tldr at bottom
Arenanet,
I liked this game
I’ve been playing this game since release and for the longest time I’ve been your supporter of this fine game. I’ve played most of the content in this game (with exception of sPvP) over 2000 hours and have spent close to $1000 in gems to show my appreciation. I can tell you that this game has been well worth my money and time.
But the changes you have made in the past 5 months have made me very disappointed. I want to play this game for years, but you are making it harder for me to continue playing this game and enjoying it. It’s no coincidence that I have not spent a single $ since December on gems.
I’m sure it is your objective to improve this game so much that people will want to keep playing but I feel you making misguided changes in regards to farming.
Content is not the issue
I have no gripes about the content of the game. Living Story is a fantastic idea and you are implementing it well. I’m not particular into dungeons, but I find that you provide a wide variety of atmospheres and difficulties to satisfy that crowd. WvW of course is loved/hated, but most of my memories in game have come from exciting WvW matches. I’m confident that will improve.
But I’m very disappointed in the decisions to make content less rewarding each month. Constant nerfs to events that are efficient for the playerbase to farm are changed to make it less rewarding. First you nerfed plinx, which was a very popular karma chain but you changed the cooldown time significantly to the point that very few people do it now. Then came the shelt/pen nerfs – through the veteran/champion introductions and then recently the veteran/champion buffs plus loot-less spiderlings (honestly, who wants to beat on a spider for 2 minutes and get not even 1 copper or a porous bone?). Then came the grub farming event at the shores, which probably didn’t even need a nerf since if it got too popular, mobs would die too fast and no one would get any loot!
And now once again, the newest farming point, Lyssa, has been nerfed to the ground. Wraiths apparently don’t drop anything anymore. It’s not a coincidence that the single best reason for this farm was t6 dust came from Wraiths – and they got nerfed.
MMOs and farming go together. You cannot have an MMO that has zero farming. Farming is a PLAYER choice. People who choose to farm are doing content which is most efficient for them. Farming certain events rewards you with the most gold per hour you invest in game. No one will want to do an event that is not rewarding enough. Players will ALWAYS look for the most efficient place to get rewarded. Just look at two of those events that I mentioned. Grub farming and Lyssa farm were both there since release, available to farm. There were no content changes at all that made it profitable to do in the past few months. The only reason why we learned about these events was because players sought out the next best event to farm. After shelt/pen was nerfed to the ground, people on Sea of Sorrows started to notice that grubs was a great farm. So I spread the news to Yaks Bend and it started to gain traction. When the grubs got nerfed, I heard that Lyssa was the best place to farm, so I went there. And I’m confident that now that Lyssa farm is gone, all these people will go to Southsun to farm until it’s gone. After that, someone is going to find the next best place, whether that is in Malchor or FSG.
So Anet, your never-ending battle against people who want to be efficient and farm is a lost cause. You can keep nerfing these events to the ground until you end up with a bunch of events in end-game zones that are not rewarding anymore. Suddenly, new players will look around them at seasoned players and want to get all their shiny weapons and armor. But when they try and do events, they wonder how in the world can they afford that stuff? When loot drops are scarce?
(continued)
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/