Mantra daze during other skills
Why does this exist? Instant guarenteed 1.25s stun while shattering = guarenteed 12k damage.
you are forgetting to mention the immob from chaotic interruption whitch makes the whole thing even more broken
E: i dont mind mesmer damage buffs. the thing that makes me run out of the world is the amont of CCs the specs can build up these days… Reminds me of fighting ranger but in a way scaryer scene…
(edited by MadVisions.4529)
Class specialization. It is meant to excel at that.
Btw, a traited sig of dom can stun you for 4.5 seconds.
Now move along.
Class specialization. It is meant to excel at that.
Btw, a traited sig of dom can stun you for 4.5 seconds.
Now move along.
Yes but you can’t use that during other skills, nor is it insta cast.
Its the payoff for having to stand there and charge for 2 and a half seconds and it only procs chaotic interruption and power block if you interrupt a skill.
It has always been an instant cast skill. All mantras have been an insta cast skill since the beginning of time itself and youre just now complaining about it?
Furthermore, this skill can be countered by blind and atability, and the number of charges is clearly written on the mesmers status bar.
PLay a zerker mantra mesmer with 4 mantras fo your utilities. That takes micromanagement to a new level but the burst, oh the burst is glorius
(edited by fluxit.8247)
You can remove the instant cast when you remove the charge up time of a mantra. What the hell is the point of a skill with a 2.5 sec cast time if you can’t bank those uses for immediate use.
omg really?!?! mantras have ALWAYS been like this. u have to precharge them and if untraited u have 2 instant casts. after u cant use them until u charge again and u cant dodge or anything while casting againand its easy to interrupt the charge.also a very obvious cast …just sayin…. i never used mantras until this patch because they are so hard to use especially in a groupfights or wvw. u have to time the recharging well if u wanna use mantras properly.
seriously people cry crycrycyrcy because they got beaten in spvp. then instead of even trying to adjust their build, they come here to whine without even knowing what they are talking about! please make a mesmer and try using mantras in spvp and then see for yourself!!!
YES there are mesmers now in spvp and they are finally strong! get over it! watch how they play and see the pattern, get to know their skills and adjust. mesmers have been dealing with horrible metas and had to adjust over and over and over. now u have to learn to deal with them. welcome to pvp!
[AVTR]
Isle of Kickaspenwood
Mantras can be midigated with things like blind, block and evade.
The big drawback to them is having to go through 2 second cast to recharge them, which is hilariously punishable.
That being said, they are instacasts once they are charged, and the easiest way to counter play them is to pay attention to the Mesmers bar, the will be a buff showing the readied mantras and how many charges they have remaining.
While you see power block on their par, you know they have an interrupt ready to go, so try and bait out uses, and keep a stunbreak handy knowing full well what could be coming.
When that icon is gone, you know they don’t have access to it anymore and you can become much more aggressive, save some CC to prevent them from recharging it and keep up the pressure.
You’re upset with the stun not with the Mantra being instant – you’ve directed your anger in the wrong direction. Mantra being instant is fine.
Why does this exist? Instant guarenteed 1.25s stun while shattering = guarenteed 12k damage.
you are forgetting to mention the immob from chaotic interruption whitch makes the whole thing even more broken
I hate this.
And yeah, sure it’s so easy to blind something that’s instant. You cannot counter something if you do not know it’s being casted, come on people. There’s no build that will enable you to keep your opponent permanently blinded in case he will want to use his totally not broken instant stun on you.
This is one of mesmer problems. Instacast dazes/stuns that require no setup to land. This type of skills need have obvious cast time/reaction time. Even that wont help a lot while mesmers can use the mantra while in stealth.
