charge to change outfits or toggle it on and off.
Transmutation charges are for applying new skins to specific armor pieces, same as now.Yes outfits are all or nothing.
Yes wearable in combat. There will be no non-combat equipment anymore, unless you count tonics.
Does this apply to pre-80 transmuting, because the current system allows it at a cheaper rate (normal transmutation stones) than the level 80 transmuting, and since that option is being rolled into the new thing at 3 old per 1 new, will be a break for leveling in style or is it the same cost at all levels now?
Nothing I care about, I’m sure, since boxing gloves are becoming a tonic, and I’d rather just have them hidden so I can look like I’m doing unarmed combat instead of looking like Captain ****ing Cool with giant boxing gloves
Now you can look like Captain Catting Cool with giant RED boxing gloves, and you can’t change the color!
Why can’t we just keep town clothes the way they are currently? Have your fancy new interface, great, awesome, love it. Let me toggle to switch to my “alternate clothing” like I do today. I have a button that lets me swap to town clothes.
I’m a roleplayer, I roleplay a guardian. There’s no reason my guardian should ALWAYS be locked up in heavy armor.
“Hey Imogen, wanna go to the park, play kickball with the guys?”
“Sure! Let me just strap on 45 pounds of steel.”
…
“Haha, that kickball sure was fun. Drinks at the Maiden?”
“DUH! Just let me go slip into my drinking armor real quick. It’s a little less spiky so I don’t accidentally poke somebody’s eye out. You know how I get.”
…
“Shannon just invited us to a picnic on the beach, want to come?”
“Of course! Let me lock myself in an even thicker tin can so I can be SURE to get dehydrated and collapse in a heap.”
Or I guess I can just go everywhere naked.
A little added note here, Outfits will still respect the ‘hide helm’ toggle so you can absolutely wear Wintersday or Mad King outfit without the hat or pumpkin.
But we want to dye them! And mix them up with other items!
Behold the beauty of an Asura with a pink wintersday outfit and a pink quaggan hat. This has been possible for a year, and now it suddenly isn’t anymore? I thought this patch was supposed to allow us more flexibility with armor? Seriously, at least tell us why you are doing this. As it is now, I can only assume that you just hate cute Asura in pink Wintersday outfits and pink Quaggan hats. And that’s evil.
Outfits can still be dyed, They will have up to 4 dye channels depending on the outfit.
Sorry about the mix-and-match. Converting things to be armor and combat compatible did come with some trade-offs. For the most part we tried to favor mixing with armor slots and skins (a lot more possible combinations). Hopefully we’ll see more consistently usable customization now that part of it isn’t hidden in town clothes that get turned off every fight. Outfits come as a set and equip as a set with the added benefit of not costing charges or requiring items to apply onto additional characters.
It still is not an acceptable compromise. I greatly enjoy mix matching these type of outfits. If anything, I wanted even more town outfits to mix and match with. Now I am getting the opposite. I do not want these outfits in tonic form, I wanted our ability to use the town outfits expanded and more of them. I am pretty sure I am not alone on this either from what I have seen from the responses on this subject have been largely negative.
This is not an improvement on the game, but a setback.
I think this sums it up
http://en.wikipedia.org/wiki/Collateral_damage
“Collateral damage is damage to things that are incidental to the intended target. It is frequently used as a military term where it can refer to the incidental destruction of civilian property and non-combatant casualties”yeah i feel like a casualty in this town clothes issue.
I think you nailed it, it feels exactly like this!
- “Some promotional town clothing, such as the Dragon Emblem T-shirt and retired town clothes such as the hoodies, will become endless tonics which allow you to continue to wear the clothing in non-combat situations. "
- “Clothing pieces that are converted to armor skins can be mixed and matched with the same restrictions as other armors. Outfits cannot be mixed as each of them now is stored on an account-wide basis as a single unlock. Items related to endless tonics cannot be mixed or dyed.”
- “Customer support will be able to fulfill gem refund requests only for town clothes that become endless tonics. Such requests must be made after the Town Clothes system changes take effect; refund requests cannot be processed prior to the April Feature Build. Customer Support is not able to fulfill requests for refunds other than those related to Town Clothes that become endless tonics. This means that town clothes that become skins are not eligible for a refund.”
So let me get straight… The reason I got outfits was to mix and match them to create looks. We are losing the ability to mix and match the outfits that we could do in the first place. And now from what I read on the one FAQ page is that I cannot get my gems for something I am losing access to? This is unacceptable !!!!
bump OH NO YOU WON’T HIDE AT 2nd PAGE!!! >:(
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Just pm me for my advice! Always eager to help!”
Seems ANET has already replied to all the questions they intended to reply.
It’s a pitty that we won’t be able to enjoy the awesome Mix’n’Match town clothes of all the new and fresh people we are meeting in every map thanks to the megaserver system.
Anyway, I believe I read some dev/mod/Anet employee said that they will inform about all the feedback they have been gathering and will tell us what aspects are they tuning after all the blog posts about the feature patch. So since it’s over with the announcements, I still have hopes this thread was considered and hoping they give us news about this soon.
And for all who are saying the final awnser was already given, remember, nothing is ever final in an online game. A change is always possible! ^^
Why can’t we just keep town clothes the way they are currently? Have your fancy new interface, great, awesome, love it. Let me toggle to switch to my “alternate clothing” like I do today. I have a button that lets me swap to town clothes.
I’m a roleplayer, I roleplay a guardian. There’s no reason my guardian should ALWAYS be locked up in heavy armor.
“Hey Imogen, wanna go to the park, play kickball with the guys?”
“Sure! Let me just strap on 45 pounds of steel.”
…
“Haha, that kickball sure was fun. Drinks at the Maiden?”
“DUH! Just let me go slip into my drinking armor real quick. It’s a little less spiky so I don’t accidentally poke somebody’s eye out. You know how I get.”
…
“Shannon just invited us to a picnic on the beach, want to come?”
“Of course! Let me lock myself in an even thicker tin can so I can be SURE to get dehydrated and collapse in a heap.”Or I guess I can just go everywhere naked.
Well, tough, from now on your characters are always “on the job”. Apparently, there is no such thing as leisure time for a GW2 character… :\
~ Whips ~ City Minigames ~ City Jumping Puzzles ~
If we’ve accidentally deleted parts of a paid-for costume set in the past, or regrettably deleted them to make room in our banks, will those parts of the sets still be accessible to us in the wardrobe, or are we S.O.L.?