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Posted by: Crash.9186

Crash.9186

So, just spent 1 hour 20 minutes inside Garrison on enemy homelands “trying” to take it, we pretty much controlled the entire capture room (pretty much most of the inner was ours) throughout the entire thing, the only time there was a bunch of them was when they used the broken waypoint system that the game seems to re-open for that 1 second window when it resets the timer back to 3 minutes contested again…or when a guild managed to pull its members together to re-enter and die again.

Devon carver just says “kill the warriors”, ok so lets kill the invulnerable warriors with stability that banner res the lord from all different directions making it physically impossible to stop them, we tried all sorts of tactics to “prevent” it from happening, such as having 1 guild camp the lord and attack anything that got near and the rest in the capture point or kill the lord at a corner and defend etc etc, nothing works, you can’t kill something that’s totally immune to damage and CC that just banners the lord over and over again…especially when they’re all scattered around the room readying to banner, coming from all different entrances and portals, when is Anet going to see logic here that it’s a broken feature to banner res the lord over and over again with no diminishing returns on the res?

Want to know what actually made this more laughable? the fact that we actually saw the enemy bringing up-leveled warriors just to banner res…yeah, they leveled their warriors up just enough to get endure pain, their stability and banner res when kitten hits the fan, screw tactics, defense, siege and teamwork, just banner res while immune till the attackers give up!

(edited by Crash.9186)

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Posted by: MiLkZz.4789

MiLkZz.4789

1. lure the lord to a more distant ‘hidden’ spot and leave few guarding it so nobody can manually rezz him.
2. spread out and block all players before they are even getting close to the lord.
3. strip their stability off and CC to death.
4. or if you can set up a far enough zone that they waisted all their CDs before they even get to the lord.

It’s funny how organized guilds don’t have that much trouble with this and pug zergs do. I do think banner rezz is annoying, but it is a genuine tactic and has counters. Both sides can use it and well done from the defenders.

Warrior of [VcY], guild from Seafarer’s Rest
First troll to receive 10/10
Best golem driver EU

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Posted by: Steelo.4597

Steelo.4597

Try spread out and kill the warriors outside the lords room instead of holding hands in the circle with your blob?

i fear we will look back to this day and remember the good old wvw as it is now – Jan 2015

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Posted by: selan.8354

selan.8354

yep thats why all u see is warriors these days. they are godmode right now, but anet sees no problem with this at all. meanwhile the terrible balance in wvw is pushing people away from the game. bannering the lord should have some sort of cooldown or something.it’s a very very broken mechanic.
wvw is becoming even more dull and boring if all u see is warriors/guardians and necros atm(but even necros have a hard time in the cc heavy meta).
the heavy armor classes force other classes to join the zerg as alone they have no chance vs a warrior group. i run with a mesmer group and we are all great players, but lately its been very very frustrating for me. bad dps if u choose toughness, no defense if u choose power. conditions dont harm them. little to no aoe dg eventhough being a light armor class. they cc u to death , u cant stop them from rezzing the lord. they have too much access to everything while not having to give up anything.
either bring all the other classes up to warrior/guardian level or nerf that terrible meta the same way u nerfed glamour builds.
anet has to stop balancing for 1v1 or roaming only. the balance in wvw has to be based on large groups and zergs. warriors are brokenly op right now, but anet fails to see the meta or the problem.

its not fun to play like that as much as i want to play, but aslong as i cant bring my main class and be able to be viable and strong in a zerg fight, there is no reason to play.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Excalibur.9748

Excalibur.9748

3. strip their stability off and CC to death.

Berserker stance.

All is vain.

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Posted by: Jayne.9251

Jayne.9251

The only thing that drives me nuts about warriors is their massive speed escape buff they use when fighting out in the field .. those buggers can get down to 5% and still escape, even with a good number chasing and cc’ing.

L’enfer, c’est les autres

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

It does work. Happens to me. You just have watch for them.

I speak for my self and no one else. Only fools believe they speak for a majority.

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Posted by: Teel.9036

Teel.9036

1. lure the lord to a more distant ‘hidden’ spot and leave few guarding it so nobody can manually rezz him.
2. spread out and block all players before they are even getting close to the lord.
3. strip their stability off and CC to death.
4. or if you can set up a far enough zone that they waisted all their CDs before they even get to the lord.

