Ranger of Legacy of MARA [MARA]
Gunnar’s Hold.
If the only way to build legendary rmor is to join and kill boss in new dungeon you guys have to very fast reconsider this absurd decision..not every one have time and want to do dungeons not to mention pug ones. thanks.
I really hope they make the armor precursors like the old ones. Available from the MF at least.
Ok that is getting hilarious “not everybody has time” . IDK that’s the actual excuse for casual people when they can’t do something or not enjoy doing that thing? What? Everybody should be able to make a legendary armor? I think people these days want to costumize their own way on making something.
“Hmmm i want to make Twilight but i need Gift of Ascalon (500 ascalonian tears) for Gift of Darkness and also i don’t like dugeons , i should be able to choose what i want in order to make it!” (yea you can farm gold and buy it from TP, but isn’t that boring puting only gold on making something?)
Sorry for beign chessy but that’s how it sounds like.
It won´t be the only thing you have to do to get legendary armor.
Beating the raids will be the easy part.
getting 5000g to actually craft a full set will be the hard part.
There’s a lot of people siting on a lot of gold.I saved up 11k just for legendary armor just to find out im locked out of getting it as it behind raids.And im not one of the chosen few in a guild running raids.Seems crazy to lock the vast majority of players out of legendary armor.
It won´t be the only thing you have to do to get legendary armor.
Beating the raids will be the easy part.
getting 5000g to actually craft a full set will be the hard part.
It won’t be that much gold. Expect around 2000G for the entire set as that’s how much it costs on average to craft the legendary weapons.
Raid only takes time when you are learning it, after you can handle it consistently you can:
Knowing that Vale Guardian fight last for 7 mins, Gorseval also last 7 mins, and Sabetha is 10 mins?
Raid state only resets once a week, so you can enter Monday and kill VG, lets say it takes 30 mins for about 3 tries, next day you try Gorseval since VG will be dead, and you try for 30~40 mins, and the next day you kill Sabetha and done, you finished the weekly raid playing around 30 mins a day and only 3 days in the week.
And how may i ask do you learn anything when using lfg you will most likely be with different players on every attempt.Raids are for organized groups who spend a lot of time playing together.
Raid was meant for organized group, but as a pug the difference is that you’ll take much longer in the learning phase, but after a while many players will know the mechanics and the chances of succeed will increase, also the raid instance is tied to the commander that generate the instance, so if you succeed, talk with the squad commander and schedule another try.
Yes raids are meant for organized groups and the chances of even getting close with lfg are slim to none.Its exclusive content us scrubs are meant to pay but not get the pleasure of doing ourselves.
If you paid for HoT with Raid in mind and isn’t part of a guild that try to raid, then I really don’t know what to say.
I strongly suggest trying to join one, your vision of the whole thing will change for the better.
Play how you want has become play our way or go away.I will hang around for a wile in the hopes that anet will suffer financial repercussions from the player base in relation to this total change in the games direction from all inclusive to elitists only.
God forbid you have to put in effort for the shiny stuff. “Play how you want” doesn’t mean you can get everything doing whatever you want. Don’t like dungeons? No dungeon armor for you. Don’t like raids? No raid rewards. Why should you be able to get raid rewards without doing the raid?
God forbid you have to put in effort for the shiny stuff. “Play how you want” doesn’t mean you can get everything doing whatever you want. Don’t like dungeons? No dungeon armor for you. Don’t like raids? No raid rewards. Why should you be able to get raid rewards without doing the raid?
What’s this “no dungeon loot without dungeons” biz?
Well you do get some tokens and gold just for trying one of the bosses. Not sure if you actually need to finish the whole thing numerous times to get the precursor though.
Raiding will get easier when it becomes “routine” to guild groups. Join a larger guild and wait for them to figure out the best comp then join their group when they have spots left.
As it is, I “don’t have time” either. Weekdays I’m too busy/lazy to try raids and weekends… Well, I often find myself doing fractals instead. Faster to get a group, faster to complete and 100% success/rewards guarantee. I don’t really want to wait around for everyone to figure out what they should bring. But that’s just me.
God forbid you have to put in effort for the shiny stuff. “Play how you want” doesn’t mean you can get everything doing whatever you want. Don’t like dungeons? No dungeon armor for you. Don’t like raids? No raid rewards. Why should you be able to get raid rewards without doing the raid?
