“Owner of the rarest items in Tyria” Legendary collector 8/5 – 300% base MF
Yak’s Bend website – yaks-bend.enjin.com (temporary) #YakForever #YB4LYFE
I wish they’d rather fix the kittening bugs than releasing new contents (yay, more bugs).
OOM crashes was never a thing before the 23rd patch but now (especially after yesterday’s patch), its making the game unplayable. I’m a 32 bit user and the gaming experience since HoT released has deteriorated exponentially….
Same here.
Before HoT i was playing very well in a PC that’s far from high end, with a 32 bit OS.
When HoT launched i started to crash in high populated areas and HoT maps, by decreasing the graphics i managed to stay longer ig but i’d crash at least once an hour.-
With this last patch, i cant even stay in for 1 minute. Its ridiculous.
I mean… we buy the base game, now HoT… to get a broken kitten  game?
Fix this ASAP.
New patch new opportunities … for a crash. :-(
Gentlemen, so wrong: the situation has deteriorated a lot … after the latest patch I crash in each map every 10/15 minutes. At the moment the game seems … broken!
How can they release something like this? Can they not assume that the game isn’t ready to? Not only they ruin the game, their reputation and customer’s confidence too.
Crashes and freezes everywhere. Before HoT everything was fine. But now…
I had no problems before the november 17 patch. Since then I’ve had a few OOM crashes.
Hi! Since the update, my client crashes as soon as I do anythin’ inside the game. As it is at the moment, gw2 is therefore unplayable for me. The only thing I notice is graphical glitches when I press M for the big map. This glitches appear as green and blue shades instead of the normal map. Sadly, I cannot screen cap this, because as soon as I press M, it crashes. I’m really upset and I hope this issue will be fixed in the next within hours. Or immediately.
well still no answer from arenanet 
i’ve sent like a 200 error logs until today and nothing…
Yesterday’s update…
Ok, maybe things are more stable now…HOOray!?
Downloads, enters the game, 1 minute later weeps in despair…
Nevermind going back to Hearthstone.
same here… cant play wvwvw now couse of crashes :/
me too, its only gotten worse, at the beginning of hot it wasnt so bad, but with these new downdates, its gone from bad to worse.
Keep hoping…We’ve been suffering since HoT launch of those kitten crashes, and nothing has been adressed for those who, like me, are using a 32-bit pc (actually 64-bit users also keep crashing lol). It’s about time that you come up with a solution Anet, and don’t try blaming our hardware because there’s people with great pc’s who also crash, neither a lack of RAM, processor or Graphic card.
Still Crashing, again, most crashes does not load the error report it just ends the program, completely.
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
eax-32 0557F46C  00000000 00000004 fffffd34 000002e4 
eax-16 0557F47C  fffffd34 000002cc 00000018 00000000 
eax 0 0557F48C  80000003 00000000 00000000 752a812f 
eax16 0557F49C  00000000 15f4fc80 ffffffff 15f4fc80 
eax+32 0557F4AC  ffffffff 15f40500 0557f6e0 01f33c00 
eax+48 0557F4BC  15f40500 004d0d42 01f33da4 01f33da0 
ebx-32 0557F8B4  0120a58c 000004cf 00000000 47006090 
ebx-16 0557F8C4  0557f94c 470060d0 00000000 00000006 
ebx 0 0557F8D4  70616548 7962202c 3d736574 33373732 
ebx16 0557F8E4  05003038 00000000 00007777 00007777 
ebx+32 0557F8F4  0557f91c 00454cd5 00000000 0557f948 
ebx+48 0557F904  0557f918 0557f94c 0557f948 00000000 
ecx-32 0120A56C  65646f4d 7270206c 616f6c65 656c2064 
ecx-16 0120A57C  20736b61 65746564 64657463 0000002e 
ecx 0 0120A58C  2e5c2e2e 2e2e5c2e 676e455c 5c656e69 
ecx16 0120A59C  65646f4d 6f4d5c6c 466c6564 2e656c69 
ecx+32 0120A5AC  00707063 006f004d 00650064 0020006c 
ecx+48 0120A5BC  00690066 0065006c 00250020 00200073 
edx-32 0557F8B4  0120a58c 000004cf 00000000 47006090 
edx-16 0557F8C4  0557f94c 470060d0 00000000 00000006 
edx 0 0557F8D4  70616548 7962202c 3d736574 33373732 
edx16 0557F8E4  05003038 00000000 00007777 00007777 
edx+32 0557F8F4  0557f91c 00454cd5 00000000 0557f948 
edx+48 0557F904  0557f918 0557f94c 0557f948 00000000 
esi-32 7701F248  90909090 9825ff90 9076fe1d 90909090 
esi-16 7701F258  909005eb ff909090 fe1c0c25 90909076 
esi 0 7701F268  ff8b9090 5dec8b55 909005eb ff909090 
esi16 7701F278  fe1db025 90909076 186a9090 01f32068 
esi+32 7701F288  da7ae877 4d830000 35ffffe4 770a6010 
esi+48 7701F298  13a015ff f63376fe 33fc7589 7d8947ff
-snip-
Still the same solution.
Turn down graphics to absolute minimum or
change your OS to 64bit and build more ram into your pc.
Okay, I waited 24 hours to play cause I thought something will be done. 2-3 min crash after entering the game. Ugh, I start to think it was done on purpose to download the 64bit beta.
-snip-
Still the same solution.
Turn down graphics to absolute minimum or
change your OS to 64bit and build more ram into your pc.
GW2 requirements.
CPU: Intel Core 2 Duo 2.0 GHz, Core i3, AMD Athlon 64 X2 or better
RAM:	2 GB
OS:	Windows XP Service Pack 2 or better
Video Card:	NVIDIA GeForce 7800, ATI Radeon X1800, Intel HD 3000 or better (256 MB of video RAM and shader model 3.0 or better)
Sound Card:	Yes
Free Disk Space:	25 GB
If I or anyone else bought a game with THIS requirements… them and I don’t have to buy more ram because i have more than 2gb and i dont have to upgrade, because it’s 32bit game i bought. You are telling me that i have to buy a better computer just because this game became unplayable 2 months ago?… It’s THEIR responsability, not mine. They have memory leeks and terrible optimization issues, not I… I can run everything on this pc, even latest huge games, but i have to buy 16gb of ram for memory leek to be confortable…
Okay, I waited 24 hours to play cause I thought something will be done. 2-3 min crash after entering the game. Ugh, I start to think it was done on purpose to download the 64bit beta.
