Uhg. Ok I am sorry but this needs to be said.
Firstly, elementalist is not your typical MMO style mage. I honestly consider it a battle mage of sorts. You will never get away playing a single element as an elementalist. Its just not how the class works. In order to successfully play ele you need to learn to swap and use your combo barriers. If yo want a single element mage; go play rift or wow.
Second, if you are specing into full assault. Yes, you will be squishy beyond reason in pvp. Its the sacrifice for maxing out burst to be so high. Cantrip builds are absolutley superior survivability in this game as an ele. The healing power we are cabable of is nuts. Which really goes back into my first point of attun swapping. Simply swapping to water is a 2.5k heal+another 2k regen. Not counting all the defensive 33% shields we get. You can even spec into an additional arcane shield that auto procs at25%…
Third, do research before making false claims. If I had come to the forums first to check the state on elementalist. I would have never rolled one with the amount of crying on how bad they are. Luckily, I youtubed videos and came upon a player named “excala” who is absolutley amazing. Even gives guides along with high quality WvW and Spvp (non zerg)
Finally, learn your class. Stop being scrubby and constantly crying. Ele does fine when played properly. Its about managing all the stuff you get as an ele and using it at the right times. High skill ceiling is fun, ele is where its at.
You must be new here; here’s a guide by your hero Excala. Class subforums are all about talking about how underpowered the respective class is (except maybe the Guardian subforum).
Your claims would be valid a few months ago. They’re not so much anymore. The cantrip build you mention. That’s ONE build that might have been able to hold out in the current condi meta pre-nerf.
Swapping attunements does indeed bring your survivability up on par with the other classes… if you spec for it. Most people including eles seem to forget they don’t get any healing if they don’t spec for it. The devs agree with you about attunements. That’s 45 points (15 water, 30 arcane) required to survive aside from bursting down your opponent before they can kill you. You also need 1k healing power if you want to heal 2.5k, but unfortunately, you won’t be doing any damage.
The requirement of arcane and/or water outside of full burst builds is a design flaw that hurts the ele’s build diversity and has been brought up constantly since the game was released. You can pretend these problems don’t exist or outright ignore them, but they won’t just go away. I currently just ignore them as my elementalist continues to be my main character since early access, but most people have already rerolled another character.
You should do your research on the state of the elementalist before making outdated claims. While it’s not as bad as a few people make it out to be, we’re not exactly in a great spot either having dropped from taking a top place in a tpvp team composition to having no place.
