Mace/shield GS build = Overpowered
I do like a good cherry pie with vanilla ice cream but the crust has to be a nice flaky crust. Doughy crust is no good. Needs to have a lot of cherries, not like what store bakeries put in. They don’t have enough.
Now, I do like a good cake also.
Here is a good turtle cake recipe…
Box of devil’s food, whatever brand you prefer.
1 can of egale brand condensed milk.
1lb of caramels
1 stick of butter
chocolate chips, I like milk but dark is nice.
Pecans
Melt the caramels, butter, and condensed milk.
While you are doing that, mix the cake mix.
Put half of the cake mix into a 8×12 and bake for 10 minutes. This is to make a bottom and get it slightly firm.
Pour caramel mix on after you’ve taken out of the oven.
Pecans on top
Chocolate chips on top
Pour rest of cake mix and bake for the time the box says to bake the mix.
I like to put a good chocolate fudge icing on top of the cake and if you have any caramel stuff left, you can make a nice decorative drizzle on top of the icing.
I like to put chocolate chips into the cake mix.
This will put you in a sugar coma.
I do like a good cherry pie with vanilla ice cream but the crust has to be a nice flaky crust. Doughy crust is no good. Needs to have a lot of cherries, not like what store bakeries put in. They don’t have enough.
Now, I do like a good cake also.
Here is a good turtle cake recipe…
Box of devil’s food, whatever brand you prefer.
1 can of egale brand condensed milk.
1lb of caramels
1 stick of butter
chocolate chips, I like milk but dark is nice.
PecansMelt the caramels, butter, and condensed milk.
While you are doing that, mix the cake mix.
Put half of the cake mix into a 8×12 and bake for 10 minutes. This is to make a bottom and get it slightly firm.
Pour caramel mix on after you’ve taken out of the oven.
Pecans on top
Chocolate chips on top
Pour rest of cake mix and bake for the time the box says to bake the mix.I like to put a good chocolate fudge icing on top of the cake and if you have any caramel stuff left, you can make a nice decorative drizzle on top of the icing.
I like to put chocolate chips into the cake mix.
This will put you in a sugar coma.
Turtle cake sounds delightful, I think I will try this out later on. I have to agree with you that doughy crust will ruin the whole evening. My favorite ice cream to have with my pie is Bluebell Natural Vanilla Bean, that stuff is like eating spoonfuls of heaven.
I do like a good cherry pie with vanilla ice cream but the crust has to be a nice flaky crust. Doughy crust is no good. Needs to have a lot of cherries, not like what store bakeries put in. They don’t have enough.
Now, I do like a good cake also.
Here is a good turtle cake recipe…
Box of devil’s food, whatever brand you prefer.
1 can of egale brand condensed milk.
1lb of caramels
1 stick of butter
chocolate chips, I like milk but dark is nice.
PecansMelt the caramels, butter, and condensed milk.
While you are doing that, mix the cake mix.
Put half of the cake mix into a 8×12 and bake for 10 minutes. This is to make a bottom and get it slightly firm.
Pour caramel mix on after you’ve taken out of the oven.
Pecans on top
Chocolate chips on top
Pour rest of cake mix and bake for the time the box says to bake the mix.I like to put a good chocolate fudge icing on top of the cake and if you have any caramel stuff left, you can make a nice decorative drizzle on top of the icing.
I like to put chocolate chips into the cake mix.
This will put you in a sugar coma.
Turtle cake sounds delightful, I think I will try this out later on. I have to agree with you that doughy crust will ruin the whole evening. My favorite ice cream to have with my pie is Bluebell Natural Vanilla Bean, that stuff is like eating spoonfuls of heaven.
I love cookies!
https://twitter.com/TalathionEQ2
Trying to be funny won’t make the attention shift somewhere else. You know there are gonna be nerfs this next patch. So hope they just nerf your heal sig.
Cherry Pie is the best pie.
https://twitter.com/TalathionEQ2
Meat pie is the only pie for true Warriors.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Meat pie is the only pie for true Warriors.
Meat Pie? How about steak pie.
https://twitter.com/TalathionEQ2
Steak, Lambchops, and Pork into a pie. I have done it. It was the most glorious heart attack ever. Don’t forget to add some veggies too.
Steak, Lambchops, and Pork into a pie. I have done it. It was the most glorious heart attack ever. Don’t forget to add some veggies too.
