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Posted by: Nuzt.7894

Nuzt.7894

Checkout the “Actual Hackers – ARG” threag in the wvw forums. Real classy, now I’m not going to blame BP for this guys ignorance, but could some of you that were there explain to this poor guy how the Golems/portal/swiftness/coordination works.

I get it if he truly does not understand the mechanics of the game but trashing the server like that is just bad form.

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Posted by: Fikfain.5849

Fikfain.5849

Regarding to many commanders… yes the zerg does run with to many commanders, i have seen like 5 commander dots in 1 spot many many times with many of the “alliance” zergs.. i often ask myself why? just to really show the purgers, this is where the zerg is at?

when i use my command dot, is for my guild members to have a much easier time knowing exactly where we are when then join the fight.. and for players that don’t wish to run with the massive zerg.

To reinforce the last point, if a server has enough people to take two objectives at once, then as Testpig says, two commanders should be running their icons and moving in opposite directions around the map or to differing objectives (one commander deals with quick tactical supply camp/dolyak strikes while the other knocks down supply starved doors). It would be absurdly easy to defend a map by keeping spies reporting the maneuvers of a single massive Zerg following a single commander around the map. That is a horrible strategy.

Fikbomber — Big Red and White Charr Engineer
Fikfain — Little Purple Sylvari Mesmer
Ascension [WAR] of Borlis Pass

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Posted by: titanlectro.5029

titanlectro.5029

Just thought I would break up the finger pointing, QQing and trolling with some gems from another match-ups thread.

Hey guys, Ferrum Blacktide here, a commander from GoM. You guys losing is not a result of outnumbering, cheating, or hacking. The commanders of GoM have been planning our comeback for the past two weeks, so thank you all for being a part of it. It really means a lot to me that so many of you guys are still being good sports about it.

PS: GoM finally learned to defend.

…So yeah, we need to share and talk more, I think we can totally take AR and BP and any other server if we all knew what we were doing.

Don’t forget to reference the substantial number of people from GoM who posted in disagreement with this: Context is everything.

Gate of Madness | Leader – Phoenix Ascendant [ASH]
Niniyl (Ele) | Barah (Eng) | Luthiyn (War) | Niennya (Thf)
This is my Trahearne’s story

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Posted by: Sheadong.8217

Sheadong.8217

Y’all best be afraid, we got our best man on the job. This ram and its rammer will end your happy days.

Attachments:

[ALS] Sephalee D/D Ele
Anvil Rock / Anvils Last Stand

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Posted by: Dinas Dragonbane.2978

Dinas Dragonbane.2978

Tag stacking has been a problem in Borlis though.

Also, why have more than 1 commander wear the tag in one place?

Best use of multiple tags is to represent force strength to allies. Small force would only have one, larger forces would have 2(although 4 or more can seem ridiculous on the map). This shows anybody who is not in a voice comm with either of these groups the choices they have when they first enter a zone, join the small or larger group?
On the other hand this can be a disaster if that group of tags aren’t on the same page and after an objective is won or major battle has ended, they immediately split ways. Those that aren’t in a voice comm (you’ll notice the where I’m going with this) are the ones who are stuck confused, or may follow the wrong guy.

Still, it’s got its uses if used correctly, like any other weapon or strategy. Overall I think our server does a rather good job of it.

Dinas Dragonbane, the Danger Ranger
Tri-Lead of Ascension [WAR] of Borlis Pass

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Posted by: DKz Lux.4125

DKz Lux.4125

Regarding to many commanders… yes the zerg does run with to many commanders, i have seen like 5 commander dots in 1 spot many many times with many of the “alliance” zergs.. i often ask myself why? just to really show the purgers, this is where the zerg is at?

when i use my command dot, is for my guild members to have a much easier time knowing exactly where we are when then join the fight.. and for players that don’t wish to run with the massive zerg.

To reinforce the last point, if a server has enough people to take two objectives at once, then as Testpig says, two commanders should be running their icons and moving in opposite directions around the map or to differing objectives (one commander deals with quick tactical supply camp/dolyak strikes while the other knocks down supply starved doors). It would be absurdly easy to defend a map by keeping spies reporting the maneuvers of a single massive Zerg following a single commander around the map. That is a horrible strategy.

A single massive zerg is not always a bad strategy. In fact, many times, we lose control of a map due to our inability to form a single massive zerg because people think they’re so cool that they can’t play with the other kids.

If you’re are constantly getting wiped by a large zerg what will you do, keep 3 groups around the map so each can be wiped? The thing with WvW is that the maps are small enough that a large zerg CAN defend a map, specially if things are upgraded.

I enjoy running small guild groups and roaming around and having small scare fights, they’re awesome. But I don’t fool myself thinking that when I do that I’m contributing to the score or helping my server in any effective way.

