Today I sold an SAB instance and the people were all really nice and there were no issues. Personally I think selling services is perfectly okay, it’s been a part of the game for a long time (like selling dungeons, JPs, LS achievements,…), it was even approved by Anet.
Why would the people being nice be relevant? , This situation is different, selling was not in possible and was actively being prevented by an instance kick, which people circumvented.
Yes I do agree that this diminishes the value of these acc-bound skins (and the aura) and allows players who wouldn’t normally be able to do it to obtain them. But honestly the problem is not as big as you’re making it out to be.
I have a problem with it though, 90% of all the games items can be bought in some way with gold, there needs to be some section to reward players actually playing the game well that can’t be matched by someone dropping 10,000$ on the game. Otherwise there is no point in playing.
First, not all the people who buy services are noobs who can’t play the game. Sometimes they are actually pretty skilled players who’ve been hoarding a lot of gold over the years and just buy stuff they cannot be bothered to learn (even though they could do it if they wanted).
Unless you implement a way to separate those two groups it’s still an issue. I wouldn’t have an issue if it was only people who had solo completed all tribulation modes that had access but that’s not the case.
Second, you underestimate the amount of gold people have to pay to get all the skins. If they want both auras, it means they have to buy each zone of both worlds 16 times, which amounts to roughly 400g. Sure it’s not too hard to get this money, but don’t forget it also does take some effort. Do you spend 40 hours doing SAB or do you spend 40 hours doing some other activity and just buy the tokens? Doesn’t make much difference to me.
25 euro, 400g is roughly that. It brings 40 hours down to 62 cents an hour… not sure about you but my times worth nearly 100 times that if we were just talking pure gold.
Plus it’s a game you’re meant to do specific activities to get specific rewards, to prove you can, to compete in the game, It shouldn’t be all reduced to farm gold.
Third, you have to look at it from the other side. This aspect of the game enriches gameplay and allows more skilled players to make money in an interesting way. If someone is so good that he can run trib mode in a very short time and sell it 40 times a day, he sure deserves that gold.
More skilled players shouldn’t have to be resorting to this, if the game was balanced correctly they would have moved beyond the economy by now and anything they want would require content completions or achievement completions. The fact this is being given as a reasoning shows there an issue and that gold is speaking more than skill.
Also, trib mode isn’t really all that hard. I’m sure most people who buy it were just afraid of even trying it because they’ve heard how crazy it is. In reality, if they took a few minutes to look it up and try it, they would realise it doesn’t take some crazy skill and would hate themselves for buying it since most people can finish it with some patience. I watched my friends who aren’t good at jumping doing trib mode. Yes they’ve struggled and it took them quite a bit of time, but eventually everyone finished every zone. It’s not hard.
It’s a gate, thats generally the idea, A fair amount of people won’t run Arah because it’s the final dungeon so clearly it has to be impossible even though it’s not. It’s not what they could do it’s about what they have done.
Look basically it comes down to this, if everything in the game can be gotten for gold then it has wasted my time and is not worth playing, it’s not what I signed up for and it’s why i have an issue with this and will continue to fight it.
I play MMO’s to collect rare items and prestige items. Not to have all my time outdone by someone using their wallet.
11x level 80’s 80+ Titles 2600+ skins , still a long way to go.