Issue Reports: Heart of Thorns [Merged]

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Jake.5741

Jake.5741

map completion in new zones but no reward. I have 100% completion in original game

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Dream In A Dream.7213

Dream In A Dream.7213

Not only on Nv for oom crash. I get it on ATI. It also crashes in story instances , so not just with people. The funny thing is that sometimes its fine in a full map on AB, but than crashes in an empty one after 5 m of play.

Issue Reports: Heart of Thorns [Merged]

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Posted by: Verificus.4320

Verificus.4320

VERY IMPORTANT: Revenant Runes are currently unavailable outside of using upgrade extractors on gear. Without these runes Herald runes CANNOT be crafted. Please fix this ASAP because right now Herald is the ONLY specialization that DOES NOT have access to their elite specialization rune set. Please make this a PRIORITY. Doesn’t take long to quickly add a recipe to Armorsmith (Also has Rune of Warrior and Guardian). Requiring 1 Mordrem/Evergreen Lodestone, 1 Orichalcum Ingot and 1 Bolt of Gossamer (in line with all the other base profession runes).

Issue Reports: Heart of Thorns [Merged]

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Posted by: Kylden Ar.3724

Kylden Ar.3724

VERY IMPORTANT: Revenant Runes are currently unavailable outside of using upgrade extractors on gear. Without these runes Herald runes CANNOT be crafted. Please fix this ASAP because right now Herald is the ONLY specialization that DOES NOT have access to their elite specialization rune set. Please make this a PRIORITY. Doesn’t take long to quickly add a recipe to Armorsmith (Also has Rune of Warrior and Guardian). Requiring 1 Mordrem/Evergreen Lodestone, 1 Orichalcum Ingot and 1 Bolt of Gossamer (in line with all the other base profession runes).

I’m sorry, but I think the people that can’t even get thru their prologue and the constant OOM crashes take priority over a rune set… you know you’re going to use Traveler’s or Strength anyway.

Kylden
Leader of TACO mini-roamer guild, Kaineng.

Issue Reports: Heart of Thorns [Merged]

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Posted by: Vivien the Redfury.2351

Vivien the Redfury.2351

Hi, I’ve completed Verdant Brink, but I have no final chest. Here’s a screenshot. Thank you in advance.

It’s bugged for 100% World Complete characters atm – I have that too. Just sent a Support Ticket.

Thanks! I’ve don it yesterday

[Fenix Team] ~ Gandara

Issue Reports: Heart of Thorns [Merged]

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Posted by: DemonNinja.1602

DemonNinja.1602

My biggest issue currently are the critical error crashes on meta events. The map should hold your spot for a given period of time after a crash before allowing another player to fill it. With the number of kittening crashes happening because the game is so kittening poorly optimized this would be the least you could kittening do. KITTENING FIX YOUR KITTENING GAME ARENANET! I love kittens.

Aerilon Starsider
Elementalist Extraordinaire
http://twitch.tv/dustydemonninja

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Underdark.3726

Underdark.3726

Cannot continue “SIGNS CUTTING” story. Says “keep searching for Rox’s trail” but map shows nothing, quitting/starting chapter does nothing, same message. Please help.

Similar problem. My map shows a green circle, but there is absolutely nothing interactable in it, aside from some gathering nodes.

I’ve found the first stone, the green circle moved but can’t find the second stone. I can still interact with the first stone even there is no star above it.

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Xinchro.2605

Xinchro.2605

Game is continually crashing, at least once an hour, no matter what I’m doing.

This seems to be an issue with the GTX 970, as this person is having similar issues.


—> Crash <—
Exception: c0000005
Memory at address 00000000 could not be written
App: Gw2.exe
Pid: 180136
Cmdline:
BaseAddr: 00EB0000
ProgramId: 101
Build: 54738
Module: CoherentUI.dll
When: 2015-10-30T16:26:22Z
Uptime: 0 days 0:14:02
Flags: 0

—> System <—
Name: CELCIUX
IpAddr: 192.168.1.7
Processors: 8 [GenuineIntel:6:12:3]
OSVersion: Windows 6.1 (64 bit)

—> System Memory <—
Physical: 5320MB/16313MB 32%
Paged: 15150MB/32625MB 46%
Virtual: 179MB/ 4095MB 4%
Load: 67%
CommitTotal: 17474MB
CommitLimit: 32625MB
CommitPeak: 26412MB
SystemCache: 5837MB
HandleCount: 105300
ProcessCount: 129
ThreadCount: 2145

—> Process Memory <—
Private: 3242MB
WorkingSet: 3031MB
PeakWorkingSet: 3038MB
PageFaults: 6423206

—> Memory Category Usage (Inclusive) <—
[Category] [Size(MB)] [Count]
VRAM 1074.72 32326
Root 922.70 1263577
Art Assets 430.44 9254
Programmer Data 368.75 351457
VRAM – Character Geo 325.34 996
Anim Import Models 235.24 677
Anim Import Packfile 235.24 677
VRAM – Composite Tex 155.99 174
Game 142.70 116851
Engine 142.61 180839
Character Models 136.16 2527
VRAM – Effect Geo 124.49 552
Content 96.50 37301
Uncategorized 95.37 881020
Gr 92.53 119604
VRAM – Prop Tex 89.59 653
Composite Models 88.94 1561
VRAM – Gr Postproc 79.39 20
Collections 56.56 9734
Dictionary 53.40 1550
Composite Packfile 50.35 1329
VRAM – Gr Geometry 43.63 1152
Character Packfile 42.74 363
VRAM – DDI Shader 42.00 27262

—> Memory Category Usage (Exclusive) <—
[Category] [Size(MB)] [Count]
VRAM – Character Geo 325.34 996
Anim Import Packfile 235.24 677
VRAM – Composite Tex 155.99 174
VRAM – Effect Geo 124.49 552
Content 96.50 37301
Uncategorized 95.37 881020
VRAM – Prop Tex 89.59 653
VRAM – Gr Postproc 79.39 20
Dictionary 53.40 1550
Composite Packfile 50.35 1329
Gr 44.51 4004
VRAM – Gr Geometry 43.63 1152
Character Packfile 42.74 363
VRAM – DDI Shader 42.00 27262
VRAM – Terrain Tex 39.23 71
Composite Tex Pool 38.51 78
Text 33.75 5494
VRAM – UI Textures 30.97 931
Prop Packfile 28.56 363
VRAM – Gr Cloud 27.00 105
VRAM – Prop Geo 19.52 104
Effect Packfile 19.45 212
Audio 17.40 1288
VRAM – Terrain PgdImg 14.00 56