Most effective ways of helping a server imo are:

  • Hang back in our borderlands and whisper online commanders when a major assault is about to happen.
  • Hang back in our borderlands and keep it clean, retaking camps, flags, quaggans.
  • Help defend whatever it is we already own.
  • Push into enemy territory effective AND when you can afford not to be defending.
  • Teach new people about the game constantly.

Major mistake people make and that hurt their servers.

  • Run a camp capping group for xp when there’s a queue on that map.
  • Run a small group that doesn’t support the main group when necessary.
  • Do the jumping puzzle when there is a queue on the map.
  • Use commander’s tag when there are already enough commanders on the map and/or when you don’t have your own group following you.

There are a few other behaviors I could add to both lists, but what I have in there is a good start for anyone that is really interested in helping the server and not just doing it for personal gratification.

Daiosho – The Order of Digital Knightz [DKz]
Borlis Pass

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Posted by: wildmanfrost.3986

wildmanfrost.3986

Every map every where you go there is a 20+ BPzerg, starting to get a bit old

It is WvW, not ARvNPCs. Sorry, put on your big boy pants, and play, or go home to mommy.

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Posted by: Hadan.2841

Hadan.2841

Dina and WAR worked perfect With Krew and our 3 commander tags stacking on friday night. Perfect coordination we had going and as dina said. We stacked our commanders as a way for the zerg(pugs) to know hey 3tags there, more ppl there. While dina was up in the northern part of the map doing his thing with his guild. 1 massive zerg works in some cases, but the small scale fights/multiple commanders doing things on different sides of the map wins the overall fight.


Leader/Driver of Krew/MR

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Posted by: amiable.4823

amiable.4823

In the end SF wins as we choke their rivers with our dead.

Aliquot Love – Engineer
Gable Thorn – Elementalist
Shining in Darkness – Warrior – Mag

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Posted by: DKz Lux.4125

DKz Lux.4125

Tag stacking has been a problem in Borlis though.

Also, why have more than 1 commander wear the tag in one place?

Best use of multiple tags is to represent force strength to allies. Small force would only have one, larger forces would have 2(although 4 or more can seem ridiculous on the map). This shows anybody who is not in a voice comm with either of these groups the choices they have when they first enter a zone, join the small or larger group?
On the other hand this can be a disaster if that group of tags aren’t on the same page and after an objective is won or major battle has ended, they immediately split ways. Those that aren’t in a voice comm (you’ll notice the where I’m going with this) are the ones who are stuck confused, or may follow the wrong guy.

Still, it’s got its uses if used correctly, like any other weapon or strategy. Overall I think our server does a rather good job of it.

I have heard that argument before, and while it does seem like a valid point if we’re talking about people who just joined the map, once the big group starts moving that creates a problem, even if the commanders are working well together with each other.

For example, the other day I was leading and I had another commander, who is a friend and was following me, have his tag on. While it was not such a big deal, his tag did slow things down, simply because sometimes he would go in one direction to chase an enemy and I was already trying to move on, but I had to wait for the whole group to realize we were moving. So, for instance, on reset day, when we have to move fast and be very organized, multiple tags intensify that kind of problem 100 fold. After a couple of hours with multiple tags people start to get tired and scatter all over the map.

Of course, I understand that this will be an issue we’ll have to deal with for a while so the only solution for now is teach people to join squads, although they’re pretty much useless atm.

Daiosho – The Order of Digital Knightz [DKz]
Borlis Pass

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Posted by: DKz Lux.4125

DKz Lux.4125

Dina and WAR worked perfect With Krew and our 3 commander tags stacking on friday night. Perfect coordination we had going and as dina said. We stacked our commanders as a way for the zerg(pugs) to know hey 3tags there, more ppl there. While dina was up in the northern part of the map doing his thing with his guild. 1 massive zerg works in some cases, but the small scale fights/multiple commanders doing things on different sides of the map wins the overall fight.

Multiple commanders that work well together > 1 massive zerg > Multiple commanders that don’t work together

It’s like democracy, it’s not the best option, but it’s the best of the most likely to happen. So when we can’t have multiple groups working in harmony we should fall back to 1 big group. That’s my take on things. Of course, more experienced commanders might have different opinions.

Daiosho – The Order of Digital Knightz [DKz]
Borlis Pass

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Posted by: Cullan.9645

Cullan.9645

Every map every where you go there is a 20+ BPzerg, starting to get a bit old

It is WvW, not ARvNPCs. Sorry, put on your big boy pants, and play, or go home to mommy.