64bit client players are crashing too friend… They are just destroying the game.
I have 32bit OS, before yesterday’s update core Tyria was running smoothly for me, HOT content was crash festival… But yesterday everything changed and I didn’t have to play game to crash- starting client was sufficent. I’ve read at FB comments that manually changing IncreaseUserVA to 3072 can help at tried this. I didn’t have enough time to test but I’ve played around hour- I’ve done Tarir defence meta event without any crash.
Now I’m planning to hop to game for longer time and I’m hoping that solution’ll help. GW2 has awesome playerbase- they know better than devs what to do with game to be playable. :O
And just logged in after update, and insta crash…
I had the same problem, i cant craft or pvp… anything. I crash in under a minute sometimes.
-snip-
Still the same solution.
Turn down graphics to absolute minimum or
change your OS to 64bit and build more ram into your pc.
My Graphics are turned down to an absolute minimum. I will not change my OS to 64 bit, and the 64 bit clients are running into the same issue. I have played GW2 since release on this computer with one exception. I did change my video card months ago and that is not the issue.
I can play games with higher requirements on my system than the System Requirements of GW2 HoT.
If I compare my system to that system specs of “Can I run it”, my specs more than clear the benchmark for playing Guild Wars 2.
So for someone who does not work for ANet to comment is either trolling, or a busybody who actually does not know what he’s talking about.
Hello,
since some days I have frequent crashes in WVW. I can enter WVW and run around well. But as soon as a fight with bigger Group starts (sometimes it works to fight for some seconds with the zerg then I am kicked), Client fully crashes and GW2 error window appears (where I always click on “send to Anet”).
Below I posted what was in the last error window (IP address I removed from the log).
Anybody an idea?
Uptime:   0 days  0:07:19
Flags: 0
—> System <—
Name: MK-PC
IpAddr: XXXX
Processors: 4 [GenuineIntel:6:10:9]
OSVersion: Windows 6.2 (64 bit)
—> System Memory <—
Physical:  2531MB/ 8154MB  31%
Paged:     9824MB/16346MB  60%
Virtual:     70MB/ 4095MB  1%
Load: 68%
CommitTotal:   6522MB
CommitLimit:  16346MB
CommitPeak:    7659MB
SystemCache:   3257MB
HandleCount:  39813
ProcessCount:    86
ThreadCount:   1361
—> Process Memory <—
Private:         3573MB
WorkingSet:      3308MB
PeakWorkingSet:  3308MB
PageFaults:   2589276
—> Memory Category Usage (Inclusive) <—
[Category]              [Size(MB)]  [Count]     
VRAM                    1269.99     36340       
Root                    1025.06     1945638     
Art Assets              507.49      23095       
Programmer Data         390.87      403384      
VRAM – Composite Tex    347.24      378         
VRAM – Character Tex    273.08      1082        
Anim Import Packfile    244.11      1188        
Anim Import Models      244.11      1188        
Character Models        167.02      10955       
Engine                  162.49      215940      
VRAM – Prop Tex         144.98      677         
Game                    140.01      122119      
VRAM – Effect Texture   115.82      555         
Composite Models        114.84      6756        
Gr                      105.68      134664      
Content                 96.93       37389       
Uncategorized           94.90       1496748     
VRAM – Gr Postproc      91.39       20          
Composite Packfile      77.53       2033        
Map Assets              71.07       7783        
Collections             65.24       20493       
Prop Models             63.21       5090        
Dictionary              60.83       5379        
Prop Packfile           60.79       286
—> Memory Category Usage (Exclusive) <—
[Category]                 [Size(MB)]  [Count]     
VRAM – Composite Tex       347.24      378         
VRAM – Character Tex       273.08      1082        
Anim Import Packfile       244.11      1188        
VRAM – Prop Tex            144.98      677         
VRAM – Effect Texture      115.82      555         
Content                    96.93       37389       
Uncategorized              94.90       1496748     
VRAM – Gr Postproc         91.39       20          
Composite Packfile         77.53       2033        
Dictionary                 60.83       5379        
Prop Packfile              60.79       286         
VRAM – DDI Shader          52.28       30695       
Character Packfile         48.39       347         
Gr Umbra                   46.69       4236        
VRAM – Terrain Tex         38.50       54          
Composite Tex Pool         35.84       74          
VRAM – DirectX Geo Buffers 30.56       1520        
VRAM – UI Textures         28.64       567         
Text                       28.13       3445        
VRAM – Composite Geo       22.92       233         
Effect Packfile            22.76       299         
Gr Cloud                   20.67       20224       
