The problem is that currently the game allows 1-person guilds to function. After three years, now it won’t. The upsets me. Do I prefer playing in a tiny guild? No. Actually I prefer to play with a regular group of 5 players, which makes a 10-person guild just about perfect in my view.
I have played various games over the last 15 years. I have only had bad experiences with larger guilds. I have had some good experiences with small guilds, but they never last long. Sooner or later real life problems or boredom sets in and people leave the game. After 15 years, I have no desire to make more anonymous “friends” on line. I prefer to play with friends and family. Most of them are not playing GW2 (they prefer pvp in other games), so I have the choice of switching games or playing with 1-2 others. After 10 years of switching from game to game, it got old. I quit. I ended up playing GW2 solo for six months before someone came back.
I am a casual gamer who enjoys world PvE and WvW. The guild influence system worked well for me. I hate doing dungeons or other structured play. So I have no need to find a guild in order to play the content I enjoy. The social side of playing for me is chatting with friends on vent.
Now apparently we cannot access the new guild content or the new profession unless we recruit strangers or join a larger guild, where we won’t have any control and may not be able to craft either. Even to have 3 people consistently for a guild group, you need about six members for practical purposes. Very frustrating.
If it is too frustrating, maybe I will start switching games again.