I don’t want to fight npc’s but 60v10 gets a bit boring after a while, once we got our numbers closer to even we retook the AR BL map and the fights were much more fun, the battle between the Bay and AR garrison was an epic struggle even SF came along at one stage with a small group

I like your comment by the way, reminds me of the days in the old school yard.

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Posted by: Kardiamond.6952

Kardiamond.6952

Major mistake people make and that hurt their servers.
Run a camp capping group for xp when there’s a queue on that map.
Do the jumping puzzle when there is a queue on the map.

I never head of those two points being an issue on Anvil Rock :P

But you made really good points overall in your post.

Especially defending our tower/keep.

The alliance isn’t focusing on keeping our tower/keeps, they prefer attacking.

At the same time, I understand why they don’t defend/upgrade our position. As soon as the night comes, we lost everything.

Since when do you guys have such a strong night shift? A month ago Anvil Rock had the superior night shift!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

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Posted by: testpig.5018

testpig.5018

Regarding to many commanders… yes the zerg does run with to many commanders, i have seen like 5 commander dots in 1 spot many many times with many of the “alliance” zergs.. i often ask myself why? just to really show the purgers, this is where the zerg is at?

when i use my command dot, is for my guild members to have a much easier time knowing exactly where we are when then join the fight.. and for players that don’t wish to run with the massive zerg.

To reinforce the last point, if a server has enough people to take two objectives at once, then as Testpig says, two commanders should be running their icons and moving in opposite directions around the map or to differing objectives (one commander deals with quick tactical supply camp/dolyak strikes while the other knocks down supply starved doors). It would be absurdly easy to defend a map by keeping spies reporting the maneuvers of a single massive Zerg following a single commander around the map. That is a horrible strategy.

A single massive zerg is not always a bad strategy. In fact, many times, we lose control of a map due to our inability to form a single massive zerg because people think they’re so cool that they can’t play with the other kids.

No, we lose control of a map, when….
-one zerg army that has been getting no resistances finally faces some minor resistance, and jumps zones because they don’t know how to fight other players.
-one commander has his feelings hurt because he can’t make the small man guild turn off their commander dot, and follow him and his zerg instead, so he turns off his command, and pulls him and his alliance out of the AR borderlands, ONLY to return when the remaining small man guild, and the KREW alliance remain in the lake, and fight overwhelming odds, and come out on top.
-one commander things the best way to defend 4 objectives in 4 different parts of the map, is to move as 1 massive zerg, while our 4 objectives are being hit all at the same time.

anywho, zerg on.

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Posted by: Dovgan.8605

Dovgan.8605

@wildmanfrost Funny you say it’s not AR vs NPC, considering it sure seems like a whole lot of BP vs NPC.

PS After we set up and fortified Cliffside no matter what you threw at it you guys couldn’t take it. AR BL did enjoy the many many failed attempts though. Makes me wonder how many players were there when your server flipped it, I’m betting 0.

Dovgan lvl 80 Ranger
http://www.anvilrockserver.com
[LPC] [KAOS] – Killing As Organized Sport

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Posted by: tas.6310

tas.6310

@wildmanfrost Funny you say it’s not AR vs NPC, considering it sure seems like a whole lot of BP vs NPC.

PS After we set up and fortified Cliffside no matter what you threw at it you guys couldn’t take it. AR BL did enjoy the many many failed attempts though. Makes me wonder how many players were there when your server flipped it, I’m betting 0.

Yeah, ya’ll did a great job defending it. I threw the entire zerg at it 4 or 5 times whilst getting slammed by several Ballistas, a few cats, and many many arrow carts. Gotta hand it to you (even at the time) that’s how you defend a tower! Nice job. We had the wall @ 10% when we abandoned it to keep the rest of the map… woulda punched through if ya’ll hadn’t started capping everything else! Also, SF came into the picture shortly after we started hammering that tower.

Guild Master of Waiting for Death [WFD]
Deltona/Varlen – Commander for Borlis Pass

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Posted by: Godfather.8217

Godfather.8217

@ Kardia – they usually close threads cause of mentions and accusations of exploits and cheats, specially if we post screen shots of it happening.

I enjoy seeing Godfather angry and QQing on the forums. What can I say? It’s funny. I don’t know why you all think we should be boy scouts.

@ amiable – Good post, but AR is so fat I missed 2 episodes of The Simpsons trying to walk around them.

lol

@Daidorkish

Look man I don’t QQ, I just simply call you out, and of course for someone that thinks they are gods gift to “WvW” and BP, you have no clue. I know the truth already about BP, you just can’t accept it. Meanwhile I’m having fun this week, alot more than last week for sure.