Dungeon armor is exotic and exotic armor can be gotten from pretty much every activity in the game.i would have no problem if it were just skins locked behind raids,but this is not the case.
(edited by eldrin.6471)
God forbid you have to put in effort for the shiny stuff. “Play how you want” doesn’t mean you can get everything doing whatever you want. Don’t like dungeons? No dungeon armor for you. Don’t like raids? No raid rewards. Why should you be able to get raid rewards without doing the raid?
What’s this “no dungeon loot without dungeons” biz?
Now you’re forcing me to PVP? Where does the madness end?
Dungeon armor is exotic and exotic armor can be gotten from pretty much every activity in the game.i would have no problem if it were just skins locked behind raids,but this is not the case.
Legendary armor will be ascended level, ascended armor can be acquired outside of raids. Legendary armor is purely a shiny skin.
(edited by Phy.2913)
The sense of casual entitlement is strong in the OP
Play how you want has become play our way or go away.I will hang around for a wile in the hopes that anet will suffer financial repercussions from the player base in relation to this total change in the games direction from all inclusive to elitists only.
1)If you really want the legendary armor, I don’t see why working for it is a bad thing.
2)You saved up 11,000 gold for legendary armor but don’t want to spend a little while looking up videos and guides of how to beat the raid bosses then going out and doing it?
3) Legendary armor is cosmetic ONLY. It offers no stat advantage that Ascended can’t give. The only benefit is stat swapping that you can simply do with 2 sets of Ascended gear.
Therefore, the only thing Anet is locking people out of is a set of armor skin that isn’t going to give you any significant advantage or completely enhance your playstyle.
My problem is not with working for legendary armor.nor is it with my skill lvl at the game.my big problem is that team speak or similar is needed to be able to use raids.
Legendary armor is not just cosmetic and if it were id have no problem with that.
I will be clear here,there are a lot of people play this and other mmo who have Asperger syndrome and other similar conditions who cannot use things like team speak.We come hear to escape exclusion.Play how you want and having choice about how you got stuff meant a lot to us.
(edited by eldrin.6471)
Legendary weapons were pretty much available to anyone, given a variable amount of time. I like that, because it gives everyone a thing to work towards, whether you are a master at the game or simply a casual player having fun.
Legendary backpack is locked behind fractals. That’s already a big difference in the sense that some people will be locked out of this because of their skill level. Is it fair that these people get no shot a the legendary backpack? What if ‘git gud’ doesn’t work?
Then legendary armor is locked behind raids, without a doubt an even harsher, much more difficult part of the game. If you take a gander at the collection, you’ll see that one will probably have to beat all bosses in several raid wings to get the precursors. That’s just not going to happen for a lot of GW2 players. Anet even said as much.
Is this fair? I don’t think it is. I feel that legendary gear must be available to all, but the rate at which you gain it should or can be skill gated. I certainly approve of skins locked behind raids, i approve those auras being a raid thing.
But legendary items were supposed to be a “journey”. Now they are not. They have truly become something for the elite, and to me that is disheartening.
There’s a lot of people siting on a lot of gold.I saved up 11k just for legendary armor just to find out im locked out of getting it as it behind raids.And im not one of the chosen few in a guild running raids.Seems crazy to lock the vast majority of players out of legendary armor.
Let me help you then since evil Anet doesnt have a system implemented for people in your unfortunate position.
If your guild doesnt want to raid with you, find out why. If you have the insight you should be able to evaluate your own performance, like ‘do i need to get better at x to reach this goal’. Or maybe your guild doesnt have enough people to make another raid, the possibilities are endless. Luckily you can easily find other guilds, i recommend large community ones as they often have several raids while many guilds in general take those that respond the fastest in chat.
You can also pug raids, check the lfg often, myself beat gorseval yday in a pug granted i was quite lucky to find skilled people – but its all about being aware and making sure u end up in true organized groups.
All it takes for u is to begin somewhere, make new friends and slowly built up a network.
Legendary armor has the potential to be truly legendary as one cannot solely buy their way to awesome skins, which unfortunately has been the past of gw2.
