Druid Reveal Feedback Thread

Druid Reveal Feedback Thread

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Posted by: mistsim.2748

mistsim.2748

I’m a little bit worried about staff.

problems:

- no aoe damage Consider making Astral Wisp pulse damage to surrounding 5 targets around the original foe at 240 range.
- no conditions
- underwhelming utility
- Vine Surge: either buff the damage so that we’re critting 3.5-4k with 100% crit damage, or increased the immob to 2-2.5s untraited. this skill simply does not do much. cleansing only chill, cripple and immob is quite weird.
- Sublime conversion: buff to heal for 200 per projectile baseline. should be healing for 300-400 with 1k healing power. otherwise decent skill due to its low CD.

strengths:

- Ancestral Grace: a teleport + large heal + blast finisher…very nice.
- Astral Wisp looks strong, as long as it scales really well with healing power; damage looks ok.

graphics:

- I don’t agree with the visuals of the staff. white + light purple colour scheme of the wisps is just not cool. why not a bright glowing green? or just dark purple like celestial avatar? the theme needs to be a little more…strong, and not so soft, fluffy and ethereal. meet us halfway. most of us don’t want to ride unicorns into battle on top of a rainbow.
- celestial avatar animations and colour schemes look beautiful, probably the best in the game. well kittening done.

Utilities:

- glyph of tides simply does not do enough. it scatters enemies, and its pull in avatar is situational (assuming avatar isn’t up all the time). damage is poor, and the water wave looks too symmetrical and unnatural. this glyph simply reminds me of Muddy Terrain, which is never slotted. they both look “ok” when traited, but there are many better utilities.

- glyph of alignment: one question – why would I slot this? I need invuln, i need stun breaking, I need mobility, i need boons, I need condi cleanse, I need massive damage, I need hard CC, and so on. this glyph has poor damage and the debuff is simply too weak. I can get weakness in many other ways and cripple is useless in practice. that being said, weakness is a strong condi. but utilities need to be game-changers, and I simply have too many other options for aoe weakness as a ranger.

- I feel the other glyphs are ok, but consider adding stun breaking, increasing damage (minimum 3.5k crits with 100% crit damage), and/or some boons. please don’t release any more useless utilities that will never be slotted in serious pvp. we have enough of those and you’re simply creating more work for yourselves. =) nip the problem in the bud and release one set of strong utilities with the expansion.

- examples of excellent, widely used utility skills: lightning reflexes, quickening zephyr, signet of stone, signet of renewal, spike trap. there aren’t many and rangers have a very limited tool set. there are already too many useless or downright mediocre utilities that need to be fixed.

hope you guys read our feedback! cheers.

(edited by mistsim.2748)

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Posted by: Rogue Potato.4723

Rogue Potato.4723

I’m on the fence about it.

Part of my really likes the idea of the Druid, using nature to heal your allies and empower everyone, kind of reminds me of sage chakra from Naruto. It is cool and theres no denying it’s uses.

But it’s not how I play Ranger, and it’s not why I rolled a Ranger.

A ranger is supposed to be a man of the wild, using speed, ingenuity and skill with multiple weapons to be able to deal with any problem faced. Someone who hides in the forest and strikes at the best times and can destroy enemy resource lines before they’ve even noticed. Thats kind of what the Ranger is at the minute, but Druid is a definite change of focus from that, which is why I think the Druid should be it’s own class completely, seperate from the Ranger.

TBH, if you had just dealt with our pets, made us perfectly accepted in all game types (like a guardian is for example or a warrior) I would have been happy without an elite spec. Now that you’ve done this, and brought it out as an Elite thing, I feel like I’m forced to play Druid. I didn’t sign up for healing.

“When there’s no point in doing something, the best idea is not to do it.”

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Posted by: Holland.9351

Holland.9351

They should change Spirits into colored Wisps that orbit the Ranger.

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Posted by: ronpierce.2760

ronpierce.2760

Ground targeting: Please keep ground targeted skills to a minimum. For a game like GW2 which heavliy focuses on quick movement and repositioning, ground targeted skills are clunky to use. Please keep this in mind for the game in general.

Or at least stop with the tiny freaking radius on ground target skills… (Namely support.)

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Posted by: ItIsFinished.9462

ItIsFinished.9462

They should change Spirits into colored Wisps that orbit the Ranger.

Best idea ever!

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Posted by: mistsim.2748

mistsim.2748

They should change Spirits into colored Wisps that orbit the Ranger.

Best idea ever!

this is the best idea ever, and ive been suggesting it for almost 3 years now. for some reason, it wasnt the best idea then as very few agreed with me. regardless, some guy made a thread about it, so people should support it.

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Posted by: Secy.1859

Secy.1859

thank you anet i realy love druid i think healing with dps combo is more exciting then in other mmo’s when u have to wait and heal and be pushed in just one role of the fight
i realy love my ranger from the start of gw2 i enjoyed the axe/warhorn shortbow back in the day and longbow/greatsword power ranger i just hope ranger gets ranger bow love in the future, aftheral isnt that what ranger was ment to be in the first place

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Posted by: anduriell.6280

anduriell.6280

Any reveal AOE for the Druid within any Glyph would be warmly welcome.
Sick’em it’s not actually useful in it’s current state.