—> Game Context <—
MapId: 28
Flags: 0×241
ElapsedTime: 00:05:03

—> World State <—
<WorldState BufferCapacity=“83506016” BufferUsed=“76227180” DrawCalls=“2708” Fps=“32” EffectLights=“0” Lights=“24” Materials=“1012” Particles=“3267” Submodels=“2811” TextureLoadsPending=“0” TextureMemory=“-605085268” Triangles=“1849659” VerticesSoftwareTransformed=“0” VideoMemoryTotal=“486570304” CameraPos=“15037.3, 13406.4, -3185.96” CameraFwd=“0.723669, 0.0604255, 0.687497” MapName=“wZY+N.r5jOv” MapNamespace=“7bzex” MapSector=“IJwR+.i8PF5” MapType=“Public” MapFloor=“1” MapId=“28” MapGuid=“AF4C92BD-C9A9-48EE-A2FD-BB487BCFCA51” MapTimeOfDay=“0.263333” PlayerFacing=“-0.996532, -0.0832107, 0” PlayerPos=“15280.5, 13466.7, -2835.75” PlayerVelocity=“0, 0, -0” />

[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]

—> Thread 0×2cc8c <—

—> Trace <—
Pc:5ae8e9bc Fr:06e4fc54 Rt:5ae678e7 Arg:00000000 ead20000 001f6768 efa6789d
Pc:5ae678e7 Fr:06e4fcb4 Rt:5ae53b40 Arg:00000000 0a4749b0 0a47fd20 0a4749a0
Pc:5ae53b40 Fr:06e4fce4 Rt:5ae567d6 Arg:00000005 00000000 00004b5c efa67931
Pc:5ae567d6 Fr:06e4fd18 Rt:5ae4b3fd Arg:00000000 019c5d68 04d86c10 4cbf9794
Pc:5ae4b3fd Fr:06e4fd30 Rt:014fd5af Arg:014f6842 06e4fdbc 0786dab8 04d87854
Pc:014fd5af Fr:06e4fd60 Rt:014f8c5f Arg:3cf03282 0136c733 04d87810 04d87c60
Pc:014f8c5f Fr:06e4fe08 Rt:0136a6be Arg:04d87810 00000002 00000002 00000010
Pc:0136a6be Fr:06e4fe84 Rt:0136b8c2 Arg:b6f1780b 01d1132f 928e0810 00000001
Pc:0136b8c2 Fr:06e4fec4 Rt:01369e91 Arg:04bf3d30 00880638 011bef78 00000000
Pc:01369e91 Fr:06e4fee4 Rt:01310660 Arg:04bf3d30 928e09c8 00000000 00880638
Pc:01310660 Fr:06e4ff1c Rt:01310788 Arg:00000000 06e4ff34 76fe337a 00880638
Pc:01310788 Fr:06e4ff28 Rt:76fe337a Arg:00880638 06e4ff74 775392e2 00880638
Pc:76fe337a Fr:06e4ff34 Rt:775392e2 Arg:00880638 0d0106e1 00000000 00000000
Pc:775392e2 Fr:06e4ff74 Rt:775392b5 Arg:0131070c 00880638 00000000 00000000
Pc:775392b5 Fr:06e4ff8c Rt:00000000 Arg:0131070c 00880638 00000000 00000000

—> Thread registers <—
eax=00000000 ebx=0a474a58 ecx=00000068 edx=00003ece esi=ead20000 edi=00000000
eip=5ae8e9bc esp=06e4fc48 ebp=06e4fc54
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00210203

ebx-32 0A474A38 00000000 00000000 00000000 00000000
ebx-16 0A474A48 00000000 00000000 00000000 00000000
ebx 0 0A474A58 ead20000 00000000 00000000 00000000
ebx
16 0A474A68 0e338010 0e33beb8 00000008 00000000
ebx+32 0A474A78 00000000 00000000 0e340630 00000000
ebx+48 0A474A88 00000000 00000000 0000003a 0000003f
esi-32 EAD1FFE0 00000000 00000000 00000000 00000000
esi-16 EAD1FFF0 00000000 00000000 00000000 00000000
esi 0 EAD20000 99000000 99000000 99000000 99000000
esi
16 EAD20010 99000000 99000000 99000000 99000000
esi+32 EAD20020 99000000 99000000 99000000 99000000
esi+48 EAD20030 99000000 99000000 99000000 99000000

—> Code <—
5AE8E99C c1ea0774 65eb068d 9b000000 00660f6f …te……..f.o
5AE8E9AC 06660f6f 4e10660f 6f562066 0f6f5e30 .f.oN.f.oV f.o^0
5AE8E9BC 660f7f07 660f7f4f 10660f7f 5720660f f…f..O.f..W f.
5AE8E9CC 7f5f3066 0f6f6640 660f6f6e 50660f6f ._0f.of@f.onPf.o
5AE8E9DC 7660660f 6f7e7066 0f7f6740 660f7f6f v`f.o~pf..g@f..o
5AE8E9EC 50660f7f 7760660f 7f7f708d b6800000 Pf..w`f…p…..