Did you bother to read my last post on this thread? Let me sum things up.Im not in a guild i don’t have friends.I have tried to find both but it just don’t work for me. Asperger syndrome is a condition that means i don’t have the ability to interact or communicate with people.I do not expect anet to design content around my or anyone else s needs.
But up until now they have been able to provide choices and different ways to get to ones goals.This unfortunate change in direction by anet now excludes a lot of players.
(edited by eldrin.6471)
There’s a lot of people siting on a lot of gold.I saved up 11k just for legendary armor just to find out im locked out of getting it as it behind raids.And im not one of the chosen few in a guild running raids.Seems crazy to lock the vast majority of players out of legendary armor.
It would be even more crazy if it was locked behind gold, as 99% of the other rewards.
Finally some real rewards because they are locked behind content.
Did you bother to read my last post on this thread? Let me sum things up.Im not in a guild i don’t have friends.I have tried to find both but it just don’t work for me. Asperger syndrome is a condition that means i don’t have the ability to interact or communicate with people.I do not expect anet to design content around my or anyone else s needs.
But up until now they have been able to provide choices and different ways to get to ones goals.This unfortunate change in direction by anet now excludes a lot of players.
Then that is indeed unfortunate. Despite this i do believe there is such an open guild out there that would take u in and treat u right. One can only hope that as time goes by pugs can easier clear it without ts. The only reason a player wouldnt be able to do the raids would be due to not knowing the know how, but if u got that the rest shouldnt stop u so keep trying n dont give up.
Legendary armor is not just cosmetic
How so? I appreciate your plight, but if doing the raid isn’t an option, why not simply take the massive amount of gold you have accumulated and buy multiple sets of ascended gear to suit whatever needs you have? And you could convert some of it to gems to purchase more bag space to carry it if need be. Carrying multiple gear sets could be viewed as an inconvenience, but it is actually the superior alternative since you can have different runes in each set (and as far as we have been told, legendary armor won’t provide the ability to swap runes freely without removing/destroying the runes.
One last question. Are you able to listen in teamspeak if you don’t have to talk? I’m quite certain you could find a guild that would allow you to type in chat instead of needing to talk over a microphone if that were something you were able to do.
(edited by Misguided.5139)
i play a warrior and have several sets of ascended gear.eternity and the predator.And my bank and inventory slots are maxed. Your definition of a skin relay don’t fit in with what qualify s as a skin in the rest of the game.
Skins go over your gear to change apearance.legendry gives the ability to change stats to fit the needs of what your doing and saves carrying multiple sets.And most importantly gives you something to work towards.at the moment my 11k sits there and grows.I honestly feel i have been misled by anent about there intentions for the game.And as it stands its not possible for me to make any further progress in the game.
Mastery’s at 163 ,so please do tell whats left except raids that im excluded from.
(edited by eldrin.6471)
I will be clear here,there are a lot of people play this and other mmo who have Asperger syndrome and other similar conditions who cannot use things like team speak.We come hear to escape exclusion.
Most groups are perfectly ok with someone joining ts and not talking. They just want everyone to hear instructions and attack calls.
I will be clear here,there are a lot of people play this and other mmo who have Asperger syndrome and other similar conditions who cannot use things like team speak.We come hear to escape exclusion.
Most groups are perfectly ok with someone joining ts and not talking. They just want everyone to hear instructions and attack calls.
I agree with this. In 99% of cases (made up statistic), you will never have to speak at all.
Legendary backpack is locked behind fractals. That’s already a big difference in the sense that some people will be locked out of this because of their skill level. Is it fair that these people get no shot a the legendary backpack? What if ‘git gud’ doesn’t work?
or pvp… or wvw… so in other words you can get a legendary backpack by playing either pve, pvp or wvw (wvw still to be released), so umm whats your point?
Then legendary armor is locked behind raids, without a doubt an even harsher, much more difficult part of the game. If you take a gander at the collection, you’ll see that one will probably have to beat all bosses in several raid wings to get the precursors. That’s just not going to happen for a lot of GW2 players. Anet even said as much.
Is this fair? I don’t think it is. I feel that legendary gear must be available to all, but the rate at which you gain it should or can be skill gated. I certainly approve of skins locked behind raids, i approve those auras being a raid thing.
they are available to all, the rate at which you gain it is skill gated behind Raids, its exactly what you want, so what’s your point? with enough time everybody has the ability to get it.
