WTB Ranked Qs
If you aren’t trying something new or experimenting unranked will just lead you to rage.
I played nearly every day during ranked.
I’ll be quitting till its back.
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)
(edited by Evan Lesh.3295)
What about Ranked do you want?
Is it standard models?
The type of matchmaking?
Is it the map selection? Now that the maps are updated, is this still an issue?
Do you want to climb the ladder until the the season resets?
The ladder and match making would be nice.
Warlord Sikari (80 Scrapper)
What about Ranked do you want?
Is it standard models?
The type of matchmaking?
Is it the map selection? Now that the maps are updated, is this still an issue?
Do you want to climb the ladder until the the season resets?The ladder and match making would be nice.
I feel like 24/7 ladder would create a lot of burnout. Plus there wouldn’t be time for big balance patches to settle before the season starts.
Regarding matchmaking, it seems that two camps are developing. What about ranked matchmaking do you prefer over unranked?
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)
What about Ranked do you want?
Is it standard models?
The type of matchmaking?
Is it the map selection? Now that the maps are updated, is this still an issue?
Do you want to climb the ladder until the the season resets?
( standard modells )*10^23
What about Ranked do you want?
Is it standard models?
The type of matchmaking?
Is it the map selection? Now that the maps are updated, is this still an issue?
Do you want to climb the ladder until the the season resets?The ladder and match making would be nice.
I feel like 24/7 ladder would create a lot of burnout. Plus there wouldn’t be time for big balance patches to settle before the season starts.
Regarding matchmaking, it seems that two camps are developing. What about ranked matchmaking do you prefer over unranked?
As for ranks, it’s mostly the rewards I miss. I can’t speak for burn out, a match is a match, but one has more reward potential, but maybe that’s just me. As for balance, I was actually referring to a “Ranked” off-season, sort of a test bracket. Might even be a good way to help settle some of the dust early to prevent some of the problems early S2 had. A ranked pre-season could be potentially GOOD for balance analysis, as it gives reason to keep up organized play and works out changes faster.
Match making wise, I prefer being teamed with people that match my MMR, good or bad, more than I prefer a “balanced opponent” approach. The problem though, is this type of MMR only really sorts itself out well enough with the ranks.
Warlord Sikari (80 Scrapper)
How do you test builds if all you get in unranked are poor opponents. How do you manage to balance before the ranked season if Pro Leagues keep their strats secret, builds secret.
All Anet creates with that system is a 1 month and an half of nothingness for the majority of players. Well, if it’s your strategy, feel free to do so, but don’t expect players to stick around. I am certainly not.
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
The impression* that players are matched closer for better quality matches, the impression* that ranked queues try to reduce class stacking, and the big one, player attitude.
People in ranked tend to take ranked seriously, people in unranked run around in the water area of Niflhel trying to get duels saying “lol it’s unranked, who cares about winning” to the degree that they should be banned for griefing/trolling.
*impression is being used where there is no quantifiable evidence to support that this is the case, but seems to be an observable comparison
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
Simply the type of player that plays one or another. Its really frustrating to try-hard and be matched with people chilling, and its annoying to be forced to play competitive when you dont feel like. You merge two types of play-style on one match.
The reason people want ranked is because the matches are much higher quality. When I was in legend last season, people knew the basics at the least, such as it does not require 3 people to cap one point. And people were at least proficient with their classes. In unranked, at least the only 3 games I have played as I am not going back again, The matches were me+4 people who probably have 2 pvp games under their belt vs a similar team of someone who was experienced + 4 people who have no clue. Games felt like a 1v1 + harmless npc’s. Very not fun.
Edit: some grammar, probably not all
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
People in ranked tend to take ranked seriously, people in unranked run around in the water area of Niflhel trying to get duels saying “lol it’s unranked, who cares about winning” to the degree that they should be banned for griefing/trolling.
Exactly this kind of stuff. People use the fact that it is unranked to justify random AFKing/Poor play and just trying to find people willing to duel off point and if you +1 they lose their kitten. It makes it generally not fun.
I’m a casual player but I still try and play to win and look for a fun competitive match up with equally skilled players.
(edited by Shadow Bane.9362)
If L.O.L. can balance and keep ranked going so can a better game like GuildWars 2
“What about Ranked do you enjoy more than Unranked during off-season?”
- Default Character Models.
- Unranked has very low quality matches. People go there to test builds, learn classes, play fun builds or if they feel like they are bad at PvP(not hotjoin because that’s more of a zerg-deathmatch). Even if Ranked came back without a ladder/rewards the quality would increase. Bad opponenets make it harder for the meta to settle down.
