Latency/Lag for EU Players? [merged]
Location: Romania
Time/Date: every evening at arround 4-6 (gmt+2), lasts few hours
Game World: Desolace
Description: Heavy skill lag, massive lag spikes between 1-2 mins, followed by DC. Constant DC’es, at least 5 times / hour.
I have not experienced latency or lagging for a pretty long time actually, but tonight connection is horrible. I have lagging and rubberbanding topped with disconnections in every few minutes.
Location: Hungary
Server: Gandara
Your location: Romania
Time and date of incident (plus time zone): 6:00 PM GMT
Game World: Desolation
Brief description of what you’re seeing: Game takes a long time to log in on the initial screen, then once in game the loading screens take a long time. There’s massive lag spikes frequently with people teleporting around and skill effects going off a long time after cast.
Location:sweden
isp:comhem
server:desolation
Insane delays on skills/chat 10+ seconds, i did a diagnostic test which looks fine, i tryed port 80 this seems to happen every single day, i have 0 problem if i open WS now and play only happens to me in gw2 atm
Estonia
30.11.14 20:27 GMT+2
Desolation
5 second skill lag, “cant connect to login server” error sometimes
DO SOMETHING for god sake
Finland
21:00-> (GMT+2)
ISP: TeliaSonera AB
206.127.159.83:0 atm, but it is in every map I join. No I’m not downloading anything.
20+ second latency, people rubberbanding, running into walls, game updating their locations as the connection catches up. Getting dc’d every 5-10 minutes.
Germany
Everyday sinde some days/weeks after ~6am GMT
ISP:Telecom
Massiv laggs in wvwvw
Location: Magdeburg (Germany)
Time: ~10:30 (UTC+01:00)
Game World: Drakkar Lake
Description: Got skill lags of 30 seconds and disconnects during world boss events. Until the boss didn’t appear everything was fine. Then the event starts and I wasn’t able to use any skill. Also auto attack needed ~30sekittenil it triggered. Only thing I could do was walking around. In the middle of the event I’ve got an network error (7:11:3:191:101) and as soon as the event was over the lag decreased.
Experiencing massive lag spikes throughout the day today. Anything from simple chat delays to skill delays and rubber-banding effect.
I can play other online games without any issues at all, it’s just GW2 that seems to be laggy and it’s only been happening for me since today. I’ve had gw2 lag in the past with the September patch, but it’s been ok for the past few weeks until today.
ISP: Zen (BT Wholesale)
Country: UK
Server: Seafarer’s Rest
It also doesn’t matter what server IP you connect to, even standing in town, it’s laggy. I’m also seeing lots of other players in guild, map chat and groups complaining about this.
this whole thread is /ignored
Ping – ideal, tracert – norm. Week Impossible to play because of lags and dc in evening
Moscow, Russia
Seafarer Rest
Played from 22:30 to 23:30 tonight WvW, and unlike previous days – today no lag.
Latency/Lag for EU Players? [merged]
in Account & Technical Support
Posted by: Linda The Furious.8431
For me today it worked in the afternoon until the times where I would play with my guild. Also in the early mornings I cannot play at all (doesn’t login or the same error codes as always).
I start to feel not taken serious by A-net and this makes me very sad…..almost get the feeling the E.U. is not big/imporant enough? If there is a problem I can definitely understand, but why is nobody from A-net letting us know there is something and they are working on it? There is clearly a problem because there are so many (merged) postings that show there is.
I have never complained on any forums (actually these are my first postings ever) but after over a week of no response I must say I feel tempted to create a new posting with my error codes or send them a tweet. Unfortunately I would also have no idea how to post these ip paths etc.
I really don’t know what to do, new patch is coming soon, wintersday upcoming (holiday time where I would normally love to play a bit more) but I’m really afraid that I (and a lot of people in the EU) won’t be able to actually play :-(
For me it seems to be an ISP sided problem going down to Level3 in Frankfurt. Support adviced me t get in touch with my ISP (Deutsche Telekom) which is the worst case scenario for me. Anyone else with Level3 problems on routing?
Location: Romania
Time/Date: every evening last week starting with 8-10pm or later (gmt+2)
Game World: Aurora Glade
Description: Heavy skill lag, lag spikes from few second to few mins, followed by DC, sometimes impossible to log back.
