[Merged] Your opinions of the LFG tool
Generally if it’s not said I don’t try to interpret what the devs intend. I am in no way a mind reader and things can be easily misinterpreted. The only time I do is when it possible that it could be considered an exploit… then I stay away from whatever that is.
They were pretty obvious regarding where their priorities lie.
Say you’re right and that is their first priority, that doesn’t mean that other things couldn’t be done to improve it for everyone. Since it’s a beta I’m sure they want to know about how we would like to see it changed/improved. It’s not as if the two things are in any way mutually exclusive.
I am right. They explicitly said things along the lines of “our main goal is to get players into a dungeon as fast as possible”, and many similar things.
That, and those other things tell a lot about their intentions. Maybe my interpretation is a bit off, but it should be close enough.
Although, I’ve already said several times that some elitist features will probably make it into the final tool, despite of what I think would be best.
I think the LFG Tool needs timestamps to know exactly when the posts were made.
Although, I’ve already said several times that some elitist features will probably make it into the final tool, despite of what I think would be best.
I hope you can read my post and make a reply.
Answer me why no lvl80 ever join a lfg which says lvl35 thief lfm.
You act like those elitist that are bad. When infact the the noob are even worse, they dont’ even want to group with each other. There are enough low level which can fill an AC group quickly. Why dont’ they just group up. Most of the people I see joining low level group are clueless people who never done dungeon before.
If you see two post. One says lfm speed run. The other says lvl35 thief lfm AC. Which one will you join? Even if you are willing to join the low level group. Try to do that everyday. I’m pretty sure you dont’ want to do it too.
Generally if it’s not said I don’t try to interpret what the devs intend. I am in no way a mind reader and things can be easily misinterpreted. The only time I do is when it possible that it could be considered an exploit… then I stay away from whatever that is.
They were pretty obvious regarding where their priorities lie.
Say you’re right and that is their first priority, that doesn’t mean that other things couldn’t be done to improve it for everyone. Since it’s a beta I’m sure they want to know about how we would like to see it changed/improved. It’s not as if the two things are in any way mutually exclusive.
I am right. They explicitly said things along the lines of “our main goal is to get players into a dungeon as fast as possible”, and many similar things.
That, and those other things tell a lot about their intentions. Maybe my interpretation is a bit off, but it should be close enough.
Although, I’ve already said several times that some elitist features will probably make it into the final tool, despite of what I think would be best.
You can’t read their minds bro. Them saying that they want us to have a tool that lets us find a party quickly doesn’t mean that they think we should be forced to just accept everyone that comes along for whatever path they want regardless of their gear or experience levels, and filter it out ourselves after. Once again… it’s not mutually exclusive (please look up what this means you seem to not understand the concept with your posts). So no you don’t know if you’re right.
I’m still waiting to hear why giving players tools to help them play with other like minded players is bad as well… since the only group that would be negatively impacted by adding in more filters would be the party crashers.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
I was quite surprised to people advertising a fee to be able to join their group. I think it was something like 5g to join their Arah party
Although, I’ve already said several times that some elitist features will probably make it into the final tool, despite of what I think would be best.
I hope you can read my post and make a reply.
Answer me why no lvl80 ever join a lfg which says lvl35 thief lfm.
You act like those elitist that are bad. When infact the the noob are even worse, they dont’ even want to group with each other. There are enough low level which can fill an AC group quickly. Why dont’ they just group up. Most of the people I see joining low level group are clueless people who never done dungeon before.
If you see two post. One says lfm speed run. The other says lvl35 thief lfm AC. Which one will you join? Even if you are willing to join the low level group. Try to do that everyday. I’m pretty sure you dont’ want to do it too.
I started this game on the 3 day early thingamajig… we ALL did the dungeons at those levels mostly in blues and greens without having 80’s help us. It was SO MUCH FUN! I really hope low level, new players, etc. do get together so they can have the same great experience.
At this point though… I’ve done that… multiple times. I find more pleasure at this point from having nice smooth runs since I’ve already experience it. I shouldn’t be forced to filter out every level 35, new player, etc. that joins. When players choose to help others that should be their choice and it shouldn’t be thrust upon them.
As it is now, I gotta ask them if they have an 80, boot them (makes them resentful), get called names by that player (people don’t like being insulted), etc. It makes players not want to help other players as much when they do have the extra time. Why help a group of players that regularly badmouths you and calls you names on a regular basis? That’s not good for anyone involved. Filters would help keep both groups happy.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
I’m still waiting to hear why giving players tools to help them play with other like minded players is bad as well… since the only group that would be negatively impacted by adding in more filters would be the party crashers.
Because for the good of the community. Veteran should group up with noob to help them out. When those noob will never join a group which says “LFM low level group” themself.