VRAM – Prop Geo            17.86       135         
VRAM – Gr Img              17.52       8
[DbgHelp.dll is C:\WINDOWS\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 6.2.10240.16384 (64/32-bit compatible)]
—> Thread 0×1b4c <—
—> Trace <—
Pc:00d8e0cf Fr:050ffd70 Rt:00e5eff9 Arg:00000010 00000000 01a3c9a8 000000bc 
Pc:00e5eff9 Fr:050ffda8 Rt:00e5ecc1 Arg:02fab1f8 00100030 000000a5 00000003 
Pc:00e5ecc1 Fr:050ffdd8 Rt:00da1fcf Arg:00000001 000000a5 00000003 00000001 
Pc:00da1fcf Fr:050ffe04 Rt:00da1d96 Arg:00010000 0881a3a8 0881a3a8 050ffe38 
Pc:00da1d96 Fr:050ffe18 Rt:00da2813 Arg:0881a3a8 00010000 000fda90 00000001 
Pc:00da2813 Fr:050ffe38 Rt:00e92860 Arg:00000000 000fda90 00000001 c720873c 
Pc:00e92860 Fr:050ffe54 Rt:00eafa6e Arg:00000000 000fda90 00000001 c651c550 
Pc:00eafa6e Fr:050ffe78 Rt:00eaf565 Arg:08830020 0000fff4 000fda90 00e92840 
Pc:00eaf565 Fr:050ffef0 Rt:00eaf99e Arg:0000fff4 08830020 00010000 65aba4d4 
Pc:00eaf99e Fr:050fff28 Rt:76f7a064 Arg:00000000 384fe215 00000000 00000000 
Pc:76f7a064 Fr:050fff70 Rt:76f7a02f Arg:ffffffff 76f9d7dd 00000000 00000000 
Pc:76f7a02f Fr:050fff80 Rt:00000000 Arg:00ebfaa0 00000000 00000000 00000000
—> Thread registers <—
eax=050ff8d8 ebx=050ffd2c ecx=00000000 edx=050ffd2c esi=76e49ec0 edi=00000000
eip=00d8e0cf esp=050ffd08 ebp=050ffd70
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246
eax-32 050FF8B8  ffffffff 586360c0 ffffffff 08143e14 
eax-16 050FF8C8  ffffffff 050ff934 75e93e28 050ff8d8 
eax 0 050FF8D8  80000003 00000000 00000000 75e93e28 
eax16 050FF8E8  00000000 58636080 58636080 050ff90c 
eax+32 050FF8F8  00f10702 00000013 58636080 08143d6c 
eax+48 050FF908  050ff934 050ffb38 08143c00 58636080 
ebx-32 050FFD0C  01a3c9a8 000000bc 00000000 00000001 
ebx-16 050FFD1C  02fab1f8 050ffdd0 00000000 00000003 
ebx 0 050FFD2C  70616548 7962202c 3d736574 38343031 
ebx16 050FFD3C  00343236 00000010 00000008 050ffdd0 
ebx+32 050FFD4C  050ffd70 00e5e944 00000400 00000000 
ebx+48 050FFD5C  00000001 02fab1f8 050ffdd0 00000008 
edx-32 050FFD0C  01a3c9a8 000000bc 00000000 00000001 
edx-16 050FFD1C  02fab1f8 050ffdd0 00000000 00000003 
edx 0 050FFD2C  70616548 7962202c 3d736574 38343031 
edx16 050FFD3C  00343236 00000010 00000008 050ffdd0 
edx+32 050FFD4C  050ffd70 00e5e944 00000400 00000000 
edx+48 050FFD5C  00000001 02fab1f8 050ffdd0 00000008 
esi-32 76E49EA0  0010c25d 850ff685 fffffcc6 ddebc033 
esi-16 76E49EB0  cccccccc cccccccc cccccccc cccccccc 
esi 0 76E49EC0  031c25ff cccc76eb cccccccc cccccccc 
esi16 76E49ED0  8b55ff8b 00a151ec 3376ee00 fc4589c5 
esi+32 76E49EE0  08358b56 8576ee08 cc850ff6 33000148 
esi+48 76E49EF0  fc4d8bc0 e85ecd33 0000b9e8 c25de58b
—> Code <—
00D8E0AF  d08a9f01 8d45bc6a 4050e8b2 67ffff83 …..E.j@P..g…
00D8E0BF  c4108d55 bcb90500 00006a00 ff751453 …U……j..u.S
00D8E0CF  e8ac9400 008b55b4 8b45b88d 5a178b75 ……U..E..Z..u
00D8E0DF  1883e3f0 8bcb8843 fa8ac32a c2668973 …….C…*.f.s
00D8E0EF  f88843fb 0fb6c02b c8897bfc 3bca7414 ..C….+..{.;.t.
00D8E0FF  68e50300 00ba4c8a 9f01b9e0 8a9f01e8 h…..L………
—> Stack <—
050FFD08  00d8e0d4 01a3c9a8 000000bc 00000000 …………….
050FFD18  00000001 02fab1f8 050ffdd0 00000000 …………….
050FFD28  00000003 70616548 7962202c 3d736574 ….Heap, bytes=
050FFD38  38343031 00343236 00000010 00000008 1048624………
050FFD48  050ffdd0 050ffd70 00e5e944 00000400 ….p…D…….
050FFD58  00000000 00000001 02fab1f8 050ffdd0 …………….
050FFD68  00000008 7076d8e1 050ffda8 00e5eff9 ……vp……..
050FFD78  00000010 00000000 01a3c9a8 000000bc …………….
050FFD88  000000a5 00000001 0000001a 050ffdd0 …………….
050FFD98  00000001 00000030 00000008 0000000c ….0………..
050FFDA8  050ffdd8 00e5ecc1 02fab1f8 00100030 …………0…
050FFDB8  000000a5 00000003 00000001 00000000 …………….
050FFDC8  c720873c 892ebc90 00000004 00000004 <. ………….
050FFDD8  050ffe04 00da1fcf 00000001 000000a5 …………….
050FFDE8  00000003 00000001 00000000 c720873c …………<. .
050FFDF8  00000000 00000000 c720873c 050ffe18 ……..<. …..
050FFE08  00da1d96 00010000 0881a3a8 0881a3a8 …………….
050FFE18  050ffe38 00da2813 0881a3a8 00010000 8….(……….
050FFE28  000fda90 00000001 00000001 00000000 …………….
050FFE38  050ffe54 00e92860 00000000 000fda90 T…`(……….
050FFE48  00000001 c720873c 087d0010 050ffe78 ….<. …}.×...
050FFE58  00eafa6e 00000000 000fda90 00000001 n……………
050FFE68  c651c550 000fda90 04b25750 08830018 P.Q…..PW……
050FFE78  050ffef0 00eaf565 08830020 0000fff4 ….e… …….
050FFE88  000fda90 00e92840 c651c550 00000000 ….(..P.Q.....
050FFE98  00000000 050ffed8 00ebfaa0 65aba4d4 ...............e
050FFEA8  00000000 050ffec8 76f56ce5 77027470 .........l.vpt.w
050FFEB8  65aba4d4 01f78420 050fff10 77027470 ...e .......pt.w
050FFEC8  050ffed0 76f78ee0 050fff08 00ebf95f .......v...._...
050FFED8  00000000 00e92840 00000000 c651c550 ....(……P.Q.
050FFEE8  00000000 00000001 050fff28 00eaf99e ……..(…….
050FFEF8  0000fff4 08830020 00010000 65aba4d4 …. ……….e
050FFF08  00ebec58 00ebfaa0 00ebfaa0 00ebfac3 X……………
050FFF18  76e43744 00000000 76e43720 f0e2d251 D7.v…. 7.vQ…
050FFF28  050fff70 76f7a064 00000000 384fe215 p…d..v……O8
050FFF38  00000000 00000000 00000000 00000000 …………….