- If rewards were back too it would only cause burnout for those who are racing for the top 5 or so places on the leaderboards.(This could be better because people would be more focused on finding the absolute best builds and to take games a bit more seriously)
6k+ PvP games
(edited by Kicker.8203)
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
There is a higher quality of teammates and opponents in ranked than there is in unranked.
Windows 10
What about Ranked do you want?
Is it standard models?
The type of matchmaking?
Is it the map selection? Now that the maps are updated, is this still an issue?
Do you want to climb the ladder until the the season resets?The ladder and match making would be nice.
I feel like 24/7 ladder would create a lot of burnout. Plus there wouldn’t be time for big balance patches to settle before the season starts.
Regarding matchmaking, it seems that two camps are developing. What about ranked matchmaking do you prefer over unranked?
Definitely standard models, and matchmaking feels worse in unranked. Is it because divisions are redundant in unranked?
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
People in ranked have a completely different mindset than unranked. People go to unranked to test builds and learn new classes, or just to play casually or do daily or whatever. People go to ranked for serious matches, where people are actually trying to win and playing classes/builds they know well. When you get rid of one queue everyone gets forced into the other, and casuals get mad because there are tryhards in their games, and tryhards get mad because there are cleric venomshare bunker thieves on their team trying to 1v1 in roads. It’s just not fun.
Evan, I want to play with/vs people I know and are good at the game. Every time I get in a game with people I never seen before I lose all care cause I know it won’t be an interesting or competitive game.
Regarding matchmaking, it seems that two camps are developing. What about ranked matchmaking do you prefer over unranked?
The type of player. Ranked players, even when there’s no rewards, tend to Q up for ranked because they want to win. They play real builds.
I don’t find newb stomping fun. And I can literally be 1v3ing and still lose a game in unranked because teams can be that wonky, because no one really cares. Even if you match up total MMR or w/e, you will still get people trying new builds, or just not caring in unranked.
Even when I want to test builds its difficult to tell because I know I am generally running into pretty poor players on average so I have no idea if the build is truly viable or that guy was just bad or playing a wonky build of his own. (I mean you can kind of tell obviously, but only so much.)
TLDR: I don’t care much about rewards. I really only PvP in gw2, and I only PvP to be competitive. Unranked is not competitive.
Why not just leave ranked without the ladder enabled during off-seasons. Then we can still have matches with:
Standard models
Ranked matchmaking rules
Not as many test, troll or yolo builds as unranked
No Spirit Watch Sky Hammer (although I’ve not played these since the changes, but until this gap this point has certainly been valid and perhaps the most popular argument for keeping ranked open)
http://www.twitch.tv/impact2780
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
-default models
-better matches, in unranked i meet ppl that play horrible builds or they only play pvp once in a blue moon
-in ranked people want to win, in unranked no one gives a kitten about winning
Unranked is great as a muck around have some fun type of thing but it isn’t competitive. It’s basically hotjoin.
Rather than trying to fix Unranked (which is mostly fine as an alternative), reopen ranked or something similar to allow for the competitive players to play. Maybe use the division from league to consider their teams/opponents.
I don’t know if my unranked MMR is significantly lower than my ranked MMR or if unranked players simply don’t care as much about games, but I simply feel that when I play unranked, my team mates are nowhere near as good as my team mates in ranked.
What about Ranked do you want?
Is it standard models?
The type of matchmaking?
Is it the map selection? Now that the maps are updated, is this still an issue?
Do you want to climb the ladder until the the season resets?The ladder and match making would be nice.
I feel like 24/7 ladder would create a lot of burnout. Plus there wouldn’t be time for big balance patches to settle before the season starts.
Regarding matchmaking, it seems that two camps are developing. What about ranked matchmaking do you prefer over unranked?
Ranked matchmaking puts you with teammates of similar MMR, whereas the spread is larger in unranked. It makes unranked unbearable.
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
Main reasons are different community (unranked and ranked have different kind of players) and no standard model in unranked (stop Asura srsly).
I remember you (anet) said something to improve the off season experience but for this post season is the same like post season 1. I dunno, you could insert a temporary arena 2vs2 mode or something similar for off season, so people have fun to have good practice or something like that.
You should do something for this 1 month, is not a good thing for you if people (pvp competitive players) leave the game because they have no fun to play or stream unranked.
Post S1 there was the map issue too, at least you reworked skyhammer and spirit and now are interesting maps but it would be interesting test them in a ranked environment with people who care about play well or winning.
Basically is a huge waste of time.