For me it seems to be an ISP sided problem going down to Level3 in Frankfurt. Support adviced me t get in touch with my ISP (Deutsche Telekom) which is the worst case scenario for me. Anyone else with Level3 problems on routing?
Yep, for months and months The problems are always at the level3 data center in Frankfurt.
For me it seems to be an ISP sided problem going down to Level3 in Frankfurt. Support adviced me t get in touch with my ISP (Deutsche Telekom) which is the worst case scenario for me. Anyone else with Level3 problems on routing?
Yep, for months and months The problems are always at the level3 data center in Frankfurt.
Telekom too?
Latency/Lag for EU Players? [merged]
in Account & Technical Support
Posted by: TheCheatsrichter.6547
Location: Austria
Time/Date: every evening 6-9pm or later (gmt+1)
Game World: Miller’s Sound
Description: extreme laggspikes often followed by disconnection.
Location: Austria
Time: ~7-9pm GMT +1 every day
Game World: Miller’s Sound/Millersund [EU]
Description: Extremely huge lags. It takes over 30 seconds to actually use a skill, see other people running or to see anything changing in the world basically. Sometimes I’m stuck in loading a map. After the map is loaded 100% it sometime takes over 2 minutes for the loading screen to disappear. I even hear the NPCs talking and other plays doing something. I’m really sick of it since it’s exactly at the time when I play the most.
I basically have the exact same problem as the one above me (TheCheatsrichter.6547).
Location: Portugal
Time/Date: every evening around 5-9pm or later (gmt+0)
Game World: Gandara
Description: extreme lag, often followed by disconnection.
For me it seems to be an ISP sided problem going down to Level3 in Frankfurt. Support adviced me t get in touch with my ISP (Deutsche Telekom) which is the worst case scenario for me. Anyone else with Level3 problems on routing?
Same here.
Deutsche Telekom and problems at Level3 datacenter. Alone you can do a kitten there. Anet have to talk with them and or Deutsche Telekom…
Location: Sweden
Time: 7 pm GMT+1
Server: Desolation
A lot of lag and then dc. After that it takes about 3 minutes to load back on the same map then almost instantly dc again.
Tried to do some events in Cursed Shore today and here is the pathping for that instance:
Tracing route to 206-127-159-136.ncsoft.com [206.127.159.136]
over a maximum of 30 hops:
0 xxx.xxx.×.xxx
1 xx.xxx.xxx.x
2 xxx.xxx.xxx.xxx
3 xxx.xxx.xxx.xxx
4 kbn-b4-link.telia.net [213.248.97.253]
5 kbn-bb4-link.telia.net [213.155.135.174]
6 hbg-bb4-link.telia.net [213.155.133.24]
7 ffm-bb2-link.telia.net [80.91.245.121]
8 ffm-b11-link.telia.net [213.155.133.235]
9 ncsoft-ic-306349-ffm-b11.c.telia.net [62.115.43.74]
10 206-127-157-86.ncsoft.com [206.127.157.86]
11 206-127-157-102.ncsoft.com [206.127.157.102]
12 206-127-159-136.ncsoft.com [206.127.159.136]
Computing statistics for 300 seconds…
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 xxx.xxx.xxx.xxx
0/ 100 = 0% |
1 10ms 0/ 100 = 0% 0/ 100 = 0% xx.xxx.xxx.x
0/ 100 = 0% |
2 10ms 0/ 100 = 0% 0/ 100 = 0% xxx.xxx.xxx.xxx
0/ 100 = 0% |
3 —- 100/ 100 =100% 100/ 100 =100% xxx.xxx.xxx.xxx
0/ 100 = 0% |
4 13ms 0/ 100 = 0% 0/ 100 = 0% kbn-b4-link.telia.net [213.248.97.253]
0/ 100 = 0% |
5 13ms 0/ 100 = 0% 0/ 100 = 0% kbn-bb4-link.telia.net [213.155.135.174]
0/ 100 = 0% |
6 17ms 0/ 100 = 0% 0/ 100 = 0% hbg-bb4-link.telia.net [213.155.133.24]
0/ 100 = 0% |
7 33ms 0/ 100 = 0% 0/ 100 = 0% ffm-bb2-link.telia.net [80.91.245.121]
0/ 100 = 0% |
8 27ms 0/ 100 = 0% 0/ 100 = 0% ffm-b11-link.telia.net [213.155.133.235]
0/ 100 = 0% |
9 28ms 87/ 100 = 87% 87/ 100 = 87% ncsoft-ic-306349-ffm-b11.c.telia.net [62.115.43.74]
0/ 100 = 0% |
10 —- 100/ 100 =100% 100/ 100 =100% 206-127-157-86.ncsoft.com [206.127.157.86]
0/ 100 = 0% |
11 —- 100/ 100 =100% 100/ 100 =100% 206-127-157-102.ncsoft.com [206.127.157.102]
0/ 100 = 0% |
12 27ms 0/ 100 = 0% 0/ 100 = 0% 206-127-159-136.ncsoft.com [206.127.159.136]
Trace complete.