050FFF48  00000000 00000000 00000000 384fe215 …………..O8
050FFF58  050fff34 00000000 050fff78 76f90d40 4.......×.....v
050FFF68  4a4101f5 00000000 050fff80 76f7a02f ..AJ......../..v
050FFF78  ffffffff 76f9d7dd 00000000 00000000 .......v........
050FFF88  00ebfaa0 00000000 00000000 00000000 ................
050FFF98  00000000 00000000 00000000 00000000 ................
050FFFA8  00000000 00000000 00000000 00000000 ................
050FFFB8  00000000 00000000 00000000 00000000 ................
050FFFC8  00000000 00000000 00000000 00000000 ................
050FFFD8  00000000 00000000 00000000 00000000 ................
050FFFE8  00000000 00000000 00000000 00000000 ................
050FFFF8  00000000 00000000 02dc0140 05100000 ........…….
05100008  00010000 00010101 00000000 00000000 …………….
05100018  00000000 00000000 00000000 00000000 …………….
05100028  00000000 00000000 00000000 000001c1 …………….
05100038  000021c1 000041c1 00011fe3 00000000 .!…A……….
05100048  00000000 00000000 00000000 00000000 …………….
05100058  00000000 00001fe3 00000401 00002401 ………….$..
05100068  00000401 00002401 04d30508 02dc01fc …..$……….
05100078  0000000e 00000000 00000000 00000000 …………….
05100088  00000000 00000000 00000000 00000000 …………….
05100098  00000000 00000000 00000000 00000000 …………….
051000A8  00000000 00000000 00000000 00000000 …………….
051000B8  00000000 00000000 00000000 00000000 …………….
051000C8  00000000 00000000 00000000 00000000 …………….
051000D8  00000000 00000000 00000000 00000000 …………….
051000E8  00000000 00000000 00000000 00000000 …………….
051000F8  00000000 00000000 00000000 00000000 …………….
—> Error Logs <—
le effect for skill ‘Aw3PF.xcnwE’
Content is referencing a propID that doesn’t exist propId=‘1465781116498615825’
Content is referencing a propID that doesn’t exist propId=‘1502432776989712193’
Content is referencing a propID that doesn’t exist propId=‘1512065984907714073’
Content is referencing a propID that doesn’t exist propId=‘1502432776989711984’
Content is referencing a propID that doesn’t exist propId=‘1512065984907714174’
Content is referencing a propID that doesn’t exist propId=‘1502432776989711985’
Content is referencing a propID that doesn’t exist propId=‘1502432776989712267’
Content is referencing a propID that doesn’t exist propId=‘1512065984907714361’
Content is referencing a propID that doesn’t exist propId=‘1466063118967905889’
Content is referencing a propID that doesn’t exist propId=‘1482128475914575363’
Content is referencing a propID that doesn’t exist propId=‘1512065984907714169’
Content is referencing a propID that doesn’t exist propId=‘1482128527454182912’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘root’ not found on model ‘0×00ecb8’
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Couldn’t find projectile effect for skill ‘Y6s+P.8WKlD’
The skill-palettes referencing skill 10545 use multiple weapon-types.
The skill-palettes referencing skill 10546 use multiple weapon-types.
The skill-palettes referencing skill 10546 use multiple weapon-types.
The skill-palettes referencing skill 10545 use multiple weapon-types.
The skill-palettes referencing skill 10546 use multiple weapon-types.
Couldn’t find projectile effect for skill ‘Y6s+P.8WKlD’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘root’ not found on model ‘0×00ecb8’
Couldn’t find projectile effect for skill ‘KIWQR.F77q2’
Content is referencing a propID that doesn’t exist propId=‘1465781116498615825’
Content is referencing a propID that doesn’t exist propId=‘1502432776989712193’
Content is referencing a propID that doesn’t exist propId=‘1512065984907714073’
—> DirectX Device Info <—
VendorId    = 0×10de
DeviceId    = 0×0fc6
Version     = 10.18.0013.5582
Description = NVIDIA GeForce GTX 650
Compat      = 0×00100000
VidMem      = 1024 MB
offical hot system requirments,so before patch game crashed only once a hour now after patch it crash every ten mintues.what in the patch is doing this
Exactly the same situation, but happy that i now know the game is broken and everyone in the same boat, and i dont need to replace my comp….just yet
Ever since I installed large address aware I stopped getting crashes. Been crash free for over 2 months I think until last patch. Now I crash every 5 mins almost on the dot….I think it’s time to seriously address this issue. 3 years in and the only fix we got was a 64 bit client and even now that no longer fixes it.
Okay, I waited 24 hours to play cause I thought something will be done. 2-3 min crash after entering the game. Ugh, I start to think it was done on purpose to download the 64bit beta.
64bit client players are crashing too friend… They are just destroying the game.
Oh my, thats not good.
Tried again, my crash just crashed. At least I managed to get my dailies. Yay me.
You’ve removed the first part which is import since it shows the cause of the error.
My best guess is that you have an OOM crash and are you using the 32bit client.
Try the 64bit client.
https://forum-en.gw2archive.eu/forum/support/support/64-bit-Client-Beta-FAQ/first#post5717439
-snip-
Still the same solution.
Turn down graphics to absolute minimum or
change your OS to 64bit and build more ram into your pc.My Graphics are turned down to an absolute minimum. I will not change my OS to 64 bit, and the 64 bit clients are running into the same issue. I have played GW2 since release on this computer with one exception. I did change my video card months ago and that is not the issue.
I can play games with higher requirements on my system than the System Requirements of GW2 HoT.
If I compare my system to that system specs of “Can I run it”, my specs more than clear the benchmark for playing Guild Wars 2.
So for someone who does not work for ANet to comment is either trolling, or a busybody who actually does not know what he’s talking about.
1) Continue to crash and wait for some fix sometime in the future
or
2) Upgrade your system
It is your choice.
And please show me the posts of players using the 64bit client with at least 8 gb ram running into OOM crashes. I’m genuinely curious about that because most say that the crashes stopped completely and I personally have seen only one such post.
And in that case the log suggested that the error was caused by something else.