(edited by MarkPhilips.5169)
Its the matchmaking, evan, it hurts
The range is from top to below 80%, as if nobody was playing primetime.
I call them one and a half cappers…they dont double cap, but one afk guards the node the other jumps around it and third is still attacking a corpse…..i havent beel bleed out a single time since patch just for example…..svanir killers, venomshare mains and worse hotjoin builds, “ugh what does this button do” if you observe him on minimap…
And that 2-4 out of 10 on average.
(edited by Flumek.9043)
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
I don’t need a ladder, I don’t need to see any kind of particular special progress. What I need is a game mode that invites other players to come and play a serious match with serious builds and serious comps with me.
- I need a mode that allows players to segregate themselves from playing like a scrub, and playing to win. Simple as that.
P.S I won’t play off season unranked. I stopped playing for 2 months after S1.
“http://tinyurl.com/Chronomistrust”
“http://tinyurl.com/flamewarrior”
(edited by Ross Biddle.2367)
I don’t get the point of this thread. Are we really arguing between the bad matchmaking of ranked vs the bad matchmaking of unranked? It doesn’t matter which is better.
Matchmaking in both is bad. It needs to be fixed.
I don’t get the point of this thread. Are we really arguing between the bad matchmaking of ranked vs the bad matchmaking of unranked? It doesn’t matter which is better.
Matchmaking in both is bad. It needs to be fixed.
It has nothing to do with matchmaking, and everything to do with player attitudes.
I don’t get the point of this thread. Are we really arguing between the bad matchmaking of ranked vs the bad matchmaking of unranked? It doesn’t matter which is better.
Matchmaking in both is bad. It needs to be fixed.
^ This, everyone’s saying they want better quality matches that ranked has, but when I played ranked in S2 I was put on teams with players who were completely new to pvp and found better quality matches in unranked(except for those matches where I have to face a premade with my pug team)where at least you have newbies on both teams so it was a more even match and not a blow out match between a team of newbies with maybe 1 person not new VS a team of all experienced players.
(edited by Ellie.5913)
The fact that Evan has to even ask this question legitimately terrifies me.
This is on par with if Isaiah Cartwright asked [rawr] why they prefer GvG over Team Arenas.
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
People generally just give more of a kitten when rank is involved. I just finished a match where we were 200 ahead, and people started DnT (no, not death and taxes, i mean dueling and trashtalking). We ended up narrowing winning by 4 points.
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
People generally just give more of a kitten when rank is involved. I just finished a match where we were 200 ahead, and people started DnT (no, not death and taxes, i mean dueling and trashtalking). We ended up narrowing winning by 4 points.
At least you won, and it was a close match, sounds like success to me.
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
People generally just give more of a kitten when rank is involved. I just finished a match where we were 200 ahead, and people started DnT (no, not death and taxes, i mean dueling and trashtalking). We ended up narrowing winning by 4 points.
At least you won, and it was a close match, sounds like success to me.
Close match =/= quality match. Even if the matchmaker matches MMR perfectly, it’s only a metric of skill, and not behavior, which only has correlations (a high MMR player can decide to afk, conga line around the map, duel, etc).
Ranked queues create an atmosphere in which people are actively dedicated to playing the objective of the gametype and winning, which is why people are asking for it back right now.
Also, as a person who queued to legendary last season (like so many other people, I’m not special, just sharing my experience), the matches were observably better in player attitude and player game type and mechanical skill as you climbed divisions. Actually, the quality declined in the legendary division, which is assumed to be due to people not taking the game as seriously at that point since they had achieved the major achievements for the season (grinding through legendary multiple times doesn’t have enough reward/prestige associated with it for people to take it seriously).
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
What about Ranked do you want?
Is it standard models?
The type of matchmaking?
Is it the map selection? Now that the maps are updated, is this still an issue?
Do you want to climb the ladder until the the season resets?The ladder and match making would be nice.
I feel like 24/7 ladder would create a lot of burnout. Plus there wouldn’t be time for big balance patches to settle before the season starts.
Regarding matchmaking, it seems that two camps are developing. What about ranked matchmaking do you prefer over unranked?
There is no must for 24/7 ladder. Its just that I enjoyed playing last season. Be it alone, together with a friend, 3. 4 or even full premade. Mostly I got matches where I had to play good and could count on my team-mates. Playing full premade with my team gave us the opportunity to face a lot of good players thrown together into the other team —> perfect chance to improve. We are not really “worth” it to scrim against esl-teams so thats the best we could do mostly. A lot of fun, great rewards (ecxept guild-leaderboard… seriously, it was critizised last time, 20 T5 mats are nothing and more a joke, but whatever), great matches. Balance was better than season 1 (not perfect though).