It’s funny how organized guilds don’t have that much trouble with this and pug zergs do. I do think banner rezz is annoying, but it is a genuine tactic and has counters. Both sides can use it and well done from the defenders.

1. Can be tried, but imagine having one guild with 20 players get the lord to a corner, what do the enemies do? They stand above and banner.
2. Spread out and block all players, hmm.. Block out 10-20 warriors using endure pain & stability? Good luck. Especially if a lot of these warriors are from the same guild and are on TS together coordinating their movement.
3. Hard to strip a lot of warriors stability when they also use other stuff to get more than 5 boons (boon cap is 5 on boonstrips). Simply put, the enemy will always get at least one warrior through. And then the rest scatter in all directions as soon as the lord is up again.
4. Clearly this is not an open field where you can try kite the lord large distances so that it’ll will take a lot of time for the enemies to get to him.

Imagine that what OP said happens with the enemy having a full (or almost full BL) defending garrison. They may be so ineffective at killing you that you’re able to stay in the lords room for a long time, but it will still be near impossible to cap garrison with so many using warbanner.

Also now, imagine that the enemy defenders has 3 guilds defending, aside from pugs. So that whenever one of your guilds pulled too far away they would instantly get jumped by these guilds from the ramps.

Also, the enemies will rebuild mortars on outer firing constantly in to the lords room, and we can’t get out because then we won’t get back in. Yes, theoretically it is possible to portal but it is all too tricky.

Simply put, this is NOT working as intended.

Teelie l VoTF

(edited by Teel.9036)

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Posted by: ilr.9675

ilr.9675

I saw a warrior last night on IOJ that confused the hell out of me.
“she” (probably not IRL gender) was completely immune to all of the following, all of the time:

  • Cripple SPAM
  • knockback
  • burning (litterally stood in my fire trap, never caught fire)
  • Immobs
  • any physical damage (just out-regened it!) … poison didn’t seem to debuff this btw.

…3 of us all tried to focus her, she just teleported away with that sword whirl faster than any FGS Ele I’ve ever seen before. …. like if this game had 50% faster movement speed?? Well she had like 100% … that’s how fast her disengage was and I’m on double sword roaming ranger which even Ele and Thieves have trouble disengaging from. ….My guild leader just said ignore her. “She’s trolling us”.

I don’t understand this and I need someone to explain it to me. …Just like a month ago everyone was whining that Warrior was the weakest crap there was in PvP’ing. There was a survey where they were dead last. ….someone explain how all those things are allowed, b/c yes, I’ve heard people say that warriors can build to shrug off pretty much everything

(edited by ilr.9675)

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Posted by: Boulderbolg.3460

Boulderbolg.3460

Boon (stability) strip, CC. Game over, warrior.

GL for Team Riot [RIOT] on Blackgate NA – Small Group WvW Focused
http://teamriot.org/riot-media/videos/http://www.twitch.tv/teamriottv

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Posted by: Teel.9036

Teel.9036

Boon (stability) strip, CC. Game over, warrior.

Good luck doing that on 10-20 warriors who all got stability when they come in from all around the upper area of Garrison, and if you send too many up there then you won’t kill them quick enough in circle.

Teelie l VoTF

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Posted by: Excalibur.9748

Excalibur.9748

I saw a warrior last night on IOJ that confused the hell out of me.
“she” (probably not IRL gender) was completely immune to all of the following, all of the time:

  • Cripple SPAM
  • knockback
  • burning (litterally stood in my fire trap, never caught fire)
  • Immobs
  • any physical damage (just out-regened it!) … poison didn’t seem to debuff this btw.

…3 of us all tried to focus her, she just teleported away with that sword whirl faster than any FGS Ele I’ve ever seen before. …. like if this game had 50% faster movement speed?? Well she had like 100% … that’s how fast her disengage was and I’m on double sword roaming ranger which even Ele and Thieves have trouble disengaging from. ….My guild leader just said ignore her. “She’s trolling us”.

I don’t understand this and I need someone to explain it to me. …Just like a month ago everyone was whining that Warrior was the weakest crap there was in PvP’ing. There was a survey where they were dead last. ….someone explain how all those things are allowed, b/c yes, I’ve heard people say that warriors can build to shrug off pretty much everything

Just need berserker stance, stability, and healing signet to do that. And greatsword for the disengage. Pretty common setup nowadays for war.

All is vain.