And those noob are so grateful they wont’ bother finding the dungeon entrance first before they join the group. And they’ll quit midway just like those elitist if you wipe more than a few times.
I’m still waiting to hear why giving players tools to help them play with other like minded players is bad as well… since the only group that would be negatively impacted by adding in more filters would be the party crashers.
Because for the good of the community. Veteran should group up with noob to help them out. When those noob will never join a group which says “LFM low level group” themself.
And those noob are so grateful they wont’ bother finding the dungeon entrance first before they join the group. And they’ll quit midway just like those elitist if you wipe more than a few times.
I know you’re being sarcastic etc., but… they really should go as a group that has never done a dungeon before. It’s a great experience. I’ve had it myself and it was awesome.
When the game was first out we didn’t quit after a few wipes btw lol. Some times we spent HOURS bashing our heads against the pre-nerfed content while wearing greens. It’s actually easier now than it was before (there might be an exception here or there).
I hope the new TA is hard and I can have something like that again… but I doubt it as it’ll be part of the meta and therefor will probably be easymode even if we’re all just using greens and rares : /
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
Although, I’ve already said several times that some elitist features will probably make it into the final tool, despite of what I think would be best.
I hope you can read my post and make a reply.
Answer me why no lvl80 ever join a lfg which says lvl35 thief lfm.
You act like those elitist that are bad. When infact the the noob are even worse, they dont’ even want to group with each other. There are enough low level which can fill an AC group quickly. Why dont’ they just group up. Most of the people I see joining low level group are clueless people who never done dungeon before.
If you see two post. One says lfm speed run. The other says lvl35 thief lfm AC. Which one will you join? Even if you are willing to join the low level group. Try to do that everyday. I’m pretty sure you dont’ want to do it too.
There are plenty of lvl80 that join a lvl 35 thief.
It doesn’t really matter who joins low level groups. What matters is that people are able to easily find each other when they want to.
I personally wouldn’t join a speedrun, I’ll take the thief any day.
I am right. They explicitly said things along the lines of “our main goal is to get players into a dungeon as fast as possible”, and many similar things.
That, and those other things tell a lot about their intentions. Maybe my interpretation is a bit off, but it should be close enough.
Although, I’ve already said several times that some elitist features will probably make it into the final tool, despite of what I think would be best.
You can’t read their minds bro. Them saying that they want us to have a tool that lets us find a party quickly doesn’t mean that they think we should be forced to just accept everyone that comes along for whatever path they want regardless of their gear or experience levels, and filter it out ourselves after. Once again… it’s not mutually exclusive (please look up what this means you seem to not understand the concept with your posts). So no you don’t know if you’re right.
I’m still waiting to hear why giving players tools to help them play with other like minded players is bad as well… since the only group that would be negatively impacted by adding in more filters would be the party crashers.
I don’t need to read their minds. Most of what you are talking about is covered towards the end of their video, where they explain the “forced join” feature.
There is a metric kittenton of reasons why turning the tool into a filter would make it worse, most of them have been explained very well in the previous eleven pages. Do I really have to go through that again? Nah, I think I’ll pass.
I don’t need to read their minds. Most of what you are talking about is covered towards the end of their video, where they explain the “forced join” feature.
There is a metric kittenton of reasons why turning the tool into a filter would make it worse, most of them have been explained very well in the previous eleven pages. Do I really have to go through that again? Nah, I think I’ll pass.
They said they were testing it to see what improvements they could make… not that there isn’t any room for improvement or change and that they don’t care who you are tossed in a party with and the problems that causes. The devs asked how we would like to see it evolve. More filters is the answer because (no fault of their own) players simply do not read the descriptions.
Getting a group fast is great, but not when it causes a whole host of issues. That would show that the LFG poorly designed. “If you’re spending a lot of time in the tool we didn’t do our job right.” That’s exactly what’s happening. I’m spending a time messing around with people that didn’t read and the tool… and thus not getting into the dungeon because of these issues. Again… the developers didn’t do anything wrong. It’s the players that are not using the tool properly and do not bother to read the description for even the most basic information such as what path. I’ve been merged into parties looking for other paths multiple times because they didn’t read. Been forced to re-list over and over because people didn’t read etc. etc. The solution (since you can’t force the player to read) are more filters.
Heck, they go into using the description for what path you want, zerker only, speedruns etc. They don’t have a problem with these types of players. The other players have caused this problem since they don’t read or simply ignore the description. They sounded like they want these players to be able to find a party of like minded players quickly.
So yes… you would need to read their minds as to what they will and will not consider without more information. I highly doubt their only goal is to just get you any party what so ever without any considerations for what the players in those parties want though.