—> Stack <—
06E4FC48 00000000 001f6768 0a4749b0 06e4fcb4 ….hg…IG…..
06E4FC58 5ae678e7 00000000 ead20000 001f6768 .×.Z……..hg..
06E4FC68 efa6789d 00000000 0a4749b0 0a47fe6c .×.......IG.l.G.
06E4FC78 5ae7d655 00000000 3f600000 00000000 U..Z……`?….
06E4FC88 3f500000 00000000 06e4fcac 76fe41f0 ..P?………A.v
06E4FC98 00000002 fffde000 00000000 efa6789d …..........×..
06E4FCA8 06e4fd0c 5aec8630 ffffffff 06e4fce4 ….0..Z……..
06E4FCB8 5ae53b40 00000000 0a4749b0 0a47fd20 ;.Z.....IG. .G. 06E4FCC8 0a4749a0 00000000 06e4fce3 0a4749b0 .IG..........IG. 06E4FCD8 0a47fd20 06e4fcf4 00e764a2 06e4fd18 .G......d...... 06E4FCE8 5ae567d6 00000005 00000000 00004b5c .g.Z........\K.. 06E4FCF8 efa67931 0785b410 00000022 00000022 1y......"..."... 06E4FD08 0a47fed4 06e4feb4 5aec6e28 00000000 ..G.....(n.Z.... 06E4FD18 06e4fd30 5ae4b3fd 00000000 019c5d68 0......Z....h].. 06E4FD28 04d86c10 4cbf9794 06e4fd60 014fd5af .l.....L`.....O. 06E4FD38 014f6842 06e4fdbc 0786dab8 04d87854 BhO.........Tx.. 06E4FD48 3d0b4396 3cf03282 3cf03282 3cf03282 .C.=.2.&lt;.2.&lt;.2.&lt; 06E4FD58 3d0b4396 3d0b4396 06e4fe08 014f8c5f .C.=.C.=...._.O. 06E4FD68 3cf03282 0136c733 04d87810 04d87c60 .2.&lt;3.6..x..`|.. 06E4FD78 00000001 00000002 00000002 00000010 ................ 06E4FD88 06e4fda0 06e4fda8 04d87c60 00000002 ........`|...... 06E4FD98 06e4fe70 0000000c 00000000 0786dac8 p............... 06E4FDA8 00000000 04d87854 00000001 04d87810 ....Tx.......x.. 06E4FDB8 06e4fdf8 0786dac4 04d8784d 0132ae97 ........Mx....2. 06E4FDC8 04d87b8c 0136ca93 04d87810 00000000 .{....6..x...... 06E4FDD8 00000000 06e4fe08 06e4fe20 0136ad5f ........ ..._.6. 06E4FDE8 04d87810 7c92b479 00000001 04d87b58 .x..y..|....X{.. 06E4FDF8 00000000 06e4fdfc 06e4fdfd 928e08dc ................ 06E4FE08 06e4fe84 0136a6be 04d87810 00000002 ......6..x...... 06E4FE18 00000002 00000010 06e4fe70 04d87c60 ........p...`|.. 06E4FE28 00880638 00000001 7c92b479 1965a2d5 8.......y..|..e. 06E4FE38 0000076c 00000000 7751fddd 76763bdb l.........Qw.;vv 06E4FE48 00000000 76763c07 ee4fed3e 00000001 .....&lt;vv&gt;.O..... 06E4FE58 0000000a 00880638 00000024 00000001 ....8...$....... 06E4FE68 00000000 00000000 b6f1780b 01d1132f .........x../... 06E4FE78 7c92b479 00000022 928e0850 06e4fec4 y..|"...P....... 06E4FE88 0136b8c2 b6f1780b 01d1132f 928e0810 ..6..x../....... 06E4FE98 00000001 7c92b479 00880638 00000001 ....y..|8....... 06E4FEA8 c0000005 06e4fe94 06e4f690 06e4ff0c ................ 06E4FEB8 013109a0 964b92b4 00000000 06e4fee4 ..1...K......... 06E4FEC8 01369e91 04bf3d30 00880638 011bef78 ..6.0=..8...x... 06E4FED8 00000000 00880638 00000000 06e4ff1c ....8........... 06E4FEE8 01310660 04bf3d30 928e09c8 00000000 `.1.0=.......... 06E4FEF8 00880638 00880638 00880638 06e4fef0 8...8...8....... 06E4FF08 01315683 06e4ff64 013109a0 964ba68c .V1.d.....1...K. 06E4FF18 00000000 06e4ff28 01310788 00000000 ....(.....1..... 06E4FF28 06e4ff34 76fe337a 00880638 06e4ff74 4...z3.v8...t... 06E4FF38 775392e2 00880638 0d0106e1 00000000 ..Sw8........... 06E4FF48 00000000 00880638 00000000 00000000 ....8........... 06E4FF58 00000000 06e4ff40 00000000 ffffffff ....………..
06E4FF68 77571a05 7cb73c05 00000000 06e4ff8c ..Ww.<.|……..
06E4FF78 775392b5 0131070c 00880638 00000000 ..Sw..1.8…….
06E4FF88 00000000 00000000 00000000 0131070c …………..1.
06E4FF98 00880638 00000000 00000000 00000000 8……………
06E4FFA8 00000000 00000000 00000000 00000000 …………….
06E4FFB8 00000000 00000000 00000000 00000000 …………….
06E4FFC8 00000000 00000000 00000000 00000000 …………….
06E4FFD8 00000000 00000000 00000000 00000000 …………….
06E4FFE8 00000000 00000000 00000000 00000000 …………….
06E4FFF8 00000000 00000000 00000000 00000000 …………….
06E50008 00000000 00000000 00000000 00000000 …………….
06E50018 00000000 00000000 00000000 00000000 …………….
06E50028 00000000 00000000 00000000 000002c7 …………….
06E50038 00000040 06e50000 8b55770f 505756ec @……..wU..VWP

—> Error Logs <—
le to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer

—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×13c2
Version = 9.18.0013.4788
Description = NVIDIA GeForce GTX 970
Compat = 0×00100800
VidMem = 4095 MB

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Scapper.4236

Scapper.4236

Doing Twilight Vol. 1: The Experimental Nightsword. Did Modniir Ulgoth and got the relevant achievement from Kessex Hills. Please fix, will report if the achievement does not activate in vice versa for the boss in Kessex Hills

Attachments:

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Kylden Ar.3724

Kylden Ar.3724

Game is continually crashing, at least once an hour, no matter what I’m doing.

This seems to be an issue with the GTX 970, as this person is having similar issues.