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Posted by: Samhayn.2385

Samhayn.2385

I saw a warrior last night on IOJ that confused the hell out of me.
“she” (probably not IRL gender) was completely immune to all of the following, all of the time:

  • Cripple SPAM
  • knockback
  • burning (litterally stood in my fire trap, never caught fire)
  • Immobs
  • any physical damage (just out-regened it!) … poison didn’t seem to debuff this btw.

…3 of us all tried to focus her, she just teleported away with that sword whirl faster than any FGS Ele I’ve ever seen before. …. like if this game had 50% faster movement speed?? Well she had like 100% … that’s how fast her disengage was and I’m on double sword roaming ranger which even Ele and Thieves have trouble disengaging from. ….My guild leader just said ignore her. “She’s trolling us”.

I don’t understand this and I need someone to explain it to me. …Just like a month ago everyone was whining that Warrior was the weakest crap there was in PvP’ing. There was a survey where they were dead last. ….someone explain how all those things are allowed, b/c yes, I’ve heard people say that warriors can build to shrug off pretty much everything

ehhh the great sword just needs to get the ride the lighting treatment, don’t hit someone with it you get a really long cool down (either that or anet needs to not be hypocrites and un Nerf d/d ele movement).


It was 2 vs 20 but its ok we got’em both!

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Posted by: Hexin.5603

Hexin.5603

What server / tier did this happen on OP?

Just curious to help paint the picture.

Willing to pay for boxed expansion if you put legit GvG in the box $$

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Posted by: sendmark.4731

sendmark.4731

To say that uplevelled warriors were deliberately brought in it complete rubbish, with full que it is not viable to alt switch even if they wanted to. What you saw were people playing wvw in midtier, not upper tier ‘omg everyone must be level 80 in pvt gear’.

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Posted by: Shaun.1526

Shaun.1526

Looks like VoTF have picked up their Forum Warrior Banner again.

You realise this took us a massive amount of effort right? We even capped the map back while your whole map was inside our Lords room.

Also, don’t forget to kill the guardians. You gave us enough time to use the res signet (4 sec cast).

RES
Gunnar’s Hold

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Posted by: Jackie.1829

Jackie.1829

People deliberately brought warriors in. They didnt have a queue to the map.

[VoTF] www.votf-online.net
GW1 Rank 1 – 2 Gold Capes – [sC] [sup]

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Posted by: CyFreeze.1275

CyFreeze.1275

To add to that. We had at most 25 defenders up in the garrison at any time fighting VoTF, Kale and Punk with their 60-70 (wild guess). More in the end when we closed the gates, maybe close to even numbers then. But I don’t think we ever came close to the 20 warriors you mentioned in the beginning.

edit Also we had 30+ mins queues on the borderland. So no switching out characters.

Gunnar’s Hold

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Posted by: Cash.2138

Cash.2138

What server / tier did this happen on OP?

Just curious to help paint the picture.

EU T6. FSP attacking, GH defending.

People deliberately brought warriors in. They didnt have a queue to the map.

That’s not true, there was a queue somehow.

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Posted by: Have No Faith In Me.1840

Have No Faith In Me.1840

yep thats why all u see is warriors these days. they are godmode right now, but anet sees no problem with this at all.

Lmao.

I haven’t played my thief for a few months, I was getting bored of my warrior so I started playing thief again yesterday. Been running around fighting 3v1’s and 4v1’s where I literally cannot die, but kill the enemy eventually due to attrition.

There is no chance in hell I can do that on my warrior, regardless of spec.

Warrior are broken? Puh-lease.

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Posted by: Ekense.5279

Ekense.5279

People deliberately brought warriors in. They didnt have a queue to the map.

We had a que, 15mins+ at least, as some of our guild members couldn’t join the map.

Fight was lasting more than 1,5h, and honestly what did you expect, we sit around lord room dead and not trying to res our lord and holding circle as long as possible? You had 3 guilds inside, thanks to that we manage to get back border and hold tick over 300 + still having t3 garrison.

[Re]rolled
Server: Gunnar’s Hold
Warrior

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Posted by: ilr.9675

ilr.9675

Just need berserker stance, stability, and healing signet to do that. And greatsword for the disengage. Pretty common setup nowadays for war.

Okay thank you for the answer, so here’s my Follow-up….