When HOT launched I started to get crashes, but very rarely, then as the patches progressed the frequency of the crashes has been steadily increasing with each patch.
1st it was only in WVW during huge battles and the BL laser event, then upper mid size battles, then big PVE events, now its just anywhere, regardless of amount of people / NPCs present and its becoming just too often.
Attached here is the log file from the latest crash and my DXDiag info, hopefully these can help.
Game crash log, stupid forum won’t let me upload both at the same time
Processors: 4 [GenuineIntel:6:10:9]
OSVersion: Windows 6.1 (64 bit)
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
eax-32 050AF1F0  060379d4 00000001 0603799c 00000010 
eax-16 050AF200  050af304 050af260 7713c42d 050af210 
eax 0 050AF210  80000003 00000000 00000000 7713c42d 
eax16 050AF220  00000000 050af3a0 000059c7 00005881 
eax+32 050AF230  00000000 0000ffff 005af17c 00205b80 
eax+48 050AF240  007622aa 00a6bdeb 00205b80 007622aa 
ebx-32 050AF638  0208c9a8 000000bc 00000000 00000001 
ebx-16 050AF648  0416b1f8 050af6fc 00000000 00000003 
ebx 0 050AF658  70616548 7962202c 3d736574 38343031 
ebx16 050AF668  00343236 00000010 00000008 050af6fc 
ebx+32 050AF678  050af69c 014ae944 00000400 00000000 
ebx+48 050AF688  00000001 0416b1f8 050af6fc 00000008 
ecx-32 0208C988  6143676d 632e636c 00007070 736d6964 
ecx-16 0208C998  2620782e 69642026 792e736d 00000000 
ecx 0 0208C9A8  2e5c2e2e 2e2e5c2e 676e455c 5c656e69 
ecx16 0208C9B8  495c7247 495c676d 654d676d 70632e6d 
ecx+32 0208C9C8  00000070 76656c2a 6c536c65 2073746f 
ecx+48 0208C9D8  656c203e 736c6576 00000000 6874614d 
edx-32 050AF638  0208c9a8 000000bc 00000000 00000001 
edx-16 050AF648  0416b1f8 050af6fc 00000000 00000003 
edx 0 050AF658  70616548 7962202c 3d736574 38343031 
edx16 050AF668  00343236 00000010 00000008 050af6fc 
edx+32 050AF678  050af69c 014ae944 00000400 00000000 
edx+48 050AF688  00000001 0416b1f8 050af6fc 00000008 
esi-32 7527583C  023a0ae9 90909000 ff8b9090 5dec8b55 
esi-16 7527584C  909005eb ff909090 270b9825 90909075 
esi 0 7527585C  ff8b9090 5dec8b55 909005eb ff909090 
esi16 7527586C  270da425 90909075 ff8b9090 6aec8b55 
esi+32 7527587C  10458d00 1075ff50 ff0c75ff f4e80875 
esi+48 7527588C  85ffffe5 8b0774c0 c25d1045 c883000c
(N....P....
050AF7C4  00000000 050af804 00000000 8d1c9fd4 ................
050AF7D4  00000000 00000000 c6628124 bec0f752 ........$.b.R...
050AF7E4  00000000 025c8420 050af7f8 050af83c .... .\.....<...
050AF7F4  77643e5f 050af830 0150f95f 025c8420 _>dw0..._.P. .\.
050AF804  00000000 014e2840 00000000 5005d690 ....(N……..PI have been crashing about hourly when playing the game since the update yesterday. I have had so few crashing before this that I can literally count them on my two hands and I have been playing for well over a year. With the big meta events, I have missed so many final events and meta end rewards that it is really ticking me off. I noticed a big increase in the amount of memory the game is using and the crashing is definitely an OOM crash issue. I put in a ticket, but got no confirmation that it was received, so I’m posting here as well. Here is the latest crash log. Thank you for any help you can give!
—> Crash <—
OOM: Heap, bytes=1048624, 
App: Gw2.exe 
Pid: 5468
Cmdline: 
BaseAddr: 012C0000
ProgramId: 101
Build: 55402
When: 2015-11-18T19:16:20Z 2015-11-18T14:16:20-05:00
Uptime:   0 days  1:15:38
Flags: 0
—> System <—
Name: MARYV1
IpAddr: 10.0.0.7
Processors: 8 [GenuineIntel:6:12:3]
OSVersion: Windows 6.2 (64 bit)
—> System Memory <—
Physical:  2085MB/ 8104MB  25%
Paged:     9879MB/16296MB  60%
Virtual:     85MB/ 4095MB  2%
Load: 74%
CommitTotal:   6416MB
CommitLimit:  16296MB
CommitPeak:    6867MB
SystemCache:   2825MB
HandleCount:  36905
ProcessCount:    84
ThreadCount:   1016
—> Process Memory <—
Private:         3707MB
WorkingSet:      3451MB
PeakWorkingSet:  3456MB
PageFaults:   8505532
—> Memory Category Usage (Inclusive) <—
[Category]              [Size(MB)]  [Count]     
VRAM                    1185.65     20715       
Root                    1087.92     1664607     
Art Assets              500.71      28168       
Programmer Data         438.81      471922      
VRAM – Prop Tex         431.06      1251        
VRAM – Character Tex    245.70      831         
Anim Import Models      238.14      866         
Anim Import Packfile    238.14      866         
Engine                  216.43      288169      
Game                    134.35      115225      
Character Models        123.70      5129        
VRAM – Effect Texture   121.57      735         
Gr                      109.01      165594      
Uncategorized           108.42      1109672     
Map Assets              107.64      18151       
Content                 96.93       37389       
Prop Models             93.78       12066       
Prop Packfile           87.93       533         
VRAM – Gr Postproc      71.16       18          
Composite Models        65.96       1980        