Doesn’t help me much but I hope you guys have good use for it. From what I can understand the problem lays in step 9. But I’m not a computer engineer
update:
new record:
stopwatch on my phone told me that i couldnt do kitten for 4:25 minutes in hotjoin.
and i mean NOTHING. anyone was running into walls, i could move freely but could not use any skill, or write, or even autoattack.
after that, my team (formaly around 100pts leading) was 50 pts behind – but no problem, i did not have to take the loss – i disconnected a few seconds after.
whats your record guys? could not believe i could own my old mark of 2,xx minutes like that.
Location: Qatar
Time: 10:30 PM to 10:45 PM (+3 UTC)
Server/Map: Blackgate, Straits of Devastation (64.25.38.205)
Issue: Constant connection pauses from this specific map. We went from escorting south Pact to Rally point to taking Temple of Balthazar. Constant pause and freezes along the way and luckily ended up with a silver event contribution.
Another player in my party was having the same problem in this same instance. Other maps in the game do not have this lag issue. *.38.205 really needs to be looked at.
As I’ve done quite a few reports already and they basically all look the same I’m not doing anymore of them. Please note that I’m having the same problem (with 40 second lag spikes and disconnects) each and every day at EU primetime (17:00 — 21:00 GMT) and even earlier during weekends.
I am having the same issues as everyone else here, starting from 19.00 CET till about 23.00 or so, i cannot do anything ingame during these hours, pvp / wvw / pve it doesnt matter, there are 10 to 40 second lagspikes or i get disconnected.
I have been playing alot during off-peak hours where i experience no problems at all. From what i understand is that alot of people have had these issues since the last patch came out, for some they resolved themselfs, while others like myself started to get the issue since the last week.
@ Piken Square
Italy
07:30 pm UTC+1 , since about the last Living World update…
Seafarer’s Rest
I clic a skill and my character stacks on the cast position; when I’m in Edge of the Mists, I see my whole zerg teleporting left and right and I can’t follow ‘em. On a more critical level, the game itself crashes after about 5 – 8 minutes of freeze. This usually happens at about 07:30 pm UTC+1 ; few times during the day.
As I’ve done quite a few reports already and they basically all look the same I’m not doing anymore of them. Please note that I’m having the same problem (with 40 second lag spikes and disconnects) each and every day at EU primetime (17:00 — 21:00 GMT) and even earlier during weekends.
Same here…
All i can do now is play le Living Story chapters off-peak at the week-end. Weekday evenings are unplayable and have been for months.
Save the Bell Choir activity!
- EU, Latvia, Daugavpils
- I am playing only in the evenings after 20:00 GMT +2. Lag spikes are regular and annoying but we’ve got our WvW raid cancelled November 30, 2014 – it was barely possible to use skills on WvW borders.
- Desolation EU
- Lag spikes become notable on WvW maps, but populated areas seems to be vulnerable too.
I will provide detailed network report later.
UPDATE: I just got this following error (Attachment), didn’t get lag tho… I was wandering in Rata Sum with no problem at all (not yet i suppose…) when suddenly i got this pop up. The game didn’t crash tho, i continued wandering around but i decided to restart the game anyway…
Location: Poland
Time and date: previous Sunday 3-11 p.m then Monday evening, this Sunday, Monday and Tuesday in evenings lags and d/c It usually gets better just before 9 p.m (GMT+1)
Game World: Aurora Glade
Severe lags and disconnects, can’t log in.