Despite all this Tankability and Escape this Warrior had (which I can live with! ….“Glass” shouldn’t be the only setups anyone ever runs) …. they also had more DPS & DPA than me in my pure Valk’s armor (I was evading a TON to stay alive). Now here’s where Anet comes in: When Rangers and Guards were “Bunkering” too well but still having great DPS through their core class mechanics, things got changed (read: Nerfed HARD) and they’ve been pretty careful not to allow that to transpire twice in the same egregious fashion.

Whhhhhy… do they still get to keep their big DPS/DPA attacks and base stats & still have the capacity to spike with this “class mechanic”? What is their whole “trade-off” here if they also have massive disengage & offensive-Buff + Rezzing support on top of that?

Is this all just a community Perception thing I’m not quite getting here?

(edited by ilr.9675)

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Posted by: sendmark.4731

sendmark.4731

People deliberately brought warriors in. They didnt have a queue to the map.

Complete nonsense, was que on gunnars home bl from before you even turned up, let alone right through primetime (as pretty much always in primetime).

I guess you have to invent a fantasy for failing. Much like Car Crash and their forum whines.

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Posted by: MiLkZz.4789

MiLkZz.4789

Desolation is still king in bannering, don’t remember how many hours they kept the lord on his feet. Sure was impressive and they deserved the win for that feat.

I am a 100% warrior player and to be honest, I wouldn’t shed a tear if banner got removed from the game. I think it takes out some of the fun from GvGs. Just look at the banner spam at the end, I counted up to 9 banners on the field in just a 20vs20.

Anyway, well played Gunnars.

Warrior of [VcY], guild from Seafarer’s Rest
First troll to receive 10/10
Best golem driver EU

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Posted by: manbearpig.8095

manbearpig.8095

its not only warriors that can res the lord. im not sure about most classes but I know necromancers have a signet that does the same

kintai yuhara 80 necro [RE]

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Posted by: Teel.9036

Teel.9036

To add to that. We had at most 25 defenders up in the garrison at any time fighting VoTF, Kale and Punk with their 60-70 (wild guess). More in the end when we closed the gates, maybe close to even numbers then. But I don’t think we ever came close to the 20 warriors you mentioned in the beginning.

edit Also we had 30+ mins queues on the borderland. So no switching out characters.

So you had a queue on the borderland.. And only 25 defenders defending a T3 garrison..

Something doesn’t add up.

Teelie l VoTF

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Posted by: fab.3298

fab.3298

They were all away recapping our BL.

Fab The Guardian
[Re] Rerolled

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Posted by: Shaun.1526

Shaun.1526

To add to that. We had at most 25 defenders up in the garrison at any time fighting VoTF, Kale and Punk with their 60-70 (wild guess). More in the end when we closed the gates, maybe close to even numbers then. But I don’t think we ever came close to the 20 warriors you mentioned in the beginning.

edit Also we had 30+ mins queues on the borderland. So no switching out characters.

So you had a queue on the borderland.. And only 25 defenders defending a T3 garrison..

Something doesn’t add up.

The queue wasn’t there all the time. Plus 25 was only at first, he says that we had more later on. We also had groups capping the whole map back.

Your three guild groups still couldn’t take on one guild group and PUGs.

RES
Gunnar’s Hold

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Posted by: Jackie.1829

Jackie.1829

They were all away recapping our BL.

What, it takes 80 players to cap empty keeps? And you complain about us zerging?

We have the entire thing on stream, you arent 25 players by any means, thats a huge bunch of bogus. It also takes no skill whatsoever, or is this it now, wvw skill is reduced to bannering npcs lol. Epic wvw.

Well done on capping paper keeps back though, doesnt change the fact that you lost them in t3 state.

[VoTF] www.votf-online.net
GW1 Rank 1 – 2 Gold Capes – [sC] [sup]

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Posted by: fab.3298

fab.3298

They were all away recapping our BL.

What, it takes 80 players to cap empty keeps? And you complain about us zerging?

We have the entire thing on stream, you arent 25 players by any means, thats a huge bunch of bogus. It also takes no skill whatsoever, or is this it now, wvw skill is reduced to bannering npcs lol. Epic wvw.

Well done on capping paper keeps back though, doesnt change the fact that you lost them in t3 state.

I was complaining? Link to your stream?

Fab The Guardian
[Re] Rerolled

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Posted by: Obscure One.4357

Obscure One.4357

I’d like to say the OP is just complaining, and the issue is a lack of focusing down Warriors, but the truth is it’s a fairly accurate depiction of how the mechanic is abused to the brink of exploitation. It’s broken and warrants a fix.