Collections             63.04       11039       
Dictionary              60.44       2644        
Map                     59.84       37621       
Map Zone                54.21       14512
—> Memory Category Usage (Exclusive) <—
[Category]                 [Size(MB)]  [Count]     
VRAM – Prop Tex            431.06      1251        
VRAM – Character Tex       245.70      831         
Anim Import Packfile       238.14      866         
VRAM – Effect Texture      121.57      735         
Uncategorized              108.42      1109672     
Content                    96.93       37389       
Prop Packfile              87.93       533         
VRAM – Gr Postproc         71.16       18          
Dictionary                 60.44       2644        
Map Zone                   54.21       14512       
Gr Umbra                   52.09       2743        
VRAM – Terrain Tex         44.67       53          
Character Packfile         42.20       272         
Composite Tex Pool         38.47       138         
VRAM – UI Textures         37.81       833         
VRAM – Composite Tex       31.56       144         
VRAM – DirectX Geo Buffers 30.56       1520        
Effect Packfile            27.48       365         
Composite Packfile         27.39       625         
VRAM – Prop Geo            26.72       114         
Text                       25.19       3677        
VRAM – DDI Shader          20.03       14745       
Gr Model                   17.70       40124       
VRAM – Gr Img              17.49       8
[DbgHelp.dll is C:\windows\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 6.3.9600.17415 (64/32-bit compatible)]
—> Thread 0xe0c <—
—> Trace <—
Pc:015ce0cf Fr:0116f92c Rt:0169eff9 Arg:00000010 00000000 0227c9a8 000000bc 
Pc:0169eff9 Fr:0116f964 Rt:0169ecc1 Arg:002cb1f8 00100030 0000007b 00000003 
Pc:0169ecc1 Fr:0116f994 Rt:015e1fcf Arg:00000001 0000007b 00000003 00000001 
Pc:015e1fcf Fr:0116f9c0 Rt:015e1d96 Arg:00010000 07cea3a8 07cea3a8 0116f9f4 
Pc:015e1d96 Fr:0116f9d4 Rt:015e2813 Arg:07cea3a8 00010000 00100014 00000001 
Pc:015e2813 Fr:0116f9f4 Rt:016d2860 Arg:00000000 00100014 00000001 9a3daef4 
Pc:016d2860 Fr:0116fa10 Rt:016efa6e Arg:00000000 00100014 00000001 6995d2d0 
Pc:016efa6e Fr:0116fa34 Rt:016ef565 Arg:07d00020 0000fff4 00100014 016d2840 
Pc:016ef565 Fr:0116faac Rt:016ef99e Arg:0000fff4 07d00020 00010000 6749a654 
Pc:016ef99e Fr:0116fae4 Rt:7777ad1f Arg:00000000 df0d9e03 00000000 00000000 
Pc:7777ad1f Fr:0116fb2c Rt:7777acea Arg:ffffffff 7776022c 00000000 00000000 
Pc:7777acea Fr:0116fb3c Rt:00000000 Arg:016ffaa0 00000000 00000000 00000000
—> Thread registers <—
eax=0116f498 ebx=0116f8e8 ecx=00000000 edx=0116f8e8 esi=76b1b230 edi=00000000
eip=015ce0cf esp=0116f8c4 ebp=0116f92c
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246
eax-32 0116F478  0d8379d4 00000001 0d83799c 00000010 
eax-16 0116F488  00000004 0116f4f0 764d4598 0116f498 
eax 0 0116F498  80000003 00000000 00000000 764d4598 
eax16 0116F4A8  00000000 0174a5d4 0116f4e4 0d837bf4 
eax+32 0116F4B8  5a680460 0d837f98 63f00078 0174a5d4 
eax+48 0116F4C8  0116f4e4 0d837fb4 63f00070 7fd80214 
ebx-32 0116F8C8  0227c9a8 000000bc 00000000 00000001 
ebx-16 0116F8D8  002cb1f8 0116f98c 00000000 00000003 
ebx 0 0116F8E8  70616548 7962202c 3d736574 38343031 
ebx16 0116F8F8  00343236 00000010 00000008 0116f98c 
ebx+32 0116F908  0116f92c 0169e944 00000400 00000000 
ebx+48 0116F918  00000001 002cb1f8 0116f98c 00000008 
edx-32 0116F8C8  0227c9a8 000000bc 00000000 00000001 
edx-16 0116F8D8  002cb1f8 0116f98c 00000000 00000003 
edx 0 0116F8E8  70616548 7962202c 3d736574 38343031 
edx16 0116F8F8  00343236 00000010 00000008 0116f98c 
edx+32 0116F908  0116f92c 0169e944 00000400 00000000 
edx+48 0116F918  00000001 002cb1f8 0116f98c 00000008 
esi-32 76B1B210  8b55ff8b 25ff5dec 76b806b4 cccccccc 
esi-16 76B1B220  cccccccc cccccccc cccccccc cccccccc 
esi 0 76B1B230  030c25ff cccc76b8 cccccccc cccccccc 
esi16 76B1B240  8b55ff8b 25ff5dec 76b80578 cccccccc 
esi+32 76B1B250  cccccccc cccccccc cccccccc cccccccc 
esi+48 76B1B260  8b55ff8b 25ff5dec 76b80a4c cccccccc
—> Code <—
015CE0AF  d08a2302 8d45bc6a 4050e8b2 67ffff83 ..#..E.j@P..g…
015CE0BF  c4108d55 bcb90500 00006a00 ff751453 …U……j..u.S
015CE0CF  e8ac9400 008b55b4 8b45b88d 5a178b75 ……U..E..Z..u
015CE0DF  1883e3f0 8bcb8843 fa8ac32a c2668973 …….C…*.f.s
015CE0EF  f88843fb 0fb6c02b c8897bfc 3bca7414 ..C….+..{.;.t.
015CE0FF  68e50300 00ba4c8a 2302b9e0 8a2302e8 h…..L.#….#..
—> Stack <—
0116F8C4  015ce0d4 0227c9a8 000000bc 00000000 ..\…‘………
0116F8D4  00000001 002cb1f8 0116f98c 00000000 ……,………
0116F8E4  00000003 70616548 7962202c 3d736574 ….Heap, bytes=
0116F8F4  38343031 00343236 00000010 00000008 1048624………
0116F904  0116f98c 0116f92c 0169e944 00000400 ….,…D.i…..
0116F914  00000000 00000001 002cb1f8 0116f98c ……….,…..
0116F924  00000008 aaeb0491 0116f964 0169eff9 ……..d…..i.
0116F934  00000010 00000000 0227c9a8 000000bc ……….’…..
0116F944  0000007b 00000001 0000001e 0116f98c {……………
0116F954  00000001 00000030 00000008 0000000c ….0………..
