Stephane, thank you for bringing this discussion forward. I will post some information I have from memory and also sum up the issues that are reported below for your convenience. The first thing that really needs to be clarified, before you start getting data, is what should be expect? The 15th of November patch states the following:
“The drop rarity of Rare and Exotic weapons from certain places in the world (champions, veterans, and players in WvW) has been increased. Rares and Exotics should be much more likely to drop and every champion should be guaranteed to drop loot. This was to ensure that world loot drops were not a significantly worse way of acquiring rare and exotic items than crafting and running dungeons.”
Champions are not always dropping loot. Most of the time, it is just a single blue item, if that. This isn’t just my experience, there is a thread with over 1000 replies and 40 000 views stating from a large number of users they have the same issue. Veterans are even worse, they seem to 50% of the time, and that is just junk. I can’t recall ever pulling a rare or exotic off either. I won’t comment on WvW as the dynamics change so much depending on team size and objectives. I haven’t seen any post or user comment, either on this forums, other communities or general map chat, that they have received better loot since this patch (which states this should be expected). Now people feel like they are expected to run dungeons to get gear (understandable for ascended items while you work in better methods for open world development, but for everything else this is not cool).
If you want evidence of this, log in, find a champion and solo it. Rinse and repeat, record drops. Get a team together and repeat. For the amount of time you put in to do that, do you think the loot drop was acceptable? Especially taking into waypoint and repair costs…
I got map completion in Straits of Devastation the weekend before last. Total drop, after completing the entire map and over 30 events was around 5 greens, 20 blues and a lot of junk. No rares, no exotics (ignoring completion rewards obviously as these are not random). Is that what you would expect? Or even fair to a player who has to spend so much time for so little? My ele in this case was level 75-80 during this adventure so I don’t think that would have had a huge impact as it isn’t too far from the expected level of the area.
So far this week I have played, for 2-3 hours every day (barring today – Saturday morning in AU). I have received 4 rare drops the entire week, 2 weapons and two crafting materials. Around 10-12 greens. Enough junk to open a cheep import business within Lions Arc.
Also there are countless reports of MF not doing anything, or at most increasing the drop rates of whites/junk.
Can you please clarify, as this is creating a lot of negative feedback:
1) Should all champions drop loot? What is the expected drop rate of atleast rare loot from champions?
2) Should all veterans drop loot? What is the expected drop rate of atleast rare loot from veterans?
3) Should all event bosses (non vets/champions, like the Risen Drake Broodmother in Malchor’s Leap) drop loot? What is the expected drop rate of atleast rare loot from event bosses?
4) How often do you actually expect rares do drop in open world? I know this is based on a huge number of dynamics, but please be as forthcoming as possible. Do you expect a player, fighting mobs in a higher level map to get atleast one rare per hour? More/less?
5) What dynamics actually effect drops. MF? Damage done to mobs? Number of players around? etc
6) What impact does DR actually have on loot? Should someone be expected to change maps every 10 minutes? People have noticed, with enough evidence to back this up, that their drops rates are dramatically better after a server reset, for an hour or so. Why?
I apologies for the long post, I am trying to sum up the problems people have been mentioning for a long time now though I expect this post will be ignored by Anet. A little bit of clarity would be welcome, as you can tell, this is causing frustration for a large number of users. This is not just in these forums, check Reddit, check other forums, check map chat, check people discussing things in LA. Even people who don’t read these forums have noticed oddities. Even stranger is some people don’t seem affected at all, while others have a horrible experience…
And worse off all, possibly the one of the worst things you can have in any game – players are loosing a sense of accomplishment. Why should I spend 15 minutes to solo a champion in an area where there are no other players in sight and the normal mob respawn rate is so high it slows everything else down dramatically, when you get nothing in return.
Seriously, whats the point?
Cheers, and thanks for taking the time to read this.
After I’m elected, bribing me will be considered a “gold sink”
- John Smith