Bacon is OP and needs nerfed. Imagine a Warrior wielding a Bacon Sword? It would break the META.
https://twitter.com/TalathionEQ2
Trying to be funny won’t make the attention shift somewhere else. You know there are gonna be nerfs this next patch. So hope they just nerf your heal sig.
Trying to be funny won’t make the attention shift somewhere else. You know there are gonna be nerfs this next patch. So hope they just nerf your heal sig.
L2Wedgie nub
EDIT oops, picture doesn’t show :P
I do like a good cherry pie with vanilla ice cream but the crust has to be a nice flaky crust. Doughy crust is no good. Needs to have a lot of cherries, not like what store bakeries put in. They don’t have enough.
Now, I do like a good cake also.
Here is a good turtle cake recipe…
Box of devil’s food, whatever brand you prefer.
1 can of egale brand condensed milk.
1lb of caramels
1 stick of butter
chocolate chips, I like milk but dark is nice.
PecansMelt the caramels, butter, and condensed milk.
While you are doing that, mix the cake mix.
Put half of the cake mix into a 8×12 and bake for 10 minutes. This is to make a bottom and get it slightly firm.
Pour caramel mix on after you’ve taken out of the oven.
Pecans on top
Chocolate chips on top
Pour rest of cake mix and bake for the time the box says to bake the mix.I like to put a good chocolate fudge icing on top of the cake and if you have any caramel stuff left, you can make a nice decorative drizzle on top of the icing.
I like to put chocolate chips into the cake mix.
This will put you in a sugar coma.
Turtle cake sounds delightful, I think I will try this out later on. I have to agree with you that doughy crust will ruin the whole evening. My favorite ice cream to have with my pie is Bluebell Natural Vanilla Bean, that stuff is like eating spoonfuls of heaven.
What is Turtle cake?
https://twitter.com/TalathionEQ2
Trying to be funny won’t make the attention shift somewhere else. You know there are gonna be nerfs this next patch. So hope they just nerf your heal sig.
Did you watch the Dev livestream of Warrior PvP?
Now, let me just say that they played pretty poorly and didn’t get the builds they showed totally right, however that’s not uncommon generally the players are better than the devs. The way they talked it didn’t sound like they had any plans to nerf anything. They even said they felt that some things needed to be brought down to the Warrior’s level. I feel like if they did feel something was too strong on Warrior they would have mentioned it because they did acknowledge that some things were too strong. Also, I wouldn’t be surprised if it was Daecollo that asked about giving Warrior protection, and I totally agreed with the Devs response. They seemed to want to listen to the community, it’s just that they’ve taken some poor advice along the way. That’s the only reason I waste my time on you, I don’t want them looking at this and taking it seriously.
I’m looking forward to being able to move during Staggering Blow if they decide to change it, will make comboing into Earthshaker much easier.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Mace needs some working,the perm stunlockdown is too much ( Coming from a warr ).Especially coupled with hammer you can stunlock someone into eternity without him using any skill at all,it’s a cheap build imo.Although mace hits can be hard to land,1on1 its just to strong to be able to lock someone That long ( Yes Stability Ends at one point.).
Also every random warrior is now practically rolling this build because they dont know any better then to copy/paste the current “OP” build,like so many other people do…And then mace gets nerfed into oblivion anyways.But yeah imho Mace does need some work.
Oh? In what way would you speculate a rework on it? I’ve not really found any flaw with GS so far.
Rush, hb, arcing slide. In spvp forums a dev mentioned something about swapping hb with arcing slide or rush to burst w/e.
I hope we get rid of throwing gs skill too..its bs, or at least to make it as a block with second ability to throw like ranger has.
There’s nothing wrong with the GS skills. What you seem to be asking for is making it op. I’ve seen plenty of people use this weapon to great effect. So no, bladetrail shouldn’t have an added blocking that’s what whirlwind atk (if that’s the arcing slide you’re talking about) can be there for. Whirlwind atk is also fine as is with its atk and evade at the same time I rather enjoy using this ability while immobile. People tend to get up close and atk during that time so it’s nice to evade and deal extra dmg to them while being held in place. The dmg and cripple from bladetrail is good too with its range and ability to do said dmg/cripple to anyone in its line, coupled with whirlwind or rush to get closer to your target/s. Removing the root in hb would make it op. chasing after your target simultaneously dealing all that dmg to them along with anyone nearby is way op and yeah you could lower it’s dmg output to compensate for removing its root but it wouldn’t surprise me if the dmg is reduced by a lot more than what you would be thinking, say by half or slightly less so, which I think would be a lot worse.