Syndicate of Shadows, Anvil rock
Darksavage – 80 Ranger Shadowena – 80 Thief
Darkside Syndicate – 80 Mesmer

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Posted by: Dovgan.8605

Dovgan.8605

@tas Was actually fun for me to do the set up on that one. I started having folks run supply when the wall was under 30% because you had all moved south and we sent a strike to take out the treb. Amazing what you can get done with no commander. I think a large portion of the AR people there were still amazed that we held it, you had the man power, but we had the high ground. Now if I could just figure out a way to get more people down with defense.

There were a few “Cliffside will not be taken” messages in chat. Was a good time.

Dovgan lvl 80 Ranger
http://www.anvilrockserver.com
[LPC] [KAOS] – Killing As Organized Sport

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Posted by: Hymnosi.5928

Hymnosi.5928

Multiple commanders is not always a bad thing, but its rarely ever a good thing for the zerg.

I’ve been on maps with 9 [NINE] commanders running around haphazardly on reset day.

For the ‘so my guild can see me easily’ thing, get kittening voice chat, you don’t need to confuse the public when another commander is doing their thing.

I hardly ever run around with my commander on anymore, too many people with it that theres never a time slot where I’m alone, let alone with respectable commanders.

Hymnosi – Lv80 Engineer
Commander of Phantom Core [CORE] on Borlis Pass

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Posted by: DKz Lux.4125

DKz Lux.4125

@ testpig

Well, my post was very general really and not meant as an attack on anyone. I can’t even do that anymore, ask Kardia, he won’t let me.

On the other hand your post is very obviously directed at me so I’ll let you know what I think.

At reset, I started commanding. There was a queue on the map so many of DKz could not get in as well as many of Krew. That’s cool. That happens. At one point I decided to turn my tag off and follow the Krew commander. I told all my guys to stay with him. That’s when the stalemate ended and we started capping more stuff. Eventually we had the whole map but hills.

AR was attacking the northern towers while the main group was defending Lake. We should have let go of lake and stayed in the north with WAR, who was doing a pretty good job at the time but was overwhelmed by the number of players AR had attacking. The roles should have been reversed. WAR should have stayed south and the main group north. But these kinds of things sometimes we only realize in hindsight.

At that moment, we had 5 or 6 commanders on the map, including one from DKz! That’s when I said on team chat “too many freaking commanders on the map.” It wasn’t directed at anyone specifically, specially not at WAR since you guys were alone in the north and running a group. Seeing there were too many leaders for one map I decided to move to a different map which had none. I later called the DKz guy who had turned his tag on and had a chat with him about when to use it and when not to.

Could have WAR assisted my group a couple of times in the beginning of the evening? Yes.

Did we have good communication between DKz and WAR? No. And it’s probably my fault.

Did WAR need to turn their tag off since they were running their own group? Certainly not.

There you have what I think. No hard feelings on my part. Those things happen.

So my question to you is, is WAR a guild that is willing to work well with others and cooperate or is it the sort of guild that prefers to do their own thing? If the answer is the former, that’s great, whisper me in game and let’s talk about how to communicate better. If the latter, that’s ok, just let me know so I know what to expect.

Daiosho – The Order of Digital Knightz [DKz]
Borlis Pass

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Posted by: Dinas Dragonbane.2978

Dinas Dragonbane.2978

Of course, I understand that this will be an issue we’ll have to deal with for a while so the only solution for now is teach people to join squads, although they’re pretty much useless atm.

I completely agree with ya about the squads and the need to join them, and they are rather weak except for the supply count. Still as far as people breaking off goes it can be fixed with some communication, although players with the bloodlust heed very little until they score their targetted kill :P

Still I can’t WAIT for next week to see how our server does, it’s getting harder to contain the excitement!

Dinas Dragonbane, the Danger Ranger
Tri-Lead of Ascension [WAR] of Borlis Pass

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Posted by: DKz Lux.4125

DKz Lux.4125

@ Kardia – they usually close threads cause of mentions and accusations of exploits and cheats, specially if we post screen shots of it happening.

I enjoy seeing Godfather angry and QQing on the forums. What can I say? It’s funny. I don’t know why you all think we should be boy scouts.

@ amiable – Good post, but AR is so fat I missed 2 episodes of The Simpsons trying to walk around them.

lol

@Daidorkish

Look man I don’t QQ, I just simply call you out, and of course for someone that thinks they are gods gift to “WvW” and BP, you have no clue. I know the truth already about BP, you just can’t accept it. Meanwhile I’m having fun this week, alot more than last week for sure.

  • hugs god *

Missed you buddy. You haven’t posted in so long. Has work been keeping you away?

Daiosho – The Order of Digital Knightz [DKz]
Borlis Pass

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Posted by: Anvil Pants.3426

Anvil Pants.3426

BP heard about golems, and…

… well, maybe the second screenshot will teach them how to hack properly.

