I had a thought, and wonder if this might work: http://gw2skills.net/editor/?fhAQNAW8al0npGttqxUNUrNyqxcqlQ9VrNWpHJ7AA-TZBCwAAOIAYuAAiLDc5JAoc/BA
Basically a lockdown build not meant to win 1v1s, but rather influence team fights with mass-lockdowns, such as Chaos Storm, Imbued Diversion, Magic Bullet, Mantra of Distraction, and Dazzling Glamours. Something like pushing out these at a steady pace from outside of the skirmish to wither the enemy team down. Unsure about whether to use scepter or sword. Scepter allows creating clones from a safe distance away, but sword has that AoE immob. Well, any opinion on this style of lockdown as opposed to the more up-front style?
This is rather tricky. I really feel imbued can work in a teamfight lockdown build but I have rarely experimented with it (though skcamow has).
Yeah this will regurgitate some of what chaos said, but I’ve played chillruption of course which makes heavy use of the trait. Using imbued diversion outside of that build, however has led to some frustration in theory-crafting. I’ve tried a couple times but it always ends with something too meh for me to even try. The issue is the longer 35s recharge on imbued diversion. You can try taking signet of illusions and illusionary invigoration to mitigate this, but you give up too much damage (IE) and utility to do it IMO. If you can get past that (I never could), the other very painful decision is then to determine whether 4 in domination or 4 in chaos. The might stacking potential is insane with AoE dazes from imbued diversion and MoD, thus screaming BI. On the other hand, the same case could be made for multiple halting strike procs + massive AoE vulnerability spread (epidemic numbers) along with your standard boon strip.
I do think in a very coordinated team (not top tier), one of those two specs – especially the 4/4/0/0/6 – could be used effectively.
To fix the issue, I’ve suggested numerous times on the forums that a buff to imbued diversion needs made to add a default 20% recharge reduction in diversion to the trait. If they did that, I would much more seriously consider something like this.
I’ve been running with a variant of the “Chillruption” build posted here some time ago by someone, and I make heavy use of scepter+torch, mainly Confusion and Torment.
It’s worth mentioning that these two conditions act as a sort of “soft” lockdown, punishing your opponents for kiting or using skills(complimented by Torch5’s Retal), or forcing them to remain static for some time until they can deal with those conditions, all the while allowing your other lockdown skills time to go off cooldown.Which reminds me, we need more Chillruption vids, skcamow!
I’ve actually wanted to for awhile, just need the motivation.
Any tips on how to really make GS really meld with a CI build? I tried playing around with the build below for a little bit. Thinking maybe I’ll try double-ranged shatter “style” with CI for control. It was fun, but I’m sure I could be doing something else with that. I found that this one could handle engineers pretty well.
http://gw2skills.net/editor/?fhAQJAWRlknpGtFqxMNcrNytxY6Ne4CU20UlMggB-TZxFwAJeAAo2fAwRAAxlAQaZAA
My main problem with that build that I linked is that the damage isn’t that great. I considered going 4/0/6/0/4. Sacrifice DE and take Halting Strike and Shattered Concentration. Utility-wise I would then definitely use iDisenchanter and either Mirror Images or Decoy for the extra clones. I need to pick a different rune set. And it’s hard creating any kind of damage spike out of an interrupt without Halting Strike. I could switch to a rampager amulet/Grenth rune combo and try a little hybrid I suppose, but that just doesn’t feel clean.
My 2 cents here – since you’re running a more shatter focused style, you definitely need to keep DE. Your damage is being hamstrung by your sigils, runes and choice of illusionary invigoration instead of IE. When you take those three augmented damage sources away from a build with 0 points in power, you’re going to feel a bit weak. Taking IE will help a lot. Keeping energy but switching ice for air will help. Finally, going with hoelbrak or strength runes will be a big boost since you’re running BI. Being a shatter build, I would also opt to swap the iDisenchanter for something else (probably cleanse mantra).