The only thing that I think needs an addition would be rush. I think they should add a second part to it that allows you to execute the atk sooner if need be cause honestly half the time I’ve done it or seen others do it you’re running into a wall or your target for nearly a second before the attack hits which is plenty of time for them to avoid it if necessary.
So other than that small addition to rush the GS skills are well made and I hope they do not get changed anytime soon. And working in conjunction with mace/shield or hammer the GS can be used to great effect as we’ve seen people here defending and arguing against said builds in this thread.
Don’t forget adrenal health ticking at 150hp/sec at full adrenaline. And we all know adrenaline comes easy at lvl 80 and 30 points in discipline.
Adrenal healing ticks every 3seconds not one second. And he is continuously using his burst skills for the hammer stun, so is spending very little time with full Adrenaline.
Yes, adrenal health every three secs, but then for 382,5 points or more. This are 127,5+ Points per sec.
So adrenal healing (128) + the signet (467 Points) heals you for 595+ Points every sec.
This based all on only 150 Healing Power.
This is a troll right?
healing signet = 392+5% heal power / second
@150 healing power = 392+150*0.05 = 392+7.5 = 399.5/s = 400/s
Removing the root in hb would make it op.
Rofl..i can say the same about whirling axe.. Moving around, dodge without interrupting skill and damage is slighty lower than hb (spvp version) and i don’t see anyone complains about it to the point i can lol about “op” when something like removing selfroot is suggested as op.
Right now u act like ppl just can’t turn back and run, dodge one time or even intterrupt and thats about it. U probably don’t understand differences between pvp with pve. Skull crack is a gimmick bandfix to make hb work in pvp, like omno pie was abused before in wvw to help us stay alive in fight. In a right build sword beats gs on breakfast.
Also as i posted above -65% duration stun completely negates that build making the warrior a running joke
I’m getting really tired of people calling Skull Crack + 100B a gimmick. Almost every combo in this game is a “gimmick” by your definition. Shatter into Blurred Frenzy, Churning Earth and Lightning Flash, Fear Chaining, Thieves, all these things can be considered “gimmicks.” I don’t see how using a strong skill like Skull Crack to make a generally weak skill like 100b useful is a bad thing. Of course I’m slightly biased but that being said I’ve moved on to Hammer because I find it more useful and more challenging, although using Skull Crack on any skilled foe is difficult as well.
My point is by the logic you have presented any combination of skills you use together for great effect is a gimmick and if you take issue with that then you take issue with half the game considering the Mace/Shield + GS build synergizes so well it’s hard to think that it wasn’t an intended intended combo by design.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
My point is by the logic you have presented any combination of skills you use together for great effect is a gimmick
Im ok with chaining skills as long these skills are placed in one weapon. For that reason i actually think that hammer is somehow well designed.. Its might be slow, telegraphed but skills there works together, while offset just boosting stuff hammer has to offer (like immo from lb>arcing arrow>switch to hammer).
In case of gs its completely different story, its has to be carried by offset/utilities to make it semi viable. Without offset in this case gs is worthless weapon unless u want to running away, cause its seems gs is olny good at running from fight in current state.
Also if hb were meant to be designed with mace in mind i don’t think that devs would actually consider changing hb to burst skill.
Also we actually have access to much deadlier combo than 100b, but unlike hb its takes few seconds more to refresh cd..
My point is by the logic you have presented any combination of skills you use together for great effect is a gimmick
Im ok with chaining skills as long these skills are placed in one weapon. For that reason i actually think that hammer is somehow well designed.. Its might be slow, telegraphed but skills there works together, while offset just boosting stuff hammer has to offer (like immo from lb>arcing arrow>switch to hammer).
In case of gs its completely different story, its has to be carried by offset/utilities to make it semi viable. Without offset in this case gs is worthless weapon unless u want to running away, cause its seems gs is olny good at running from fight in current state.
Also if hb were meant to be designed with mace in mind i don’t think that devs would actually consider changing hb to burst skill.
Also we actually have access to much deadlier combo than 100b, but unlike hb its takes few seconds more to refresh cd..