Legendary armor needs to be acquirable another way, not exclusive to raids. Why? Because every other legendary requires you to do everything else in the game.
Similarly, ascended gear comes from multiple sources:
Rings drop in fractals, but can also be obtained from PvP reward tracks, WvW rank up chests, and bought via laurels. The story goes on with the other pieces of ascended gear. They all have multiple sources. So should legendary. I don’t see the old legendaries being locked to one specific mode such as WvW, do you?
There’s an easy way to fix this… 2 different legendary armor sets, one that can be obtained through skill (raids), the other through time (farming + gold)
Problem solved.
At least that’s what I would do, because yes, getting in a static raid team is not easy and is extremely restrictive (a lot of players will be left out) and Anet never got us used to that (even with GW1).
A legendary is like the ultimate goal for a lot of players, take that from them and I dont know what will be there left to do.
(edited by Deihnyx.6318)
There is a reason why it’s called legendary.
I’ve had zero success in the raid, and if my guild cannot do it, then that’s fine.
Not everyone should think themselves worthy.
Im 52 years old with aspergers syndrom and arthritis in both hands.i have played 3k hours and try my best.I have spent £3000 on gems in this game.Ok im not worthy.
And my problem is that up until now my 3k hrs and £3000 spent on the gem store got me all the best in slot gear.but now they do a 180 and im not worthy.i dont mind grind i maxed there mastery’s to 163 paying 250 gold to some guild raid to join there group for the last two mastery points.This game was an escape from all my real life problems now i just face the same exclusions.
I love how everyone is still telling people “If you are in the wrong guild/guilds to raid you should go get a new one.”
It’s the same thing as saying, "If the people you’ve built up a loyalty with and they you aren’t good enough for this content you just abandon all integrity and go in it for yourself. "
Please do humanity a favor and reconsider priorities, all of you that think that way. You’re disgusting.
I love how everyone is still telling people “If you are in the wrong guild/guilds to raid you should go get a new one.”
It’s the same thing as saying, "If the people you’ve built up a loyalty with and they you aren’t good enough for this content you just abandon all integrity and go in it for yourself. "
Please do humanity a favor and reconsider priorities, all of you that think that way. You’re disgusting.
Who said anything about abandoning them? You can join multiple guilds for multiple purposes.
Not everyone is entitled to raiding, sorry – not sorry.
Raiding is for those who want to play their profession to the highest point possible and against the highest tier of difficulty. This was even said when they were announced, either learn how how to do that or run some World Bosses or take up a different Legendary Journey.
I can’t tell you how many times my small guild wiped on Vale Guardian, but eventually after sixty wipes or so we did it, and now we have him on weekly farm. Gorseval we’ve almost got as well. Be persistent if this is something you really want and you’ll get there.
There are many things in HoT which need to be addressed – this just isn’t one of them.
(edited by Roxhemar.6039)
Not everyone is entitled to raiding, sorry – not sorry.
Raiding is for those who want to play their profession to the highest point possible and against the highest tier of difficulty. This was even said when they were announced, either learn how how to do that or run some World Bosses or take up a different Legendary Journey.
I can’t tell you how many times my small guild wiped on Vale Guardian, but eventually after sixty wipes or so we did it, and now we have him on weekly farm. Gorseval we’ve almost got as well. Be persistent if this is something you really want and you’ll get there.
There are many things in HoT which need to be addressed – this just isn’t one of them.
I agree that this isn’t one of the things that needs immediate attention to keep the game going in any meaningful way.
With that said however, I distinctly remember an Anet cartoon published on their GW2 development website prior to launch lampooning games, and possibly players, where you would have to break out a calculator and certain armor combinations to succeed in a single dungeon/instance. The point was that GW2 was a game where that wouldn’t happen.
How things have changed. I left WoW, with my money, specifically because I felt WoW was a stats driven, spreadsheet simulating game and if you didn’t get a specific armor with a certain trinket, plus some other non-sensical doodad (none of which I could ever figure out even with the wikis, etc.), you weren’t going to succeed. As a result, I felt I could never get to the end content, or if I did I would just get booted for being underspec’d.
When I saw GW2 and their promise to the player during development, I was elated that there was a game that was being made for those of us who would be totally happy putting the time and effort to be skillful at the game (that was the original intent) and, with enough practice, be able to reasonably access ALL the content the game has to offer…after all, you paid for it.