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

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Posted by: LegallyBinding.4937

LegallyBinding.4937

A couple of quick thoughts on the druid:

Staff Skills

(1) looks kind of cool.

(2) I think this skill would have been a lot better as the inverse. I.e. target ally to provide wisps that circle. When ally is hit, one of the wisps explodes doing damage to enemies and healing the ally.

I mention this because the one thing I don’t really like about the druid reveal is that there are no targeted heals at all. I always found targeted healing to be more rewarding to play with than ground target or AoE. Helps the player feel like they are supporting their allies.

(3) Looks awesome, though I hope druids are immune during the travel time.

(4) really good looking skill. A little concerned the cast time is too long and could be clunky to use. Perhaps reduce some of the functionality in exchange for quicker animation.

(5) I like the idea. Remains to be seen if it will be better or worse than reflect.

Glyphs

Honestly, they all look kind of “meh” except for Tides which looks fun to use.

Celestial Form

Generally, not my favorite idea. I would have preferred something a little bit more creative (this seems like just another shroud).

As far as the skills go, I like some of them but generally think they should provide something more than JUST healing and condi cleanse. It would be nice if some of the functionality was adjusted toward boons and a little bit of damage.

I really don’t like (1) being a ground targeted ability with a cast time like that. It is going to make it very hard to remain mobile in celestial form. It just does not look very rewarding to use. Would have been a lot better IMO, to let you select an ally for healing and do a small AoE heal around that ally.

Overall, I am excited about the Druid, but I think it could benefit from some tweaking before release to make the abilities a little more multi-functional.

I am also a little worried about gearing, given that +healing does not seem to scale very well. Right now, I am thinking that Celestial armor might be the way to go for a druid.

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Posted by: ShinChuck.9805

ShinChuck.9805

My wife and I are thrilled at the prospect of a healing class, and, after having waffled on returning, decided to preorder the Ultimate Edition, one each.

I haven’t specifically played Druid, but we hope to in the next beta test. Typically, healers are their own, unique, and for some, enjoyable way of playing the game. It was a major bummer for both of us (my wife in particular) in the base game, and we’re glad to see the potential return of a class, different playstyle.

At the very least, the concept of variety in gameplay is fantastic.

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Posted by: ardasica.4531

ardasica.4531

Druid could be useful for dungeon running I suppose. How it would be viable in WvW though remains to be seen. It’s all well and good to fight for your server that isn’t but loot is a driving force as well and healing won’t give that loot.

The Druid feels like it should have been an entirely new class, instead it was pasted over top another class. I must confess to being puzzled as to why it was even created. I thought the purpose of the game was to not require a healer class and yet it looks like one is created. It would be disappointing if the sole reason is for raids.

I was hoping whatever we ended up with as a class would address some of the issues that have been raised repeatedly. I was hoping for more flexibility with managing our pets (which I know was a long shot but so is everything with rangers). I was hoping that for Druid we would see more of a nature magic infusion and perhaps a limited ability to manage nature or wildlife in our skills (something other than vines at least because y’know Entangle skill).

Perhaps play testing will make it look less horrible to me but as of right now… this Ranger isn’t sold on this new elite specialization.

SF
OTR

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Posted by: sam.4681

sam.4681

They should change Spirits into colored Wisps that orbit the Ranger.

Best idea ever!

this is the best idea ever, and ive been suggesting it for almost 3 years now. for some reason, it wasnt the best idea then as very few agreed with me. regardless, some guy made a thread about it, so people should support it.

Omg this is such a great idea if a spirit can orbit around the ranger then ranger got more support in group content YEAHHH

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Posted by: mistsim.2748

mistsim.2748

Celestial Form

Generally, not my favorite idea. I would have preferred something a little bit more creative (this seems like just another shroud).

Its a transformation effect. but mechanically works different. You don’t get a second life for one thing. in fact, you don’t even get a weapon in Celestial form. (at least I didn’t see one during celestial form)
its a beefed up version of a ele with gyphs, except we get one aspect to swap into and its a generally more powerful since its not spread across other aspects or attunments or whatever.

I also noticed that it is indeed very similar to shroud. I actually like it better. instead of life force, we build another life bar by actively healing ourselves and 4 other people. unlike the necro, avatar’s aoe debuffs are devastating, #3 and #5 being my favourite. Natural Convergence does more dps and has more utility than Undead Shackles and Life Transfer combined. we also get to use our utilities and elites while in avatar which is sick =P

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Posted by: Eric.7813

Eric.7813

I also noticed that it is indeed very similar to shroud. I actually like it better. instead of life force, we build another life bar by actively healing ourselves and 4 other people. unlike the necro, avatar’s aoe debuffs are devastating, #3 and #5 being my favourite. Natural Convergence does more dps and has more utility than Undead Shackles and Life Transfer combined. we also get to use our utilities and elites while in avatar which is sick =P

I liked it a lot more than life shroud too. I mean, they called it a celestial avatar and it certainly felt epic. I love the skill bar animations when you enter celestial form. I’ve always wanted form interesting UI on ranger. definitely got it.