On the other hand we queued today 2 times as full team. Firstt match was against Helseth (he got a duoq into his team). There isn´t much to say it was uncarriable for him. Every single on from his team (except him of course) was definitly far worse then us. And one in our team was playing the first time ranger in his life. I know there were some stories from people about “uncarriable” matches in ruby (“elo-hell” and so on) but that wasn´t anywhere fair. We were all 5 in ts and full premade. It was sad and no fun at all. Helseth quit after that and played hearthstone :/
The second match was EXACTLY like that. On esl-player who was far better than the rest of his team. First match 500:100 and the other one 500:200 or something.
Matchmaking in ranked is different as far as I know and depends on the division. I just wish it would be more fun and competitive. Unranked should still be a possibility to train on a new class, which was difficult in ranked cause you would still get the same opponents you got before on a class you are good with. Is the matchmaking in unranked still partly dependent on amount of played matches? If so, that was a terrible idea to implement. I have far less games in unranked then ranked. How could that ever create fair matches?
The last time between seasons I had the feeling that no one I know ingame really wanted to play. Not only not pvp, but the game as a whole. A lot of streamers didn´t bother to stream and it was boring. Pls don´t let us go through that again.
To the other question about standart models… I never understood why that didn´t applied in unranked, too. I hate it to face countless asura players with super tiny animations. Wasn´t that the reason it was created? Why not let it work there, too.
(edited by Coronit.9432)
I feel like 24/7 ladder would create a lot of burnout.
Thats correct Evan, off season is very important because it give us time to learn new classes, diff builds, take breaks, mess around, play for fun (the ultimate purpose of any game). Competing all the time is not fun for all the people.
Additionally, many competitive players tend to bee too emotional for ranked and they start their insults rhetoric since first fight of the match is lost. Thus, destroying the community aspect of the game. This is something your metrics don’t show, but people are a lot nicer off-season in comparison to season.
I love the idea of having breaks between seasons. Am I actually enjoying the off season a lot because I’m playing many diff builds on several toons. Its very good experience!
Here’s a practical example of the difference between unranked and ranked from me as a player.
- Unranked: Log in on a zerker berserker gunflame, or silly concept Chrono. Say nothing when game starts. Run to far to kick whoever went there. Rotate willy-nilly with the rest of the team who’re anywhere from godawful to utterly terribad. Don’t care about the outcome one way or another because either it was a joke facing who I was matched against, or a joke who I was matched with. The concept of ‘winning’ this sort of match has no meaning what’so’ever.
- Ranked: Take a serious build with a serious roll in mind. Know that other people who queue up for ranked came with a similar mindset. Voice a rough gameplay for out of the gate. Declare I’m taking home. Take home and join the fight at mid. Call targets and focus them in a team effort. Contend with the other team for a steady two point capture and hold for victory. Defend home, rotate properly, heal, cover, and peel for team mates. Watch out and play sharp because the other team is clearly doing this too.
Unranked = unfun/unrewarding/meaningless
Ranked = fun/rewarding/meaningful
-for obvious reasons.
Unranked it seems is fun purely for experimenting with builds with either your main class or alt. In ranked there is more of a stake in the game (during seasons at least) so you see much less of this and matches seem more competitive. That’s the big difference.
Personally, I really like not being able to play ranked during off season. It gives me the chance to learn a new class (I play a different class for every season) and when I inevitably play awful and lose all the time in my first few games, it means nothing and I don’t lose anything. I am currently learning condi mesmer for season 3 and I am really enjoying it. It is extremely overpowered but the play style with portals/moa is so much fun to me. I have won a couple of 2v1s as well when I moa both my enemies. If ranked was enabled, I wouldn’t have been able to do this because I would feel like I am wasting my time learning a new class in unranked so I would have had to keep playing ranked with the class I used for season 2.
As for matchmaking? There is no difference at all. You win some, you lose some, some are close, some are not. Not really anything anyone can do about that. It feels exactly the same as ranked to me just without the added pressure of having to progress, which is a great thing for me right now.
PvE- Grolex (Warrior)
PvP rank: 20 Rating: 1864 (season 7)
(edited by suffish.4150)
Ranked = fun/rewarding/meaningful
Yes, we want ranked back, but there’s no need for blatant lying..
We don’t need a league system of ranked, can’t we just have the ranked that was around between the last leaderboard season and the start of HoT?
