The Sky *IS* the Limit

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Posted by: Ngeluz.4860

Ngeluz.4860

I have been battling the dragons and its flying minions for some time now, also see them sometimes flying above the clouds so I was wondering:
Why stop there? We already swim and have ways to fight underwater, why not open the map to actually kill the dragons in the sky, with unique gear, magic and weapons just like we have for under water fight?
This could even open a fix on the final battle with Zhaitan (I’m sorry but it so UN-EPIC), the first time I wanted to fly off get on top and fight, chop burn, bite the dragons and Zhaitan after all I have been through yet I had to do with cannons… guys COME ON!! That was so not cool.
If there are others that have post this or something similar to this post PLEASE feel free to post or link it here.
Thank you for support and time to read.

P.S.

https://forum-en.gw2archive.eu/forum/game/suggestions/New-Soldier-Class/first#post2081449

https://forum-en.gw2archive.eu/forum/game/suggestions/Arena-Net-let-s-work-with-what-we-have/first#post2081925

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(edited by Ngeluz.4860)

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Posted by: Player Character.9467

Player Character.9467

so not only do you want mounts, you want flying mounts and for how the game handles zone walls to be completely changed…

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Posted by: Ngeluz.4860

Ngeluz.4860

so not only do you want mounts, you want flying mounts and for how the game handles zone walls to be completely changed…

Correct.

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Posted by: Knight.1084

Knight.1084

I think that mounts or something like mounts should be added.

Why?:
It adds an over layer of a new feel to the game. And something super fun to look forward to (unlocking at level 80 or something).

The bad?:
People may say mounts are bad,etc.
Well arenanet could test them in alpha or them selves and see then.

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Posted by: Ngeluz.4860

Ngeluz.4860

I think that mounts or something like mounts should be added.

Why?:
It adds an over layer of a new feel to the game. And something super fun to look forward to (unlocking at level 80 or something).

The bad?:
People may say mounts are bad,etc.
Well arenanet could test them in alpha or them selves and see then.

I Agree totally with you. (Love your posts by the way).

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Posted by: ExTribble.7108

ExTribble.7108

Sure, let’s trivialize a good 90% of jumping puzzles and vistas. Although I dislike them and would rather they stayed the heck out of the game, ground mounts would work fine in this game. Flying mounts not so much. If they were implemented for specific story fights or instances, the might be workable. Right now you’re essentially asking the developers to reinvent the way the world is structured.

“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated

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Posted by: Ngeluz.4860

Ngeluz.4860

Sure, let’s trivialize a good 90% of jumping puzzles and vistas. Although I dislike them and would rather they stayed the heck out of the game, ground mounts would work fine in this game. Flying mounts not so much. If they were implemented for specific story fights or instances, the might be workable. Right now you’re essentially asking the developers to reinvent the way the world is structured.

Specific story fights or instances I had in mind but not all maps more like you enter a zone of that map that is open for this. SPECIALY the EPIC Dragon fight please no more un-epic final battles like you did with Zhaitan PLEASE!!

(edited by Ngeluz.4860)

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Posted by: Teraphas.6210

Teraphas.6210

There has been a few suggestions like it this. Most tend to involve flying vehicles/mounts operating as unit/classes operating on a map made specifically for them and not letting them lose in the world at large.

Just like the snowball battle during winter’s day festival

You can’t spell Slaughter without Laughter

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Posted by: GreenNekoHaunt.8527

GreenNekoHaunt.8527

I don’t really like the idea of flying mounts. You would have to restrict it a lot to keep jumping puzzles the way they are.

Although…

Attachments:

Gamer & Developer; Playing games is part of making games! Gather experience and make games!

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Posted by: Aeri.5738

Aeri.5738

Easy solution:
1) you cant just drop off your flying mount, you have to land to get off it.
2) the crucial area around jumpingpuzzles becomes a “no landing” zone where the player simply cant land.

Problem solved.

For the area boundaries: the illusion of a explorable world is destroyed by them anyways, you might as well handle them like the water for flying mounts “for no obvious reason there is a barrier you can not pass”

“We just don’t want players to grind in GW2.” – Well, I guess you really failed, ANet!
Update 5.9.2013: getting better ANet, still way to go!
A Lannister always pays his debts – For everyone else, there’s Mastercard.