(edited by Eric.7813)

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Posted by: Aomine.5012

Aomine.5012

I also noticed that it is indeed very similar to shroud. I actually like it better. instead of life force, we build another life bar by actively healing ourselves and 4 other people. unlike the necro, avatar’s aoe debuffs are devastating, #3 and #5 being my favourite. Natural Convergence does more dps and has more utility than Undead Shackles and Life Transfer combined. we also get to use our utilities and elites while in avatar which is sick =P

I liked it a lot more than life shroud too. I mean, they called it a celestial avatar and it certainly felt epic. I love the skill bar animations when you enter celestial form. I’ve always wanted form interesting UI on ranger. definitely got it.

Sadly I have to disagree with you.

The animation/ theme of Reaper’s shroud is like 100 times more epic than Celestial Avatar.. (HUGE scythe that does fast and large aoe damage!)

Even the design is far better, and stick its profession name and theme.

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Posted by: Bryzy.2719

Bryzy.2719

Druid feels like a new one weapon profession created with the single-minded purpose of having a healer for raids and then strapped onto the back of Rangers because where else can you jam it in? Even if I thought this was a good thing, and I don’t, what happens when Anet abandon raids like they abandoned dungeons and fractals? We’re the ones stuck with the gimmick spec designed for a specific purpose that’s become obsolete. As it stands Druid is way too over-centralised with its focus on healing. Seriously? It has like eight different heals and no real synergy or interaction with other trait lines or core Ranger mechanics. And at this point, can Druid even be adjusted in a meaningful way considering we’re under four weeks out from launch and we don’t even begin testing until next week? You could have given this spec to Thieves and it would have fit just as well.

I just want to second this.

Its a shame that Rangers once again get the shaft this time by having to be the class that carries the new ‘Hey WoW players come play our game’ spec.

It’s ironic because it’s actually the critics like yourselves who have the single-track mindset, not the Druid traitline.

You know that this game consists, and will consist of more than just Raids right?

Open world PvE, and in particular WvW and PvP are two bigger components of the game than Raids. That’s three additional game modes in which the druid traitline and its healing aspects alone will be useful.

That brings us onto your next QQ – healing. The Druid traitline is forcing nobody to be a dedicated healer. I’ve said this time and time again. I made a thread showing 4 other potential build focuses using the Druid traitline other than to just be an all-out healbot, and they’re just the beginning.

The Druid traitline has been created with a specific purpose and direction: to provide its user with more sustain (whether selfish or outward) and CC capabilities. This is why it’s called a ‘specialisation’. What if the Druid had specialised in pure physical damage? Pure condi damage? you’d be QQing just the same because the direction it had taken wasn’t the one you wanted.

Anet have picked a solid direction for the Druid, and that in itself is a positive thing for the Ranger – regardless of what that direction is – since we’ve been lacking clear direction from day one.

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Posted by: anduriell.6280

anduriell.6280

snip

snip

It’s ironic because it’s actually the critics like yourselves who have the single-track mindset, not the Druid traitline.

You know that this game consists, and will consist of more than just Raids right?

Open world PvE, and in particular WvW and PvP are two bigger components of the game than Raids. That’s three additional game modes in which the druid traitline and its healing aspects alone will be useful.

That brings us onto your next QQ – healing. The Druid traitline is forcing nobody to be a dedicated healer. I’ve said this time and time again. I made a thread showing 4 other potential build focuses using the Druid traitline other than to just be an all-out healbot, and they’re just the beginning.

The Druid traitline has been created with a specific purpose and direction: to provide its user with more sustain (whether selfish or outward) and CC capabilities. This is why it’s called a ‘specialisation’. What if the Druid had specialised in pure physical damage? Pure condi damage? you’d be QQing just the same because the direction it had taken wasn’t the one you wanted.

Anet have picked a solid direction for the Druid, and that in itself is a positive thing for the Ranger – regardless of what that direction is – since we’ve been lacking clear direction from day one.

You are wrong and i think we had this conversation in other thread. Players are complaining about the Druid being exclusively focused in burst healing not that they wanted a DPS oriented class (well most of them anyway).

I play ranger from almost the beginning and i love he druid concept.
Druid staff? nice.
Druid glyphs? almost there. Some tuning with the range/mechanic and some of them seems subpar. Personally i don’t really like the shout like mechanic, does not give many options for strategic game while the hard CC in those utility skills could make the game so much fun.

Avatar state? heal heal heal from 0 to 9. Dumb play to smash all the buttons.
The ranger has so many mechanics to help your party: boon coping, resistance aoe, damage mitigation… There are a lot of redundant effect inside the Avatar state like avatar#2, Glyph Alignment and Grace of the Land.

I love the druid concept i love the avatar idea all we are asking is more diversification within the druid utilities so we don’t have a plain dumbed down specialisation.
I do not want the avatar to become the i play my meta zerk and i use the avatar to heal myself

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

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Posted by: nacario.9417

nacario.9417

Itll be fun to see how the celestial avatar works on a traditional lb gs ranger, it could basically be like a free third weaponset/semi deathshroud in some ways depending on how effective ur healing is on a marauder amulet. I would def try MM BM druid as the condi clear in WS can be covered with druid, making us less dependant on wilderness knowledge trait for survival skills. Potentially more durable 1v1/onpoint, but we’ll see.