—> Crash <—
Exception: c0000005
Memory at address 00000000 could not be written
App: Gw2.exe
Pid: 180136
Cmdline:
BaseAddr: 00EB0000
ProgramId: 101
Build: 54738
Module: CoherentUI.dll
When: 2015-10-30T16:26:22Z
Uptime: 0 days 0:14:02
Flags: 0

—> System <—
Name: CELCIUX
IpAddr: 192.168.1.7
Processors: 8 [GenuineIntel:6:12:3]
OSVersion: Windows 6.1 (64 bit)

—> System Memory <—
Physical: 5320MB/16313MB 32%
Paged: 15150MB/32625MB 46%
Virtual: 179MB/ 4095MB 4%
Load: 67%
CommitTotal: 17474MB
CommitLimit: 32625MB
CommitPeak: 26412MB
SystemCache: 5837MB
HandleCount: 105300
ProcessCount: 129
ThreadCount: 2145

—> Process Memory <—
Private: 3242MB
WorkingSet: 3031MB
PeakWorkingSet: 3038MB
PageFaults: 6423206

—> Memory Category Usage (Inclusive) <—
[Category] [Size(MB)] [Count]
VRAM 1074.72 32326
Root 922.70 1263577
Art Assets 430.44 9254
Programmer Data 368.75 351457
VRAM – Character Geo 325.34 996
Anim Import Models 235.24 677
Anim Import Packfile 235.24 677
VRAM – Composite Tex 155.99 174
Game 142.70 116851
Engine 142.61 180839
Character Models 136.16 2527
VRAM – Effect Geo 124.49 552
Content 96.50 37301
Uncategorized 95.37 881020
Gr 92.53 119604
VRAM – Prop Tex 89.59 653
Composite Models 88.94 1561
VRAM – Gr Postproc 79.39 20
Collections 56.56 9734
Dictionary 53.40 1550
Composite Packfile 50.35 1329
VRAM – Gr Geometry 43.63 1152
Character Packfile 42.74 363
VRAM – DDI Shader 42.00 27262

—> Memory Category Usage (Exclusive) <—
[Category] [Size(MB)] [Count]
VRAM – Character Geo 325.34 996
Anim Import Packfile 235.24 677
VRAM – Composite Tex 155.99 174
VRAM – Effect Geo 124.49 552
Content 96.50 37301
Uncategorized 95.37 881020
VRAM – Prop Tex 89.59 653
VRAM – Gr Postproc 79.39 20
Dictionary 53.40 1550
Composite Packfile 50.35 1329
Gr 44.51 4004
VRAM – Gr Geometry 43.63 1152
Character Packfile 42.74 363
VRAM – DDI Shader 42.00 27262
VRAM – Terrain Tex 39.23 71
Composite Tex Pool 38.51 78
Text 33.75 5494
VRAM – UI Textures 30.97 931
Prop Packfile 28.56 363
VRAM – Gr Cloud 27.00 105
VRAM – Prop Geo 19.52 104
Effect Packfile 19.45 212
Audio 17.40 1288
VRAM – Terrain PgdImg 14.00 56

—> Game Context <—
MapId: 28
Flags: 0×241
ElapsedTime: 00:05:03

—> World State <—
<WorldState BufferCapacity=“83506016” BufferUsed=“76227180” DrawCalls=“2708” Fps=“32” EffectLights=“0” Lights=“24” Materials=“1012” Particles=“3267” Submodels=“2811” TextureLoadsPending=“0” TextureMemory=“-605085268” Triangles=“1849659” VerticesSoftwareTransformed=“0” VideoMemoryTotal=“486570304” CameraPos=“15037.3, 13406.4, -3185.96” CameraFwd=“0.723669, 0.0604255, 0.687497” MapName=“wZY+N.r5jOv” MapNamespace=“7bzex” MapSector=“IJwR+.i8PF5” MapType=“Public” MapFloor=“1” MapId=“28” MapGuid=“AF4C92BD-C9A9-48EE-A2FD-BB487BCFCA51” MapTimeOfDay=“0.263333” PlayerFacing=“-0.996532, -0.0832107, 0” PlayerPos=“15280.5, 13466.7, -2835.75” PlayerVelocity=“0, 0, -0” />

[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]

—> Thread 0×2cc8c <—

—> Trace <—
Pc:5ae8e9bc Fr:06e4fc54 Rt:5ae678e7 Arg:00000000 ead20000 001f6768 efa6789d
Pc:5ae678e7 Fr:06e4fcb4 Rt:5ae53b40 Arg:00000000 0a4749b0 0a47fd20 0a4749a0
Pc:5ae53b40 Fr:06e4fce4 Rt:5ae567d6 Arg:00000005 00000000 00004b5c efa67931
Pc:5ae567d6 Fr:06e4fd18 Rt:5ae4b3fd Arg:00000000 019c5d68 04d86c10 4cbf9794
Pc:5ae4b3fd Fr:06e4fd30 Rt:014fd5af Arg:014f6842 06e4fdbc 0786dab8 04d87854
Pc:014fd5af Fr:06e4fd60 Rt:014f8c5f Arg:3cf03282 0136c733 04d87810 04d87c60
Pc:014f8c5f Fr:06e4fe08 Rt:0136a6be Arg:04d87810 00000002 00000002 00000010
Pc:0136a6be Fr:06e4fe84 Rt:0136b8c2 Arg:b6f1780b 01d1132f 928e0810 00000001
Pc:0136b8c2 Fr:06e4fec4 Rt:01369e91 Arg:04bf3d30 00880638 011bef78 00000000
Pc:01369e91 Fr:06e4fee4 Rt:01310660 Arg:04bf3d30 928e09c8 00000000 00880638
Pc:01310660 Fr:06e4ff1c Rt:01310788 Arg:00000000 06e4ff34 76fe337a 00880638
Pc:01310788 Fr:06e4ff28 Rt:76fe337a Arg:00880638 06e4ff74 775392e2 00880638
Pc:76fe337a Fr:06e4ff34 Rt:775392e2 Arg:00880638 0d0106e1 00000000 00000000
Pc:775392e2 Fr:06e4ff74 Rt:775392b5 Arg:0131070c 00880638 00000000 00000000
Pc:775392b5 Fr:06e4ff8c Rt:00000000 Arg:0131070c 00880638 00000000 00000000