The thing is, I don’t feel that GS as a whole is that terrible a weapon. Whirlwind is useful both for offense and defense, and Rush may be buggy but just as it can be used to run away if you don’t target your foe and simply use it to chase when they’re far away it’s still plenty useful. Bladetrail is a tad slow but still not bad for people moving right towards you or running away. I will say I’d like to be able to aim as a skillshot though so we can bypass its slow speed by aiming ahead of the target. I think 100b is a designed deficiency. It doesn’t seem like it was intended to be used on its own and is supposed to be set up by another ability. If they did make it mobile and reduce the damage I’d at least like to see it get some Evade added or something to make it like Blurred Frenzy. Not sure I’d like it being a burst skill though I just think Arching Strike actually needs to be made useful.
Even with Hammer I have often have to use immobilizes from either sword or longbow to land my attacks against good opponents, so you could call that a gimmick because without them Hammer is a joke vs a skilled player. Cross weapon combos are pretty cool if you ask me, it means you can use another weapon to make up for the weaknesses of another and make both good. I don’t expect all weapon combos to be viable together because especially with warrior each weapon in theory preforms a very specific purpose and some of those roles clash with each other.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
(edited by BurrTheKing.8571)
Whatever gonna happen to gs in future is up to devs and we can’t do anything about it, i like arcing slide animation in general and i also want it to be more useful, but probably devs have different plans for future.
About hb in general.. in pve its braindead skill, spam it off cd all the time, in pvp its need cc to be effective, and thats been brough up many times by now, i think threads about hb have been made milion times atm asking to make it mobile long time before skull crack>hb. I think that something between should be done and thats about it.
Personally i would like to see hb (in fact deleted but its won’t happen) moved to slot 5 with longer cd but make it easier to hit without cc. Its will be a slighty nerf to mace/shield+gs but a skill cap for that combo will be increased.
Its should end the qq to ppl that can’t adapt without nerfing everything around (healing signet, un foe trait, mace). Its seems they want to nerf everything behind hb for obvious reason.
Bullkitten. Check the last fight, vs 4 people. No matter how skilled you are you can’t hope to troll around wvw with that many people wailing at you and coming out unscathed. Do you understand that any of his opponent in 1v1 STOOD NO CHANCE?
Its 1 thing to be able to beat someone 1v1, its another when your opponent might as well drop dead. Don’t be so biased please. 550hp/sec regen on signet of healing is OP no matter how look at it.
Ummm, check BAMF Joe’s vids. He takes on even more. He’s an engie.
^ Ive had entire zergs of 15 or 20+ chase me across a map on my engie and i can come out of it alive. Not dying to 4 people chasing you is nothing
Let me start by saying i have 5 lvl 80s, a warrior included and over 8.5k achi points so i have been around.
During all my time in WvW and sPVP i have yet to see a more overpowered build than this.
Skull crack with sigil of paralysis gives 3.75 sec stun which can be followed by a 100b which has a total channel time of 3.30 sec. This usually results in death unless you use a stunbreaker. Thats nice and all except for the fact this combo can be repeated EVERY 7.5 SECONDS due to burst mastery. IN addition, due to fast hands weapon swap = 5 sec cooldown as well as gives adren.
Let me repeat it: You can perform a 3.75 sec stun due to skull crack —> 100b EVERY 7.5 Seconds. I am repeating this before some “pro” warrior comes to tell me to bring stun breakers. I have tried to go against this build with various builds on D/D ele, thief, guard and mis each bringing from 1-3 stun breakers and eventually you run out of em, At this point, you die.
Also, you can add in a shield stun which ADDS into stun duration. It can also help to land a skull crack due to the mobility it provides.
Last but not least, HEALING SIGNET IS EXTREMELY OP. 400 Hp/sec in addition to regen based on adrenaline (2nd minor trait in defense line) makes for quite a ridiculous regen which is unconditional and can be further enhanced by regeneration.
Now, have come flocking in here trying to defend your OP build. I will not be replying this thread because i know most of you have been longing for a buff for so long and now that you finally go it, you wanna clench to it, but at least show some objectivity in your responses
The build i am talking about is this: https://forum-en.gw2archive.eu/forum/professions/warrior/Skull-Cracker-V-3-0-The-Counter-Meta
Might as well make it popular so they “adjust” it sooner than later
You can counter the stun with melandru runes. That is it move on nothing to watch here boys, just a bad, whiny player…..move on!
