Issue Reports: Heart of Thorns [Merged]

Issue Reports: Heart of Thorns [Merged]

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Posted by: Nyx.1256

Nyx.1256

Our guild can’t enter our Gilded Hollow guild hall, or rather, we can enter then about 10 seconds later we all get a message saying “The instance owner has left, you will be kicked to ….” and then we get kicked. While we are in there, all of the map markers are missing, and so is the treasury npc next to the wp.

We couldn’t do guild missions tonight properly either because people who should have gotten rewards from the bounty didn’t get any. Then we did the new guild race we just unlocked earlier today and again no personal rewards except for 1-2 people, even though we successfly completed it 15/15. At least we got favor for the race though. (On the topic of favor, how come the weekly favor cap reset to 0/2000 but the eligibility of each mission favor rewards haven’t?) Also, some of the wolves had to run across the finish line several times before they got untransformed (and no, they were not missing any previous flags either).

Guild bank is also broken, anything we deposit into it just disappears. I hope those items are just invisible for some reason and for now we have stopped putting things in there but please fix this.

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Posted by: DonutLord.9417

DonutLord.9417

The SCAR Bivouac event chain is bugged in Tangled Deaths, once the cannon is situated on the hill the “fires set” bar never increases and the NPC is constantly trying to repair the cannon even while the cannon is at full health. Letting mobs break the cannon and waiting for it to be fully repair does not fix it either.

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Posted by: light.2597

light.2597

i just completed 2 map 100% Verdant Brink map completion and Auric Basin 100% completion and NO REWARD !!.. can u please fix this issue it been 1 week and nothing happen .. so dose that mean no reward anymore or what ?

some people say if u have 100% map completion in triya u wont get in hot map, but if u dont have map completion u going to get it .. srsly no comment :/

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Posted by: Katsuro DragonsBange.6217

Katsuro DragonsBange.6217

sunrise 1 collection Zephyrite Liberator is bugged i complete the event but am not awarded the collection item..

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Posted by: lloydst.6985

lloydst.6985

guild missions are borked as well
lornars rush completed with 15 people all went through the poles some people took a min to change out of their forms and some people that got out of their form still didnt count to the 15 people completed thus failing the mission.
same with the devourer rush in diessa
and with the stronghold (pvp missions we got credit where both our teams failed to win) + we where making 3 teams at the same team 2 of the people making those teams couldnt get back in 1 for 1 min and the other for 5 min (logged after)

roaming/havoc commander of FTF

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Posted by: DomAltares.8651

DomAltares.8651

We authorized an upgrade in our guild hall a few minutes ago; now our previously available Mine NPCs are stuck inside the wall, and the Mine itself is hidden as if we had never opened it at all. This is going to severely hinder us, as we need to upgrade the Mine itself soon.

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Posted by: Peter.7291

Peter.7291

Elementalist Specialization Collection: The North Wind

It looks like it may be broken. I have two Machined Warhorns that are needed to complete my collection; however one of them states, “Hint: Completely unlock the elite specialization”. I have done this, but I believe it should not be a machined warhorn but instead the shoulders, Tempest Loop. Thanks!

(Hopefully I’m not repeating what someone else has already posted.)

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Posted by: Thrill Harvest.4719

Thrill Harvest.4719

I don’t get experience from kills even if I kill them almost completely by myself.

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Posted by: Sonnenwolf.8925

Sonnenwolf.8925

I cant turn in the red iris flower at Gwens grave.

Attachments:

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Posted by: Moji.3042

Moji.3042

People with 100% map completion for Tyria zones are not getting rewards for completing expansion maps. Notice the missing Necromancer’s Cache from map completion in the weapon collection, even though I have completed 2.

Attachments:

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Posted by: Doggie.3184

Doggie.3184

Bug: Hearts and Minds instance.

This made me very sad. ;/

Happened after I died to floor being covered in aoe and the air thingys wouldn’t lift me up. Was impossible to continue the instance and the fight was so long I was disheartened from trying again.

Attachments:

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

(edited by Doggie.3184)

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Posted by: Tapir.9167

Tapir.9167

Nuhoch Stealth Mastery does not work for Itzel Bladedancers, it does however work for Itzel Shadowleapers.

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Posted by: Tenna Tulre.2076

Tenna Tulre.2076

Bad skill lag happening on the Verdant Brink map for about the last hour. Skills taking 2-3 times as long to cast and elite specialization skills may or may not work at all, it is coming in waves. Also, skills that utilize ground targeting are almost not castable at all.

Level 80 Mesmer, Ele, Engi
Co-Guild Leader | The Nefarious Legacies [TNL]
Henge of Denravi

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Posted by: Anne Redswift.9430

Anne Redswift.9430

I’m fed up of doing the Mordremoth fight. It’s buggy as hell! How am i supposed to activate a portal outside of the fight stage without dying?