—> Thread registers <—
eax=00000000 ebx=0a474a58 ecx=00000068 edx=00003ece esi=ead20000 edi=00000000
eip=5ae8e9bc esp=06e4fc48 ebp=06e4fc54
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00210203

ebx-32 0A474A38 00000000 00000000 00000000 00000000
ebx-16 0A474A48 00000000 00000000 00000000 00000000
ebx 0 0A474A58 ead20000 00000000 00000000 00000000
ebx
16 0A474A68 0e338010 0e33beb8 00000008 00000000
ebx+32 0A474A78 00000000 00000000 0e340630 00000000
ebx+48 0A474A88 00000000 00000000 0000003a 0000003f
esi-32 EAD1FFE0 00000000 00000000 00000000 00000000
esi-16 EAD1FFF0 00000000 00000000 00000000 00000000
esi 0 EAD20000 99000000 99000000 99000000 99000000
esi
16 EAD20010 99000000 99000000 99000000 99000000
esi+32 EAD20020 99000000 99000000 99000000 99000000
esi+48 EAD20030 99000000 99000000 99000000 99000000

—> Code <—
5AE8E99C c1ea0774 65eb068d 9b000000 00660f6f …te……..f.o
5AE8E9AC 06660f6f 4e10660f 6f562066 0f6f5e30 .f.oN.f.oV f.o^0
5AE8E9BC 660f7f07 660f7f4f 10660f7f 5720660f f…f..O.f..W f.
5AE8E9CC 7f5f3066 0f6f6640 660f6f6e 50660f6f ._0f.of@f.onPf.o
5AE8E9DC 7660660f 6f7e7066 0f7f6740 660f7f6f v`f.o~pf..g@f..o
5AE8E9EC 50660f7f 7760660f 7f7f708d b6800000 Pf..w`f…p…..

—> Stack <—
06E4FC48 00000000 001f6768 0a4749b0 06e4fcb4 ….hg…IG…..
06E4FC58 5ae678e7 00000000 ead20000 001f6768 .×.Z……..hg..
06E4FC68 efa6789d 00000000 0a4749b0 0a47fe6c .×.......IG.l.G.
06E4FC78 5ae7d655 00000000 3f600000 00000000 U..Z……`?….
06E4FC88 3f500000 00000000 06e4fcac 76fe41f0 ..P?………A.v
06E4FC98 00000002 fffde000 00000000 efa6789d …..........×..
06E4FCA8 06e4fd0c 5aec8630 ffffffff 06e4fce4 ….0..Z……..
06E4FCB8 5ae53b40 00000000 0a4749b0 0a47fd20 ;.Z.....IG. .G. 06E4FCC8 0a4749a0 00000000 06e4fce3 0a4749b0 .IG..........IG. 06E4FCD8 0a47fd20 06e4fcf4 00e764a2 06e4fd18 .G......d...... 06E4FCE8 5ae567d6 00000005 00000000 00004b5c .g.Z........\K.. 06E4FCF8 efa67931 0785b410 00000022 00000022 1y......"..."... 06E4FD08 0a47fed4 06e4feb4 5aec6e28 00000000 ..G.....(n.Z.... 06E4FD18 06e4fd30 5ae4b3fd 00000000 019c5d68 0......Z....h].. 06E4FD28 04d86c10 4cbf9794 06e4fd60 014fd5af .l.....L`.....O. 06E4FD38 014f6842 06e4fdbc 0786dab8 04d87854 BhO.........Tx.. 06E4FD48 3d0b4396 3cf03282 3cf03282 3cf03282 .C.=.2.&lt;.2.&lt;.2.&lt; 06E4FD58 3d0b4396 3d0b4396 06e4fe08 014f8c5f .C.=.C.=...._.O. 06E4FD68 3cf03282 0136c733 04d87810 04d87c60 .2.&lt;3.6..x..`|.. 06E4FD78 00000001 00000002 00000002 00000010 ................ 06E4FD88 06e4fda0 06e4fda8 04d87c60 00000002 ........`|...... 06E4FD98 06e4fe70 0000000c 00000000 0786dac8 p............... 06E4FDA8 00000000 04d87854 00000001 04d87810 ....Tx.......x.. 06E4FDB8 06e4fdf8 0786dac4 04d8784d 0132ae97 ........Mx....2. 06E4FDC8 04d87b8c 0136ca93 04d87810 00000000 .{....6..x...... 06E4FDD8 00000000 06e4fe08 06e4fe20 0136ad5f ........ ..._.6. 06E4FDE8 04d87810 7c92b479 00000001 04d87b58 .x..y..|....X{.. 06E4FDF8 00000000 06e4fdfc 06e4fdfd 928e08dc ................ 06E4FE08 06e4fe84 0136a6be 04d87810 00000002 ......6..x...... 06E4FE18 00000002 00000010 06e4fe70 04d87c60 ........p...`|.. 06E4FE28 00880638 00000001 7c92b479 1965a2d5 8.......y..|..e. 06E4FE38 0000076c 00000000 7751fddd 76763bdb l.........Qw.;vv 06E4FE48 00000000 76763c07 ee4fed3e 00000001 .....&lt;vv&gt;.O..... 06E4FE58 0000000a 00880638 00000024 00000001 ....8...$....... 06E4FE68 00000000 00000000 b6f1780b 01d1132f .........x../... 06E4FE78 7c92b479 00000022 928e0850 06e4fec4 y..|"...P....... 06E4FE88 0136b8c2 b6f1780b 01d1132f 928e0810 ..6..x../....... 06E4FE98 00000001 7c92b479 00880638 00000001 ....y..|8....... 06E4FEA8 c0000005 06e4fe94 06e4f690 06e4ff0c ................ 06E4FEB8 013109a0 964b92b4 00000000 06e4fee4 ..1...K......... 06E4FEC8 01369e91 04bf3d30 00880638 011bef78 ..6.0=..8...x... 06E4FED8 00000000 00880638 00000000 06e4ff1c ....8........... 06E4FEE8 01310660 04bf3d30 928e09c8 00000000 `.1.0=.......... 06E4FEF8 00880638 00880638 00880638 06e4fef0 8...8...8....... 06E4FF08 01315683 06e4ff64 013109a0 964ba68c .V1.d.....1...K. 06E4FF18 00000000 06e4ff28 01310788 00000000 ....(.....1..... 06E4FF28 06e4ff34 76fe337a 00880638 06e4ff74 4...z3.v8...t... 06E4FF38 775392e2 00880638 0d0106e1 00000000 ..Sw8........... 06E4FF48 00000000 00880638 00000000 00000000 ....8........... 06E4FF58 00000000 06e4ff40 00000000 ffffffff ....………..
06E4FF68 77571a05 7cb73c05 00000000 06e4ff8c ..Ww.<.|……..
06E4FF78 775392b5 0131070c 00880638 00000000 ..Sw..1.8…….
06E4FF88 00000000 00000000 00000000 0131070c …………..1.
06E4FF98 00880638 00000000 00000000 00000000 8……………
06E4FFA8 00000000 00000000 00000000 00000000 …………….
06E4FFB8 00000000 00000000 00000000 00000000 …………….
06E4FFC8 00000000 00000000 00000000 00000000 …………….
06E4FFD8 00000000 00000000 00000000 00000000 …………….
06E4FFE8 00000000 00000000 00000000 00000000 …………….
06E4FFF8 00000000 00000000 00000000 00000000 …………….
06E50008 00000000 00000000 00000000 00000000 …………….
06E50018 00000000 00000000 00000000 00000000 …………….
06E50028 00000000 00000000 00000000 000002c7 …………….
06E50038 00000040 06e50000 8b55770f 505756ec @……..wU..VWP