So, everyone should wear melandru runes just for this one particular build in this one particular class…… yeah, that’s just not gonna happen. Silly solution.
I’ve been enjoying this build for the past couple weeks now. It was actually because of this thread that I found it. So thanks Hunter. Unfortunately it won’t surprise me if a-net’s solution will be to add a slightly longer CD to our stuns. Who knows, it may be necessary but I’ll enjoy it till then or till I find a build I may enjoy more.
That is called variety. If you dont like to be stun then use melandru runes, if you like to deal huge damage then use zerker gear, if you dont like to get hit then use tank gear, if you like to deal condition damage then use rabidd gear, if you like to heal then use healing gear…. you get the point know whiny boy?
Please check all that apply.
You are:
[] Engineer
[] Necromancer
[] Thief
[] Elementalist
[] Ranger
[] Mesmer
[] Guardian
You Think Warrior is too:
[] Hard
[] Overpowered
[] Broken
You are Currently Threatening to:
[] Quit
[] Uninstall
[] Reroll
[] Tell the Internet That You are Upset
[] Bash my head to the wall because I can’t beat them.
Describe how the Warrior hurt you:
(fill below.)
https://twitter.com/TalathionEQ2
(edited by Daecollo.9578)
ignore the kitten trolls trying to derail your thread. the fact of the matter is that healing signet and/or mace will be toned down soon.
Please check all that apply.
You are:
[] Engineer
[] Necromancer
[] Thief
[] Elementalist
[] Ranger
[] Mesmer
[] GuardianYou Think Warrior is too:
[] Hard
[] Overpowered
[] BrokenYou are Currently Threatening to:
[] Quit
[] Uninstall
[] Reroll
[] Tell the Internet That You are Upset
[] Bash my head to the wall because I can’t beat them.Describe how the Warrior hurt you:
(fill below.)
Funny how you leave out “Warrior” from your list. It shows how you think all warriors are completely on your side just because they’re Warriors.
I’m not a huge pie fan normally, but if anyone has any recommendations.. Something that’s fairly easy to make, perhaps alcoholic?
EDIT: love a good tart though
Phaatonn, London UK
(edited by Phaeton.9582)
You are:
[] Engineer
[] Necromancer
[x] Thief
[x] Elementalist
[] Ranger
[] Mesmer
[] GuardianYou Think Warrior is too:
[] Hard
[x] Overpowered
[x] BrokenYou are Currently Threatening to:
[x] Quit
[] Uninstall
[x] Reroll
[x] Tell the Internet That You are Upset
[] Bash my head to the wall because I can’t beat them.
This is what I get from your previous forum posts.
I amazed this hasn’t been stated yet in this manner.
Steath is overpowered AND cheap
Reason being?
There is no counter for stealth
You heard it, the thief can land all the damage and get hit all they want but they won’t appear. There are no anti stealth fields, you can’t get lucky and hit them with some kind of attack and reveal them. Stealth to me was bearable back when the target didn’t drop when they went invis. That to me was a good period….it was kind of like a stealth counter. You knew you still had them targeted so you could react accordingly..
Stealth will not be overpowered AND cheap when there is a legitimate counter mechanic introduced to this game. Until then every profession that can abuse stealth has a hug leg up on the rest of us
There is no counter for stealth? Really? So when your opponent stealths, you just sit there with your thumb up your kitten and give up? Do you know how many classes and how many weapons have cleave attacks? How common AoE is? That you can apply conditions on someone before they stealth, causing them to bleed out. Or have you noticed that when a person stealths, they don’t magically teleport 5000 yards away? Just literally attack in the direction the enemy stealths. Did you know that many stealth skills have a cast time anyways (Mesmer Elite: 1 3/4 seconds cast time. There’s cast time on a theif’s heal.).
Did you know that stealth lasts on average for about 3-5 seconds and that if you can’t do anything else because your mind has literally blown up from amazement, you can easily pop protection, put up invulnerability, dodge, make distance from where the enemy stealthed, put up retaliation, put up aegis, or do literally anything that ups your defense? Because this game is dynamic and the combat in this game is dynamic so if you expect to just sit in offensive mode and not have to actually THINK, then you’re going to have a bad time and make yourself look stupid. So excuse me and all of the rest of us that don’t want GW2 to be about mindless guardians and warriors spinning around with greatswords (no offense intended.) and would actually enjoy interesting mechanics.