That being said, in my opinion the banner res should not be automatic on the use of the skill but instead the skill should produce an AoE stun break and stability on use with the res being an “AoE centered on the user” skill while welding the banner with an obvious 2 second casting animation locking the user in place. This allows groups with strategic control of the environment to prevent the banner user from performing an otherwise instant ranged resurrection of a Lord with current banner mechanics.

Circumventing profanity filters one kitten at a time.

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Posted by: Crash.9186

Crash.9186

To add to that. We had at most 25 defenders up in the garrison at any time fighting VoTF, Kale and Punk with their 60-70 (wild guess). More in the end when we closed the gates, maybe close to even numbers then. But I don’t think we ever came close to the 20 warriors you mentioned in the beginning.

edit Also we had 30+ mins queues on the borderland. So no switching out characters.

So you had a queue on the borderland.. And only 25 defenders defending a T3 garrison..

Something doesn’t add up.

Careful…logic might destroy his brain.

People deliberately brought warriors in. They didnt have a queue to the map.

We had a que, 15mins+ at least, as some of our guild members couldn’t join the map.

Fight was lasting more than 1,5h, and honestly what did you expect, we sit around lord room dead and not trying to res our lord and holding circle as long as possible? You had 3 guilds inside, thanks to that we manage to get back border and hold tick over 300 + still having t3 garrison.

The fact that most/all of FSP was inside gari in an attempt to take it with some co-ordination going on and then having what, 5? 10 people tops to go and take back the 2 keeps that we took due to the fact that we had no one defending? seems quite stupid of us to figure that tactics and co-ordination would win a fight without taking into consideration constant banner ressing and waypoint abuse, huh?

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Posted by: Shaun.1526

Shaun.1526

We had around 25. With some PUGs. Later on another guild joined us with 15 and some more PUGs came along.

This still doesn’t compare to 3 full raids.

RES
Gunnar’s Hold

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Posted by: Steelo.4597

Steelo.4597

i would also like to see that stream! link plx!

i fear we will look back to this day and remember the good old wvw as it is now – Jan 2015

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Posted by: BlueViking.7105

BlueViking.7105

+1 on that stream please. Can has link noaw plxxxx

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Posted by: Jackie.1829

Jackie.1829

We had around 25. With some PUGs. Later on another guild joined us with 15 and some more PUGs came along.

This still doesn’t compare to 3 full raids.

The link is super’s stream, you guys can go find it yourself, its easy enough through google. Yea a bunch of you bailed once we wiped everybody out of garrison keeping just enough people to infinitely rez the lord via waypoint respawning.

My question is, how is this even relevant? Do you want a cookie? The original point was that bannering a the lord over and over with no diminishing returns is broken, and that having a keep become absolutely impossible to take is not an intended by product of a broken mechanic. It has nothing to do with this specific incident and I hardly care about GH, FSP or the guilds you have. Considering the amount VoTF have transfered none of the individuals matter to us, only the mechanics.

Whether you or other servers do it, the point was that the mechanic itself is broken.

You cannot stop multiple warriors doing this, you cannot CC a war if he doesnt want to be CCed, Corrupt Ench has a 5 boon cap and wells are ground target, there is also such a thing called dodging. That doesnt even begin to mention the incredible difficulty of stripping a war in a zerg fight before he gets to the lord, vs the absolute ease of bannering a lord.

Banners are balanced on players because players have downed state penalty. That is the entire premise. The lack of such a function on NPCs is a complete oversight by Anet because they never considered it, nor did they imagine people would do this.

But oversight by Anet is common, we see it all the time in league systems, match ups, world ranks, arrowcarts, and orb buffs.

My main concern is how you guys as players cannot see how this is flawed, because if thats the level of understanding of the game amongst the WvW community, then that speaks volumes to the quality of WvW skill.

[VoTF] www.votf-online.net
GW1 Rank 1 – 2 Gold Capes – [sC] [sup]

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Posted by: BlueViking.7105

BlueViking.7105

The link is super’s stream, you guys can go find it yourself, its easy enough through google.

Please do link it, googling super gw2 stream does unfortunately not give very accurate reults.

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Posted by: Hexin.5603

Hexin.5603

I am a 100% warrior player and to be honest, I wouldn’t shed a tear if banner got removed from the game. I think it takes out some of the fun from GvGs. Just look at the banner spam at the end, I counted up to 9 banners on the field in just a 20vs20.