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Posted by: GreenNekoHaunt.8527

GreenNekoHaunt.8527

The explanation of water is more plausible than “for no obvious reason there is a barrier you can not pass” if you ask me. And how do people know there is a no landing zone where JP’s are? They’d probably believe it’s a bug.

Gamer & Developer; Playing games is part of making games! Gather experience and make games!

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Posted by: Aeri.5738

Aeri.5738

By a maessage similar to the water boundary nonsense

“We just don’t want players to grind in GW2.” – Well, I guess you really failed, ANet!
Update 5.9.2013: getting better ANet, still way to go!
A Lannister always pays his debts – For everyone else, there’s Mastercard.

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Posted by: GreenNekoHaunt.8527

GreenNekoHaunt.8527

By a maessage similar to the water boundary nonsense

“A strong wind is blowing you back if you fly further”
What do you mean by “nonsense”. The explanation from the water made sense. Only the teleportation seemed weird.

Gamer & Developer; Playing games is part of making games! Gather experience and make games!

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Posted by: JubeiTM.5763

JubeiTM.5763

I posted this 10 days ago:

I just saw a gameplay of footage of Guns of Icarus thinking how awesome Air Ships battles would be in WvW. Here is how it works:

  • A battleship is equipped with 6 cannons (3 on each side) and 4 arrow carts (also 2 o each side).
  • Each server has access to a maximum of three battleships simultaneously.
  • A blueprint costs a lot (maybe 20-30 gold). Takes time to build but it’s faster if constructed near supply depot.
  • A maximum of 15 players on board. People can board if the ship is landed and there is enough space.
  • The player who deployed the blueprint will be the pilot
  • Other players can man the cannons or repair damaged parts of the ship (given they have enough supplies).
  • The ship can land anywhere and players can jump off from safe distance. This way they can land directly beyond enemy walls.
  • When two ships fight in close combat the players who don’t man cannons, can also use their skills to kill each other.
  • If the ship is destroyed, the players will fall. If there is a safe distance to the ground and the players have enough health, they survive.

Environment improvements

The Floating island is a great observation point and has a magical source of supplies (spawns 10 supplies every 30 minutes). It also serves as a point control, so owning will create the challenge.

I think there will be new strategies in Air to ground and ground to air fights meaning a lot of diversity and epincness.

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Posted by: Belias.2147

Belias.2147

@UP
Knight.1084
“The bad?:
People may say mounts are bad,etc.”

If they say it’s bad. They doesn’t need to use this content. But we want!

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Posted by: Iavra.8510

Iavra.8510

•The ship can land anywhere and players can jump off from safe distance. This way they can land directly beyond enemy walls.

yeah, sure…please favor the zerg even more than it already is -.-

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Posted by: Marcus Greythorne.6843

Marcus Greythorne.6843

even Blizzard stated somewhere that they wouldn’t do flying mounts again if they could start all over…

http://www.mmo-champion.com/threads/1239504-Ghostcrawler-didn-t-want-flying-mount-in-game-!

http://gw2style.com/index.php – show your look and rate others – great filters!!

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I think the chance of this happening is pretty much zero.

The whole design of guild wars depends on people NOT flying: WvW mechanics, jumping puzzles, vistas, PvE map borders, etc. Most of this would be rendered useless; most of Tyria would have to be redesigned.

I personally don’t need or want mounts, be it on the ground or in the air.

As for flying, if ever the Tengu City is unocked, it may be possible to fly within one specific map, for example as part of a heart quest (similar to Norn heart quests where you change into animal form). Another option I see is a fractal that transforms you into something else (similar to the Searing one where all players are transform into Charrs). Both options would be interesting to me and enhance the player experience without messing with the rest of the established world.

Other than that – just be glad you can go underwater. That’s already a huge step forward from GW1.

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Posted by: Knight.1084

Knight.1084

wait no mounts in the game, it would rune it.

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Posted by: Rushz.1879

Rushz.1879

wait no mounts in the game, it would rune it.

Please explain how it would ruin the game.