I contacted my provider – my line works perfectly, few other multiplayer games works fine also
on side note GW2 main page loaded like 15sec
Sapphire Radeon R9 270X 2GB / Samsung SSD840 EVO + Seagate Barracuda ST2000DM001 /
Chieftec CFT-560-A12S
Location: Poland
Time and date: previous Sunday 3-11 p.m then Monday evening, this Sunday, Monday and Tuesday in evenings lags and d/c It usually gets better just before 9 p.m (GMT+1)
Game World: Aurora Glade
Severe lags and disconnects, can’t log in.
I contacted my provider – my line works perfectly, few other multiplayer games works fine also
on side note GW2 main page loaded like 15sec
Oh, i forgot to tell u that I did exactly the same, with my provider…
(edited by Birdack.6714)
Finland
21:00-> (GMT+2)
ISP: TeliaSonera AB
206.127.159.83:0 atm, but it is in every map I join. No I’m not downloading anything.
20+ second latency, people rubberbanding, running into walls, game updating their locations as the connection catches up. Getting dc’d every 5-10 minutes.
Lagfest continued today.
Finland
20:00-> (GMT+2)
ISP: TeliaSonera AB
Every map I join. No I’m not downloading anything.
20+ second latency, people rubberbanding, running into walls, game updating their locations as the connection catches up. Getting dc’d every 5-10 minutes.
kitteng great, AGAIN INSANE LAGG
New build solved my problem – can’t even log in – great job Anet…
Romania
Random disconects and massive lag last 2 weeks
Tracing route to 206-127-158-1.ncsoft.com [206.127.158.1]
over a maximum of 30 hops:
0 R-PC [192.168.0.102]
1 192-168-0-1.rdsnet.ro [192.168.0.1]
2 10.0.0.1
3 10.100.135.97
4 213-154-126-88.rdsnet.ro [213.154.126.88]
5 213-154-124-129.rdsnet.ro [213.154.124.129]
6 dialup-212.162.26.129.frankfurt1.mik.net [212.162.26.129]
7 * * ae-2-70.edge6.Frankfurt1.Level3.net [4.69.154.74]
8 * * ae-2-70.edge6.Frankfurt1.Level3.net [4.69.154.74]
9 195.16.161.58
10 206-127-157-86.ncsoft.com [206.127.157.86]
11 206-127-158-1.ncsoft.com [206.127.158.1]
Computing statistics for 68 seconds…
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 R-PC [192.168.0.102]
0/ 25 = 0% |
1 0ms 0/ 25 = 0% 0/ 25 = 0% 192-168-0-1.rdsnet.ro [192.168.0.1]
0/ 25 = 0% |
2 —- 25/ 25 =100% 25/ 25 =100% 10.0.0.1
0/ 25 = 0% |
3 —- 25/ 25 =100% 25/ 25 =100% 10.100.135.97
0/ 25 = 0% |
4 3ms 0/ 25 = 0% 0/ 25 = 0% 213-154-126-88.rdsnet.ro [213.154.126.88]
0/ 25 = 0% |
5 6ms 0/ 25 = 0% 0/ 25 = 0% 213-154-124-129.rdsnet.ro [213.154.124.129]
1/ 25 = 4% |
6 18ms 1/ 25 = 4% 0/ 25 = 0% dialup-212.162.26.129.frankfurt1.mik.net [212.162.26.129]
1/ 25 = 4% |
7 34ms 4/ 25 = 16% 2/ 25 = 8% ae-2-70.edge6.Frankfurt1.Level3.net [4.69.154.74]
0/ 25 = 0% |
8 37ms 3/ 25 = 12% 1/ 25 = 4% ae-2-70.edge6.Frankfurt1.Level3.net [4.69.154.74]
0/ 25 = 0% |
9 39ms 2/ 25 = 8% 0/ 25 = 0% 195.16.161.58
1/ 25 = 4% |
10 —- 25/ 25 =100% 22/ 25 = 88% 206-127-157-86.ncsoft.com [206.127.157.86]
0/ 25 = 0% |
11 44ms 3/ 25 = 12% 0/ 25 = 0% 206-127-158-1.ncsoft.com [206.127.158.1]
Trace complete.