/signed. As a Warrior I feel I should have more than some silly AoE res skill as my elite.

Okay everyone line up, press 1 fast (apm ftw), okay … oh-oh oh oh oh-oh-oh stop banner time (mc hammer sequel?)

Wow, Sounds fun.

Check it out … http://wiki.guildwars2.com/wiki/List_of_warrior_skills

Solo buff, or godzilla style?

Willing to pay for boxed expansion if you put legit GvG in the box $$

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Posted by: style.6173

style.6173

If you think warriors are OP now, wait for the shout heal buff.

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Posted by: gagi.4012

gagi.4012

It was impossible to kill 3 full guild raids in garri lords without using all available means. It was full map against u in lords minus 20 people (one guild) who made sure rest of map was safe while the fight in garri was on. As guild we couldn’t do anything in garri fight against all 3 guilds so we left job to determened bunch in garri to kick u out well played by them. Great job.

Gwyn Blaidd – Last Flight of The Crow (CROW)
H A R D (CORE) Gunnar’s hold http://lastflightofthecrow.webs.com/

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Posted by: Jackie.1829

Jackie.1829

The link is super’s stream, you guys can go find it yourself, its easy enough through google.

Please do link it, googling super gw2 stream does unfortunately not give very accurate reults.

http://www.twitch.tv/xsuperxgw2/c/3053707

Although it seems due to the number of people present in garrison, super gets some epic culling which makes this entire thing look like a 20v5 (you wont even see punk or kale). I imagine we have fraps (possibly not actually given the fps in the fight) of the encounter. What you also have to bear in mind is everybody was scattered from GH, on ramparts, on ceiling, on north and south gate, so any single video perspective cannot give a numbers count of everybody at once.

There is very little chance that 25 players are going to hold off 3 wvw guilds for 3 minutes at a stretch each time though.

[VoTF] www.votf-online.net
GW1 Rank 1 – 2 Gold Capes – [sC] [sup]

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Posted by: Jackie.1829

Jackie.1829

It was impossible to kill 3 full guild raids in garri lords without using all available means. It was full map against u in lords minus 20 people (one guild) who made sure rest of map was safe while the fight in garri was on. As guild we couldn’t do anything in garri fight against all 3 guilds so we left job to determened bunch in garri to kick u out well played by them. Great job.

Again, nobody from VoTF, literally nobody, cares about garrison or your attempts to defend/attack or your situation in the match up.

This thread was brought up to address a broken mechanic. I really dont understand why so many GH are coming in explaining how they couldnt kill us bla bla. We arent blaming/insulting you. We are saying the game is broken and Arenanet should rethink this mechanic because it has no viable counter.

If you cant kill us, but we can kill you, we deserve to have the keep. We did our jobs. Except if there are broken banners and waypoints in play, then its impossible to cap the keep so either way I dont see how you could be proud of your defense when all you did was suicide banner for 1h+

[VoTF] www.votf-online.net
GW1 Rank 1 – 2 Gold Capes – [sC] [sup]

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Posted by: Qla.1347

Qla.1347

I was leading Kalevala on this incident. We took the job of focusing on guarding the champ. We focused every single warrior that we saw coming; problem is garrison lord room is wide open. Every position you can pull the lord in has at least 4-5 different angles to come in from. 1 warrior can have 2x invulnerability +shield, 3x stability and the banner. Banner takes 2 seconds to cast. You may be able to strip down one warrior completely with your group but when 3 warriors are coming in nonstop from all angles, there’s nothing to be done.

Naturally hats off to GH for managing to hang in there. Ty RAGE for the evening. We had A LOT of kills there but it really wasn’t fun in garrison. :D

Our raid was 25 men at start and about 15 at the end of that fight because people, quite frankly, just went to bed :D.

PS. since I was interested personally of votf view of the fight I dug it up. Here it is http://www.twitch.tv/xsuperxgw2/c/3053707 , over an hour fight a banner dropping approximately every 20 seconds. Gj!

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Posted by: gagi.4012

gagi.4012

It was impossible to kill 3 full guild raids in garri lords without using all available means. It was full map against u in lords minus 20 people (one guild) who made sure rest of map was safe while the fight in garri was on. As guild we couldn’t do anything in garri fight against all 3 guilds so we left job to determened bunch in garri to kick u out well played by them. Great job.

Again, nobody from VoTF, literally nobody, cares about garrison or your attempts to defend/attack or your situation in the match up.