What makes matters worse is when you die, you have to start the whole mordremoth fight over again.

I don’t have time for that!

Attachments:

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Posted by: Darkwolfer.7819

Darkwolfer.7819

My guild (I don’t know about anyone else) is experiencing problems with characters logged into Verdant Brink. When we try to log in our client wont connect stating connection error. This happened to all of us.

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Posted by: Syk.9280

Syk.9280

My 2h with Hearts and Minds…

Braham Mind Fight:
-After killing the pet the boss didnt do anything at all and it was a free kill… it just took a long time since he has ALOT of hp.

Mordremoth Fight:

- Ground under rifts not respawning on retry.
- Ground under rifts falling even during first phase before they should
- Mordremoth not actually attacking until first summon phase. (yay a good bug for me!)
- Jory and Rok and Canach teleporting randomly.
- Canach not being stunned when the rift portal opens to Interact and continues to attack but is 100% immune. (makes channeling impossible without some sort of summons).
- Brahams shield not working for me when standing in it
- Brahams air gusts not working at beginning of Mordremoths large aoe
- Mordremoth not throwing rocks during flight phase 1 some attempts.
- Air gusts not pushing you back into the air and you just slowely fall the ground unable to be send back up.
- After being hit by a rock the air gusts do not sometimes work.

This is as far as i got, ~50% hp down so i have no idea what is waiting for me if i managed to push past that..

Please Anet.. i have been reading reports of some of these bugs from more than 5 days ago.. this reminds me of the fact that the wrong item for Twilight I is still dropping after a week?

I think ill wait a bit before i can finish this story but with this many bugs in one elaborate fight and in the main story to boot really gives me alot of worries for the future of raid fights.

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Posted by: Labjax.2465

Labjax.2465

Seem to be having a bug with HPs where some of them show up as complete on the map for me and count toward map completion, and others don’t. I’ve been doing them on a number of alts, so maybe that has something to do with it?

Currently, on my warrior, the HP straight east of Faren Flyer’s says I’ve already got it when I interact with it, but it shows up with the incomplete icon on the map and I only have 10/11 HP in the map. I count 10 that are showing up as complete. The East of Faren Flyer’s is not.

It does show as complete if I’m standing right next to it, but doesn’t appear to be counting toward map completion.

Also, this one is showing up on my map as being in slightly different a place than it actually is. When I’m standing directly on top of it, the mini-map says I’m 957 away. I’m guessing this has something to do with the slanted nature of the busted up air structure that houses it.

Or words to that effect.

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Posted by: casio.7648

casio.7648

Every since hot came live I can not play the game. Seems everytime i get to a portal or die and have to pick a warp point . My systems freezes the screen just goes black and I have to do a hard reboot. Which is killing my computer. I have window 7 running 64 bit . Never had problems before. Even sometimes getting on the game will give me the black screen of death . why am I now having all these problems.

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Posted by: Zenguy.6421

Zenguy.6421

PvE location set to Prologue: Rally to Maguma after finishing Torn from the Sky and going direct to WvW from within the TftS instance.
Broken as can’t get to Verdant Brink from P:RtM instance (presumably due to TftS being finished).

Establishing a Foothold showing as current story, but gate from P:rtM instance is closed and Maguma’s Breath WP not showing so can’t get to Verdant Brink (have to WP out and try again)

(edited by Zenguy.6421)

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Posted by: Snow.4097

Snow.4097

My guardian Character has 100% map completion For:

Verdant Brink
Auric basin
Tangled depths

But has not received any rewards whatsoever.

I have finished Map completion on my necromancer for
Verdant Brink and Auric basin and was awarded map completion rewards like any other map completion on that character.

What’s the Deal? I am unable to finish specialization collections because of this.

my Guardian and other characters have 100% Central Tyria map completion, where my necromancer does not. This seems to be a trend with other players as well. please fix this it has been a week since launch and I feel that I should just stop playing altogether until this is fixed.

(edited by Snow.4097)

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Posted by: Requinox.3416

Requinox.3416

The Specialization Repair NPC that was added to the Heart of the Mists was removed before I could interact with him. My Mistward collections are still bugged

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Posted by: Angel.8742

Angel.8742

I am so mad right now I could spit flax seeds!!! The achievement: Flights of Fancy for the Mordremoth fight is BROKEN, BROKEN, BROKEN I did this thing 19 times today ( And that’s no BS!! ). I’m done. I have had enough. I figured maybe I missed something during the first 10 or so times I did this event today. And this last time I know for a FACT I missed absolutely nothing and did it perfectly. So, this needs to be fixed. It’s the last achievement I need for the entire story and I’m done. So lets get’r fixed so I can go and do other things.