I get that there has to be an end content to the game and I also understand that there should be something to distinguish players who go the extra mile. But, I think a highly organized 10 man raid with a very specific set of armor requirements is asking a bit much from what was the anti-WOW crowd. As it is for me, I find it hard enough to find 5 players I know personally to organize for a dungeon, so thank God most of them can be PUG’d now. Beyond that, guilds are collapsing every where and those still intact have enough for one group with leftovers who don’t have enough for a second group.
So where am I going with this? If Anet wants to break into the “hard-core” crowd and steal from WoW/Wildstar/Archage/etc., I feel my time to move onto another game has come. Now, this is coming from someone, who isn’t afraid to put time and effort into the game (including several legendaries pre-HOT). I have had a wonderful time since launch with the game. In addition, I don’t view the hundreds of dollars I’ve spent on the game since launch as a waste because I had reasonable access to all the content the game had to offer and it entertained me. But now I’m seeing the very same trends that drove me away from WoW and I’m neither entertained or amused, raids not withstanding. I know I don’t only speak for myself on this, and that’s probably one reason why every aspect of the game feels rather empty lately.
Raid only takes time when you are learning it, after you can handle it consistently you can:
Knowing that Vale Guardian fight last for 7 mins, Gorseval also last 7 mins, and Sabetha is 10 mins?
Raid state only resets once a week, so you can enter Monday and kill VG, lets say it takes 30 mins for about 3 tries, next day you try Gorseval since VG will be dead, and you try for 30~40 mins, and the next day you kill Sabetha and done, you finished the weekly raid playing around 30 mins a day and only 3 days in the week.
What about the time taken in between each boss? The three before VG, The Capture points followed by the run to Gor, Followed by whatever you need to get to Sab.
What are the times on each of those?
I do think your off the mark time wise by quite a bit.
The thing I LOVE about dungeons is that most times at the most even in a bad group it would take you 40 mins. I have a life outside of GW’s 2 and yet I want to do the stuff inside of GW’s 2 because I’m not locked into it for HOURS on end. And yes I understand what your saying about 1 at a time per day. HOWEVER what happens when you have someone new in the group who needs to get VG done before Gor.
And my problem is that up until now my 3k hrs and £3000 spent on the gem store got me all the best in slot gear.but now they do a 180 and im not worthy.i dont mind grind i maxed there mastery’s to 163 paying 250 gold to some guild raid to join there group for the last two mastery points.This game was an escape from all my real life problems now i just face the same exclusions.
You really can’t use “exclusions” and “£3000” and “real life problems” as reason for Anet to remove Raid requirements for Legendary Armour – it was designed around being a unique and worthy reward for the game mode.
If you don’t want to Raid then you won’t get the Armour. You won’t be less powerful than people with it if you have Ascended.
HOWEVER what happens when you have someone new in the group who needs to get VG done before Gor.
You can still start at Gor, you choose which lock the group uses. Also Raids were designed to be more of a commitment than dungeons, asking for that not to be the situation is a little silly (they were put into the game SPECIFICALLY to be that longer content).
Totally agree with you, but with one change however.
Keep this legendary tied behind the raids, but then introduce more legendary armours that are tied to non-raid pve, pvp, and wvw respectively
Totally agree with you, but with one change however.
Keep this legendary tied behind the raids, but then introduce more legendary armours that are tied to non-raid pve, pvp, and wvw respectively
That would take months of dedicated group to make, I would rather see the resources to be put into something eles. It’s not that big of an issue and legendary armor are hard to get and people just have to accept the fact they can not get them unless they are willing. And OP is not willing, so OP still wouldn’t get him legendary armor even with alternative ways.
(edited by warbignime.4610)
Spoiler alert, not everything is just given away.
You want legendary armor? Then clear the raids and get it. Don’t want to do raids? Then you can’t get the armor.
Spoiler alert, not everything is just given away.
You want legendary armor? Then clear the raids and get it. Don’t want to do raids? Then you can’t get the armor.
What if you simply can’t do raids?