As far as the reasons the only ones I’ve seen have been that it’ll ruin the game like game XYZ and then they blame the LFG for that and ignore all of the other problems those games had. That’s poor logic once again. It doesn’t harm either casuals or experienced players to add in more filters. It helps both parties as I have explained multiple times and have yet to hear a single reason I’m wrong.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
It doesn’t harm either casuals or experienced players to add in more filters. It helps both parties as I have explained multiple times and have yet to hear a single reason I’m wrong.
It does. All you want to do is exclude inexperienced player to run dungeon faster.
And just like you, there may be inexperienced player wanting to join veteran group.
Not to mention those inexperienced player think their time is valuable just like yours. So they don’t want to wait an extra bit of time waiting to form a party.
Not having any sort of gear progression or player segregation is probably the main cuase of the problem.
I hope they can at least fix AC by adding an easy mode. I know there is story mode, but having just 1 path is probably not enough to satisfy new player. And maybe fix the character switching at the end of dungeon so people actually run their low level toon.
I don’t need to read their minds. Most of what you are talking about is covered towards the end of their video, where they explain the “forced join” feature.
There is a metric kittenton of reasons why turning the tool into a filter would make it worse, most of them have been explained very well in the previous eleven pages. Do I really have to go through that again? Nah, I think I’ll pass.
They said they were testing it to see what improvements they could make… not that there isn’t any room for improvement or change and that they don’t care who you are tossed in a party with and the problems that causes. The devs asked how we would like to see it evolve. More filters is the answer because (no fault of their own) players simply do not read the descriptions.
Getting a group fast is great, but not when it causes a whole host of issues. That would show that the LFG poorly designed. “If you’re spending a lot of time in the tool we didn’t do our job right.” That’s exactly what’s happening. I’m spending a time messing around with people that didn’t read and the tool… and thus not getting into the dungeon because of these issues. Again… the developers didn’t do anything wrong. It’s the players that are not using the tool properly and do not bother to read the description for even the most basic information such as what path. I’ve been merged into parties looking for other paths multiple times because they didn’t read. Been forced to re-list over and over because people didn’t read etc. etc. The solution (since you can’t force the player to read) are more filters.
Heck, they go into using the description for what path you want, zerker only, speedruns etc. They don’t have a problem with these types of players. The other players have caused this problem since they don’t read or simply ignore the description. They sounded like they want these players to be able to find a party of like minded players quickly.
So yes… you would need to read their minds as to what they will and will not consider without more information. I highly doubt their only goal is to just get you any party what so ever without any considerations for what the players in those parties want though.
As far as the reasons the only ones I’ve seen have been that it’ll ruin the game like game XYZ and then they blame the LFG for that and ignore all of the other problems those games had. That’s poor logic once again. It doesn’t harm either casuals or experienced players to add in more filters. It helps both parties as I have explained multiple times and have yet to hear a single reason I’m wrong.
Don’t forget that the devs are not random players on a forum. They have access to years of data, and they’ve spent a lot of time and money designing this tool.
What they came up with is not a filter, and it’s most likely not going to be one. They will not just throw away all that work just because a small subset wants more checkboxes that were considered unnecessary to include so far (again, data, they didn’t just randomly decide that nobody needs them).
If they wanted to make a filter, they would have finished it much sooner, not an entire year later. A filter is easy to make, see gw2lfg.com. An optimized tool that serves a specific purpose, is not. I bet you anything that this is what took them so long.
More filter is not the answer to anything, simply because most players shouldn’t be forced to fill out a questionnaire every time they want to make a group. Checkboxes are bad, filters are bad, input boxes are bad, you must always use the least possible amount of them if you want an optimized tool instead of an excel spreadsheet.
They will make minor improvements where needed, fix bugs, adjust a few things. But still, I’m pretty sure this is the tool we’re going to have in the end.
It is not more filters that we have a problem with.
Filter out specific paths. This is a good idea
Filter out story vs explorable. Please
What we do have a problem with is arbitrary filters put in by players. A level 80 stats wise is not likely to be better off then the maximum level for the dungeon in the same type of gear. So there is no need for that filter other then to discriminate. Who knows maybe a level 35 wants to join to level his alt he may have 40 other level 80’s and be better at the dungeon then you. Achievement points is arbitrary also(personally if they start becoming how people discriminate i would rather them not be in the game). After all this could be a second account of someone that has more achievement points then you.
If people join a group designed as a speedrun due to them not listening. State why you kick then. Kick them. The system will eventually punish them for using the tool wrong.
It doesn’t harm either casuals or experienced players to add in more filters. It helps both parties as I have explained multiple times and have yet to hear a single reason I’m wrong.
It does. All you want to do is exclude inexperienced player to run dungeon faster.
And just like you, there may be inexperienced player wanting to join veteran group.
Not to mention those inexperienced player think their time is valuable just like yours. So they don’t want to wait an extra bit of time waiting to form a party.
Not having any sort of gear progression or player segregation is probably the main cuase of the problem.
