Thread feedback:
Lots of insults aimed at ANet in here, and now a few against other players…
the more people who don’t follow basic policies on feedback (be polite, be informative, no insults, etc), the less they’re going to want to listen to real feedback in here, and the more likely they are to just lock the thread out completely.
So please be polite and ignore the trolls, and to ANet reps, please ignore the hate and know that most of us can be useful.
Patch feedback:
I’m a coder, and I know game design. I understand why the Megaservers, and I understand why the schedule. But its just way too restrictive. There has to be a way to shape the gameplay in the way you want without harming the play style of such a large part of the population.
Note: I understand certain encounters will suck at certain times until the Megaserver is fully rolled out in all zones, and that this is a growing pain which there may be no way around, so in my feedback I’m pretending that this has already occurred.
Personally, in general at least, I’m with the consensus:
1) Change it so that all the low-level bosses spawn at the same time (15 and 45 past the hour), all the standard bosses spawn at the same time (0 and 30 past the hour), and all the extra-hard bosses spawn at the same time.
2) Alter the extra-hard boss windows to allow all players a chance to take part regardless of play window. Exact implementation I’m not sure on – I see problems no matter what you do- but there has to be a better option. Yes, changing this will make the new guild unlock effectively worthless- but its more important to make existing content continue to be available to all players than it is to add new content that only affects a small portion of the playerbase.
These changes will make it so that no matter what your play window is, as long as you can be on for a few hours, you can get all the world bosses… and if you don’t have several hours, you can pick and choose which ones you want to take out, instead of being forced into particular fights.
In other words, this part of the patch will rank with the rest of the major changes in the patch: it’ll be different, but either ~ as good as or better than what existed before. Right now, for most players, it’s worse.
Thanks for listening.