Im also very excited to see the new pets useful/responsiveness

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I used to be a power ranger, now not sure anymore

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Posted by: borya.2964

borya.2964

Itll be fun to see how the celestial avatar works on a traditional lb gs ranger, it could basically be like a free third weaponset/semi deathshroud in some ways depending on how effective ur healing is on a marauder amulet. I would def try MM BM druid as the condi clear in WS can be covered with druid, making us less dependant on wilderness knowledge trait for survival skills. Potentially more durable 1v1/onpoint, but we’ll see.

Im also very excited to see the new pets useful/responsiveness

Druid is more about burst healing in key moments as it takes a while to build up astral force to enter celestial avatar, Ventari is more about sustain healing.

Question is what’s “a while” ?

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Posted by: Tapioca.9062

Tapioca.9062

Itll be fun to see how the celestial avatar works on a traditional lb gs ranger, it could basically be like a free third weaponset/semi deathshroud in some ways depending on how effective ur healing is on a marauder amulet. I would def try MM BM druid as the condi clear in WS can be covered with druid, making us less dependant on wilderness knowledge trait for survival skills. Potentially more durable 1v1/onpoint, but we’ll see.

Im also very excited to see the new pets useful/responsiveness

Druid is more about burst healing in key moments as it takes a while to build up astral force to enter celestial avatar, Ventari is more about sustain healing.

Question is what’s “a while” ?

That is the $10,000 question we’re all waiting on the answer to. We’ll find out this weekend during the BWE and it will answer a lot of questions as to whether a non-staff or non-healer Druid is actually viable by reasonable standards. I’m hoping it is since I don’t want to run a healer, but we need actual testing to find out and we just have to be patient for that at the moment.

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Posted by: anduriell.6280

anduriell.6280

Itll be fun to see how the celestial avatar works on a traditional lb gs ranger, it could basically be like a free third weaponset/semi deathshroud in some ways depending on how effective ur healing is on a marauder amulet. I would def try MM BM druid as the condi clear in WS can be covered with druid, making us less dependant on wilderness knowledge trait for survival skills. Potentially more durable 1v1/onpoint, but we’ll see.

Im also very excited to see the new pets useful/responsiveness

Druid is more about burst healing in key moments as it takes a while to build up astral force to enter celestial avatar, Ventari is more about sustain healing.

Question is what’s “a while” ?

So Ventari is better than Druid in healing too? Because we all know sustain is better than occasional burst…

I TOLD YOU SO
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I’m all in for Team Irenio!

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Posted by: goda.3572

goda.3572

Any idea of what amulet was used during the reveal? Just to give me an idea of the real heal potential vs damage, because the autoattack with the staff seemed pretty decent and i saw alot of crits so i doubt it was cleric/settler. I hope it’ll be possible to do also good pressure in pvp cuz i surely won’t enjoy a 100% heal build that have no way to really pressure someone alone, but completly refill health bars of the complete party in teamfights. Maybe it’ll be viable (i wish not), but i hope anet won’t give it too much damage mitigation so they can easily die to spike damage. The actual meta is already very tanky, and with the other specialisations, it seems it’ll be even more (i’m thinking about reaper, scraper, daredevil…)

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Posted by: Treetoptrickster.4205

Treetoptrickster.4205

Add Taunt to the list of CC effects for ancient seeds to add synergy with Beastly Warden. Please just add synergy in general.

https://forum-en.gw2archive.eu/forum/professions/ranger/Player-made-Druid-Trait-Changes/first#post5542518

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Posted by: Chicho Gosho.6507

Chicho Gosho.6507

Does anyone remember the Ranger CDI or something thread around an year ago? There was a thread for every class if i remember correctly. Did ANet used anything from that thread to make the druid?

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Posted by: Fluffball.8307

Fluffball.8307

IIRC they implemented some of the better ideas into the main ranger. I really only paid attention to our best ranger players’ posts so I can’t speak for the thousands of garbage posts in that thread. :-O

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Posted by: Solid Gold.9310

Solid Gold.9310

I’m on the fence about it.

Part of my really likes the idea of the Druid, using nature to heal your allies and empower everyone, kind of reminds me of sage chakra from Naruto. It is cool and theres no denying it’s uses.

But it’s not how I play Ranger, and it’s not why I rolled a Ranger.

A ranger is supposed to be a man of the wild, using speed, ingenuity and skill with multiple weapons to be able to deal with any problem faced. Someone who hides in the forest and strikes at the best times and can destroy enemy resource lines before they’ve even noticed. Thats kind of what the Ranger is at the minute, but Druid is a definite change of focus from that, which is why I think the Druid should be it’s own class completely, seperate from the Ranger.

TBH, if you had just dealt with our pets, made us perfectly accepted in all game types (like a guardian is for example or a warrior) I would have been happy without an elite spec. Now that you’ve done this, and brought it out as an Elite thing, I feel like I’m forced to play Druid. I didn’t sign up for healing.

My thoughts to a “t”, I didn’t sign up to play a healer, and I feel we will be pressured into it, go healer or gtfo !