I hope they can at least fix AC by adding an easy mode. I know there is story mode, but having just 1 path is probably not enough to satisfy new player. And maybe fix the character switching at the end of dungeon so people actually run their low level toon.
It only stops people from joining teams that don’t want inexperienced players. It stops the people who are trying to take advantage of the ones that specifically want speed runs. Party crashers. It doesn’t hurt the casuals. Experienced players can still help them when they choose to. They just wouldn’t forced, I wouldn’t have to boot 5 people that didn’t read the description and relist 5 times, cause those 5 players to feel bad, get nasty pm’s from them, etc. etc.
@ Anti
Yes but they also need the experiences of the players to refine their tool. At first glance using the description for those purposes seems fine. However the players don’t read them so it becomes a problem.
It already does filter by which dungeon… which is good, but it needs more options and that would be a great thing for it… you know… what they were asking and talking about what we wanted it to evolve into. They weren’t just like oh here it is deal with it lol.
I agree you shouldn’t HAVE to fill out all these options, but they should be there and automatically filter people once you’ve set them. As the joining player you wouldn’t have to do anything different other than select what path you wanted. The rest could just be automated. If you wanted to create a party with those specifics though you could spend the extra time. Just have an optional advanced tab for that. It could be done very simply.
Still waiting on how my reasoning that filters are a good thing for both casuals and experts (just not party crashers) is wrong.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
It is not more filters that we have a problem with.
Filter out specific paths. This is a good idea
Filter out story vs explorable. PleaseWhat we do have a problem with is arbitrary filters put in by players. A level 80 stats wise is not likely to be better off then the maximum level for the dungeon in the same type of gear. So there is no need for that filter other then to discriminate. Who knows maybe a level 35 wants to join to level his alt he may have 40 other level 80’s and be better at the dungeon then you. Achievement points is arbitrary also(personally if they start becoming how people discriminate i would rather them not be in the game). After all this could be a second account of someone that has more achievement points then you.
If people join a group designed as a speedrun due to them not listening. State why you kick then. Kick them. The system will eventually punish them for using the tool wrong.
Actually from what the dev’s said if some one joins and didn’t read the description it sounds like I’m supposed to report them for trolling/griefing/etc. But I’m not a jerk and I don’t do that. I ask if they have an 80, say sorry, etc. and I still get rude comments coming my way. No matter what I say people are going to get upset when I boot them. I really don’t like that. I don’t want to give some one the feeling that they were rejected. The best way that I can think of that would prevent all of that would be for them to just not to see my party due to filters in the first place.
I posed the question earlier that if there were filters, but the max settings on them were relatively low if that would be ok. Some people didn’t seem to be ok with even that. For some reason some players are determined to join parties that don’t want them… which is what I don’t understand. I do spend some of my time helping other players, but it’s a pain and I gotta mess around kicking, re-listing, reposing in the LFG tool, etc… it’s far more than I should have to when I don’t feel like helping undgeared/sub 80’s/people in full clerics gear/etc.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
@ Anti
Yes but they also need the experiences of the players to refine their tool. At first glance using the description for those purposes seems fine. However the players don’t read them so it becomes a problem.
It already does filter by which dungeon… which is good, but it needs more options and that would be a great thing for it… you know… what they were asking and talking about what we wanted it to evolve into. They weren’t just like oh here it is deal with it lol.
I agree you shouldn’t HAVE to fill out all these options, but they should be there and automatically filter people once you’ve set them. As the joining player you wouldn’t have to do anything different other than select what path you wanted. The rest could just be automated. If you wanted to create a party with those specifics though you could spend the extra time. Just have an optional advanced tab for that. It could be done very simply.
Still waiting on how my reasoning that filters are a good thing for both casuals and experts (just not party crashers) is wrong.
Well, if the data they gather really shows that this is in fact a problem, they will make proper adjustments. Just keep in mind that such adjustments might not be what you or I want or expect.
The automatic filters you propose might not be desirable from their perspective. There are a lot more obscure reasons for that (slightly beyond my understanding, so I’ll just stick to things I’ve already said in this thread). Just because you and a numberof players want them doesn’t mean it’s a good idea, which is probably why they were omitted.
You keep approaching this issue as if the developers somehow were unaware of gw2lfg.com or WoW or whatever, and unintentionally made a tool that is lacking supposedly important features that gw2lfg.com had since forever. In reality, one of the two guys in the video introduced himself as QA, so again, not a random person that somehow forgot to test for a level or class filter.
It is not more filters that we have a problem with.