So if its a class you play, its counterable? However if its something like what we have, which we have hard counters like “Blind, Poison, Aegis, Weakness” its not counterable?
You are a hypocrite!
Go back to the thief and elementalist forums please
https://twitter.com/TalathionEQ2
ignore the kitten trolls trying to derail your thread. the fact of the matter is that healing signet and/or mace will be toned down soon.
You obviously miss/ignored my previous post. During the dev PvP livestream of warrior they used a Mace build that had Healing sig. They seemed to believe it was pretty balanced because I highly doubt they would show a build they felt was OP. They didn’t mention much of anything nerf wise, only that they felt that certain things need to be brought down to the Warriors level. So if they nerf these things (when you say tone down you mean nerf) then they’ve had a radical shift in view.
They also mentioned making Staggering Blow just slow you rather than root you, which I’m happy to hear.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Please check all that apply.
You are:
[] Engineer
[] Necromancer
[] Thief
[] Elementalist
[] Ranger
[] Mesmer
[] GuardianYou Think Warrior is too:
[] Hard
[] Overpowered
[] BrokenYou are Currently Threatening to:
[] Quit
[] Uninstall
[] Reroll
[] Tell the Internet That You are Upset
[] Bash my head to the wall because I can’t beat them.Describe how the Warrior hurt you:
(fill below.)Funny how you leave out “Warrior” from your list. It shows how you think all warriors are completely on your side just because they’re Warriors.
Well, warriors will probably have much less problems, because not only they know when a skull crack is coming: they feel it.
Never underestimate the power of cheese.XD
At worse, they might say it’s too easy to play.
because he doesn’t know it himself
(edited by redslion.9675)
Removing the root in hb would make it op.
Rofl..i can say the same about whirling axe.. Moving around, dodge without interrupting skill and damage is slighty lower than hb (spvp version) and i don’t see anyone complains about it to the point i can lol about “op” when something like removing selfroot is suggested as op.
Right now u act like ppl just can’t turn back and run, dodge one time or even intterrupt and thats about it. U probably don’t understand differences between pvp with pve. Skull crack is a gimmick bandfix to make hb work in pvp, like omno pie was abused before in wvw to help us stay alive in fight. In a right build sword beats gs on breakfast.
Also as i posted above -65% duration stun completely negates that build making the warrior a running joke
That’s because rarely anyone uses axe offhand. You know why? Because the damage is not that great in pvp or pve. It does take a half second longer for the attack to end once you dodge but it is interrupted nonetheless. And yea removing self root is op for hb considering its damage output.
And don’t presume to think I don’t know the difference between pvp and pve, I do them both on a daily basis and try different builds to change things up every so often. This only makes you sound arrogant.
And yes you can trait yourself to negate most of that stun duration but at what cost? It’s not like everyone’s a war or a stun war or even has a whole lot of stuns in their repertoire. And yes it is a fad for the time being and it works well coupled with mace shield or hammer and it won’t surprise me if this will most likely change as well and some new build will come into play soon enough to take its place. Who knows maybe someone will find a build with sword that makes people believe that it is way too op as well. I mean you have torment (offhand), you have bleeds and cripples from just your auto attack if traited, riposte can reflect projectiles back to its owner for its duration, which is quite nice as well. Yea, it does seem op maybe it should get fixed too. Doubtful but who knows, only time will tell.
I’ve used both weapons plenty of times in pve and pvp and won’t presume one way or the other, they are both good weapons used and traited properly. The only thing GS needs fixed, I reiterate, is adding a second chain to Rush that allows you to do your final attack anytime all the way up to its full duration.
Are these whiners still completely oblivious to the fact that mace/shield is only overwhelming because the broken Sigil of Paralyzation? It’s jacking up the stun durations by a whole second which makes them 1 second longer than the devs intended. You people crying for mace nerfs should be asking for a simple bug fix.
What nerf, what fix? I still see tons of condispammers, spirit rangers and thieves in hotjoin, warriors are still rare. And i don’t see “LF skullcrack warrior in tPvP team” in chat.
25 charracters
Removing the root in hb would make it op.
Rofl..i can say the same about whirling axe.. Moving around, dodge without interrupting skill and damage is slighty lower than hb (spvp version) and i don’t see anyone complains about it to the point i can lol about “op” when something like removing selfroot is suggested as op.