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Posted by: RamenNoodles.7568

RamenNoodles.7568

The Mistward equipment don’t show up in the bank wardrobe unless you unlock them.

I don’t know if this is intended but this gives me no way to preview it before deciding to spend time getting the equipment.

Probably something not high priority but should be addressed unless not being able to preview the equipment is intended.

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Posted by: Briars.1425

Briars.1425

event UIs missing (mainly in central tyria for world bosses, but ive seen a few here and there in HoT zones)
ones in central tyria are consistently missing
ones in HoT zones are random

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Posted by: felixdacat.3804

felixdacat.3804

100% Verdant Brink... no map completion reward.

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Posted by: munkaybiznaz.8067

munkaybiznaz.8067

We authorized an upgrade in our guild hall a few minutes ago; now our previously available Mine NPCs are stuck inside the wall, and the Mine itself is hidden as if we had never opened it at all. This is going to severely hinder us, as we need to upgrade the Mine itself soon.

This happened to our guild as well and I think it may be related to paying influence to speed up production.
I entered in a bug report but figured I’d post here as well.
Before reset (around 6pm est) our guild leader spent 200k influence to speed up our mining production for the next 36 hours. When she logged off we still had about 1 mil influence left. Shortly after reset an officer noticed that we only had 29k influence left. In the process of trying to figure out what we could have spent the influence on I took my character over to the mine to check out the vendor. When I got there however I was unable to enter due to there being a large invisible wall in the way. Couldn’t find a way around above either. So we had everyone leave the instance to reset it. This worked to open up the mine again but we still were missing the influence. All the other officers assure me that they didn’t spend the influence on anything else in that time. I hope its able to be resolved and we get our influence back but also I’d love some sort of log to be able to view guild expenditures.

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Posted by: knightfury.5078

knightfury.5078

still need my 4000 gems its been 5 days

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Posted by: Amanzaman.1297

Amanzaman.1297

Ever since HoT started,game keeps crashing every 15 minutes or so.
At first,I thought it was cause of some damage to the dat file.Reinstalled the game.Nothing changed.
After reading your text about alleged win 32bit memory issues,did everything you wrote.
Still the same.Crashing,crashing,crashing.
My configuration exceeds the minimum you say that is required to play.
WHEN ARE YOU GOING TO GET THE GAME IN ORDER????

Still nothing on the crashing issues?

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Posted by: Zaoda.1653

Zaoda.1653

Canopy over Noble Crash Site Hero Challenge is bugged for me. On my map it says it’s incomplete (as it says ‘earn 10 hero points’), but when I’m actually there, it says I’ve gained all I can from it.

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/209853/gw2_small_bug.png
The same happened in my case too.

I also did not get any retroactive rewards for 100% Southsun Cove, Dry Top, or Silverwastes, if there are any.

I just found out that #6 and #11 were swapped around, but for some reason #6 was showing up as incomplete for me, so I tried doing #11 and it seemed to resolve the problem. Still needs fixing on Anet’s part though

So if #6 hero challenge (Pact Airship Wreckage) is bugged for anyone else and it’s showing up as incomplete on the map, but complete when you attempt to commune with it, you need to do #11 hero challenge – below is a guide from Dulfy as to how you do #11:

http://dulfy.net/2015/10/25/gw2-verdant-brinks-hero-points-guide/#11_Coztic_Itzel_Belongings_Hero_Point

Forever a supporter of more male skimpy armor

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Posted by: mage.3570

mage.3570

This is a bug in the Act 1 of HoT: “The Jungle Provides”. Opted for the attacking path with Tizlek.

Killed everything on map, but the quest is stuck as shown in the screenshot.

There is no last wave. Disappointed!

Attachments:

Been there, done that. What’s next?

(edited by mage.3570)

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Posted by: macon.4065

macon.4065

Portal to a friend is not workig correctly. I placed a bug report – would not take me from Divinity’s reach to Dragon stand.

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Posted by: chris.6583

chris.6583

i just did map completion in verdant brink but i got no reward

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Posted by: Laeas.5013

Laeas.5013

THE HEARTS AND MINDS MISSION IS IS GLITCHING OUT WHEN MORDRAMOTH GETS TO 10% LIFE, THE RIFT WILL DISAPEAR WHEN MORDRAMOTH GETS DOWN TO 10% HEALTH AND THEN THERE IS ABSOLUTLY NO WAY TO KILL HIM AND FINISH THE QUEST. THIS IS CATASTRPHIC ISSUE BLOCKING PROGRESS AND QUEST COMPLEATION. THIS ISSUE HAPPENED TWICE IN A ROW, IT IS REPEATING. THIS SHOULD HAVE BEEN FIXED AND RESOLVED A.S.A.P. THIS IS A TOP PRIORITY BUG.