- pathping -w 500 -q 25 -4 64.25.39.1 <--*
Tracing route to 64.25.33-1.ncsoft.com [64.25.39.1]
over a maximum of 30 hops:
0 R-PC [192.168.0.102]
1 192-168-0-1.rdsnet.ro [192.168.0.1]
2 10.0.0.1
3 10.100.135.97
4 213-154-126-88.rdsnet.ro [213.154.126.88]
5 213-154-124-129.rdsnet.ro [213.154.124.129]
6 dialup-212.162.26.129.frankfurt1.mik.net [212.162.26.129]
7 * * *
Computing statistics for 37 seconds…
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 R-PC [192.168.0.102]
0/ 25 = 0% |
1 0ms 0/ 25 = 0% 0/ 25 = 0% 192-168-0-1.rdsnet.ro [192.168.0.1]
0/ 25 = 0% |
2 —- 25/ 25 =100% 25/ 25 =100% 10.0.0.1
0/ 25 = 0% |
3 —- 25/ 25 =100% 25/ 25 =100% 10.100.135.97
0/ 25 = 0% |
4 3ms 0/ 25 = 0% 0/ 25 = 0% 213-154-126-88.rdsnet.ro [213.154.126.88]
1/ 25 = 4% |
5 6ms 1/ 25 = 4% 0/ 25 = 0% 213-154-124-129.rdsnet.ro [213.154.124.129]
0/ 25 = 0% |
6 15ms 1/ 25 = 4% 0/ 25 = 0% dialup-212.162.26.129.frankfurt1.mik.net [212.162.26.129]
Trace complete.
Section completed in 101.54 seconds
Can’t log in too GG, thx for swift fix.
I was playing inside the living story mission and froze, then crashed…
The same happened to me. Was just at the end of the second instance and got dc. Worst part is it failed the first time due to a bug making me unable to attack the mobs so had to relog to start it again.
Guess I have to wait until tomorrow to complete this instance before 8 pm GMT+1 otherwise the dc and lag will begin again. Hopefully I can complete one instance a day!
Same issue for the last week…
It´s unplayable for me between 18-23 gmt+1 constant lags and dc´s.
Germany
ISP: Telekom
Please do something or at least say you look into it, it gets really annoying.
Two days ago, after three months of lag spikes, it seemed resolved. Came back, heard about new changes to PvP - awesome, long overdue - perhaps the lag was ninja-fixed in preparation for the upcoming patch? Great. Had some nice matches, and just as I’m getting back into it, one hour before the patch and thereafter the lag returns. This time pathping shows an 80-98% packet loss on NCSoft servers, reverting it back to unplayable for me.
http://www.twitch.tv/impact2780
Location: Germany
Time: every day, ~ 7:00 pm till 10:00 pm, CET
Server/Map: Piken Square, all WvW maps, sometimes in PvE too.
Rubberbanding, freezing, lagspikes, disconnects. FPS fine, other games and TS working perfectly, just problems with the GW2 connection.
Started about 2 weeks ago, a lot worse after todays patch, WvW unplayable, several people in my guild have the same problems.
It’s becomming unplayable at EU primetime in WvW. Even respawning or selecting a Waypoint to port takes ages for the prompt window to come up… WTH is happening?
1. Does the lag only happen while you’re in a PvP map? Does it also occur in the PvP lobby? Other maps?
- Every borderland in WvW
2.How long does the lag spike last? Does it ever clear up?
- Always laggy throughout but gets really intense on fights even if it 25vs25 and usually ends in disconnect
3. Of your last 5 GW2 play sessions, in how many of them did you experience lag?
- All of them
4. Are there specific times of day when do or you don’t experience lag?
- Between 11h00 and 16h00 GMT never have lag. Between 20:00 and 23:00 GMT massive lag
5. When do you remember first experiencing lag of this severity in GW2?
- It started about 3 weeks ago (when I transfered from Seafearer’s Rest to Far Shiverpeaks).