Attachments:

Anvil’s Last Stand [ALS]
Grand Progressive Arch Battle Pope of Anvil Rock Defenders Alliance [TARD]

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Posted by: testpig.5018

testpig.5018

So my question to you is, is WAR a guild that is willing to work well with others and cooperate or is it the sort of guild that prefers to do their own thing? If the answer is the former, that’s great, whisper me in game and let’s talk about how to communicate better. If the latter, that’s ok, just let me know so I know what to expect.

We work very well with others that are respectful to other players, and gameplay styles. Our first “working together” experience was with Silvia Nicoles(sp?) in EB 2 weeks ago, and when he needed assistance, he would yell/curse it out in team chat 30 seconds before he got rolled. He then would proceed to blame war and our 15 man group for his failure. Because we should have had our command dot near him, instead of fighting off the HoD army that was pressing the other side of the zone.

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Posted by: Fikfain.5849

Fikfain.5849

Major mistake people make and that hurt their servers.

  • Run a camp capping group for xp when there’s a queue on that map.

Most of what you said was obvious, but this was just wrong.

Supply camps (and more importantly dolyaks) are the bread and butter of WvW. The more supplies a keep has, the faster it upgrades and the harder it will be to siege. Especially so if the map is in constant turmoil, like reset day, because everything always needs an upgrade…plus siege can be built much faster to allow an army to just arrive and defend rather than arrive, setup, then finally defend.

Also, taking a camp at the time you need more supplies for your next assault is riskier than having a camp you can rely on since the other server can empty the camp of supplies before you flip it as opposed to having it sitting there potentially untouched and stocking up for 3-5 minutes (supervisor buff) for you to arrive and raid for 70-100 supplies.

The one big zerg approach has a huge inherent limitation: you MUST capture things faster than the other server(s) to stay ahead of the game. If you are delayed at all, they have the chance to outpace you and if it’s not your own borderland, you are at a positional disadvantage when wiped/spawning. Plus while you are focused on your one thing to take, their other things are gaining strength/supply making it an upward gradient to have to fight against.

Having a supply camp group, particularly one big enough/organized enough to also take unoccupied towers, or even begin an assault on a keep, or defend/defeat the opposing zerglings, immediately improves the chances that the other side must also split up to defend itself and also keeps all of the zerg’s singular targets downgraded and ripe for the taking.

One big zerg works well against servers who can field fewer and less organized zergs and maybe not even cover all of their maps at any given time. But if BP is going to play competitively at anything above the tier it’s at now (no offense to current and previous opponents), the mentality of “only one big zerg” really has to be left in the minor league.

Fikbomber — Big Red and White Charr Engineer
Fikfain — Little Purple Sylvari Mesmer
Ascension [WAR] of Borlis Pass

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Posted by: DKz Lux.4125

DKz Lux.4125

@ Fik

I meant “FOR XP” as I said before. Usually groups that run for XP are alts so they don’t have max lvl gear and if they are in a queued map they give your server a disadvantage straight off the bet. I think that’s a pretty sensible point to be made.

To repeat my post to Hadan:

Multiple groups cooperating trumps 1 big group which trumps multiple groups not cooperating.

Btw, you guys are invited to join the public ts server and run with all the other guilds that are there. Surely if you do you’ll know that we use small groups to our advantage whenever possible and necessary.

Daiosho – The Order of Digital Knightz [DKz]
Borlis Pass

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Posted by: Dinas Dragonbane.2978

Dinas Dragonbane.2978

Could have WAR assisted my group a couple of times in the beginning of the evening? Yes.

Did we have good communication between DKz and WAR? No. And it’s probably my fault.

Did WAR need to turn their tag off since they were running their own group? Certainly not.

So my question to you is, is WAR a guild that is willing to work well with others and cooperate or is it the sort of guild that prefers to do their own thing?

1. Yes we could have helped you earlier in the evening namely at Garrison, but I kept us down south to stave off SF who decided to throw the entirety of their map’s population on us. The goal was to hold Garrison and Briar tower as long as possible(Garrison might’ve gotten 3 score tallies from that point, I think briar only got 2), instead of focusing one and giving out a freebie (and didn’t want SF taking bay from behind us without a fight, our server’s got a reputation to uphold. :P

2. We have horrible communication and anybody who was in that map that got to read team chat knows it. In our time since coming to this server (4.5 weeks now) our communications from ANY BP commander has typically been demands(oh yeah and I mean DEMANDS) for help, after it was seemingly needed. Many of these commanders tend to blame us for whatever happened to them, as it’s apparently our fault, since they nearly always seem to be under the impression we were doing nothing at the time.