0116F964  0116f994 0169ecc1 002cb1f8 00100030 ……i…,.0…
0116F974  0000007b 00000003 00000001 00000000 {……………
0116F984  9a3daef4 5517ea50 00000004 00000004 ..=.P..U……..
0116F994  0116f9c0 015e1fcf 00000001 0000007b ……^…..{…
0116F9A4  00000003 00000001 00000000 9a3daef4 …………..=.
0116F9B4  00000000 00000000 9a3daef4 0116f9d4 ……….=…..
0116F9C4  015e1d96 00010000 07cea3a8 07cea3a8 ..^………….
0116F9D4  0116f9f4 015e2813 07cea3a8 00010000 …..(^………
0116F9E4  00100014 00000001 00000001 00000000 …………….
0116F9F4  0116fa10 016d2860 00000000 00100014 ….`(m………
0116FA04  00000001 9a3daef4 07ca0010 0116fa34 ……=…..4…
0116FA14  016efa6e 00000000 00100014 00000001 n.n………….
0116FA24  6995d2d0 00100014 00cd5750 07d00018 …i….PW……
0116FA34  0116faac 016ef565 07d00020 0000fff4 ….e.n. …….
0116FA44  00100014 016d2840 6995d2d0 00000000 ….(m....i....
0116FA54  00000000 0116fa94 016ffaa0 6749a654 ..........o.T.Ig
0116FA64  00000000 00000000 00000000 00000000 ................
0116FA74  00000000 027b8420 0116fa88 0116facc .... .{.........
0116FA84  7773daf0 0116fac0 016ff95f 027b8420 ..sw...._.o. .{.
0116FA94  00000000 016d2840 00000000 6995d2d0 ....(m……..i
0116FAA4  00000000 00000001 0116fae4 016ef99e …………..n.
0116FAB4  0000fff4 07d00020 00010000 6749a654 …. …….T.Ig
0116FAC4  016fec58 016ffaa0 016ffaa0 016ffac3 X.o…o…o…o.
0116FAD4  76b17c04 00000000 76b17be0 de4fac77 .|.v…..{.vw.O.
0116FAE4  0116fb2c 7777ad1f 00000000 df0d9e03 ,…..ww……..
0116FAF4  00000000 00000000 00000000 fffff802 …………….
0116FB04  00000000 00000000 00000000 df0d9e03 …………….
0116FB14  0116faf0 00000000 0116fb34 777b74a0 ……..4….t{w
0116FB24  a96cc81f 00000000 0116fb3c 7777acea ..l…..<…..ww
0116FB34  ffffffff 7776022c 00000000 00000000 ….,.vw……..
0116FB44  016ffaa0 00000000 00000000 00000000 ..o………….
0116FB54  00000000 00000000 00000000 00000000 …………….
0116FB64  00000000 00000000 00000000 00000000 …………….
0116FB74  00000000 00000000 00000000 00000000 …………….
0116FB84  00000000 00000000 00000000 00000000 …………….
0116FB94  00000000 00000000 00000000 00000000 …………….
0116FBA4  00000000 00000000 00000000 00000000 …………….
0116FBB4  00000000 00000000 00000000 00000000 …………….
0116FBC4  00000000 00000000 00000000 00000000 …………….
0116FBD4  00000000 00000000 00000000 00000000 …………….
0116FBE4  00000000 00000000 00000000 00000000 …………….
0116FBF4  00000000 00000000 00000000 00000000 …………….
0116FC04  00000000 00000000 00000000 00000000 …………….
0116FC14  00000000 00000000 00000000 00000000 …………….
0116FC24  00000000 00000000 00000000 00000000 …………….
0116FC34  00000000 00000000 00000000 00000000 …………….
0116FC44  00000000 00000000 00000000 00000000 …………….
0116FC54  00000000 00000000 00000000 00000000 …………….
0116FC64  00000000 00000000 00000000 00000000 …………….
0116FC74  00000000 00000000 00000000 00000000 …………….
0116FC84  00000000 00000000 00000000 00000000 …………….
0116FC94  00000000 00000000 00000000 00000000 …………….
0116FCA4  00000000 00000000 00000000 00000000 …………….
0116FCB4  00000000 00000000 00000000 00000000 …………….
—> Error Logs <—
ed to resolve AimIK bone indices.
Texture missing mip chain: 0×134876
Model ‘0×10227b’: Permutation ‘leather’ not found, auto selecting permutation
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Model ‘0×10227b’: Permutation ‘leather’ not found, auto selecting permutation
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Model ‘0×10227b’: Permutation ‘default’ not found, auto selecting permutation
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Map load hang on STATE_MODELS_STREAM detected: MapId: 1043, Position: (700.401001, -16327.099609, -11170.400391), Completion: 0.000000
Texture missing mip chain: 0×134877
Texture missing mip chain: 0×13487a
Debug token ‘0xeb017’: Lightning ran out of space for new bolts.
Map load hang on STATE_MODELS_STREAM detected: MapId: 1043, Position: (7.060210, -5930.910156, -3209.908691), Completion: 0.000000
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Model ‘0×10227b’: Permutation ‘default’ not found, auto selecting permutation
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Texture missing mip chain: 0×134876
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Debug token ‘0xeb017’: Lightning ran out of space for new bolts.
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Model ‘0×082243’: Failed to resolve AimIK bone indices.
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Texture missing mip chain: 0×128ace
Texture missing mip chain: 0×128ad0
Model ‘0×10227b’: Permutation ‘leather’ not found, auto selecting permutation
Model ‘0×082243’: Failed to resolve AimIK bone indices.
Model ‘0×082244’: Failed to resolve AimIK bone indices.
Model ‘0×082243’: Failed to resolve AimIK bone indices.
Texture missing mip chain: 0×00e689
Texture missing mip chain: 0×134876
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Debug token ‘0xf1059’: Lightning ran out of space for new bolts.
Model ‘0×082245’: Failed to resolve AimIK bone indices.
—> DirectX Device Info <—
VendorId    = 0×10de
DeviceId    = 0×0fcd
Version     = 10.18.0013.5891
Description = NVIDIA GeForce GT 755M 
Compat      = 0×00100000
VidMem      = 4036 MB
I’m having the same problem. I NEVER crashed before. Now it’s almost every 10-15 minutes. I’ve tried 64 bit. It was just as bad. I’ve uninstalled everything and reinstalled it from scratch. It’s just gotten worse after patches.