I’d love mounts even if they weren’t flying mounts for the difficulties stated in this thread.

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Posted by: JubeiTM.5763

JubeiTM.5763

wait no mounts in the game, it would rune it.

These… are empty words without backup. Please bring an argument or stop spamming the forums.

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Please explain how it would ruin the game.

But this thread is about flying. If this one turns into a general pro/contra mounts one (we do have other big massive threads for that) then the whole discussion would be derailed.

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Posted by: ExTribble.7108

ExTribble.7108

Specific story fights or instances I had in mind but not all maps more like you enter a zone of that map that is open for this. SPECIALY the EPIC Dragon fight please no more un-epic final battles like you did with Zhaitan PLEASE!!

Fair enough. To be honest, I don’t have much of a problem with flying mounts for specific instances when their use would have more of a purpose than just travel from point A to point B. Still, I just don’t find the concept of flying mounts to be so appealing. Could they work? Definitely. Do I want them? Nope :/

Also, I think they’ve learned from the Zhaitan fiasco and won’t be making elder dragon fights to be so mundane in the future.

And for humanity’s sake, those of you just posting along the lines of “i want mounts cuz dey look kewl” or “mounts will ruin gayme caus i say so” please put a little more thought into your posts. It makes your side of the argument look rather… unintelligent to put it nicely.

“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated

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Posted by: Iruwen.3164

Iruwen.3164

Want mounts? Want to fly? Try WoW.

Iruwen Evillan, Human Mesmer on Drakkar Lake

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Posted by: Redban.4105

Redban.4105

Jeez why are so many people so sensitive?
God forbid the game try something new other than hack away at the ankles of a WINGED beast.

I support the idea of having some other degree of fighting done SEPARATELY from open world and thus being OPTIONAL to those it would appeal to but yes, guild wars has its own separate image with travel they’ve been successful with and we knew coming in, that core should never change, it’s its identity and what makes the world, imo, more engaging.

Adding new content and innovation is another story and fun fact about things being optional, you don’t like it you don’t have to do it. Meanwhile some of us actually like an mmo that offers variety, repetition or similarity gets boring no matter how you put it.

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Posted by: Belias.2147

Belias.2147

Dev’s ignore us…they don’t even write any answer…that’s how it works. We spend our money and they don’t give us any answer…

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Posted by: Ngeluz.4860

Ngeluz.4860

Dev’s ignore us…they don’t even write any answer…that’s how it works. We spend our money and they don’t give us any answer…

We have to remember this things take time to develop and designed a purpose for it. The Devs are reading but we have to keep bringing the idea to life that’s why we post, so everyone can pitch in with their ideas, on how to go about with this, whether with mounts, a Jet Pack, Fiery Phoenix wings, Death shrouds flying form or Rainbow wings (hahahaha, sorry could not resist).

I think this would be great for some areas in WvW y some New maps of PvP and PvE ofcourse.

(edited by Ngeluz.4860)

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Posted by: Slyk.1452

Slyk.1452

hmmm I think one for starters , no flying mounts ,. although , just various type of odd s tyrian horses, with different types of mounts which can be crafted an colored , different design features and or stat enhance ments, nothing extravagant , just nice features for Tyrian horses different shapes n sizes and rares ,. anet is always working dillingently it seems , on various aspects , im sure theres a lot on the table an just keepin up with tyria as it stands atm and adding content first, wow I checked all the content they’ve have created in gw1 and it seems amazing , I wish I would’ve had time to play it ,. I definably would pay for an expac , keep up the great work ,

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Posted by: Slyk.1452

Slyk.1452

hmmm I think one for starters , no flying mounts ,. although , just various type of odd s tyrian horses, with different types of mounts which can be crafted an colored , different design features and or stat enhance ments, nothing extravagant , just nice features for Tyrian horses different shapes n sizes and rares ,. anet is always working dillingently it seems , on various aspects , im sure theres a lot on the table an just keepin up with tyria as it stands atm and adding content first, wow I checked all the content they’ve have created in gw1 and it seems amazing , I wish I would’ve had time to play it ,. I definably would pay for an expac , keep up the great work , definably no flying mounts , would destroy this game , lol