Filter out specific paths. This is a good idea
Filter out story vs exploreable. PleaseWhat we do have a problem with is arbitrary filters put in by players. A level 80 stats wise is not likely to be better off then the maximum level for the dungeon in the same type of gear. So there is no need for that filter other then to discriminate. Who knows maybe a level 35 wants to join to level his alt he may have 40 other level 80’s and be better at the dungeon then you. Achievement points is arbitrary also(personally if they start becoming how people discriminate i would rather them not be in the game). After all this could be a second account of someone that has more achievement points then you.
If people join a group designed as a speedrun due to them not listening. State why you kick then. Kick them. The system will eventually punish them for using the tool wrong.
Actually from what the dev’s said if some one joins and didn’t read the description it sounds like I’m supposed to report them for trolling/griefing/etc. But I’m not a jerk and I don’t do that. I ask if they have an 80, say sorry, etc. and I still get rude comments coming my way. No matter what I say people are going to get upset when I boot them. I really don’t like that. I don’t want to give some one the feeling that they were rejected. The best way that I can think of that would prevent all of that would be for them to just not to see my party due to filters in the first place.
I posed the question earlier that if there were filters, but the max settings on them were relatively low if that would be ok. Some people didn’t seem to be ok with even that. For some reason some players are determined to join parties that don’t want them… which is what I don’t understand. I do spend some of my time helping other players, but it’s a pain and I gotta mess around kicking, re-listing, reposing in the LFG tool, etc… it’s far more than I should have to when I don’t feel like helping undgeared/sub 80’s/people in full clerics gear/etc.
It really is a cost vs benefit problem there.
I don’t care if the speedruners run their groups. I don’t care if they use the LFG tool. I understand the frustration it must be to have to go though kicks and re-listing all the time. However… There are problems with putting the filters in place.
1.) They will get abused. Believe it or not I am not talking about people who the filters would be designed for I am talking about the noobs. The players that want to be carried.
2. )The development cost involved for such a small subset of players is too high in my opinion.
3.) It encourages the elitist only mentality (not saying that you are one).
The tool is designed to get you in and out as fast as possible. It was just released people are likely using it like crazy. A TON of players don’t want to create parties for fear that they will be ridiculed for not knowing the path. So instead the LFG is empty most of the time. In time I think it will become more like how GW1 LFG system was. I fear not how it was before the Guild Wars 2 was released. Only speed runs and me sitting there for a hour wanting to complete my first successful run.
Part of the reason why I am so jaded about elitist only is due to the fact in Guild Wars 1 I wanted to complete some of the dungeons. I never finished Underworld. I never finished most of the other dungeons either. It was expected of me to know the paths. To know the runs but I did not as I joined rather late. Never really got a chance until I joined the guild I am currently in. I tried creating a group. Waited for a hour. Nothing. Tried to join some speed runs just to finish the dungeon. I was honest and up front said I had no clue what i was doing. I was told to go away create my own group(this was after sitting around for a hour waiting for a group I just created).
That is the problem I have with most elitists. Is that they are so burned out from random pugs not willing to learn and listen. That they are not willing to take a chance on those that are.
Guys, anet cannot design fileters because they frankly lack skill to do so. Their “filters” in tp are very well thought from programmer perspective.
1.) They will get abused. Believe it or not I am not talking about people who the filters would be designed for I am talking about the noobs. The players that want to be carried.
2. )The development cost involved for such a small subset of players is too high in my opinion.
3.) It encourages the elitist only mentality (not saying that you are one).
Filter abuse by either noobs or elitists is a bad thing but to be expected. You’re correct on all three points.
The tool is designed to get you in and out as fast as possible. It was just released people are likely using it like crazy. A TON of players don’t want to create parties for fear that they will be ridiculed for not knowing the path. So instead the LFG is empty most of the time. In time I think it will become more like how GW1 LFG system was. I fear not how it was before the Guild Wars 2 was released. Only speed runs and me sitting there for a hour wanting to complete my first successful run.
And it works. Yesterday I farmed 10g in dungeon rewards and some 20 ecto through the LFG tool in less than 2 hours. Sure, a few wipes here and there, but who cares, really. Dungeons are good fun and can now be done faster and easier than ever before.
If people really want to discriminate … gw2lfg.com isn’t going anywhere. I believe it’ll remain a niche website for speedrunners, elitists and fotm40++ types. Y’know, the kind of people I don’t want to play with.
Part of the reason why I am so jaded about elitist only is due to the fact in Guild Wars 1 I wanted to complete some of the dungeons. I never finished Underworld. I never finished most of the other dungeons either. It was expected of me to know the paths. To know the runs but I did not as I joined rather late. Never really got a chance until I joined the guild I am currently in. I tried creating a group. Waited for a hour. Nothing. Tried to join some speed runs just to finish the dungeon. I was honest and up front said I had no clue what i was doing. I was told to go away create my own group(this was after sitting around for a hour waiting for a group I just created).
That is the problem I have with most elitists. Is that they are so burned out from random pugs not willing to learn and listen. That they are not willing to take a chance on those that are.