And I’m continuing to crash constantly. I NEVER had this problem before the last few patches and HoT. Please fix this! I’m about ready to quit for a while because it’s becoming unplayable with so much dc’ing. I’ve uninstalled, reinstalled, tried 64 bit. Nothing is helping, if anything it’s gotten so much worse.
Easy solution.
Use the 64bit client.
https://forum-en.gw2archive.eu/forum/support/support/64-bit-Client-Beta-FAQ/first#post5717439
Easy solution.
Use the 64bit client.
https://forum-en.gw2archive.eu/forum/support/support/64-bit-Client-Beta-FAQ/first#post5717439
I have 32bit OS, before yesterday’s update core Tyria was running smoothly for me, HOT content was crash festival… But yesterday everything changed and I didn’t have to play game to crash- starting client was sufficent. I’ve read at FB comments that manually changing IncreaseUserVA to 3072 can help at tried this. I didn’t have enough time to test but I’ve played around hour- I’ve done Tarir defence meta event without any crash.
Now I’m planning to hop to game for longer time and I’m hoping that solution’ll help. GW2 has awesome playerbase- they know better than devs what to do with game to be playable. :O
Just gave this a go, so far longest ive been ingame without a crash, completed my first meta event in Tarir.
So far so good.
Its terrible. Im very frustrated. Can’t do anything. I log, try to do an event, crash halfway, never manage to finish it or get any reward.
Again and again. I can’t even PVP normally!
Downloading that now, but had heard from so many in game that it doesn’t help. Here’s crossing my fingers and hoping you are right.
It’s not the 32 or 64 bit. I’ve used both. Both are crashing to hell and it’s getting worse. I NEVER crashed before. I don’t crash in anything else. Tried fully uninstalling and reinstalling. Nada.
Thought it was because I still use the “old” client (since I “only” have 8GB RAM I didn’t dare to use the 64bit client yet since I read about a lot ppl having issues with it when having less than 16GB RAM) but reading about everyone crashing, no matter what client, I feel somewhat reliefed.
To add to the mess: just “played” for 2,5 hours, central tyria only, 4 crashes. Same for my wife. Same for guildies and friends. 
Before I could count the crashes per year on the fingers of one hand…
“… so if the problem is my crappy pc, why i can play Fallout 4 on 60 fps?”
Fallout 4 requires a 64 bit OS as well as most newer games:
http://www.pcgamer.com/fallout-4-system-requirements-released/
You should download the 64 bit client, since you must already be running a 64 bit OS. You have to go here to get it:
I see a lot of people moaning, nobodies posting their PC specs ?
Fallout 4 is 64bit operating sytems only as has been said.
Post your specs if you want help.
your kitten  last patched killed something fix it please. i am having regular crashes now even when using 64 bit client, never had any issues before. 
i have a 1.6k€ gaming pc and ran hot bevore without any issues, now even on minimal details it crashes (win 7)
it seems to occure most of the time when there is a huge load like a laser shooting from the sky or a boss using a special attack or whatever.
my wife is crashing every 2-3 minutes. The game is totally unplayable. she logs in.. crashes. Sometimes she doesnt even make it into game.
before hot she crashed maybe once in 8-10 hours of play. or at vinewrath after the fight, a known bug.
During the halloween event(when HoT was released) she crashed a ton.. being able to stay on though for around 5-10 minutes
After the halloween event ended, she was ok… it seemed that the halloween code was messing up the game.
After the 11/17 patch … she cant stay on more than 2-3 minutes. This makes the game totally unplayable again.
Can we please get a fix or at least a dev to axknowledge that this is happening or a fix is in the works?
Btw, she is running windows 32 with an nvidia graphics card… no.. upgrading to the 64 bit client isnt an option, and also is NOT a complete fix.. as people with 64 bit windows are getting the same crash.
Meanwhile, i on my little craptop with windows 64 and intel uma video have never crashed once.
Something tells me there is a problem in the video coding for nvidia and amd cards.. since intel UMA never gets the crash.
the ONLY time i have crashed is back when the second beta was in with the new squad UI. Every time i would enter the water, i would black screen.. but that hasnt happened since the release of the squad stuff 11/17… so… who knows.
Hope they fix this soon.. shes furious!
wooooow anet,
errors every 20 minutes since latest patch. please fix this. i paid so much money for this game. don’t wanna regret it.
thx
Hi, i’m also getting heaps of this crashes now ever since that Raid patch to send error report to ArenaNet. I think they must be getting bombarded with these error reports. Interestingly, i look at some players who posted their error reports here, seem to be more crash for Nvidia cards. Any one with AMD cards having this crashes too?
I am a 32 bit user with Nvidia graphics card and I don’t last more than 5 minutes without a crash
That’s how bad it is for 32 bit users
Maybe we have cardboard computers or maybe some people have alien computers. The review of mmorpg site scores the polish section as 9. Unfortunately, I’m not registered to ask the author if he is kidding me/a lot of people.
got crashes every 20 min. pls fix
For this error:
If you’re running 4G of RAM, the client version (x64/x86) shouldn’t matter greatly. That said, with the x64 version, you could try increasing the size of your paging file to see if it helps. On a 32-bit OS, you likely need to upgrade, but here are couple things you can try to reduce crashing. Try lowering the game resolution. If you’re running 1080p, try lowering it to 720p. Lock the framerate at 60fps (This prevents framerate spikes) and lower memory intensive settings such as hi-res character textures, shaders, post-processing. Another thing to do is kill all non-required processes in the task manager to free up as much memory as possible. You don’t need Steam and iTunes and Adobe updater, and IE, and Firefox, etc, etc, etc all running in the background…they all use memory.
For this error:
YOU NEED TO TEST YOUR MEMORY (memtest86 is the best app for this). I can’t stress this enough. If you’re not comfortable doing this, you need take it to someone who can because this very often means your memory needs to be replaced. This applies to both the x64 and x86 versions, but will likely present itself more often when running the x64 version since it uses more memory.
(edited by Leamas.5803)
Same thing is happening to me senki. I am upset. been crashing since the update yesterday.
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