Seeing as the decline of gw2 is slowly heading towards having nothing to do endgame except your daily routine or mindless zerg farm if that suits your cup of tea.
I feel its time to bring up the idea of endgame content. content wich is actually hard and not finishable in a week or even a month.
The way ‘explorable’ dungeons used to be considered as.
The way i see it the updates give any given player maybe one hour of gw2 gametime tops.
Im not talking about content for people who can only be bothered playing 30 minutes every day. Wich seems the be the brunt of gw2 atm.
The fact is and will remain more content is always better then less content.
If people get overwhelmed by more content, well to be quite frank, thats fine. Itll give those players something to do untill forever.
Right now the decline of updates is really growing weary on allot of players. i myself am pondering after playing since beta almost every day wheter or not it might be a better thing to just uninstall this game from my SSD for more space.
I personally dont like the teamplay aspect of pvp so i dont really bother with it anymore. because in essence the way guildwars 2 is designed its almost impossible to carry a bad team due to shere mechanics. (stuns/fears/cooldown on condi cleanse etc) you will never survive no matter how skilled you are. nor will you ever be capable of doing impossible stuff because in reality there is no reall killer way a skilled pvp player can play except with the social aspect of communication.
The PvE side isnt getting any better. we get a single story mission every 2 weeks wich is definatly not anything remotly endgame or another zerg farmfest. and to be frank. The entire LS has declined somuch in actuall content that i personally was suprised after finishing Aetherpath what we used to be getting.
Also what i am trying to say here give people something impossible to do.
Even if its just that one corner of SW where there is 1 boss wich is known to be near impossible but with a better chance to drop some sort of loot/tokens/anything that is worth figuring out for aleast a month. and after a month when that boss is finally downed and figured out. just create a new one. 1 mob wich is neigh impossible to kill = challenge for veterans + timesink. It can be a reskinned ‘Champion Veteran high Troll’ for all i care. aslong as theres a 90% chance of failure and not some simple mechanics you have to put into it to ‘beat’ the game and some decent loot added (in my personal opinion if you play something 8 hours a day trying to beat it the loot should be atleast as good as farming a profitable zone for 8 hours, so not 1 bag with 3 greens)
It doesnt have to be time consuming to build, it doesnt have to be in the way of the LS, it doesnt even have to be easily findable so the brunt of the 30 min players dont even know its there.
Just give us the veterans some cool boss every month or so, so we actually have a reason to show off our shiny legendaries with pure skill. instead of just idling in LA at the tailoring making ascended mats just to get more gold for more legendaries for no reason at all.
Im not even asking for much, just this one thing, try to divide your teams to what catters that % of actuall players. just to keep everyone happy. Because i know im not the only one whos bored as bleep and have 0 to no reason to repeat the content ive repeated for over a year now.