—> Error Logs <—
le to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer
Coherent AssertFailure: Assert failure: Unable to map memory on buffer 0
Coherent Assert: Unable to map memory on buffer

—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×13c2
Version = 9.18.0013.4788
Description = NVIDIA GeForce GTX 970
Compat = 0×00100800
VidMem = 4095 MB

Not just that card, seems to be NVIDA cards in general, across both 32-bit and 64-bit clients.

Kylden
Leader of TACO mini-roamer guild, Kaineng.

Issue Reports: Heart of Thorns [Merged]

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Posted by: douceline.2741

douceline.2741

My game client is still crashing, though less frequently. In three hours of play yesterday it crashed 4 or 5 times, always in the middle of a meta event. Happily I was able to get back in to the same map shard and got credit. Usually I get booted to a different shard and lose all my participation credit. Really, really frustrating. I’ve done everything recommended and also knocked my graphics way, way down and it’s still happening.

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Posted by: Enola B Twenty Nine.2631

Enola B Twenty Nine.2631

Am doing the Roots of Terror story: Journey to the lost asuran city of Rata Novus. I have defeated the creature, and spoken to magister. The final part of “Talk to Braham” doesn’t want to trigger. There is a green star over Braham, but not matter what I do, he just won’t speak to me.

I have added a screenshot, as Braham is also now clipping into the ground.

Attachments:

(edited by Enola B Twenty Nine.2631)

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Posted by: Doctrevil.2615

Doctrevil.2615

Issue 1: Full maps / Unable to join a group-mates’ map due to an ambiguous network connection error “Network Error .”

Appearance/Location: This issue occurred continually in Auric Basin when attempting to join guild-mates, couldn’t join any player who appeared to all be on the same map instance of one another.

Steps to Possibly Replicate:
1 Go to Auric Basin(other new HoT maps with large populations of players within them)
2 Right click on a group-mate and press ‘Join in [map name]’
3 Network error appears “Network Error .”

Thoughts/Notes: My guess is this is an ambiguous error that is supposed to be displaying that the map instance is instead full, and not a network error — I was able to join the map of another player in a separate zone following this(which was a empty wasteland)

Issue 2: Using the item [Teleport to Friend] on someone within an instance that previously gave a “Network Error .” message(possibly full map if I am correct in my guessing here) – will not only NOT take you to the specified player in group and give you the same error you previously received “Network Error .”, but will also consume the [Teleport to Friend].

Appearance/Location:
This occurred in Auric Basin once for me following the previous attempts to simply, “join in Auric Basin” on a group-mate. I only had one [Teleport to Friend] left; however, so I was unable to test for replication.

Steps to Possibly Replicate:
1 Go to Auric Basin(other new HoT maps with large populations of players within them)
2 Use [Teleport to Friend] item and select a group-mate to teleport to the location of.
3 Network error appears “Network Error .”
4 [Teleport to Friend] should no longer appear in your inventory

Thoughts/Notes:
Again with all the new content and how full the map probably was at the time, it appears to me that it must be related to the map being full prior to me attempting to teleport to a group-mate. Regardless of whether or not this is or isn’t the case, this does bring up the bigger issue that item consumability is not dependent(at least in this case – but i can only assume that it extends to more than just this) on the success of the item being consumed fulfilling it’s intended functionality but instead on simply whether or not the item was clicked on or not.

(edited by Doctrevil.2615)

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Posted by: marquise.8059

marquise.8059

I am not sure if this belongs here, but I already filled in a ticket and didn’t get an answer yet.

I finished HoT Act 2 Prized Possessions with my guildie, he got 2 mastery points, I got only 1. When we finished City of Hope he got 1 mastery point I got none.

If this is a bug, then can it be fixed please. If there is something I didn’t understand about how this works, pretty please explain it to me.

Thanks.

There is no passion, solely obsession. No knowledge, solely conviction. No purpose, solely will.
There is nothing, only Me.

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Posted by: Accelerator.5072

Accelerator.5072

I noticed a few bugs for revenant/herald
1: If revenant enters a new region in the same map, using Plain Ashford for example, going from Phasmatis Corridor to Devast District(Southwest), if you have a upkeep skill activated, the skill will get reset. It’s not that you drain out of energy, it simply resets that upkeep skill.
2: Herald’s active portion of elite skill, Chaotic Release, does not grant Super Speed
3: Herald’s Final trait, Soothing Bastion does not grant 2 secs of boon duration increase.

As a player who really enjoys playing Revenant, pls fix these bugs.

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Posted by: Kylden Ar.3724

Kylden Ar.3724

So, as seen in This Very Thread there are a lot of OOM issues going on. It affects both 32-bit and 64-bit systems. It seems to be focused on NVIDA cards, but we have seen error reports with other cards. I pre-purchased this expansion. I played in BW3 fine with no errors or crashing (just the usual FPS drop I expect for high activity areas like the Silverwastes). There was no indication during the beta that I would not be able to play on release.