It’s like you guys forgot about everything that happened before leagues dropped. Why do you think people were played ranked ques back then without a leader board and no increase in rewards? It had competitive maps (no courtyard, skyhammer, spirit watch) and players in general took it more seriously.
I feel like 24/7 ladder would create a lot of burnout.
Thats correct Evan, off season is very important because it give us time to learn new classes, diff builds, take breaks, mess around, play for fun (the ultimate purpose of any game). Competing all the time is not fun for all the people.
Additionally, many competitive players tend to bee too emotional for ranked and they start their insults rhetoric since first fight of the match is lost. Thus, destroying the community aspect of the game. This is something your metrics don’t show, but people are a lot nicer off-season in comparison to season.
I love the idea of having breaks between seasons. Am I actually enjoying the off season a lot because I’m playing many diff builds on several toons. Its very good experience!
You aren’t forced to compete at all, Unranked Queue is 100% available at all times, on and off season.
However, for the people that do want to be competitive and enjoy a high level of competition, their venue is now removed, and that exact behavior that you dislike and described is now forced to clash with a population of players with different “goals” for playing (if not playing a competitive game mode competitively can be considered a goal).
You aren’t EVER forced to queue into ranked, aka the more competitive setting, so it’s hard to understand why you’d want to take away the venue for players aiming to play more competitively, when with both queues are open, the player base can at least coexist.
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
(edited by jcbroe.4329)
Personally, I would appreciate a kind of ranked pre-season. I was still learning pvp in season 1 and thus went into season 2 with a pretty lousy MMR that made it near impossible to me to improve (since the opposing teams often was vastly superior to my own way beyond the point I would’ve been able to carry).
I ended up having much more competitive and enjoyable matches when playing with friends in higher divisions than playing solo in my own. I would really appreciate it if this time around a pre-season would allow me to keep improving my skills (it’s hard to improve your game in unranked when half the team is yolo-ing) as well as my ranked MMR.
I feel unranked is just too easy, to be honest. I’m being put up with and against players who are no where near my current skill level and it’s slow. I’ve barely lost in unranked since the season ended and the majority of my games are 500-100, 500-200 and so on. there’s just no fun in that. A ranked queue allows for the more competitive players to get the competitive experience they’re looking for.
Personally I never found any competitiveness in ranked in S2, It was newb team vs non newb team and I got thrown in with the newb team and lost every match something like 100-500 and even less when the other team camped my teams base and wouldn’t let anyone leave…If you want more difficult matches in unranked though play in the day time, there’s lots of premades in the day time and that makes it more difficult to win if your’e not on a premade yourself.
(edited by Ellie.5913)
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
The fact that the matchmaking is more precise. Right now I feel like it’s all over the place or maybe it’s just me.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
I think most people who are complaining are the ones that got teamed in ranked with the best players because of high mmr & against full newbie player teams which they steam rolled and had no kinda challenge, and got a little bit too used to that. Now you can see how it feels to be put with new & not so great players sometimes, its harder to win. But like everyone was saying to me when I complained about horrible matchmaking in ranked….. if you l2p you can carry and win. >.<
Nonsense and stop feeling sorry for yourself and envious. Those two emotions cause 99% of the world’s problems.
I think most people who are complaining are the ones that got teamed in ranked with the best players because of high mmr & against full newbie player teams which they steam rolled and had no kinda challenge, and got a little bit too used to that. Now you can see how it feels to be put with new & not so great players sometimes, its harder to win. But like everyone was saying to me when I complained about horrible matchmaking in ranked….. if you l2p you can carry and win. >.<
Nonsense and stop feeling sorry for yourself and envious. Those two emotions cause 99% of the world’s problems.
Whoaa now no raging plz, what the heck would I be envious of… I find unranked very easy to win and stress free since there’s newbies and not too experienced players on both sides (most of the time)and not just gathered all up and put on 1 side to fight an entire team of experienced players like in ranked S2. And why would I feel sorry for myself….. I don’t get your unlogical logic. Too many silly accusations. Besides I’m lmao at this entire thread >.< funny stuff. (Oh and I think scientists cause most of the worlds problems with all their filthy toxic disease causing chemicals)
(edited by Ellie.5913)
What about Ranked do you enjoy more than Unranked during off-season?
Is it that you prefer climbing a ladder all the time? Or are there other particular reasons.
Ranked isn’t about ladder climbing for me. It is about quality opponents. Ranked is not equal to leagues. Leagues draw everyone in to chase the shiny and are basically unranked with a carrot. I want ranked where I can play without having to explain or worry about people not knowing mechanics or their build.