3. Glad you agree with this one at least. Still there are times we’ve been harassed by our own server for what we’re doing because they see a commander tag and think we’re wasting manpower because we’re not with the main force. The last few matches have had both enemy servers trying to gun us down since we’re leading, this alone means we need to at least try to meet one force while harrying the other(the one we’re usually doing).

4. This last question…both answers apply. I had no problem talking with Hadann that evening, where other commanders we’ve run into are extremely abrasive or just downright controlling. The latter have the effect of pushing us away to other maps or objectives…like an example of Silva Nicholas calling for help the moment he’d lost a tower…I suggested warning ahead of time so we could react(group I was with was holding off Henge at the other end of the map), and he made it a point the next time he lost one to have not only him but half his squad call it out in team chat simultaneously. Funny from his perspective I’m sure, but a horrible example of why we should help him in the future.

We’re not out to steal command of the main forces, nor are we eternally trying to separate ourselves from the rest of our server. However, as those in the map saw, I’ll take charge even if it’s forcefully handed to me(which was an underhanded move I say, I’m sure many players wanted me to fail miserably). I have no problem with other commanders leading said forces, as it worked VERY well with Hadann leading the main group and mine the secondary. Retaking nearly all of AR borderlands attests to that alone.

Anyhow, our communications with this server have been shaky and while we had guilds and commanders we didn’t get along with on Sanctum of Rall, they pale in comparison to the bad relations we’ve had here.

Dinas Dragonbane, the Danger Ranger
Tri-Lead of Ascension [WAR] of Borlis Pass

(edited by Dinas Dragonbane.2978)

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Posted by: Warlord Lu Bu.7905

Warlord Lu Bu.7905

Communication works both ways. I know my [WäR] guild has no problem providing whatever commanders are on the map with essential information to get the job done, or updates on where we are and what we’re doing.

War Legend Lu Bu – Commander
[WäR] Warband of Absolute Retribution
Borlis Pass

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Posted by: Elfernar.6398

Elfernar.6398

BP commanders and guild leaders, let’s learn quickly to put aside differences before things turn bad.

There’s plenty of people out there who’d love to see our server crumble because people can’t work out their differences.

Thank all of you for leading us day in and day out and let’s continue to work hard so our server continues to do well.

BP (Edge)

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Posted by: ktith.6197

ktith.6197

Farewell AR, it’s been fun…sometimes.

Props to the people that accepted us and didn’t want us to leave. Fairwell to our respected rival Krew, hope to see you guys in T4 someday soon as a rival.

/now back to your regular scheduled programming….

Cmdr. Xandria Wolfkin
[RED] Devona’s Rest

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Posted by: Rinzler.8072

Rinzler.8072

Pretty sad this FOTM d/d elementalist form Borlis Pass alt-f4 every time he got his kitten handed to him.

Borlis, you need to have a talk with this chap, its disgraceful.

Attachments:

Rinzler [Mesmer] -BROLIS PASS- Violent Tendencies (vT)
Videos:

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Posted by: DKz Lux.4125

DKz Lux.4125

Pretty sad this FOTM d/d elementalist form Borlis Pass alt-f4 every time he got his kitten handed to him.

Borlis, you need to have a talk with this chap, its disgraceful.

I think you might have missed the memo:
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Coming-Soon-To-WvW

Daiosho – The Order of Digital Knightz [DKz]
Borlis Pass

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Posted by: Rinzler.8072

Rinzler.8072

Pretty sad this FOTM d/d elementalist form Borlis Pass alt-f4 every time he got his kitten handed to him.

Borlis, you need to have a talk with this chap, its disgraceful.

I think you might have missed the memo:
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Coming-Soon-To-WvW

Irregardless, it’s exploiting. Im sure AR has its fair share of em. I think its pathetic from any realm.

Rinzler [Mesmer] -BROLIS PASS- Violent Tendencies (vT)
Videos:

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Posted by: Kardiamond.6952

Kardiamond.6952

@ktith.6197

Good luck on your new server!

Did you guys transfered? Or are you waiting the end of the week?

It’s a good decision since I’m pretty it would have never work between your guild and the alliance.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

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Posted by: GSSBlunaspike.4153

GSSBlunaspike.4153

@tas Was actually fun for me to do the set up on that one. I started having folks run supply when the wall was under 30% because you had all moved south and we sent a strike to take out the treb. Amazing what you can get done with no commander. I think a large portion of the AR people there were still amazed that we held it, you had the man power, but we had the high ground. Now if I could just figure out a way to get more people down with defense.

There were a few “Cliffside will not be taken” messages in chat. Was a good time.

So I’m just curious if you checked out that screen shot I posted. The second one. You mentioned that I didn’t have one of me targeting the AR because it would have shown you guys had the outmanned buff. I did have one though, and uploaded it. Still waiting on your response.

In case you’ve forgotten, because the post was on the second page.