This thread was brought up to address a broken mechanic. I really dont understand why so many GH are coming in explaining how they couldnt kill us bla bla. We arent blaming/insulting you. We are saying the game is broken and Arenanet should rethink this mechanic because it has no viable counter.

If you cant kill us, but we can kill you, we deserve to have the keep. We did our jobs. Except if there are broken banners and waypoints in play, then its impossible to cap the keep so either way I dont see how you could be proud of your defense when all you did was suicide banner for 1h+

U failed and u cry on forum about broken mechanic, how mature.

Gwyn Blaidd – Last Flight of The Crow (CROW)
H A R D (CORE) Gunnar’s hold http://lastflightofthecrow.webs.com/

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Posted by: Wild.3847

Wild.3847

muddy terrain, spike trap, frost trap, frost spirit.

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Posted by: Talyn.3295

Talyn.3295

Sounds like A QQ fest to me. Never while playing have I had this sort of situation happen. And if the problem is simply that me and My allies are not capable of killing the Warriors defending, I would say the problem is on us. Sure a warrior can move around, but honestly if your not able to keep the Keep Lord Dead in a small area that negates the ability to run you either
1) didn’t have the numbers you thought you had to take the keep
2) Simply got out played by a better group.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

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Posted by: Simonoly.4352

Simonoly.4352

In smaller encounters Moa Morph is your friend. As a Mesmer I almost always camp the Lord’s corpse with Arcane Thievery ready to strip that stability and Morph dem Warriors. Call target on the morphed Warrior and burst them down.

During larger encounters though, there is very little you can do and seeing as much of WvW is now made up of Warrior melee trains, it becomes almost impossible to prevent. It would probably be a good idea to remove the banner ressin’ of Lords, or at least give Lords a downed state of their own, so Warriors have to use their banners opportunistically, instead of just spamming it on a corpse.

Gandara

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Posted by: Crash.9186

Crash.9186

U failed and u cry on forum about broken mechanic, how mature.

Just…stop.

Sounds like A QQ fest to me. Never while playing have I had this sort of situation happen. And if the problem is simply that me and My allies are not capable of killing the Warriors defending, I would say the problem is on us. Sure a warrior can move around, but honestly if your not able to keep the Keep Lord Dead in a small area that negates the ability to run you either
1) didn’t have the numbers you thought you had to take the keep
2) Simply got out played by a better group.

We had more more than enough numbers to take the keep, but when the entire server starts porting through the waypoint and has a second or 2 of immunity after the port giving them a chance to escape and scatter around the keep everywhere, and the ones that didn’t port in were simply running back in groups and coming into the lords room from different entrances…yeah I’d say that’s quite impossible to manage.

To everyone that doesn’t see the issue with this mechanic…I just feel sorry for you, all I can hope is wait till such an event happens to you and then see how much of a fail it is first hand, then if you still see no problem in it then yeah, there’s no hope for you.

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Posted by: Draygo.9473

Draygo.9473

Bannering the lord really isn’t the problem.

Its the waypoint. Waypoints should stay closed if the lord is defeated. Banner being able to do what it does is important as it buys your team time to get to the objective. If your enemy had to run from spawn instead of waypointing in you probably would have taken that keep.

Delarme
Apathy Inc [Ai]

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Posted by: Tammuz.7361

Tammuz.7361

Few suggestions how this mechanic could be improved so a mass res spam cant be abused like this, any single one of these would be a good fix:
1) put a diminishing returns on the number of times in a row the keep lord can be ressed before he becomes immune to ressing: say 10 times, if you cant win after 10 times, having your server run in like lemmings to die should not mean u “win” the fight.
2) make it so killing the keep lord gives a set amount of world score each time… say like 5 or 10 points
3) make it so waypoints cant be abused repeatedly during a keep fight such that the waypoint is shut down and dosent come back up while the enemy entire zone is inside your inner keep
4) just make it so resurrection skills dont work on the keep lord (boring but easiest to implement im sure)
5) make it so that ressing the keep lord works, but the cap dosent reset each time he is resurrected

Or if you truly want this to continue then:

6) if your going to do none of the above then at least: remove diminishing returns on loot for killing the same lemmings over and over (seriously, if we gonna stand in there for 1.5 hours killing em like bugs, at least dun take our loot away, its not our fault they keep hurling bodies at us)

[VoTF] www.votf-online.net