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

In general, my issue with the druid is that it is a mono-tool. I’d take the amount of overall healing skills, cut them in half, double the non-exclusives healing, and then add more options.

As far as immediate feedback goes, Glyph of Empowerment is too weak. The overall contribution to direct DPS is 2.5%, which isn’t a lot. I would double the duration of the buff.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: Belzebu.3912

Belzebu.3912

Any idea of what amulet was used during the reveal?

That is what is giving me hopes, because apparently he was not using amulets at all. So all those numbers are using only the character base stats, without any bonuses.

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Posted by: Eric.7813

Eric.7813

Itll be fun to see how the celestial avatar works on a traditional lb gs ranger, it could basically be like a free third weaponset/semi deathshroud in some ways depending on how effective ur healing is on a marauder amulet. I would def try MM BM druid as the condi clear in WS can be covered with druid, making us less dependant on wilderness knowledge trait for survival skills. Potentially more durable 1v1/onpoint, but we’ll see.

Im also very excited to see the new pets useful/responsiveness

i’m curious about this too. In my mind it feels like it could be a pretty viable build.
I like the druid because we have different options of where to include support/defense skills.

Celestial avatar, glyphs or staff/traits.
this is why id hate to see anet take away healing effects from all the skills.
I do think they could add boons. like regeneration. seems fitting.

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Posted by: jcbroe.4329

jcbroe.4329

I’d have the same exact notes for the devs that the devs already have regarding adding additional functionality to celestial form 2 and 4, along with whatever other additional notes mentioned during the livestream.

My own notes (won’t have many before the BWE):
Staff:

  • Staff 2: strong, but is there any chance of adding some damage to the wisp? It’s already an interesting mechanic, but it would be bolstered by having the wisp be adverse for the enemies allies in some way as well, and would also “double down” on how staff does damage.
  • Staff 4: the tooltip is confusing. The “7 impacts” information on it doesn’t seem to align with any of the functionality that the skill actually has (I understand it hits 7 different areas in a line, but because it is a line skill and will hit anything in that line, and noyhing actually receives 7 hits, it just complicates the understanding of the skill).

Glyphs:

  • General Note: putting a stunbreaker on one of the glyphs would be a nice touch, although with their lower cooldowns its understandable why this isn’t a thing.

Thats all I have for now.

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Posted by: Tungsten Monarch.6058

Tungsten Monarch.6058

If you wanted to create a healing spec all you had to do was buff the existing nature spirits. What the ranger needed was an AoE control spec. Whoever is designing these new classes should be fired.

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Posted by: nagymbear.5280

nagymbear.5280

My impressions on the Druid reveal (my apologies for wall of text in advance):

Irenio/Anet:
First and foremost I would like to thank Irenio and all devs working on Druid. Regardless of reception and state of Druid I feel that more work has been put into Druid than a lot of people give credit for. Being included in a tight deadline project myself IRL at the moment I appreciate that there are people working at Anet are people too, and no company has unlimited resources. Thank you for your work!

Theme/Niche:
Unlike some other people I like celestial avatar as a concept, I like the transformed look and some effects look really nice. As for Druid being a heavy healing class with AoE CC abilities, it is a step up in AoE CC (as we already had some of that) and a huge step up on the healing part. Some people call it uninspiring and boring, but based on how raids will play this might be rewarding and interesting to play. If for say raids would include encounters where crowd control is important because it is not preferred/possible to remove swarms of creatures or there is a need for heavy healing Druid might be popular, and I’m interested to see that happen. On the other hand Druid seems to be to Ranger, what Celestial avatar is to Druid. While the reveal was pretty dense and we just have to see what possibilities Druid brings it seems that it has what ranger doesn’t. Lots of aoe on low cooldown (20s 10 slot skill?!), seemingly no focus on/synergy with pet, no sustained damage with the spec concentrating on putting out healing instead. Lots of possibilities for group support and just teamwork in general. We pretty much only saw that with spirits and healing spring (maybe spotter too) before Druid. Druid being this impactful might harm the percepsion of future specs methinks. Hope I’m wrong.

New pets:
Another thing rangers expected, the new pets look nice, I wouldn’t see why anyone would dislike this to be honest.

Balance changes:
I think that condition damage being added to pets is a huge change in itself, and people may call druid OP but wait till they meet Lynx-es on a bleed build after the change. Some bug fixes I can see in the notes as well and some buffs (spirits, warhorn). A lot of people expect more changes to ranger as well. We will have to see how Ranger plays in raids, but I don’t expect the icebow nerf to put ranger back into PVE groups, WVW zergs or any group content. Some people call it a perception problem with rangers but one cannot deny the lack of rangers in PVE, PVP, WVW (large group content).

Ranger community:
I have to mention the ranger community as well. I think we set a trap for ourselves with Druid as expectations were too high, and a lot of pressure was put on Anet. I think Druid became what most rangers expected it to be and yet I see a lot of negative feedback.

Khert Devileyes – Ranger / Mano Negra – Thief / Nagymbear – Warrior /
Elona Bonechill – Necro / Fionna Gymirdottier – Guard /// RoF

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Posted by: Levetty.1279

Levetty.1279

Open world PvE, and in particular WvW and PvP are two bigger components of the game than Raids. That’s three additional game modes in which the druid traitline and its healing aspects alone will be useful.

Open World PvE it will be useless, if you played the game you would know that.

In WvW it will basically be a slightly more involved Mesmer by which I mean it will be a roll nobody paritculary wants to play becuase they only do one thing (Mesmers stealth and Portal, Druid healing) and get absolutletly 0 credit for it. Even then commanders will be looking at other support specs that can heal and provide more, just like Raid parties.

In PvP its bound to be paired with condi damage and pets to create a bunker that can actually do damage (compared to what Bunkers can normally do). The last time this happened Pets had their damage gutted across all game types and builds crippling Ranger when it already wasn’t particularly good.

Such a direction for Rangers.

Any idea of what amulet was used during the reveal?

That is what is giving me hopes, because apparently he was not using amulets at all. So all those numbers are using only the character base stats, without any bonuses.

Stop spreading this lie. With no amulet you have a crit chance of 4%, look how many times he crits when attacking and tell me that is a 4% crit chance.

The no stats thing was quit obviously talking about the tool tips.

Druid Reveal Feedback Thread

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Posted by: SkiTz.4590

SkiTz.4590

Ranger community:
I have to mention the ranger community as well. I think we set a trap for ourselves with Druid as expectations were too high, and a lot of pressure was put on Anet. I think Druid became what most rangers expected it to be and yet I see a lot of negative feedback.

You don’t know what others expected for druid clearly…

The reason for negative feedback is simple – If you were to tell a lot of rangers when they first created their character, that 3 years down the road, their BEST role is going to be HEALING FOCUSED, a lot of rangers would not have created it.

The negative feedback is simple – ppl didn’t expect to create ranger and later find out their most useful build/role is going to be healing…….

NOTHING in regards to broken pet was done (ranger remains the class with the worst mechanic, which is why anet had to create a new one – cele form)
NOTHING in regards to medicore/subpar DPS
NOTHING in regards to subpar group utilities (frost spirit/spotter STILL the only options)

They got a lot of healing and some PBAoE CC. The only group utiltiy is a bit of super speed (useless, should have been quickness)&stealth (lol engi,mesmer and thief do this better, whats the point????)

So if you expected to become a lovely healer, good for you, druid turned out alright for you.

To put in simplest form – I didn’t main a ranger to become a healing focused class. That’s not what I thought I signed up for.

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Posted by: Eric.7813

Eric.7813

Ranger community:
I have to mention the ranger community as well. I think we set a trap for ourselves with Druid as expectations were too high, and a lot of pressure was put on Anet. I think Druid became what most rangers expected it to be and yet I see a lot of negative feedback.

You don’t know what others expected for druid clearly…

The reason for negative feedback is simple – If you were to tell a lot of rangers when they first created their character, that 3 years down the road, their BEST role is going to be HEALING FOCUSED, a lot of rangers would not have created it.

The negative feedback is simple – ppl didn’t expect to create ranger and later find out their most useful build/role is going to be healing…….

NOTHING in regards to broken pet was done (ranger remains the class with the worst mechanic, which is why anet had to create a new one – cele form)
NOTHING in regards to medicore/subpar DPS
NOTHING in regards to subpar group utilities (frost spirit/spotter STILL the only options)

They got a lot of healing and some PBAoE CC. The only group utiltiy is a bit of super speed (useless, should have been quickness)&stealth (lol engi,mesmer and thief do this better, whats the point????)

So if you expected to become a lovely healer, good for you, druid turned out alright for you.

To put in simplest form – I didn’t main a ranger to become a healing focused class. That’s not what I thought I signed up for.

ranger isn’t a healing focused class even with druid.
every profession is going to get different types of elite specializations as time goes on.

ranger already has dps
they already have a pet mechanic

these things need to be fixed, has nothing to do with the druid.

The elite specializations are supposed to bring a new mechanic and a new play style to each profession.
a dps druid with more pet stuff would have been a huge disaster.

The ranger will most likely get their high damage specialization in the future, just like ele will too.

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Posted by: Frostfang.5109

Frostfang.5109

NONE of the new pets will work underwater????

  • Looked as u could see them greyed out in the K-panel after todays patch (29/9). Couldnt find even the tiger in the UW panel (and still tigers are the most water-loving feline there will be among those that we have).
Kima & Co

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Posted by: SkiTz.4590

SkiTz.4590

Ranger community:
I have to mention the ranger community as well. I think we set a trap for ourselves with Druid as expectations were too high, and a lot of pressure was put on Anet. I think Druid became what most rangers expected it to be and yet I see a lot of negative feedback.

You don’t know what others expected for druid clearly…

The reason for negative feedback is simple – If you were to tell a lot of rangers when they first created their character, that 3 years down the road, their BEST role is going to be HEALING FOCUSED, a lot of rangers would not have created it.

The negative feedback is simple – ppl didn’t expect to create ranger and later find out their most useful build/role is going to be healing…….

NOTHING in regards to broken pet was done (ranger remains the class with the worst mechanic, which is why anet had to create a new one – cele form)
NOTHING in regards to medicore/subpar DPS
NOTHING in regards to subpar group utilities (frost spirit/spotter STILL the only options)

They got a lot of healing and some PBAoE CC. The only group utiltiy is a bit of super speed (useless, should have been quickness)&stealth (lol engi,mesmer and thief do this better, whats the point????)

So if you expected to become a lovely healer, good for you, druid turned out alright for you.

To put in simplest form – I didn’t main a ranger to become a healing focused class. That’s not what I thought I signed up for.

ranger isn’t a healing focused class even with druid.
every profession is going to get different types of elite specializations as time goes on.

ranger already has dps
they already have a pet mechanic

these things need to be fixed, has nothing to do with the druid.

The elite specializations are supposed to bring a new mechanic and a new play style to each profession.
a dps druid with more pet stuff would have been a huge disaster.

The ranger will most likely get their high damage specialization in the future, just like ele will too.

Uh…. their BEST ROLE is going to be healing focused….

Of course ranger has DPS…. every class has DPS…..

But no other class has their DPS hampered by their class mechanic like rangers do. (30% taken by pet)…..

The entire druid line, staff and cele form is almost entirely based on healing…..

and no, elite specs didn’t create an entire new class mechanic for other classes….. overload is not some special new class mechanic….all it is a charge up of an attunement…… berserker for warrior is not a special new mechanic its just new rage skill and different bursts for weapons…..same with reapers new shroud…every classs new elite spec mechanic is just a potentially different twist to their EXISTING class mechanic.

celestial form HAS NO TIES to pet…its 100% unrelated to pet lol….. thus its an entirely new class mechanic….
why would anet do that? because they know pet is in state they can’t fix/don’t want to fix…. its just better to give them a new mechanic at this point and let the pet tag along…..

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Posted by: Azreell.1568

Azreell.1568

I applaud Anet for making such a amazing addition to the druid class.

The play style itself has been one thing missing from GW2 for awhile and contrary to a lot of the forum posters many many many people are interested in in.

My only concern is will HoT and future content development be designed around these new roles because if not then all these amazing changes are pretty much a waste.

With the release of the “soft” trinity I am hoping for much more involved content design and challenges which should now be possible since there are so many more development options via these new roles.

Azreell – Mesmer
Loyalty To None

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Posted by: nagymbear.5280

nagymbear.5280

Ranger community:
I have to mention the ranger community as well. I think we set a trap for ourselves with Druid as expectations were too high, and a lot of pressure was put on Anet. I think Druid became what most rangers expected it to be and yet I see a lot of negative feedback.

NOTHING in regards to broken pet was done (ranger remains the class with the worst mechanic, which is why anet had to create a new one – cele form)
NOTHING in regards to medicore/subpar DPS
NOTHING in regards to subpar group utilities (frost spirit/spotter STILL the only options)

Thank you for proving my point.

Khert Devileyes – Ranger / Mano Negra – Thief / Nagymbear – Warrior /
Elona Bonechill – Necro / Fionna Gymirdottier – Guard /// RoF

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Posted by: Eric.7813

Eric.7813

Ranger community:
I have to mention the ranger community as well. I think we set a trap for ourselves with Druid as expectations were too high, and a lot of pressure was put on Anet. I think Druid became what most rangers expected it to be and yet I see a lot of negative feedback.

NOTHING in regards to broken pet was done (ranger remains the class with the worst mechanic, which is why anet had to create a new one – cele form)
NOTHING in regards to medicore/subpar DPS
NOTHING in regards to subpar group utilities (frost spirit/spotter STILL the only options)

Thank you for proving my point.

The issues addressed here have nothing to do with druid. They are issues that need to be fixed with the pet mechanic.

druid could probably afford some synergy with the pet, to bridge the two mechanics together. however, its also nice to see ranger get a mechanic that isn’t subject to being hindered by pet problems.

some have suggested that the pet should also enter an avatar form when celestial form is triggered. maybe even get a new pet ability. would this be to powerful?

also, lets keep in mind, that a big fraction of the ranger community want the ability to disable pet. the druid is kind of an even-ground scenario for these to ideas.

The celestial avatar is a good mechanic for the druid. I just can’t justify having an enhanced pet mechanic. The current one just needs polishing.

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Posted by: Wildfang.3271

Wildfang.3271

Just posting this on behalf of my friend, Heimskarl Ashfiend.9582 who got suspended.

“Apologies to all for my bad behavior. I will update the thread when my suspension is over which is currently the 13th of October, but I have contacted support about that duration. Thanks all.”

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Posted by: Belzebu.3912

Belzebu.3912

That is what is giving me hopes, because apparently he was not using amulets at all. So all those numbers are using only the character base stats, without any bonuses.

Stop spreading this lie. With no amulet you have a crit chance of 4%, look how many times he crits when attacking and tell me that is a 4% crit chance.

The no stats thing was quit obviously talking about the tool tips.

OH, the tool tips, yes that makes more sense.
Yeah, Now it makes me wonder what amulet he was using during the presentation …

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: Mcrocha.3891

Mcrocha.3891

Just posting this on behalf of my friend, Heimskarl Ashfiend.9582 who got suspended.

“Apologies to all for my bad behavior. I will update the thread when my suspension is over which is currently the 13th of October, but I have contacted support about that duration. Thanks all.”

Brilliant lol, our thread leader got suspended.

Local Charr Ruins Everything

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Posted by: Raven.9603

Raven.9603

Just posting this on behalf of my friend, Heimskarl Ashfiend.9582 who got suspended.

“Apologies to all for my bad behavior. I will update the thread when my suspension is over which is currently the 13th of October, but I have contacted support about that duration. Thanks all.”

Let me guess:

  • Moderator does a huge disservice to Ranger community by merging all Druid threads into one useless megathread for “feedback” despite not doing the same thing to Revenant or other class forums.
  • User gets P.O.’d and complains about Moderator.
  • Moderator, upset and embarrassed when User’s thread becomes the Red thread, issues forum ban.

Thats my theory until rumored otherwise.

SBI | Oceans | Ranger – Thief – Ele – Eng – Nec – Guard – Rev
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds

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Posted by: Tapioca.9062

Tapioca.9062

Just posting this on behalf of my friend, Heimskarl Ashfiend.9582 who got suspended.

“Apologies to all for my bad behavior. I will update the thread when my suspension is over which is currently the 13th of October, but I have contacted support about that duration. Thanks all.”

Let me guess:

  • Moderator does a huge disservice to Ranger community by merging all Druid threads into one useless megathread for “feedback” despite not doing the same thing to Revenant or other class forums.
  • User gets P.O.’d and complains about Moderator.
  • Moderator, upset and embarrassed when User’s thread becomes the Red thread, issues forum ban.

Thats my theory until rumored otherwise.

It wouldn’t surprise me. The moderation staff’s default response to criticism seems to be hiding it by burying it under merges. It’s better than the old system of just locking threads but it’s still not ideal.

Druid Reveal Feedback Thread

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Posted by: anduriell.6280

anduriell.6280

Just posting this on behalf of my friend, Heimskarl Ashfiend.9582 who got suspended.

“Apologies to all for my bad behavior. I will update the thread when my suspension is over which is currently the 13th of October, but I have contacted support about that duration. Thanks all.”

Brilliant lol, our thread leader got suspended.

That’s what you get for trying to help here?

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

Druid Reveal Feedback Thread

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Posted by: Ashen.2907

Ashen.2907

Just posting this on behalf of my friend, Heimskarl Ashfiend.9582 who got suspended.

“Apologies to all for my bad behavior. I will update the thread when my suspension is over which is currently the 13th of October, but I have contacted support about that duration. Thanks all.”

Brilliant lol, our thread leader got suspended.

That’s what you get for trying to help here?

I suppose its all a matter of what you consider help. Verbally abusing the moderators on the very boards they moderate might be the problem.

Druid Reveal Feedback Thread

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Posted by: anduriell.6280

anduriell.6280

Just posting this on behalf of my friend, Heimskarl Ashfiend.9582 who got suspended.

“Apologies to all for my bad behavior. I will update the thread when my suspension is over which is currently the 13th of October, but I have contacted support about that duration. Thanks all.”

Brilliant lol, our thread leader got suspended.

That’s what you get for trying to help here?

I suppose it’s all a matter of what you consider help. Verbally abusing the moderators on the very boards they moderate might be the problem.

But where? Did i miss something here?
Because making that guy to apologize so he can get a shorter ban or banning for sport and some players congratulating the mods for doing it like if they get cookies I did not know it was a thing now ….

i can do that too.

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

(edited by anduriell.6280)

Druid Reveal Feedback Thread

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Posted by: xarallei.4279

xarallei.4279

Just posting this on behalf of my friend, Heimskarl Ashfiend.9582 who got suspended.

“Apologies to all for my bad behavior. I will update the thread when my suspension is over which is currently the 13th of October, but I have contacted support about that duration. Thanks all.”

Let me guess:

  • Moderator does a huge disservice to Ranger community by merging all Druid threads into one useless megathread for “feedback” despite not doing the same thing to Revenant or other class forums.
  • User gets P.O.’d and complains about Moderator.
  • Moderator, upset and embarrassed when User’s thread becomes the Red thread, issues forum ban.

Thats my theory until rumored otherwise.

Uh, The op made multiple threads ignoring the moderators and then went and made a specific thread calling them idiots. Yeah, if you insult them I think you are going to get a suspension. And you’d deserve it. Even if he was frustrated by the merging situation that is no reason to behave in that manner.

Druid Reveal Feedback Thread

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Posted by: ItIsFinished.9462

ItIsFinished.9462

Just posting this on behalf of my friend, Heimskarl Ashfiend.9582 who got suspended.

“Apologies to all for my bad behavior. I will update the thread when my suspension is over which is currently the 13th of October, but I have contacted support about that duration. Thanks all.”

Let me guess:

  • Moderator does a huge disservice to Ranger community by merging all Druid threads into one useless megathread for “feedback” despite not doing the same thing to Revenant or other class forums.
  • User gets P.O.’d and complains about Moderator. calls the Moderator an idiot.
  • Moderator, upset and embarrassed when User’s thread becomes the Red thread, issues forum ban.

Thats my theory until rumored otherwise.

Fixed it for you.

When you call a moderator an idiot, you get banned. It’s really that simple.

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