Now I get OOM crashes, all the time. My record uptime is 1 hr, 44 mins, but that took me literally sitting idle for 1 hour and 30 minutes.

This is getting old. There are a lot of us with this issue. It did NOT happen before HOT, so it is something in the new HOT code that broke it for many low to mid and even a few high end systems based on the megathread.

Fix it. Please. Tell us what you are trying to do to fix it. Or start offering refunds.

Kylden
Leader of TACO mini-roamer guild, Kaineng.

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Posted by: orresho.3197

orresho.3197

So im seeing other people are getting random crashes aswell. Bought HoT yesterday and Im litteraly crashing within 15 minutes in Auric basin, sometimes i get to play just a few minutes before my client crashes. At first I thought it might have been my hardware(which i checked and improved what i though was possible issues, even cleaned dust etc). Im going to try to level with a new character and see how long that will last. Anyone tried reinstalling? Changing graphic settings etc? Worth noting is that i didn’t have this issue what so ever pre HoT.

(edited by orresho.3197)

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Posted by: Nero Wrought.1452

Nero Wrought.1452

Apparently, the event to kill the Risen King in Cursed Shore is bugged, so you can’t get the item you need for Zap I.

https://wiki.guildwars2.com/wiki/Intricately_Carved_Orrian_Relic

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Posted by: Pandgami.6745

Pandgami.6745

There is no way to discover/learn the recipe for RESONATING FRAGMENTS, crafted form resonating slivers. This is BLOCKING PROGRESS on the scribe profession as we cannot level without because we need the fragments to make basic finishing kits.

ALTaholic and The Scribe of [vox] Cloister of Wand and Pistol

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Posted by: Rachel.2314

Rachel.2314

Repaired my GW2 client, received the new update (that said it fixed client crashes) logged in, didn’t even have a chance to pick my character when the game crashed. I know you all are aware of the issue, but at least for me it has gotten worse. Currently my game is in my regular program files folder. Should I attempt to move it to my x86 program files folder, or would that even make a difference?

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Posted by: gordonlsj.4391

gordonlsj.4391

Not sure if these has been mentioned , so i have 100% map completion ( central tyria ) and i completed verdant brink map but didnt get any reward ? ps heart of thorns is great

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Posted by: Underdark.3726

Underdark.3726

It’s not really a bug (or I don’t think it is) but is more a suggestion: it would be nice if when you log in the guild hall after an upgrade has been done to get some notification. The best thing would be to get the cinematic of the upgrade/building.

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Posted by: Opt.3714

Opt.3714

Apparently various reward chests that contain Fractal Weapon skins can be sold on the trading post.

https://www.reddit.com/r/Guildwars2/comments/3qtbqq/it_is_now_possible_to_get_fractal_weapons_without/

I hope this is a bug because it’s very disappointing. Fractal Weapons are meant to be somewhat prestigious because you have to play a lot of Fractals to get them. Please fix ASAP.

http://opt.red/about Twitter: http://twitter.com/Opt__
Co-Leader, I Can Outtweet A Centaur! [TWIT] #twitguild
IGN: Optimus Maleficus

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Posted by: Victor Blackwell.3609

Victor Blackwell.3609

So, I don’t know if this was intentional, but the Mistguard Legguards were soulbound on acquire to my warrior alt when she crafted the final rare legging piece needed for the collection. What if it hadn’t been my warrior but a Light Armor or Medium Armor profession? It would have been soulbound to a character that can’t even use the piece. I think the Mistguard armor pieces need to be account bound on acquire and soulbound on use instead.

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Posted by: Kortano.3519

Kortano.3519

Hi, I’ve completed Verdant Brink, but I have no final chest. Here’s a screenshot. Thank you in advance.

It’s bugged for 100% World Complete characters atm – I have that too. Just sent a Support Ticket.

And they will send me reward from map?

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Posted by: wey daw ming.5784

wey daw ming.5784

Anyone see the TP miss labeling things? I purchased what was listed as a Recipe:Trailblazer’s Armor Recipe Book for leather-worker armor coat. and when I picked it up at the TP I received a Recipe Vigilant Draconic Coat .

Attachments:

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Posted by: Awe.1096

Awe.1096

Not just that card, seems to be NVIDA cards in general, across both 32-bit and 64-bit clients.

People with AMD cards also report same OOM crashes. I think that more NVIDIA reports are just here because currently NVIDIA cards are a more popular choice. And crashes happen indeed on both 32 and 64 bit systems. On 32 bit systems they might be more frequent due to lower memory usage tolerance of those systems. But regardless, same OOM crashes still happen even for people with 64-bit system, 16 GB RAM or more and Geforce 980 cards.

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Posted by: Jaybird.7631

Jaybird.7631

Just finished map completion in Verdant Brink and no chest on my Guardian. I will send in a support ticket.

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Posted by: Malediktus.9250

Malediktus.9250

The achievement “Chak Killer – Master” in the mission “Roots of Terror” is bugged and does not unlock. I tried it 3 times. Maybe the opponents get stuck inside walls or something like that. Please fix fast, it prevents me from earning a mastery point.

1st person worldwide to reach 35,000 achievement points.

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Posted by: Zade.7634

Zade.7634

I found that if you find any graphical glitches and try to take a screenshot, it crashes the game. These following pictures are taken before I attempt to take a screenshot, which then crashes the game. (I took pictures with Windows sniptool). So what is the screenshot doing that makes the game crash? Forcing a screen update?

It’s quite frequent to get these glitches and it usually happens after changing maps. It also feels like it’s crashing more frequently in bigger fights were many characters are present. If you play solo it’s not that bad.

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Posted by: Minisnoballz.1240

Minisnoballz.1240

Finished map completion Tangled Depths, got no reward or no credit for elite specialization collection (I got 100% tyria on that char too)

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Posted by: Ankzu.2658

Ankzu.2658

My biggest issue currently are the critical error crashes on meta events. The map should hold your spot for a given period of time after a crash before allowing another player to fill it. With the number of kittening crashes happening because the game is so kittening poorly optimized this would be the least you could kittening do. KITTENING FIX YOUR KITTENING GAME ARENANET! I love kittens.

