There was a time GW2 was Casual Friendly
in Guild Wars 2: Heart of Thorns
Posted by: ledernierrempart.6871
i play gw2 for fun. i enjoyed gw2 so far becasue you could play as you like.
the build you like and its gameplay with the class you like. you could do the dungeon you like, farming the way you like (before HOT 5 major ways of earning gold via farming). the pvp you like (spvp or WvW) the pve you like (events, living events, dungeons, fractals, world boss, tquatl,…), the skin you like, the minipet you like, the juping puzzle you like(as there is alot of them and they are very different.) etc…
with HOT you can’t have the gear you like becasue some of them are behind a huge grind fest in hot maps to acquire them. you can’t have the guild hall you like because of the huge grind wall behind scribe (it cost too much to have just one chair ;-;). tou can’t pvp how you like because the meta is overpowered leaving none hot character or none meta builds weak. you can’t roam/play with a small groupe in wvw becasue everything encourage server mono blob (more than before). you can’t even do the massive event you like on HOT maps because of event crash.(events you will farm becasue its the only thing to do when you finished the maps which kills the actuall event and leave a bad taste)(last time i wanted to do the morremoth meta event we successfully reached the final door, the timer went on. at the end of the timer the event just stopped…). the nerf on the dungeons prevent us from doing them. (we already know them. but why would we run them if collecting mindlessly chests in a desert is far far more profitable…? whats the point of doing raids (okay the first times you do it for fun or for the challenge) if its only to grind some legendary armor?). why so much grind to get the new items from gw2 events? (bat shoulders, etc…).
another problem is the lack of content. i want to have fun but all the new things are just broken or behind a grind wall.
tho +1 for being able to glide in tyria thats a very cool addition. why not gliding in WvW too? even if its only in the eotm. its a waiting queue/farming map anyway.
why can’t we have fun with a structured gvg? 1v1 arena? 3v3? 20v20 with a little piece of WvW map? mobs fighting event? some pvp (in the way you like) in pve maps? (plus1 for the hunger game gamemod). roleplay content?(sitting on chairs or special tonics to do spécial animations or create useless items for rp.( like an endless crate maker) (the dancing tome was a great idea but was really too poor in dance animations content(why not giving us the dance animations from gw1?)) plus1 to the ingame instruments). why not some specific pvp event like two airships raiding each other with each team on each airships? why not some special event where some players are the pve other players need to beat?( let me dream ;-; ) some special mobs to hunt in the whole pve, hard to find and always escaping players? (plus1 to all the event you have already created that are not available anymore, aka SAB, knightmare tower, scarlet dungeons, etc…) better world boss? (i know you reworked the shattererand the shadow behemoth but i dream that one day the fire elemental will come back to what it was.). reactive pve fight were the mob could enter a state of rage where all his actions and animation would be faster with little to no dead time between its skills to feel you are actually fighting a monster as reactive as a player. (aka TERA).
i’ll always remember the answer from anet to a guy wanting duels in the pve world.
roughly speaking the answer was that gw2 is a game for teamplay and good social interaction where duels would lead only into competitivity and rivalry. maybe that was anet’s spirit back then. it really changed.