On the top of that mesmers have ways to strip stability.
im 1200% convinced that mesmer is only played by bad players that defend any of the proposed nerfs. ps. mesmer is hands down the easiest class to play prepatch and now….always been like this tbh….mesmer isn’t the pro class to master or play….at all, playing berserker warrior is ALOT harder to play properly in crowded fights or 1v1 even…..mesmer imo has always been the tutorial OP faceroll class
(edited by Darksteel.8412)
im 1200% convinced that mesmer is only played by bad players that defend any of the proposed nerfs. ps. mesmer is hands down the easiest class to play prepatch and now….always been like this tbh….mesmer isn’t the pro class to master or play….at all, playing berserker warrior is ALOT harder to play properly in crowded fights or 1v1 even…..mesmer imo has always been the tutorial OP faceroll class
That warrior statement…. Not sure if serious.
Its the payoff for having to stand there and charge for 2 and a half seconds and it only procs
Which you do before and in between fights anyway…
It has always been an instant cast skill. All mantras have been an insta cast skill since the beginning of time itself and youre just now complaining about it?
It wasn’t a guaranteed stun before the patch. Can dodge a shatter while dazed but not while stunned.
Furthermore, this skill can be countered by blind
Instant cast.
PLay a zerker mantra mesmer with 4 mantras fo your utilities. That takes micromanagement to a new level but the burst, oh the burst is glorius
Except nobody plays with 4 mantras in PvP, 99% of them are playing with only the daze mantra.
im 1200% convinced that mesmer is only played by bad players that defend any of the proposed nerfs. ps. mesmer is hands down the easiest class to play prepatch and now….always been like this tbh….mesmer isn’t the pro class to master or play….at all, playing berserker warrior is ALOT harder to play properly in crowded fights or 1v1 even…..mesmer imo has always been the tutorial OP faceroll class
legit… This guy knows his stuff. Warrior pro esport class confirmed.
legit… This guy knows his stuff. Warrior pro esport class confirmed.
Rather salty Eviscerate on Clone.
hue~
Anet gave birth to Gw2 – Anet killed Gw2.
Murican law 2015.
Trow some conditions on mesmer and watch hem die simple mesmers are insanely vunreble to conditions
im 1200% convinced that mesmer is only played by bad players that defend any of the proposed nerfs.
That is a lot of percents on a truly deep, well thought-out hypothesis.
@OP: The mantra daze is fine. Its always been like that since launch. The “100% stun on daze” is what you’re mad at.
Learn 2 Play Mesmer Here! || Lookit! Gots me a youtube!
Mesmer Personality Quiz! Exclamation Points!
im 1200% convinced that mesmer is only played by bad players that defend any of the proposed nerfs.
That is a lot of percents on a truly deep, well thought-out hypothesis.
@OP: The mantra daze is fine. Its always been like that since launch. The “100% stun on daze” is what you’re mad at.
100% stun on daze is prefectly fine.
Anything else than 100% = RNG, RNG is the worst thing in this game.
im 1200% convinced that mesmer is only played by bad players that defend any of the proposed nerfs.
That is a lot of percents on a truly deep, well thought-out hypothesis.
@OP: The mantra daze is fine. Its always been like that since launch. The “100% stun on daze” is what you’re mad at.
100% stun on daze is prefectly fine.
Anything else than 100% = RNG, RNG is the worst thing in this game.
I think he was meaning the trait itself was the issue not the 100% part. It needs some adjustment to put it out of sync with the Mantra (either requiring an interupt for stun or the trait’s recharge gets increased).
Mantra of Distraction has a cooldown between usages.
Good trait, working as intended.
Adapt.
Anet gave birth to Gw2 – Anet killed Gw2.
Murican law 2015.
The hidden change which is making a huge difference to mantra effectiveness is that they cooldown in the background.
This means even without harmonious mantras, you can enter a fight with effectively 4 charges of any mantra (2×2 with a small manual recharge in between).
The cooldown change of mantras has essentially increases the frequency of use of charges and made managing charges a non issue.
So while I agree, confounding suggestions could do with a “per target” ICD identical to Ineptitude, every other so called “problem” is no different than pre patch when it comes to instant dazing.
The only big difference is having more of it, thanks to automatic background mantra cooldown.