And yet those same elitists in GW1 managed to make one of the most kittenly systems ever designed by gamers… stones. Apparently, stones showed your experience, with everyone being oblivious to the fact that stones could be traded!
Sometimes I wonder what the intelligence level of those people is … whether the lack of learning ability is truly a problem with the pugger or mere projection by the elitist himself. A little bit of both probably.
IRL I help people with problems I’ve never heard off. This forces me to learn extremely fast, often within less than 5 minutes. Usually I don’t have a second chance. And yet I’m not an elitist in game, I allow everyone to fail once or twice or ten times if necessary. I could hold everyone to my personal standards, but that’s just not fun.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
@ AntiGw I don’t expect them to do exactly as I suggest, but hopefully all of this gives them some ideas as to the problems that are going on right now and they can come up with some solutions.
@anzenketh I have zero knowledge of how much implementing more filters would cost lol. They asked for feedback though so I gave mine and it started a discussion. Again hopefully it’ll give them some ideas as to where and how it could be improved and what each type of player wants and why.
I’m not a fan of always elite only players… but at the same time I’m not a fan of always having casual players being thrown in either. I can’t think of a way to be resolved other than to allow the players to filter and when they choose to help they are welcome to do so. I really don’t want to report them for joining a party that asks for experienced only when they haven’t done it before (as I believe I’m supposed to). I understand parties get filled up quickly and you don’t always even have time to read if you wanted to (but most don’t even seem to care what is in the description regardless). I’m all ears if you can think of another way.
(Somewhat off topic) I really wish they would encourage helping others more tbh… say reward the players that help people completing that path for the first time or upscaled/undergeared players with more karma or something… but it shouldn’t be forced and everyone just lumped together by any means. Right now I don’t get anything extra for helping new players in terms of rewards. I just do it because I like helping people. That’s not enough for most though. I mean they are having a longer, harder run because of the new players so they get less out of their time. I can understand not wanting to have that happen since some times I don’t feel like dealing with that either.
(Back on topic) If they don’t want the filters to be abused they could just make the max settings such so that it wouldn’t be full ascended 10k achievements points crazyness type of stuff. Heck even a filter for just rares near your own level as a max… which the dungeons are scaled for… would be a large improvement.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
Just A few things Needed to make Quality of life a lot better and Get people using this great in game tool
1. Timestamp (when group was made) i joined a group and the leader said ah sorry we couldent get more so decided to do something else and i forgot to disband
2. Some way to see which paths you have done/not done in dungeons tab
3. Is it X server ? or only your own server ? not sure But it needs to be cross server atm nobodys using the tool and its still hard to find groups for dungeons/story mode dungeons
Just A few things Needed to make Quality of life a lot better and Get people using this great in game tool
1. Timestamp (when group was made) i joined a group and the leader said ah sorry we couldent get more so decided to do something else and i forgot to disband
2. Some way to see which paths you have done/not done in dungeons tab
3. Is it X server ? or only your own server ? not sure But it needs to be cross server atm nobodys using the tool and its still hard to find groups for dungeons/story mode dungeons
It’s across all of the servers
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(Back on topic) If they don’t want the filters to be abused they could just make the max settings such so that it wouldn’t be full ascended 10k achievements points crazyness type of stuff. Heck even a filter for just rares near your own level as a max… which the dungeons are scaled for… would be a large improvement.
That’s actually a good suggestion.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
LFG tool is awesome! Although I only use it for dungeons for now. Hopefully everyone will make use of this wonderful long overdue feature be it in open world PVE and PVP.
later. It doesn’t care that I’m there.”
Search Result Filtering
Just put a checkbox if you want result to be filtered depending on your current party members and make it default checked please. I really want to check current parties about other dungeons and etc while doing some PVE stuff with my friends.
Anti-spam-joining
There are some bugs about this. I ve logged the game for the first time of the day, then i clicked some1’s party to join then it failed somehow then i got disabled because of too much joining. Couldnt even joined once.
Remember Lastly Opened Tab
Well, it will be great if the LFG tool remember recently lastly opened tab and opens default in that tab. You can reset the recent tab after a while if you want.
Ability to enable accept-join
There should be some option if you want the party as public or invitational or acceptional
(edited by rhodoc.2381)
I never see any lvl80 joining when I say lvl35 thief LFM.
So I take all the people anti elitist are hypocrite, dont’ even do dungeon or want to get carry.
Fill free to join low level group with half of the people never done a dungeon before, a few of them will leave if you wipe a few times, not to mention they probably don’t even know where the dungeon entrance is so you need to wait 10 minutes just so they can get there.
Because blatanly even the low level people dont’ want to group with low level people. So if you start a low level group, only people never done a dungeon before will join and quit midway through.
I don’t mind taking low levels with me and boosting them as long they carry themselves,support the group and don’t slack.
I said it before, it’s usually not even the low levels that are a problem. They usually know they’ll be less powerful so they’ll try their best. It’s the clueless level 80’s that jump in now that are problematic because they refuse to work together.
The only change that happened is that the lfg website meant you had to be slightly dedicated and had the intention to tackle the dungeon. Now everyone can open the LFG tool in game from anywhere, anytime and go “You know what, I’ll just join that dungeon team. I’ve never done that before but w/e, if it sucks I’ll just leave.”
Still, with my experience being restricted to AC, having a low level group that’s clueless at the burrows part and has a less than favourable profession setup can prove to be an insurmountable challenge.
(edited by Evans.6347)
I never see any lvl80 joining when I say lvl35 thief LFM.
So I take all the people anti elitist are hypocrite, dont’ even do dungeon or want to get carry.
Fill free to join low level group with half of the people never done a dungeon before, a few of them will leave if you wipe a few times, not to mention they probably don’t even know where the dungeon entrance is so you need to wait 10 minutes just so they can get there.
Because blatanly even the low level people dont’ want to group with low level people. So if you start a low level group, only people never done a dungeon before will join and quit midway through.
I don’t mind taking low levels with me and boosting them as long they carry themselves,support the group and don’t slack.
The only thing I select on is verbal abuse, those get kicked immediately. Most people don’t slack, it’s not really an issue (except for zerkers who don’t know the encounters, but I’ll gladly teach them)
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
I would just simply like to be able to click Yes/No when someone else tries to merge party with mine, rather than being forced to merge and having no say in it.
The system Rift uses is the best one I’ve ever seen!
Just checked out the LFG tool…for some reason when I popped my head into the game last night, I had access(I didnt previously). It looks promising. I take back what I said about it. But it is completely reliant on people advertising their groups. If people find that the tool sucks, then the tool will suck.
At least a queue system…nearly everyone uses that.
But still, this one looks promising.
3. Is it X server ? or only your own server ? not sure But it needs to be cross server atm nobodys using the tool and its still hard to find groups for dungeons/story mode dungeons
Any category that searches only your server displays your server in its name. Like “General Personal Story (Tarnished Coast)”.
Everything else is region-wide (NA or EU).
I agree with a large portion of these. +1
I have used it a few times and really like it. I am worried though since last night there were almost no groups for dungeons. I started my own for CM and ended up with 3 under 80 characters (40-50 range). Not 1 person in the group had run it. At first I was scared that this would be my first group to not complete it but I stuck with it. It took maybe 30 mins longer than usual but you know we finished it and everyone was happy. Over all very happy with the tool and sad to see there are not groups forming constantly through it or that people are kicking those that do try to use it. It could end up you just discourage them from ever trying again
give us an option to advertise commanders in wvw
It’s ok, better than what was. Could be better, using filters rather than categories. I expected it to function more like the TP, but maybe this will result in a less buggy implementation. After all, I’d hate to be required to log out and back in to use it
Is the LS,PS and the Open world tabs server bound?
I mean the other search options like sPvP and dungeon finder are cross realm,Are the living story,personal story and open world tabs too cross server connected or are realm bound?
(edited by moiraine.2753)
i just realized i got access to the LFG beta.
not using it yet though since i got guild members to rely on.
Yesterday, used it again to great success. I just avoid all groups with scrub descriptions such as speed clear, only zerk or only warrior. Having a blast.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
How are they scrubs? Do you know what scrub means? You used this word before, and you used it incorrectly.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
How are they scrubs? Do you know what scrub means? You used this word before, and you used it incorrectly.
I know what it means and I use it wrong specifically to spite the people. It’s an insult and I use it to insult. There’s no worse insult for elitist than bouncing the scrub word.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
How are they scrubs? Do you know what scrub means? You used this word before, and you used it incorrectly.
http://www.urbandictionary.com/define.php?term=scrub
A scrub is a now generalized term used as a synonym for a “noob” or “newb,” which is someone who is bad at a video game or activity in general
Elitists are bad at the game, because such behaviour comes at the cost of fun, and frankly at the cost of the game being a game. Noob is in the eye of the beholder, so is scrub.
Furthermore, in my 2 decade experience as a videogamer, there’s a high correlation between people who insist on optimal but unfun strategies such as farming and speedclearing, and how bad they actually are at the game itself. That’s my personal experience though, the better you claim to are, the worse you actually are.
If you really need an optimal group composition to beat the content, chances are you can’t play your profession.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
(edited by marnick.4305)
You use a word incorrectly to spite people?
As someone who has been repeatedly called an elitist on this forum … I find that more funny than insulting.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
If you really need an optimal group composition to beat the content, chances are you can’t play your profession.