Right now u act like ppl just can’t turn back and run, dodge one time or even intterrupt and thats about it. U probably don’t understand differences between pvp with pve. Skull crack is a gimmick bandfix to make hb work in pvp, like omno pie was abused before in wvw to help us stay alive in fight. In a right build sword beats gs on breakfast.
Also as i posted above -65% duration stun completely negates that build making the warrior a running joke
That’s because rarely anyone uses axe offhand. You know why? Because the damage is not that great in pvp or pve. It does take a half second longer for the attack to end once you dodge but it is interrupted nonetheless. And yea removing self root is op for hb considering its damage output.
And don’t presume to think I don’t know the difference between pvp and pve, I do them both on a daily basis and try different builds to change things up every so often. This only makes you sound arrogant.
And yes you can trait yourself to negate most of that stun duration but at what cost? It’s not like everyone’s a war or a stun war or even has a whole lot of stuns in their repertoire. And yes it is a fad for the time being and it works well coupled with mace shield or hammer and it won’t surprise me if this will most likely change as well and some new build will come into play soon enough to take its place. Who knows maybe someone will find a build with sword that makes people believe that it is way too op as well. I mean you have torment (offhand), you have bleeds and cripples from just your auto attack if traited, riposte can reflect projectiles back to its owner for its duration, which is quite nice as well. Yea, it does seem op maybe it should get fixed too. Doubtful but who knows, only time will tell.
I’ve used both weapons plenty of times in pve and pvp and won’t presume one way or the other, they are both good weapons used and traited properly. The only thing GS needs fixed, I reiterate, is adding a second chain to Rush that allows you to do your final attack anytime all the way up to its full duration.
Well theres no point in arguing with u cause its waste of time. Both hb and whirling axe has the same casttime, but unlike hb whirling like i said has lower dps by final hit of hb and has 20cd, which is outclasses by hb in current state (6cd). Everything u see are numbers on screen and thats about it. Im done talking to u, hf.
Ah and about cost..-40% stun duration for 4silvers is completely enough, melandru runes are theres just to make someone mad
Well, warrior moving while using 100blades would look stupid. A guy running around chopping the air.
Or it would look hilarious.
However, skull crack builds with Greatsword use Skull Crack AT MOST once every 10 seconds, not every 7.something.
Let’s put you used Skull Crack and switched to GS. Now you have to wait 5 seconds to switch again to mace. Then you have to wait another 5 seconds so that you can switch to GS again once you stunned the target.
Since you are not fighting against a testing golem, I think you’ll use Skull Crack at most once every 15 seconds. I think we will probably barely feel slight cd increases.
However, it saddens me that no one is talking about new builds on the forums. Only stun ones. Aren’t there new idea. And no, I don’t think it’s all warriors fault. I think this is also complainers’ fault, for polarizing the discussion.
because he doesn’t know it himself
Well, warrior moving while using 100blades would look stupid. A guy running around chopping the air.
Or it would look hilarious.
However, skull crack builds with Greatsword use Skull Crack AT MOST once every 10 seconds, not every 7.something.
Let’s put you used Skull Crack and switched to GS. Now you have to wait 5 seconds to switch again to mace. Then you have to wait another 5 seconds so that you can switch to GS again once you stunned the target.
Since you are not fighting against a testing golem, I think you’ll use Skull Crack at most once every 15 seconds. I think we will probably barely feel slight cd increases.
However, it saddens me that no one is talking about new builds on the forums. Only stun ones. Aren’t there new idea. And no, I don’t think it’s all warriors fault. I think this is also complainers’ fault, for polarizing the discussion.
These types of builds are certainly becoming a thing. Expect Hunter and Excalibur to make a thread complaining about them soon.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
These types of builds are certainly becoming a thing. Expect Hunter and Excalibur to make a thread complaining about them soon.
When their powers combine….
Hulk Roaming Montages/Build Vids
I always rage but never quit.
These types of builds are certainly becoming a thing. Expect Hunter and Excalibur to make a thread complaining about them soon.
When their powers combine….
…they form…CAAAAAAPTAAAAAAAAIIIN SADFACE!