Why does this exist? Instant guarenteed 1.25s stun while shattering = guarenteed 12k damage.
you are forgetting to mention the immob from chaotic interruption whitch makes the whole thing even more broken
E: i dont mind mesmer damage buffs. the thing that makes me run out of the world is the amont of CCs the specs can build up these days… Reminds me of fighting ranger but in a way scaryer scene…
Mesmer has always been able to daze/stun interrupt into CI imob + burst.
All you’re seeing is what a core few of us that used it before already knew: Interrupt gameplay is the high end kitten kitten mo’fo kittenza, and all those old school straight up shatter cats were playing mes’newb.
“http://tinyurl.com/Chronomistrust”
“http://tinyurl.com/flamewarrior”
(edited by Ross Biddle.2367)
Its the payoff for having to stand there and charge for 2 and a half seconds and it only procs chaotic interruption and power block if you interrupt a skill.
It has always been an instant cast skill. All mantras have been an insta cast skill since the beginning of time itself and youre just now complaining about it?
Furthermore, this skill can be countered by blind and atability, and the number of charges is clearly written on the mesmers status bar.
PLay a zerker mantra mesmer with 4 mantras fo your utilities. That takes micromanagement to a new level but the burst, oh the burst is glorius
the odd moment when utility with similar effect is way better than elite (see basi venom)
[Teef] guild :>
I dont see how this is seen as fine by anet but chilling dark just got nerfed…their ideas for balance baffle me.
Its the payoff for having to stand there and charge for 2 and a half seconds and it only procs chaotic interruption and power block if you interrupt a skill.
It has always been an instant cast skill. All mantras have been an insta cast skill since the beginning of time itself and youre just now complaining about it?
Furthermore, this skill can be countered by blind and atability, and the number of charges is clearly written on the mesmers status bar.
PLay a zerker mantra mesmer with 4 mantras fo your utilities. That takes micromanagement to a new level but the burst, oh the burst is glorius
the odd moment when utility with similar effect is way better than elite (see basi venom)
It’s all relative. You know, considering basi venom is attached to Thief with its irreconcilably broken initiative system :/
Its the payoff for having to stand there and charge for 2 and a half seconds and it only procs chaotic interruption and power block if you interrupt a skill.
It has always been an instant cast skill. All mantras have been an insta cast skill since the beginning of time itself and youre just now complaining about it?
Furthermore, this skill can be countered by blind and atability, and the number of charges is clearly written on the mesmers status bar.
PLay a zerker mantra mesmer with 4 mantras fo your utilities. That takes micromanagement to a new level but the burst, oh the burst is glorius
the odd moment when utility with similar effect is way better than elite (see basi venom)
It’s all relative. You know, considering basi venom is attached to Thief with its irreconcilably broken initiative system :/
still, similar effect (but worse than mantra), about same cast time, has a tell as well~
mes and thieves also fill same role
also, mes are welcome to have ini system but then all of their wep skills would get nerfed hardcore for balance (like anet did with thieves) oh and ini would be shared between 2 weapon sets so no more casting everything on GS and switching to s/x for defensives
something tells me if it did happen, mes would cry rivers about how weak they are~
[Teef] guild :>
Its the payoff for having to stand there and charge for 2 and a half seconds and it only procs chaotic interruption and power block if you interrupt a skill.
It has always been an instant cast skill. All mantras have been an insta cast skill since the beginning of time itself and youre just now complaining about it?
Furthermore, this skill can be countered by blind and atability, and the number of charges is clearly written on the mesmers status bar.
PLay a zerker mantra mesmer with 4 mantras fo your utilities. That takes micromanagement to a new level but the burst, oh the burst is glorius
the odd moment when utility with similar effect is way better than elite (see basi venom)
It’s all relative. You know, considering basi venom is attached to Thief with its irreconcilably broken initiative system :/
still, similar effect (but worse than mantra), about same cast time, has a tell as well~
mes and thieves also fill same role
also, mes are welcome to have ini system but then all of their wep skills would get nerfed hardcore for balance (like anet did with thieves) oh and ini would be shared between 2 weapon sets so no more casting everything on GS and switching to s/x for defensives
something tells me if it did happen, mes would cry rivers about how weak they are~
Ini system = no CD system = mirror blade spam.