Dovgan.8605:

@GSSBlunaspike Maybe if he had actually targeted someone that had the outmanned buff. I was there, it was on. That’s 4 times the number when it pops. Keep telling yourself that it’s not. There were 3 golems that had been used on 2 towers prior to that, two that were about half dead because some people don’t know they can’t tank oil. Congrats on killing them after they had already served their purpose though.

And even with that unorganized lot, you failed to mention they still got the outer down is clever on your part. I was in the tower before it was zerged right across the way, the golems were my build, and I was done with them.

Funny that you mentioned it. See I did target and get a screen just in case.
http://img254.imageshack.us/img254/8813/gw553v.jpg

Want more?

I can’t wait to play again, but you have to rank early or you get stuck in elo hell. Any LoL players here know what I mean. Btw check the link below..yes I’m proud.

(edited by GSSBlunaspike.4153)

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Posted by: firefennec.2647

firefennec.2647

The commander wants you to paste a warp point on a chat window before warping.
Then, I can thrust all.

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Posted by: bradderzh.2378

bradderzh.2378

Wow… Borlis have so many they don’t even bother with rams any more…

In reference to ascended items:
Nar: I love that it will take me time and money to
reach the same level I’m at right now… …said no one, ever.

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Posted by: Dark Aidget.3879

Dark Aidget.3879

Y’all best be afraid, we got our best man on the job. This ram and its rammer will end your happy days.

ROFL! Thank you, that gave me a much needed laugh. Earlier in the week I ran to support an attack on lake and saw we’d dropped three flame rams on the north wall. Our noobs are epic noobs! Of course, I’m hardly one to talk. I’ve mis-clicked and embedded an arrow cart in a gate during a furious assault, and dropped flame rams in the middle of nowhere when I was trying for catapults. If there was an emote for whistling innocently and walking away, I would be all over that sucker.

[Arr][GOAT]

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Posted by: Nuzt.7894

Nuzt.7894

Also wishing Ktith GL, you seemed unhappy on AR so I hope you find a home you and your folks enjoy.

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Posted by: amiable.4823

amiable.4823

I’m hoping BP or AR rank up soon, it’s becoming less entertaining to watch you both bicker like a couple in a romantic comedy. Jeez, just get a room already

Aliquot Love – Engineer
Gable Thorn – Elementalist
Shining in Darkness – Warrior – Mag

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Posted by: Dovgan.8605

Dovgan.8605

@GSS You do understand how outmanned works and the bugs therein right? I guess if you never have it it can be difficult to understand after an enemy is killed it often removes the buff until you leave the zone and come back. I realize however your pride will not allow you to believe someone when they tell you, we had the outmanned on, that equates to 4x the enemy number. I’m not here to argue the facts, because you fail to see anything but what you are willing to. It is my honest wish though that one day you will mature and understand that I am not trying to hurt your pride, I’m just relaying my point of view.

Dovgan lvl 80 Ranger
http://www.anvilrockserver.com
[LPC] [KAOS] – Killing As Organized Sport

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Posted by: Atomic Sharks.7250

Atomic Sharks.7250

I’m hoping BP or AR rank up soon, it’s becoming less entertaining to watch you both bicker like a couple in a romantic comedy. Jeez, just get a room already

people in BP and AR are tired of it also, but AR just won’t stay away

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Posted by: Aowys.9420

Aowys.9420

So no one in the alliance see not upgrading and defending towers as poblem?
So the alliance on AR rather attack . And let small group slip in behide cap a tower or whatever . Pull the zerg off where ever they are to recap the tower. I keep seeing this.

maybe the night crew needs the upgraded towers and stuff .Plus well placed siege.

This may dishearten the players that arnt part of the alliance . Guess so called pugs.
If you are attacking on your on BL then this isnt something thats going to help . If you attack enemys bl then this will help much more.
If you just dont care about defending. Then I would say just pull everyone off of AR Bl and start capping BP BL. And have someone in AR BL letting all the “PUGS” know.

Just saying. If AR doesnt wan to defend dont half A** full out attack .


Engineer
Aowys

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Posted by: Kardiamond.6952

Kardiamond.6952

Yes the alliance doesn’t focus on defending. This is their major flaw.

But this week, it’s not much an issue. You know why? Because we don’t have a night crew like BP.

With the loot change/bug, I have a hard time getting gold. I’m not a farmer, I only farm because I have to, if I want to WvW. I don’t have much gold to upgrade keep/tower. So When I know we will lose everything for sure at night, I prefer keeping my gold for something else.

We should have the option fo paying with Honor badge for upgrade. It would be so much better.