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Some people are just not think far in of healing signet op ? just counter it with poison and it is not op anymore for people how do not now about conditions… its only heals for 250 +- then en the poison dmg is about 150- 210 so its heals for 40 +- so where is the op then…
And the so call op stun every 7.5 sec you have 2 dodge that refresh every 10 sec( 7.5 sec for stamina regen) you can see the stun coming so you can dodge it if you don’t spam your dodge but now when to dodge, now your classes you play against…
Mod’s are asleep, post pie pictures? Or is it let loose Daecollo time?
Either way this thread has turned into a farce.
On topic I really like to have stun cc as another edge of pvp, which used to be condi, bunker or dead. Surprisingly the spvp’ers I know complain about mace/hammer more than mace/gs.
I am playing warrior.
@sycric: healing signet is not affected by poison. only regeneration boon from banner and shout healing is. warriors passive regen without boons cant be stopped with poison, but you can shut down the healing signet with hard CC.
@sycric: healing signet is not affected by poison. only regeneration boon from banner and shout healing is. warriors passive regen without boons cant be stopped with poison, but you can shut down the healing signet with hard CC.
I just tested it and healing signet is affected by poison. In the Gendarran Fields I had first 69 hps and after I was poisoned only 47 hps.
[SPQR]
You know what makes the warrior op isn’t that they have a insane stun/100b rotation. Or that they have the best mobility in the game. Or that they now have some of the strongest regen without healing power. No, none of those things are OP on their own…not even warrior having access to them all is OP…
BUT, the warrior has a single build which can do ALL of these things at once. Fight not going too good? Run away, regen back up, come back and repeat overpowered attack rotation. Where have I seen this..-OH! Right! Warrior is the new pre nerf D/D Ele!
This is solid proof if you whine enough, the devs really will make your class OP. Of course the opposite is also true. For all the crying warriors did in the past regarding other classes, now that the tables are turned…They’re all acting like thieves…
Anyone knows if its possible to get 100% damage reduction while being cced on engi?
-Protection on cc
-20% dmg while being cced
-20% dmg while being cced food
-full rabin
@sycric: healing signet is not affected by poison. only regeneration boon from banner and shout healing is. warriors passive regen without boons cant be stopped with poison, but you can shut down the healing signet with hard CC.
ALL heals are lowered by poison. Please QQ about healing signet and the complete lack of utility outside of healing more. It must suck to have a heal that stealths or a spike heal that blocks to prevent any interrupts or aoe party healing.
Please check all that apply.
You are:
[] Engineer
[x] Necromancer
[] Thief
[] Elementalist
[] Ranger
[] Mesmer
[] Guardian
[x] WARRIORYou Think Warrior is too:
[] Hard
[] Overpowered
[] Broken
[x] AWESOMEYou are Currently Threatening to:
[] Quit
[] Uninstall
[] Reroll
[] Tell the Internet That You are Upset
[] Bash my head to the wall because I can’t beat them.
[x] CONTINUE PLAYING THE WARRIORDescribe how the Warrior hurt you:
(fill below.)
My warrior made me feel like I was having fun playing it because of the proactive style of play. This made me confused and ALMOST feel bad for people that I kill in PvP.
Champion Legionnaire of DTG and oPP
More then just a Zergling on Blackgate
@sycric: healing signet is not affected by poison. only regeneration boon from banner and shout healing is. warriors passive regen without boons cant be stopped with poison, but you can shut down the healing signet with hard CC.
I just tested it and healing signet is affected by poison. In the Gendarran Fields I had first 69 hps and after I was poisoned only 47 hps.
oops! thank you, i seem to have misunderstood the notes on this page then:
The best part of this thread is that it’s honestly not.. it can be countered by pretty much anything that has access to semi-spammable condition stacks and range. It’s very lacking on ability to close gaps. Oh, and let’s not forget blinds.
I think there are no objections to how hard this build hits. Anything that is non-spammable conditions will find it impossible to break this build. Even a random slash might get a 4k smack on those wearing 2400 armor and below.
There is no high threshold to the skill involved in using the mentioned build, but someone countering this build will have to utilize everything their profession has to offer. Just rinse and repeat mace block, shield bash, and alternate your stuns, profit with 100B and whirl. Either way, regardless whether of having high skill with your professions or you have a superior condition build, I expect the large majority (95%, semi skill to casuals) will not be able to handle this build. The unsuspecting foe trait should be 25% at most, especially when the trait isn’t in the grandmaster tier.
PS: 800th post. Cookie please.
(edited by LoneWolfie.1852)