Speedrun is not about beating content.
Sorry mate, people who discriminate have no particular rights over the people they try to discriminate against. Catering to discrimination is heavily frowned upon. It’s simply not good for the game.
Klansman think they have particular rights too, but I’m not inclined to cater to them one way or another.
Are you some kind of jester?
Totally serious. When I jest, I use either a smiley or other form to show my sarcasm or irony.
I don’t allow for discrimination on sandy grounds.
The auto-join is not good imho, but adding filters is another issue entirely. Most countries have constitutional rules against such behaviour.
Arena.net should not facilitate discrimination of players on grounds that are not relevant for the content. As such, AR is the only relevant filter in one particular dungeon. Filtering on AP, /age, profession, race, character biography choices, GW1 titles etc etc leads to all kinds of ugly.
So before you you demand a filter, first prove that said filter is actually relevant to the content.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Totally serious. When I jest, I use either a smiley or other form to show my sarcasm or irony.
I don’t allow for discrimination on sandy grounds.
The auto-join is not good imho, but adding filters is another issue entirely. Most countries have constitutional rules against such behaviour.
Arena.net should not facilitate discrimination of players on grounds that are not relevant for the content. As such, AR is the only relevant filter in one particular dungeon. Filtering on AP, /age, profession, race, character biography choices, GW1 titles etc etc leads to all kinds of ugly.
So before you you demand a filter, first prove that said filter is actually relevant to the content.
Filters are not obligatory so take your constitution elsewhere.
The point of filters is to improve comfort of play. Unless you like to spend hours on teaching scrubs how to play their profession. I’d say joining properly described parties without reading or ignoring said description is a griefing and should be bannable.
Do you think newbies talking first steps into new dungeons want to play with groups that skips everything and will not waste time to explain anything?
Totally serious. When I jest, I use either a smiley or other form to show my sarcasm or irony.
I don’t allow for discrimination on sandy grounds.
The auto-join is not good imho, but adding filters is another issue entirely. Most countries have constitutional rules against such behaviour.
Arena.net should not facilitate discrimination of players on grounds that are not relevant for the content. As such, AR is the only relevant filter in one particular dungeon. Filtering on AP, /age, profession, race, character biography choices, GW1 titles etc etc leads to all kinds of ugly.
So before you you demand a filter, first prove that said filter is actually relevant to the content.
Filters are not obligatory so take your constitution elsewhere.
The point of filters is to improve comfort of play. Unless you like to spend hours on teaching scrubs how to play their profession. I’d say joining properly described parties without reading or ignoring said description is a griefing and should be bannable.
Your comforting play comes at the cost of others not being able to play at all.
While I agree people shouldn’t join false parties, I don’t for instance, you should realize that everyone has to start some place. You have an implicit obligation to teach people. I’m not going to enforce that but you should be thankful that other people were not kittens like you when you first learned a dungeon.
It doesn’t take hours. A little bit of explanation and willingness to wipe once or twice is all. People gave you that, you should give that to others.
If people are clearly unwilling to learn, you can kick them, but in my experience that rarely, if ever, happens.
Do you think newbies talking first steps into new dungeons want to play with groups that skips everything and will not waste time to explain anything?
The only thing they want, is for you to take 2 minutes of your precious time, and explain how to do the boss. Y’know … the time other people gave you back in the day.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Then maybe they should:
1. Not join “experience only” groups
2. Actually admit they’re new when starting a dungeon. People don’t have problem with teaching newbies, just those who admit they haven’t got a clue half way through the run.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
Then maybe they should:
1. Not join “experience only” groups
2. Actually admit they’re new when starting a dungeon. People don’t have problem with teaching newbies, just those who admit they haven’t got a clue half way through the run.
You realize that people like you are so common they don’t dare to say on the risk of being kicked. That’s a pity.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Your comforting play comes at the cost of others not being able to play at all.
They wouldn’t play with me at all anyway because I don’t hesitate from kicking 60% of my party. So scrubbies will be angry and I will be angry. How’s fixing that not improving a comfort of play?
While I agree people shouldn’t join false parties, I don’t for instance, you should realize that everyone has to start some place. You have an implicit obligation to teach people. I’m not going to enforce that but you should be thankful that other people were not kittens like you when you first learned a dungeon.
It doesn’t take hours. A little bit of explanation and willingness to wipe once or twice is all. People gave you that, you should give that to others.
If people are clearly unwilling to learn, you can kick them, but in my experience that rarely, if ever, happens.
Obligation to teach people? You can’t be serious. I learnt them by myself with a group of friends since this is a kittening social game. And it’s not about explaining bosses. It’s about explaining how to play their professions, cause apparently a vast majority of gw2 playerbase is beyond being bad, blame open world comfort with the design of “getting people to play together” aka zerging everything.