Its the payoff for having to stand there and charge for 2 and a half seconds and it only procs chaotic interruption and power block if you interrupt a skill.
It has always been an instant cast skill. All mantras have been an insta cast skill since the beginning of time itself and youre just now complaining about it?
Furthermore, this skill can be countered by blind and atability, and the number of charges is clearly written on the mesmers status bar.
PLay a zerker mantra mesmer with 4 mantras fo your utilities. That takes micromanagement to a new level but the burst, oh the burst is glorius
the odd moment when utility with similar effect is way better than elite (see basi venom)
It’s all relative. You know, considering basi venom is attached to Thief with its irreconcilably broken initiative system :/
still, similar effect (but worse than mantra), about same cast time, has a tell as well~
mes and thieves also fill same role
also, mes are welcome to have ini system but then all of their wep skills would get nerfed hardcore for balance (like anet did with thieves) oh and ini would be shared between 2 weapon sets so no more casting everything on GS and switching to s/x for defensives
something tells me if it did happen, mes would cry rivers about how weak they are~
Ini system = no CD system = mirror blade spam.
i am telling you, you are welcome to have it if you get same treatment that all weapon skills from thieves received… aka quite weak by themself unless combined or spammed few times in a row…
except then you will end up spamming mirror blade like 4 times, suddenly realize that you don’t have any ini left for anything else and die
[Teef] guild :>
(edited by Cynz.9437)
Why does this exist? Instant guarenteed 1.25s stun while shattering = guarenteed 12k damage.
you are forgetting to mention the immob from chaotic interruption whitch makes the whole thing even more broken
E: i dont mind mesmer damage buffs. the thing that makes me run out of the world is the amont of CCs the specs can build up these days… Reminds me of fighting ranger but in a way scaryer scene…
Mesmer has always been able to daze/stun interrupt into CI imob + burst.
All you’re seeing is what a core few of us that used it before already knew: Interrupt gameplay is the high end kitten kitten mo’fo kittenza, and all those old school straight up shatter cats were playing mes’newb.
Except there is no counterplay to interrupt since mesmer can strip stability, too. And it’s not even hard to interrupt something, the key part is interrupt important things, but any bot could interrupt at least something.
Its the payoff for having to stand there and charge for 2 and a half seconds and it only procs chaotic interruption and power block if you interrupt a skill.
It has always been an instant cast skill. All mantras have been an insta cast skill since the beginning of time itself and youre just now complaining about it?
Furthermore, this skill can be countered by blind and atability, and the number of charges is clearly written on the mesmers status bar.
PLay a zerker mantra mesmer with 4 mantras fo your utilities. That takes micromanagement to a new level but the burst, oh the burst is glorius
the odd moment when utility with similar effect is way better than elite (see basi venom)
It’s all relative. You know, considering basi venom is attached to Thief with its irreconcilably broken initiative system :/
still, similar effect (but worse than mantra), about same cast time, has a tell as well~
mes and thieves also fill same role
also, mes are welcome to have ini system but then all of their wep skills would get nerfed hardcore for balance (like anet did with thieves) oh and ini would be shared between 2 weapon sets so no more casting everything on GS and switching to s/x for defensives
something tells me if it did happen, mes would cry rivers about how weak they are~
Ini system = no CD system = mirror blade spam.
i am telling you, you are welcome to have it if you get same treatment that all weapon skills from thieves received… aka quite weak by themself unless combined or spammed few times in a row…
except then you will end up spamming mirror blade like 4 times, suddenly realize that you don’t have any ini left for anything else and die
A 11k backstabbing is weak,
A 3-4 heartseeker is also weak… So is that 7k passed the threshold
Alright, checked