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Posted by: Ngeluz.4860

Ngeluz.4860

hmmm I think one for starters , no flying mounts ,. although , just various type of odd s tyrian horses, with different types of mounts which can be crafted an colored , different design features and or stat enhance ments, nothing extravagant , just nice features for Tyrian horses different shapes n sizes and rares ,. anet is always working dillingently it seems , on various aspects , im sure theres a lot on the table an just keepin up with tyria as it stands atm and adding content first, wow I checked all the content they’ve have created in gw1 and it seems amazing , I wish I would’ve had time to play it ,. I definably would pay for an expac , keep up the great work , definably no flying mounts , would destroy this game , lol

Good Suggestion!

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Posted by: Ngeluz.4860

Ngeluz.4860

This could also open up the gliding option and Capes or Cloaks would have a purpose in GW2. Then it would be a matter of choice how u fly or glide.

Examples:

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Posted by: Okuza.5210

Okuza.5210

As much as I liked gliding in Aion, I think flying would run against far too many critical aspects of GW2. Jumping puzzles only provide the most obvious example. A huge portion of the game involves dealing with terrain. It’s critically important to much of PvP and WvW. It’s also the main reason PvE maps have such a nice solid feel.

You’d really have to redesign the entire game around flying to make it work. Adding it to GW2 would ruin too many nice aspects of the current game.

With that said, I would definitely love to see an ArenaNet version of Aion. There was so much potential in that game for nice creative aerial combat and NCSoft completely ruined it.

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Posted by: Ngeluz.4860

Ngeluz.4860

Hmmm, now that I think about it, if Arena Net added bit of the best of Aion, the flying , gliding combat in some Zones, Events/Quests or Maps. Woo a lot of Aion People would make this their home. *But only the best stuff*, omg, the horror of grinding for those beautiful glowing, awesome looking wings, mounts, weapons and armors styles…it seem endless as each patch brought more and more cooler looking stuff, I still have nightmares (lol).

Aions has the best fantasy concept in eye candy I have ever seen since Final Fantasy 11, and the flying thing was breathtaking (who doesn’t love to fly or have wings?) , its really a divine experience to see it at first glance. But the game play was terrible.

Arena Net would probably make it 100% times better, wish they at list consider it, and make it something similar or better. But I think its for the best they probably kill Aion if they did.

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Posted by: GKC.3851

GKC.3851

I am not a fan of flying. At least not in sword and board MMOs. It gives the game a very modern feel, which Is not what you want. Take this example, there’s this joke that Frodo should have just ridden on the eagles to get into Mordor, but imagine how much that takes away from the trek. You skip on the adventure.

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Posted by: Ngeluz.4860

Ngeluz.4860

I am not a fan of flying. At least not in sword and board MMOs. It gives the game a very modern feel, which Is not what you want. Take this example, there’s this joke that Frodo should have just ridden on the eagles to get into Mordor, but imagine how much that takes away from the trek. You skip on the adventure.

Good, point, thank you for your thoughts. Still with the right balance of story, lore and creative thinking it could fit somewhere in the game. Don’t tell me you forgot about the Final Fight of Zhaitan? Dint you wikitten was an real air fight with the dragons and their master? Have the feel on jumping on them or have a real air combat with them? I’m sure I’m not the only one who felt that way.

On things for sure Arena Net plays it safe so if some of this even comes out I’m sure it wont have a significant impact to the current content. But keep those opinions flowing, the more discuses the better.

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Posted by: Ronah.2869

Ronah.2869

They really need to invent some “planet in the sky” for this game which will be all about mounts, flying mounts, and mounted combat. Asurans may have discover it and then made some gates to go there.

I see it as the only way to expand the GW2 concept and add flying mounts and mounts of any type (robotic, machinery, living) in general plus the mounted combat without ruining the current lore or the current game.
The zone will be for lvl 80’s and the mounts will be usable only on the new planet.

The Living story concept can bring something like this into the game and develop it alternatively with the new Tyrian continents: Cantha and Elona

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(edited by Ronah.2869)

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Posted by: Ngeluz.4860

Ngeluz.4860

They really need to invent some “planet in the sky” for this game which will be all about mounts, flying mounts, and mounted combat. Asurans may have discover it and then made some gates to go there.