This. 100% this.

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Posted by: Abdel Muhti.6431

Abdel Muhti.6431

100% map completion, 100% verdant brinks. no thief cache re"thief"ed.

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Posted by: Chingiz.6481

Chingiz.6481

WvW lord take damage from lava. Our lord die without any enemy around.

Attachments:

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Posted by: TyrusVE.8742

TyrusVE.8742

Hearts and Minds mission, issue with groups and action camera:
The “leave story instance” prompts are placed in extremely inconvenient places throughout every boss fight, meaning you run into them repeatedly when fighting the bosses. If you’re using action cam, this suddenly places a cursor on screen, screwing up your otherwise mouse-steered movement, and you’re prone to accidentially clicking ‘yes’ when autoattacking (also mouse button one on action cam). I just got booted out of the third stage boss fight because of this.

I’d strongly suggest either getting rid of them, or placing them somewhere where you’re not actively running through the prompt zone when fighting said bosses.

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Posted by: Slacklife.9640

Slacklife.9640

My characters are stuck in Prologue for 5days. Ive done the story up to Establishing a Foothold and the game patched, restarted and threw me back to Prologue:Rally to Maguuma story with no way to leave.

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Posted by: Prince Vingador.8067

Prince Vingador.8067

I also got 2 or 3 times this bug
Also when u press M the map in www loses all the definition. In pvp never got this bug ,only www.

I found that if you find any graphical glitches and try to take a screenshot, it crashes the game. These following pictures are taken before I attempt to take a screenshot, which then crashes the game. (I took pictures with Windows sniptool). So what is the screenshot doing that makes the game crash? Forcing a screen update?

It’s quite frequent to get these glitches and it usually happens after changing maps. It also feels like it’s crashing more frequently in bigger fights were many characters are present. If you play solo it’s not that bad.

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Posted by: Sushi.9671

Sushi.9671

Chap. Root of Terror- Achievement Chak Killer – Master – bugged. Does not work after multiple attempts with several party members.

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Posted by: Agrios.9071

Agrios.9071

Did map completion on guardian, everything fine – got the reward chest.
Completed it then on my thief (only 1 PoI missed) and i did not get a chest.
Did sent a ticket.
edit: got 100% map like others that reported a similar issue

Dreamland Of Cookies [mmmh]

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Posted by: Txema.7859

Txema.7859

Coztic Itzel Belongings Hero Point Bugged

Don’t know if someone has already said this, but this hero point is bugged, i completed it, but nor did i get the points nor the minimap icon changed to completed.

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Posted by: Kylden Ar.3724

Kylden Ar.3724

Request #1911920 “Constant OOM Crashes” created

Kylden
Leader of TACO mini-roamer guild, Kaineng.

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Posted by: bean.6901

bean.6901

I just upgraded to heart of thorns, and started the main story, however it has froze the story, and will not let me start again. I have tried to quit, and re-enter, but it just goes back to where I was, and I was really looking forward to this new story.

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Posted by: OmegaSin.7269

OmegaSin.7269

Getting constant Game Crashes, and Lost game Client for the path 3 days. I havent been able to play for more than 30-60s

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Posted by: Kelly.7019

Kelly.7019

HoT: Coztic Itzel Belongings Hero Point

Hero Points Not Showing as Completed on World Map

I noticed on my alt today after thinking (Didn’t i just do that HP) that one Hero Point is not showing as completed on map, after i’ve completed it and when i stand infront of the HP it shows completed(picture 1). It’s not giving map credit either. Still shows 9/11 and its one of the only 2 that ping on the map when you rollover the map key icon. The HP that’s causing the problem is Coztic Itzel Belongings Hero Point which is really close to the Treacherous Path Waypoint.

????

It’s not a layer thing or Canopy vs Basement thing unless HPS are overlapped exactly in the same spot.
I do wonder if this is somehow related to the 100% map complete not giving rewards, but idk.

edit: I’ve completed the map 100%(As you can see in picture 1 that hp is done), but no map reward. In (picture 2) World Map doesn’t show that HP as completed. This Hero point bug still exists.

Attachments:

Yo, Ho, all together, raise the colors high,
Yo, Ho, thieves and beggars, never shall we die

(edited by Kelly.7019)

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Posted by: FrouFrou.4958

FrouFrou.4958

Had a rather irritating and time wasting bug in Torn from the Sky, sylvari owned instance but did not proc the Sylvari Solidarity achievement or Conservation of Resources even tho the turret was at 100% all the way to the end. Second try the NPCs didn’t even bother building the turret so it failed again.

Froudactyl // Herp Derp Druid // Judge Legends [JDGE] // Seafarer’s Rest

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Posted by: Duo.7139

Duo.7139

Hero Point Pact Airship Wreckage is bugged for me says i completed it but i have not. Server is Jade Quarry

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Posted by: Oyranos.9750

Oyranos.9750

After the patch to lower the Hero points needed I reset my skills and trained in Druid… but it doesn’t let me select to BE a druid… the specialization doesn’t even show up as an option. I only need 8 more points to become a full Druid.. am I doing something wrong?

its the last slot u have to click and pick druid…

very low fps with nvidia gpu and intel cpu fix this!

Issue Reports: Heart of Thorns [Merged]

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Posted by: kyleleo.2647

kyleleo.2647

i recently completed the map Verdant Brink and got no reward i tried visiting the last point of interest for completing it and i tried logging off and going back to the map and still no reward

Issue Reports: Heart of Thorns [Merged]

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Posted by: runeblade.7514

runeblade.7514

I cannot advance the “Torn out of the sky” story step if I choose to salvage parts for the survivors instead of saving sylvaris with Laranthir. The story step doesn’t advance when I get to the Sylvari that got brainwashed.

This is after I did that story step once and tried to the qualify for the saving the sylvari achievement

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Issue Reports: Heart of Thorns [Merged]

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Posted by: JTGuevara.9018

JTGuevara.9018

Please fix the last instance, Hearts and Minds. It has so many bugs & is basically unplayable. A couple of the last dialogue sequences of the boss fight played out of order & the gliding uplifts are bugged in Modremoth’s attack. Also, I died repeatedly and I’m stuck in the instance.