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Posted by: Sparion.8345

Sparion.8345

So i recently got 2 achievements Crime and Punishment for the human story and Branching out for the sylvari story if i click on them it says they give a mastery point but when i completed them i did not receive a mastery point for either of them. Not really a big deal for me i guess as long as i can still get enough points for all the masteries but i think it should be fixed fairly soon.

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Posted by: biofrog.1568

biofrog.1568

Prisoner of the Dragon
Achievements do not activate, specifically these two:

  • Peer Review : The page at the bottom of the steps is not interactable.
  • My Friends, The Smiths : Beigarth is not there to be resurrected, consequently none of the ordnance masters are there.

This makes the Heart of Thorns: Act 1 achievements not able to be completed.

“There’s no lag but what we make.” – biofrog

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Posted by: Sparion.8345

Sparion.8345

Another thing i noticed just now is that in torn from the sky the first time i played it i chose larinthir’s plan to save the prisoners but did not get the achievement for it i just replayed the mission now and was able to get the achievement but was rather annoyed i didn’t get it the first time.

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Posted by: ClickToKill.8473

ClickToKill.8473

The Mordremoth fight is unplayable, or it needs the participants to be extremely lucky with the code. All it takes is one rift to spawn in mid-air outside the field of battle, and the mission becomes impossible to finish without resetting the fight. Please fix this.

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Posted by: Absconditus.6804

Absconditus.6804

Minor placement issue with the Aurillium node in at least the Divinity’s Reach Home Instance; It overlaps with the Mithril node, should you have this as well and could use a different location perhaps. It also could use a slight model change from looking like carbon copy of the Gold node, even though the textures are fine looking the same.

Attachments:

Vella Absconditus | Human Mesmer
Seafarer’s Rest

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Posted by: Aristos.8026

Aristos.8026

For a few days now I ‘ve been sending in-game tickets to you about my story being buggy. RIght after Rata NOvus Mission(they day you removed Itzel lore as a gate) I did it but it bugged be latter when I was behind Rox’s Trail no idea what I look and or wherere

Attachments:

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Posted by: malevolence.9487

malevolence.9487

2. Torn from the Sky [Quest broken?]

2. Torn from the Sky
-Determine the fate of the Pact Fleet.
-Salvage equipment from the wreckage to strengthen the survivors’ defenses. -> Cannot complete this one


Just after fighting and defeating the “corrupted” sylvari, on his right, there is the hill where the mission marker is, but when I reach there, nothing happens. I tried everything, interacted with the destroyed golem etc. but I cannot get pass that quest, nothing is happening on the mission marker so I am stuck there now. By the way, I used the /stuck command so maybe you received the coordinates etc.

(edited by malevolence.9487)

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Posted by: Elfix.9652

Elfix.9652

My personal story
Heart of Thorns
14. Sign Cutting – not working
After all 9 mini marks… nothing happening

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Posted by: Dusharne.3549

Dusharne.3549

1. VB map completion didn’t get any reward
2. HoT story achievment – Chak Killer (Master) : didn’t get the achievment even though i already killed all Chak in the pit. But i still could hear the voice of Chak squeaking.

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Posted by: Abarb.4068

Abarb.4068

We were fighting Mordremoth and got him done to Zero HP. He would not die and we could not complete this mission. Also I don’t know if this is a bug, but why does it send you away from battle when you die and won’t let you back in the fight? It doesn’t let your party member bring you back.

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Posted by: Lalrinzovi.8059

Lalrinzovi.8059

I have just completed Verdant Brink on my Guardian, who has 100% core Tyria completion, and did not receive the reward.

Would appreciate any help. Thanks.

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Posted by: Squeaky Geekie.6398

Squeaky Geekie.6398

Spawned and killed potoni champ in Tangled Depths, no achievement for killing.

Attachments:

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Posted by: LiLis.9503

LiLis.9503

“Sell on Trading Post” error I can not sell / buy.
I have to do?
and no words NET :: ERR_ABORTED
Help this char

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Posted by: syxx.7893

syxx.7893

Have 100% map completed for Verdant Brink, no reward.

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Posted by: Roxanne.6140

Roxanne.6140

2 bugs found on Tangled Depths event:

1) STAR npc Elizia will not move to the hive after the Champion Chak from the Chak assault has been defeated and the event completed. She just sat by the fireplace.

2) Golems in Rata Novus will not power up, the bar looks to be full at the start of the event.


gaem not made for mi
===========

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Posted by: Elric Of Melnibone.4781

Elric Of Melnibone.4781

Probably been mentioned a thousand times already in this thread, but nothing is been done about it, so PLEASE FIX Modniir Ulgoth so we can move ahead in our Twilight Collection 1!

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Posted by: Tidauron.5304

Tidauron.5304

When playing story Heart and Mind (16), the bosses aren’t immune to conditions so there is a possibility to kill them before activating the rift. I have done it twice already.