I see it as the only way to expand the GW2 concept and add flying mounts and mounts of any type (robotic, machinery, living) in general plus the mounted combat without ruining the current lore or the current game.
The zone will be for lvl 80’s and the mounts will be usable only on the new planet.

The Living story concept can bring something like this into the game and develop it alternatively with the new Tyrian continents: Cantha and Elona

Wow, excellent suggestion and very good illustrations too! Thank you for your contribute idea and support.

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Posted by: Gnat.9405

Gnat.9405

We’re gonna need bigger swords

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Posted by: Gnat.9405

Gnat.9405

They really need to invent some “planet in the sky” for this game which will be all about mounts, flying mounts, and mounted combat. Asurans may have discover it and then made some gates to go there.

I see it as the only way to expand the GW2 concept and add flying mounts and mounts of any type (robotic, machinery, living) in general plus the mounted combat without ruining the current lore or the current game.
The zone will be for lvl 80’s and the mounts will be usable only on the new planet.

The Living story concept can bring something like this into the game and develop it alternatively with the new Tyrian continents: Cantha and Elona

Wow, excellent suggestion and very good illustrations too! Thank you for your contribute idea and support.

-no one, ever

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Posted by: Cristobal.8640

Cristobal.8640

I agree with Ronah.

A new continent aboveground, with lots of islands and amazing level design. Anet is pretty good at level design so I trust they would get it right. Underwater combat proves the gameplay elements are already there and would only need some adapting.

A new continent solves the issue of having to rework pretty much everything.

Also give us aerial jumping puzzzles (Like fly through rings on a timer, escape a collapsing something in a dungeon, etc).

And then add the equivalent for WvW, new map with airships and awesome stuff.

Story can be interesting too… You could make a technomagically advanced species like the asura that had to flee their own planet, escaping something… They did so by teleporting the last of their cities to our planet. They are fragile creatures, evolved on the upper atmosphere of a gas giant, unable to survive outside the anti-gravity bubbles that their cities maintain. Sadly they cannot create more of this bubbles as they don’t have the resources on this planet. They could lend the other species (the pact) an anti-gravity generator for very special occasions, this would mean that some living story events could include flying and occur on mainland tyria (Probably instanced).
And there would be a story to discover what were they fleeing, probably related to the Mursaat.

Dreaming is free I guess ;(

(edited by Cristobal.8640)

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Posted by: stale.9785

stale.9785

Go buy starfox, guys.

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Posted by: Ngeluz.4860

Ngeluz.4860

I agree with Ronah.

A new continent aboveground, with lots of islands and amazing level design. Anet is pretty good at level design so I trust they would get it right. Underwater combat proves the gameplay elements are already there and would only need some adapting.

A new continent solves the issue of having to rework pretty much everything.

Also give us aerial jumping puzzzles (Like fly through rings on a timer, escape a collapsing something in a dungeon, etc).

And then add the equivalent for WvW, new map with airships and awesome stuff.

Story can be interesting too… You could make a technomagically advanced species like the asura that had to flee their own planet, escaping something… They did so by teleporting the last of their cities to our planet. They are fragile creatures, evolved on the upper atmosphere of a gas giant, unable to survive outside the anti-gravity bubbles that their cities maintain. Sadly they cannot create more of this bubbles as they don’t have the resources on this planet. They could lend the other species (the pact) an anti-gravity generator for very special occasions, this would mean that some living story events could include flying and occur on mainland tyria (Probably instanced).
And there would be a story to discover what were they fleeing, probably related to the Mursaat.

Dreaming is free I guess ;(

Awesome suggestion! Thank you for your contribute idea and support.

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Posted by: Firefly.5982

Firefly.5982

Heck. Yes.

Since launch I am hoping for this. Flying mounts, please. Ground mounts, please. Underwater mounts, please. It doesn’t have to be in air combat – that would be a heck of a lot of work. But mounts would add such more depth to this game. If we could explore and view the world from the sky as well, it would be EPIC.