I don’t care about legendary, I don’t care about WvW Exotic, so I don’t have much to buy with badge except siege.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

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Posted by: ktith.6197

ktith.6197

BP is moving up this week and you all will probably never see them again….unless they get a mass exodus again like last time.

We’ve left a chapter of EOH on AR led by Keyba, hopefully you guys/gals will work with him. These are people that are found of AR and would never leave but liked the guild structure. The rest of us have found our new home to be quite liking and very cooperative. No more bickering between commanders, people come when you ask for help, and ZOMGS they actually know how to defend and upgrade stuff, plus the 100v100v100 zerg battles are awesome with siege used. They use a serverwide voice comm that nobody can get kitten over and yank out from under anyone and they welcome everyone regardless of size of guild or individuals trying to make a change in the WvW realm. Maybe someday AR can have this kind of unity without the politics.

Anyways, enough of that, time for me to leave this thread and let all of EOH’s friends know we’re on Maguuma where we have declared it our permanent home. Anyone that wishes to contact us there may do so, and many of you have my info in game so you know how to type /w for a chat every now and again.

Good luck AR, maybe we’ll see you as an enemy some day.

Cmdr. Xandria Wolfkin
[RED] Devona’s Rest

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Posted by: GSSBlunaspike.4153

GSSBlunaspike.4153

@GSS You do understand how outmanned works and the bugs therein right? I guess if you never have it it can be difficult to understand after an enemy is killed it often removes the buff until you leave the zone and come back. I realize however your pride will not allow you to believe someone when they tell you, we had the outmanned on, that equates to 4x the enemy number. I’m not here to argue the facts, because you fail to see anything but what you are willing to. It is my honest wish though that one day you will mature and understand that I am not trying to hurt your pride, I’m just relaying my point of view.

Either way you called me out about targeting someone. I did have kitten of it. When provided you give yet another excuse instead of admitting “hey maybe we weren’t out numbered, maybe we were outplayed”. I will admit freely that BP got outplayed several times today. I personally got destroyed when I was wandering around like a noob, and ran face first into a group of ar on your bl.

I’m not one of those people that enjoys outnumbering the other side. I don’t think you will find many on BP that are. We enjoy the fair fights. They are fun. You should see our chats this week from when we own everything. Let me sum it up for you by saying NO ONE IS HAPPY ABOUT IT. It seems that no matter how many times we tell you guys that you don’t get it. You seem to think BP is running around bragging in chat about how great it is to own everything. It sucks, it’s boring, it’s not fun. We would much rather have a fair fight, but the system that’s in place is just broken. Even if they did do a queuing system like that it would end up broken.

Someone earlier posted that I must think I do so much good or something. Not really. I spend a few gold a day (nothing compared to the guilds) and I try to help out. I don’t usually run a damage build, I usually run support. I’m not out there making big plays. I can also tell you from that though that AR doesn’t have that. It’s easy to tell. You guys seem to have everyone going damage, and that just isn’t going to work. You need people like me that are willing to say “screw it, I won’t get any bags but I’m going to heal/repair/build siege etc”. That was why I made that comment about thieves. For the most part they are a great 1v1 profession. WvW isn’t about 1v1s though. It’s about a group effort to help your world win.

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Posted by: Dovgan.8605

Dovgan.8605

@GSSBlunaspike I never “called you out” I just stated that the outmanned buff was up and I know it was because I was there, Veloka didn’t have an auto treb hitting the you guys, that was me. I had the outmanned the whole time I was in EB messing around. It’s also how I know that the golems were damaged prior to the other people grabbing them, I did a 4 man with 3 golems at Anz and Mendons prior to dropping them at spawn. Being there and being aware that the outmanned was up the entire time isn’t calling you out, I promise. People tend to misread and take information out of context in a text based media, and I know that competition tends to bring out some interesting things in people. No harm no foul.

Dovgan lvl 80 Ranger
http://www.anvilrockserver.com
[LPC] [KAOS] – Killing As Organized Sport

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Posted by: Rinzler.8072

Rinzler.8072

Seriously BP? You already have this in the bag.

Attachments:

Rinzler [Mesmer] -BROLIS PASS- Violent Tendencies (vT)
Videos:

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Posted by: Plok.6145

Plok.6145

Seriously BP? You already have this in the bag.

Yea kinda absurd, like the 80+ man zerg you had defending an all red map against 6 man take groups. No wonder you cant take stuff anywhere else.

Nice Golem army on the briar rock btw, GG.

Sincerely,

Commander Plok The Original Leader of Shadow of Agony [GOAT]

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Posted by: Rinzler.8072

Rinzler.8072

Plok, when you gonna meet me at the flagpole brah. Ill even bring my guardian since u think thieves are so OP

Rinzler [Mesmer] -BROLIS PASS- Violent Tendencies (vT)
Videos: