Is pp viable in pvp

Is pp viable in pvp

in Thief

Posted by: Dunecoon.5134

Dunecoon.5134

Title says it all. Pp is the only build I’m really interested in, glassy melee always seemed like an oxymoron to me

Is pp viable in pvp

in Thief

Posted by: BlackOcean.6903

BlackOcean.6903

It was good for me, I got to legendary division in s1 with p/p thief. I started playing it because of the DH’s and chronomancer’s(couldn’t fight on point) and saw it was actually good. The build i was using http://gw2skills.net/editor/?vZAQNAqaVn8lCNOhFOBmOB8PhFYCzLNcGaDaJgAQGYuDWCbhA-TZBEABE8EAMvMAT7PAwhAwgTAAA, once you get those bloodlust stacks you hit like a truck! Now it might be better to take Basilisk Venom since it is unblockable

Is pp viable in pvp

in Thief

Posted by: Dagins.5163

Dagins.5163

@up
Are you sure you linked the right build, because it makes no sense for me in a couple of cases? List of redundant things:

  • havoc mastery (obviously),
  • entire trickery line (it’s poor for p/p, pick critical strikes for extra damage),
  • rune of the scholar (a stiff breeze will cancel the damage bonus),
  • assassin signet (total waste)
  • basilisk venom (impact strike is better in almost every case).

My proposition:
http://gw2skills.net/editor/?vZAQNAqaVn8lCFmidPBmOBkmiFYCbOEWCbhbXgPwgSLBEAyAA-TJBEABmXGAgnAABnCgc2fAA

Signed, level 1 alt

Is pp viable in pvp

in Thief

Posted by: Shinobi.3240

Shinobi.3240

Hiho!

I trolled around with this build: You can use Mercenarys or Viper Amulet

To apply your burst:

Its fun to play. Watch out for reflects!

Best regards!

Shino

Shinobi Sicarius [ Thief / Lvl: 80 / PvP Rank: 250+]
[5/8 Champion Titles – Legendary Division] [19k+ AP]
[BEER – Dungeon Riders – Desolation]

Is pp viable in pvp

in Thief

Posted by: MadVisions.4529

MadVisions.4529

not sure if p/p is viable nor do i play it, but if i would play it i would try this build i just made: http://gw2skills.net/editor/?vZAQNAqaVn8lClPhFOBmOB8PhFYCzLMcGaDaJgAQGYOEWCXhA-TZBFABAcKA0Z/BxLD0wRA4hHAAA

more than enough stealth uptime with bp→bound, bp→clusterbomb and blinding powder.
more than enough evades even if you spam them for invis <- CV, signet, steal
some condi clense: Escapist’s, signet, shadowstep
good burst with coordinated venom, vamp procks and flanking strikes / rage sigil.
+ the usual rupts, boonsteal.

Is pp viable in pvp

in Thief

Posted by: BlackOcean.6903

BlackOcean.6903

@up
Are you sure you linked the right build, because it makes no sense for me in a couple of cases? List of redundant things:

  • havoc mastery (obviously),
  • entire trickery line (it’s poor for p/p, pick critical strikes for extra damage),
  • rune of the scholar (a stiff breeze will cancel the damage bonus),
  • assassin signet (total waste)
  • basilisk venom (impact strike is better in almost every case).

My proposition:
http://gw2skills.net/editor/?vZAQNAqaVn8lCFmidPBmOBkmiFYCbOEWCbhbXgPwgSLBEAyAA-TJBEABmXGAgnAABnCgc2fAA

@ Dagins.5163 the only wrong thing was that there was the impact strike instead of venom yes, other than that, none. Leaving out trickery in pvp is a bad idea because you will have problems with initiative. I value movement(sb) and more unloads more than few % of dmg increase + i get lower steal recharge and a daze on it. You get 3 unloads while i get 4, you get 2 Infiltrator’s Arrow’s while i get 3. I used assassins signet because of the dmg i get from it, I’m not there to fight for longer periods of time(if not needed), i get there->i kill fast->i leave. Havoc mastery is good with steal->unload so you get that 5% of dmg. The rune, again just for the dmg i get from it if you don’t find yourself above 90% hp most of the time don’t use it, i just shared my build if he wants to try it out.(Srry fr any bad Engrish)