Vistas and JPs – just add a zone around them in which you can not fly. Problem solved.
I know it’s a lot of work to do, but would it be worth it? Hell yeah! Especially, if you look at the game from a long term point of view…in a year, 5 years…why not?!

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Posted by: Cristobal.8640

Cristobal.8640

Heck. Yes.

Since launch I am hoping for this. Flying mounts, please. Ground mounts, please. Underwater mounts, please. It doesn’t have to be in air combat – that would be a heck of a lot of work. But mounts would add such more depth to this game. If we could explore and view the world from the sky as well, it would be EPIC.

Vistas and JPs – just add a zone around them in which you can not fly. Problem solved.
I know it’s a lot of work to do, but would it be worth it? Hell yeah! Especially, if you look at the game from a long term point of view…in a year, 5 years…why not?!

Aerial content and combat> mounts.

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Posted by: Ngeluz.4860

Ngeluz.4860

Heck. Yes.

Since launch I am hoping for this. Flying mounts, please. Ground mounts, please. Underwater mounts, please. It doesn’t have to be in air combat – that would be a heck of a lot of work. But mounts would add such more depth to this game. If we could explore and view the world from the sky as well, it would be EPIC.

Vistas and JPs – just add a zone around them in which you can not fly. Problem solved.
I know it’s a lot of work to do, but would it be worth it? Hell yeah! Especially, if you look at the game from a long term point of view…in a year, 5 years…why not?!

Aerial content and combat> mounts.

Indeed!

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Posted by: arka.8456

arka.8456

The Guns of Icarus idea for wvw seems to be really cool. But the idea of adding flying mounts to pve portions will not happen. A-nets reason for doing this is that flying mounts cause content to be skip-able as well as reduces the grandeur of the scenery. A mountain ceases to a mountain and simply becomes a hill that you have to fly over. Thus this is a specific design choice by a-net to not allow flying mounts, and their view on regular mounts can be seen with the witch’s broom, 0% increase in move speed, thus purely cosmetic.

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Posted by: Crasus Akechi.6183

Crasus Akechi.6183

No flying mounts please, but I wouldn’t mind a dungeon or area that revolved around flying be it the character alone or an airship like the zhaitan fight…. but please much more exciting than …. ugh that fight.

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Posted by: melonLord.8712

melonLord.8712

Honestly if the do consider adding any types of mounts, it should be the last thing on their list. In a game where you can teleport everywhere and just about everyone has access to swiftness in one way or another, you really don’t need mounts.
An instance where you fly around? Yeah that would be cool I guess but I (and most likely many others) would just equate it to just another dungeon/minigame/zone/whatever with a gimmick and so if its really that much more difficult to create than normal content, I would vote against it, and say that they should spend those resources on something else.
Also I imagine that air combat would be something like water combat. So thats another point against it.

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Posted by: Ronah.2869

Ronah.2869

Just look at this clip from another game.
https://www.youtube.com/watch?v=jb5UMdGLplE
If they add flying mounts, they really need to take some inspiration from there

the lore behind “the good dragons”?
Well, the ones terrorizing Tyria were expelled from the dragon kingdom becasue they wanted to conquer it. We have good humans (seraph) and bad humans (bandits, pirates), We have good charr and we have bad charr, we have good asurans and we have bad asurans… why not have good dragons while we have bad dragons?

Besides, in this way they can make even more bad dragons and let Zaitan be just a mere rebel compared to the new ones

(edited by Ronah.2869)

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Posted by: melonLord.8712

melonLord.8712

Just look at this clip from another game.
https://www.youtube.com/watch?v=jb5UMdGLplE
If they add flying mounts, they really need to take some inspiration from there

the lore behind “the good dragons”?
Well, the ones terrorizing Tyria were expelled from the dragon kingdom becasue they wanted to conquer it. We have good humans (seraph) and bad humans (bandits, pirates), We have good charr and we have bad charr, we have good asurans and we have bad asurans… why not have good dragons while we have bad dragons?

Besides, in this way they can make even more bad dragons and let Zaitan be just a mere rebel compared to the new ones

I would really like for you to look up where the Elder Dragons fit in GW2 lore. They’re much more of a force of nature than just “bad guys” and your explanation doesnt fit into their story.