6. Do you also experience lag playing other games? NCsoft games like Wildstar?
- No
7. Do you live in NA or EU?
- Portugal (EU)
8. Are you playing on NA or EU servers?
- Far Shiverpeaks (EU)
9. Was your account ORIGINALLY created on NA or EU?
- EU
Just an update; Today, post-patch, I had no lag whatsoever.
I’m going to give it a few days to verify and will add edits to my posts if I continue to be lag-free during EU primetime.
Since my error reports all look about the same and doing a new post for each status update just fragments my issues, I’ll make this post into sort of a diary. When I’ve had maybe a work-weeks worth of lag-free sessions I’ll stop updating.
Dec 3rd: Unfortunately today, at almost precisely 20.00 GMT, the lag and disconnects came back in force with a host of different error pop-ups. From 17.00 up until 20.00 GMT my play session had been lag free.
Dec 4th: Another session with no lag whatsoever. The session lasted from 17:30 GMT to 23:00 GMT.
Dec 5th: no lag at all.
Dec 6th: no lag at all.
Dec 7th: At 17:58 GMT the 40 second lag spikes and disconnects were back. Up until that time my play session had been lag free. I waited a bit and by 19.20 GMT the lag was gone and I could log in again.
Dec 8th: Lag free up until 20:00 GMT. I was doing guild missions and could actually time one of the lag spikes with the timer for the event; 2 minutes 17 seconds before I got kicked to character select. I gave up for the night at 21:10 GMT.
Dec 9th: Lag free up until 21:12 GMT where the lag spikes returned, eventually kicking me to character select. Gave up at 21:40 GMT after not being able to even log in.
Dec 10th: Tried logging in at 18:15 GMT but neither the login server nor the GW2 forums were reachable. Waited till 18:40 and could then log on and had no lag. At 22:00 GMT I had a few minutes of lag spikes but it eased off.
Dec 11th: No lag. Session lasted 17:40 GMT to 20:20 GMT.
Dec 12th: No lag up until 21:15 GMT, after which I got a lag spike that lasted several minutes before being kicked to character select. During this time it also took a long while to load the forum login page. Eventually the client gave an error and automatically closed and restarted. Managed to log back in at 21:35, but the lag spikes were still there so I gave up at 21:40 GMT.
Dec 13th: Intermittent short bursts of lag during the day, but at 21:15 GMT the usual lag spikes and disconnects started.
Dec 14th: Logged in at 18:00 GMT, at 18:15 the client lost connection with the login server. Managed to log back in at 18:50 GMT. No lag from 18:50 to 22:30 GMT.
Dec 15th: No lag from about 18:00 GMT to 20:20 GMT where the client lost Connection with the server and wouldn’t let me log on again. Managed to log in again at 20:31 but still had lag, got kicked character select multiple times. Gave up at 21:10. I’m starting to get a little bit bitter.
Dec 16th: Lag set in at 18.31 GMT with the usual several minutes of lag and disconnects. Client restarted at 18.45 and I could log in with no lag. I had no lag for the rest of the session (which ended around 22:00 GMT).
Dec 17th: The lag and disconnects started at 18:45 GMT. I eventually ended up in a perpetual loadscreen and had to kill the client. Managed to log back in at 19.46 GMT and had no lag…. until 20:21 GMT when the lag was back, the client restarted and i couldn’t log back in. At this Point, after giving my screen a double middle finger salute, i decided to go play something else instead.
Dec 18th: T+30 days from first-lag: Lag started around 19:30 GMT. I had been character hopping and went from no lag and fast load times to minute long load times in a single switch. The client eventually restarted and I managed to log back in, but again got stuck on loading the zone. Tried loggin in again at 20:10 GMT and the lag was gone. Had smaller lag spikes at 20.55 with long map load times and one kick to character select so i decided to call it a night.