A legendary weapon, doesnt matter what class or how much time you have or how good your leet skillz are, given enough time you can make it. If you suck so bad that can only make 1 silver per day you can still get that legendary weapon (it will just take you 274 years) or if you are mediocre, and make 10 gold per day (it will take you slightly over 3 months) or if you are really guud at 50 gold per day (3 weeks)
with legendary armor, if you are that crapy 1 silver per day guy cuz you suck so much at gaming or other medical issues… doesnt matter how long you play you will NEVER get it.
I will be honest. I don’t have much time anymore. (married, first kid, etc) i know with the time i have i can do 10 gold per day(roughly an hours play at night before bed). in 3-4 months i can have twilight or sunrise. (6 months for eternity)
Can’t say the same for legendary armor, given the fact that I only have 1 hour of gaming per day and that is when baby decides to sleep…
hearing about World of Warcraft’s raid guilds and having friends canceling parties or not going out for drinks because “they have a raid schedule, 3-5 nights per week” I swore to myself that i would never play a game that required that kind of real life restrictions to get the end game content.
the only reason I stick with GW2 is that legendary gear has the same stats as the ascended gear. so people who raid don’t have a mechanical edge over me… they just look fancier. but as soon as a raid item becomes 1 stat higher than anything else in the game I’m out.
And my problem is that up until now my 3k hrs and £3000 spent on the gem store got me all the best in slot gear.but now they do a 180 and im not worthy.i dont mind grind i maxed there mastery’s to 163 paying 250 gold to some guild raid to join there group for the last two mastery points.This game was an escape from all my real life problems now i just face the same exclusions.
Paying cash is not in any way relevant to the question if you are worthy or not, the fact that you seem to think it is in any way relevant, only shows a problem with the game.. how important gold is. Heck, you did even seem to proof that the game was P2W.
Anyway, why don’t you just ignore raids and keep yourself busy with other elements. There are elements of the game that I never or barely touch. There is no requirement to do raids, only if you really want legendary armor. But it’s only good that you cannot buy that with cash.
Completing a raid makes you ‘worthy’ of getting legendary armor. And honestly, they would do that with much more content. Completing dungeon X makes you ‘worthy’ of getting mini Y.
It’s just game design.
(edited by Devata.6589)
Legendary weapons were pretty much available to anyone, given a variable amount of time. I like that, because it gives everyone a thing to work towards, whether you are a master at the game or simply a casual player having fun.
Legendary backpack is locked behind fractals. That’s already a big difference in the sense that some people will be locked out of this because of their skill level. Is it fair that these people get no shot a the legendary backpack? What if ‘git gud’ doesn’t work?
Then legendary armor is locked behind raids, without a doubt an even harsher, much more difficult part of the game. If you take a gander at the collection, you’ll see that one will probably have to beat all bosses in several raid wings to get the precursors. That’s just not going to happen for a lot of GW2 players. Anet even said as much.
Is this fair? I don’t think it is. I feel that legendary gear must be available to all, but the rate at which you gain it should or can be skill gated. I certainly approve of skins locked behind raids, i approve those auras being a raid thing.
But legendary items were supposed to be a “journey”. Now they are not. They have truly become something for the elite, and to me that is disheartening.
But legendaries r available to all, u just gotta work for it by doing different content. Like if i want to craft a vanilla legendary weapon i must get tons of karma, and u only get karma by doing specific events, same way legendary infusion is gained by doing specific events like raid bosses.
There are no stat advantages in getting legendaries, u are not entitled to get legendaries without effort. I have said this so many times, gw needs this kind of goals to strive for. All other skins can be bought or easily aquired without any sense of accomplishment, a feeling longed for in this mmo. When i see someone with an eternity i dont stop and think ‘wow gj at getting through all that work’ when for all i know he couldve bought it with gold. When we see fractal, raid backitems, aleast we know it was done through timegates and effort, as with the armor.
Thanks, OP. The very existence of this thread ensures that the people who parrot “you just want everything for free!” have something ridiculous to point to when they vomit that up daily.
Different legendary armor skins should eventually be available outside of raids. That sort of content is not for everyone and it would be a shame if only a minority got access to armor with swappable stats.
The best way to implement this though would be in the second expansion. Simply make the 2nd gen legendary armor acquirable by other game modes while the 3rd gen legendary weapons are raid only. Swapping the new legendary rewards between game modes seems like the best long-term solution for me and it ensures that raiders still have unique legendary skins.
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