This isn’t some big huge thing that huge numbers of people are complaining about. This is a pet peeve of a small percentage of the population who got riled up because Anet used the word grind and said the game wasn’t grindy. If that hadn’t happened, this thread wouldn’t even exist.
Yes, yes it would.
I have utter and complete faith it would still exist in some form. We might not be complaining about the same things as far as grind . . .
This thread is specifically about the no grind philosophy which was brought up at the launch. If the word grind hadn’t been mentioned in the launch people would be talking more about HoT and less about this.
Also there are a lot of things that people post in grind threads that aren’t about the grind itself.
Time gating is not grind, if anything it’s anti grind. It’s an alternate way to slow down progress. If something is time gated, you can’t grind it.
RNG – RNG is not grind. It’s a way of slowing down how fast you get something. You can grind the whole world over and over for a precursor, but what’s being complained about there is the random element…not grind.
Not getting good enough drops – This is not grind either, it’s people complaining they somehow have unlucky accounts and they don’t get the stuff other people do.
There are some grind complaints on these forums but they’re generally few and far between or have been for the last year or so anyway.
Time gating can certainly be a grind. Grinding is any repetitive task you need to do a lot of times to achieve some goal. Just because it is time gated does not mean you aren’t doing a repetitive task. The grind is spread out over a much longer period of time. Did I want to log in and do the daily? Heck no! But I needed that laurel and a lot more in order to get an ascended item. So every day I logged on to grind out the daily to get a single laurel towards my goal.
RNG is certainly a part of grinding. If it makes things harder to get that means doing the repetitive task more, thus more grinding. If an item has a 1/10 chance of dropping it’s not going to take nearly as much grinding as a 1/2500.
Poor drops- this is the same as RNG. If you get poor drops then you’re going to be grinding more in order to get whatever it is that you want. Not to mention that GW2’s reward system is terrible since most of the time you get trash loot. This helps reinforce the feeling of grinding since you never get a feeling of accomplishment. This is diablo 3 at release, at least Blizzard learned from their mistake.
In the last year or so the forums have slowed to a crawl as people have left or simply don’t care anymore since the devs ignore us. Grind has always been a big topic in GW2. Do you not remember the dungeon grind at launch that people complained about? Pentinent grind? The fractal skin grind? The ascended mats grind? The precursor grind? Champ grinding? The T6 grind? The Lodestone grind? Silk grinding? Ecto grinding? I mean there is very few aspects of GW2 that haven’t been associated with grinding and then complained about.
Time gating is NOT a grind. It prevents grind.
In the old days, you could do dungeons over and over again to farm tokens. They time gated those tokens. After that people didn’t talk about grinding tokens. If anything time gating is a measure to PREVENT grind. Anyone who calls time gating a grind isn’t using any definition I’ve ever heard.
Yes there has always been a low undercurrent of people complaining about those things, but it’s dwarfed by the number of threads about mounts.
There will always be people complaining about lots of stuff, but it’s not prevalent and hasn’t been in a long long time.