Had four separate TW guys engage me in combat first (on land and in water) and then run away when they started losing. Then I finally get a TW guy that doesn’t run and after he’s dead he groups up with me to troll me (see above) ….. as I’m congratulating him on a good fight, lol.
You can only learn and improve by your mistakes. Running will not improve skill. Stay and challenge yourself.
And nope, not wearing any of the new runes, or specced for roaming.
Whats the reason for someone to fight a 1v1 when he doesn’t have a 1v1 build at all.
I run a tanky support warrior and I don’t try to get in 1v1 because I simply can’t win it against roaming builds.Most of our people run zerg builds.
Just saying.Well the simplest solution it would appear is to not engage me in a fight then. If you come at me and try to kill me, I’m going to do my best to defend myself. If you come at me and try to kill me, then start losing and run away, well then that’s just silly. I realize that every server has people who do this, but I’ve come to expect a bit more from TW and the caliber of players they are reputed to have. If I’m watching one after the other after the other, all from the same guild, start running for the nearest tower or keep when they start losing (after they attack me first), well you can see how I’m starting to form an opinion. The other solution has been to call in five others if they are failing at winning. This is constructive, believe it or not, on my part, and urging you to get out there and roam a bit. If you manage to improve skill enough to do well solo fighting or even 3v1 fighting, that translates into zerg pushes too. Running away doesn’t show you where you failed to time a spell or attack properly.
We have no clue who you are. You on the other hand obviously have a fixation.
Try identifying yourself in the slightestOh you know who I am. I was the one who killed you after you chased me into the water thinking you’d kill me and then you grouped up with me to trash talk after the fact. I had a nice screen capture of our conversation, but it got deleted. And you started the trash talking right as I was typing “well fought!” I was nothing but respectful in our conversation. You, however …
Yer not the only one who spends the better part of their night in WvW every night chasing [TW] members across the map. A lot of times it feels like when you separate an animal from their herd, they will do everything in their power to get back to that herd. Though of the 2 total SoR players that have actually stayed to fight me in the past month, hats off to you for having a pair.
I always run large scale combat builds, I always fight 1v1 battles when they occur, I win many and I lose some but I never run. I take my double down like a man.
For some video evidence of TW players doing everything in their power to avoid a 1v1 and get back to the zerg: http://youtu.be/_HQ-gMB8E5w
I think you’re mistaking the intent here. It less avoiding 1v1 and more doing what you’re supposed to do.
I run with a guild and when we have an objective and you die and release, you don’t roam around looking for 1v1s, you try to get back to your group and back to whatever objective you’re working on. I think you’re being intentionally daft to prove your point.
To further this, when I’m running a group specific spec, I could verywell be running a guardian with stuff like full consecrations to fit group comp. If I have sanctuary and stuff on my bar, or swapped in Retreat/Save Yourselfs for swiftness to get back into the fight, I have literally zero interest in fighting you 1v1 sperglords when I have bigger fish to fry.
Park your ego and consider the possibility that people in WvW are working on objectives that require more than one person and maybe, just maybe, their avoidance of you is less to do with their testicular fortitude, and more to do with the fact that on their totem pole of priorities, you’re about dead last. Sorry <3