Dec 19th: Lag started at 18:10. Completed the wintersday JP with no lag, zoned into divinity’s reach and immediately had a couple of 40+ second lag spikes and a disconnect. Got stuck on the character select screen for several minutes after hitting play, eventually getting a 58:11:5:535:101 error and the client automatically restarting. Managed to log back in but the divinity’s reach map was perpetually loading. After ten minutes of loading I manually killed the client. Managed to login and load the map at 18:53 and had one full minute of lag-free play before the lag spikes were back followed by a 7:1000:7006:462:101 error. After that it was back to failed logins and perpetual map loads. Managed to log in and load the map at 19:36 but immediately got a lag spike that held until i got a 7:11:3:191:101 error and was kicked to character select. Got a 21:5:11:2541:101 error while trying to load the map. From 20:30 to 20:34 i got in and had no lag, but then it was back to lag spikes and disconnects. At 21:30 i managed to log in. Still had lag but at least the client stayed connected with the login server. Despite the lag i managed to finish the wintersday Daily; It took 3½ hours.
(edited by Ishmel.1308)
Just an update; Today, post-patch, I had no lag whatsoever.
I’m going to give it a few days to verify and will add edits to my posts if I continue to be lag-free during EU primetime.
Same here, have fun and good night guyz
Just an update, still lagging like hell and DC every 5 minutes at primetime ~19:00 GMT+1.
Just an update, still lagging like hell and DC every 5 minutes at primetime ~19:00 GMT+1.
Ye, it’s the same for me.
C:\Users\Redox>pathping 206.127.159.192
?ledzenie trasy do 206-127-159-192.ncsoft.com [206.127.159.192]
z maksymaln? liczb? 30 przeskoków:
0 *
1 *
2 *
3 *
4 89.191.144.37
5 z-Bydgoszcz-COM.poznan-gw5-pcws.rtr.pionier.gov.pl [212.191.233.41]
6 pzn-b1-link.telia.net [62.115.36.81]
7 hbg-bb4-link.telia.net [80.91.254.173]
8 ffm-bb2-link.telia.net [62.115.138.178]
9 ffm-b11-link.telia.net [62.115.137.165]
10 ncsoft-ic-306349-ffm-b11.c.telia.net [62.115.43.74]
11 206-127-157-86.ncsoft.com [206.127.157.86]
12 206-127-157-102.ncsoft.com [206.127.157.102]
13 206-127-159-192.ncsoft.com [206.127.159.192]
Wyliczanie statystyk dla 325 sekund…
?ród?o Ten w?ze?/??cze
Przeskok RTT Zgubione/wys?ane = Pct Zgubione/wys?ane = adres Pct
0 *
0/ 100 = 0% |
1 1ms 0/ 100 = 0% 0/ 100 = 0% *
0/ 100 = 0% |
2 4ms 0/ 100 = 0% 0/ 100 = 0% *
0/ 100 = 0% |
3 2ms 0/ 100 = 0% 0/ 100 = 0% *
0/ 100 = 0% |
4 9ms 0/ 100 = 0% 0/ 100 = 0% 89.191.144.37
0/ 100 = 0% |
5 —- 100/ 100 =100% 100/ 100 =100% z-Bydgoszcz-COM.poznan-gw5-pcws.rt
r.pionier.gov.pl [212.191.233.41]
0/ 100 = 0% |
6 8ms 0/ 100 = 0% 0/ 100 = 0% pzn-b1-link.telia.net [62.115.36.8
1]
0/ 100 = 0% |
7 18ms 0/ 100 = 0% 0/ 100 = 0% hbg-bb4-link.telia.net [80.91.254.
173]
0/ 100 = 0% |
8 37ms 0/ 100 = 0% 0/ 100 = 0% ffm-bb2-link.telia.net [62.115.138
.178]
0/ 100 = 0% |
9 27ms 0/ 100 = 0% 0/ 100 = 0% ffm-b11-link.telia.net [62.115.137
.165]
0/ 100 = 0% |
10 27ms 85/ 100 = 85% 85/ 100 = 85% ncsoft-ic-306349-ffm-b11.c.telia.n
et [62.115.43.74]
0/ 100 = 0% |
11 —- 100/ 100 =100% 100/ 100 =100% 206-127-157-86.ncsoft.com [206.127
.157.86]
0/ 100 = 0% |
12 —- 100/ 100 =100% 100/ 100 =100% 206-127-157-102.ncsoft.com [206.12
7.157.102]
0/ 100 = 0% |
13 28ms 0/ 100 = 0% 0/ 100 = 0% 206-127-159-192.ncsoft.com [206.12
7.159.192]
?ledzenie zako?czone.