Showing Posts For Alcy.3642:
IN FACT
the passive sig is 210hp/s
Mending is in fact, 234.4hp/s. the gap is 680 every 25s and mending can cure 2 conditions
The different is
when using mending I sometimes hold it until emergency, which means Im not using it as it’s ready, so in the long run, sig wins.
as for condition remove, I use the rune shout remove condition, so no big different for me.
finally, think carefully about urself. will u use mending as it ready? will u use it realy rapidly? if not, sig is definetly better for u
Im not quite like ur traits, but I like ur thought that warrior could be nice AOE damager.
the problem is still lack of being alive.
shout heal is quite nessesry for all warriors, and u can try power and condition amulet.
um. with great damage u have to sacrifice something.
btw If u set up shout heal, and rune that shout remove condition, with mace and shied u can be a super tank with slightly low but still average atk. I once hold 4ppl’s atk and killed one of them
For me, minion necro = tank and killer
im using dd/staff
20 0 30 20 0
and minion necro is the build that dont need u to think too much but hit ur keyboard at will and kill some dudes, even good player will feel hard to kill u(if u r not good)
the weakness is ranger.
I did, and I stand by it. To be honest, I extend my sympathies, if this nerf is hitting some of you other ele’s this hard, I only considered that I had no trouble and thought it would extend to the majority. Its my fault for being short sighted I guess.
Good luck you guys who are having issues then, I wish you the best.
im talking about dps but not tank all the time
Yea I knew dd ele could be tank,
And im not comparing the warrior, yea I knew someone would say it’s not wise to do this compare.
I mean, basicly, if one is close ranged, shouldnt it got higher damage?
now dd ele’s fire 2 skill is nice if all comdition damage done quick, but when im testing it, it’s need 15 second to damage all the way down(from u start using fire 2 till the burning end), 15s yes. and u could be die already when even my dd necro can deal at least 10k damage by auto atk.
and I havent mention how long does it take to use ur skill.
yes many dd ele’s skill is nice, and could be a good tank, and nothing else. it’s hard for u to kill a single person unless u go condition damage set or high power set.
when my necro got 26k hp and 3.1k atk in minion build with better recovering, I really think that dd ele’s damage is not equal to the risk it take.
dd ele need to switch often, and damage needs long to fully dealed, to a dude enemy! cause every better player know to remove condition, and they got 15s to do that. so the point is, both my ele and necro using dd, and when using necro i dont need to think about anything, just press keyboard randomly and kill one or two easy. and when ele, i have to think of a skill combo that I need to use and always take so long to kill one dude enemy
what I want is, ele have some burst. like fire 5, it’s damage like 2k r 3k at most, and need so long to cool down, if it can deal like 4k or 5k damage, then it’s more useful.
and now the auto ayk of dd ele is useless, i never use them. if the atk of them could be improved or atk speed, then i can use auto atk sometime.
(edited by Alcy.3642)
Sigh…listen OP months ago they had promised that DD eles dps would be scaled up o be more inline with other melee sets. After the whole DD bunker is OP debacle that went out of the window. Anet is well aware the DPS on the DD set is too low and takes too long. Either they are pushing back the buff till the class is mush or its simply not going to happen.
Never compare DPS to warrior. The warrior will compare healing to you. Eventually you’ll realized your both getting screwed and not by each other. You get me?
IF you want warrior sustained DPS then play a warrior. you want thief burst play a thief. You want a bunker build that hits hard play a BM ranger. However, don’t point at the other guy and say I want the best of his class while not accepting concession in your own. Ele will never hit Warrior DPS and Warrior will never get ele healing. DD eles do need more DPS but not number is the range of warrior or thief.
im just cpmpare the dps, cause I dont want to use healing build on ele, what joy u get from getting hit and never kill? or at least I got no joy. and if u set up the dps, I dont think the amazing healing will saty, ull have good condition damage, which takes like more than 10s to fully done, and poor heal, which is less than shouts heal, and slower.
and now i dont want to go any further cause I will not use dd ele until they balanced this, and im tired of all this things. Now i use dd minion necro, absorb 60k damage and deal high damage, and no die.in dungeon ill be like anyone else, use warrior. Im tired of building my ele when no way out.
I left my line here:
If S/D ele is a better tank, staff ele is a better support, and both of them deals more damage in safer range, what can dd ele does? so plz just delete dd ele cause that’s what they designed to be.
And be aware that in what kind of mood can I say things like this.
Im not here to say bad things but…I just love dd ele so much and now im just …. sad
I play 0 10 0 30 30, and use knights armor and daggers with celestial trinkets (Knights with beryl for the non ascended ones)
but S/D build is better bunker and safer damage output.
difference is that the warior puts one skill on cooldown to dish out 10k dmg while an elementalist needs to put 5+ skills to do the same amount of damage in the same amount of time.
Plus we have options to counter the killshot just equip a focus and use 4 on earth atunement when you see the killshot coming. The animation is pretty long, not too hard to miss since most wariors are huge norns.
and warrior’s 1200 range skill deal 10 times more damage than ele’s 300 range skill
its the silly idea by anet that your damage is the sum of target you hit…
So a circle hitting 5 target for 7000 is for anet stronger that a 35.000 100Blades or 20.000 killshot.
They didn t think to the fact that you lacks single target options AND you need to use all skills due to the long CDs.
In the real game you have a BURST of 10.000 on long CD while warriors does that SUSTAINED damage with just autoattacks.
exactly. It seems that dd ele is just a sad tank that so hard to deal damage and the only reason for us to exist is give away our life to make others laugh. or run like a rabbit and capture points. If u cant win in combat, this game just become boring.
now im using full condition damage set up, no other one can deal remarkable damage
Ive using dd ele in most PvE, and all the PvP, (havent start WvW yet)
Ive heard that dd ele used to be good, but im using it just cause I love it.
HOWEVER, I have one simple question, why weapon in melee range has so less damage?
dd ele give up the range advance, then gain….what?
s/d has good moving skills 2, and their auto atk has even more damage than dd.
If u dont set up conditional DD ele, the damage is just .. sad, 300 or 400? maybe some fire deals more than 1k damage, and yes the last earth skill deals like more than 2k damage, but just let u know, most ele’s SKILL’s damage is around 600, and the AUTO ATK of most other classes has more than that damage.
If u set up the conditon damage, the burning damage of fire 2 is like 6.7k . yes it’s nice, but u know remove one condition is not hard, and burning takes so long to kill that they can burst u down before burning end. and Dont u think that all ur hope to damage ur foe by burning, is SAD? but so what I can use?
Ive never used the auto atk of the ele, a low armor melee character just deserve such a damage? and im sorry is that damage? it’s a lover’s touch from ele, I dont even feel Im doing damage. and the fire 2, I have to use it for how long ? and for what? 1.2k damage with like 6.7k burning if u set up condition damage, but the point is, u need so long to cast that, and enemy can dodge easily. and if u set up condition damage, how about all other skills? that’s the only skill deal good burning damage with low cool down, and, compare to earth 5, shorter casting time. But as melee character, so long skilling time is just, almost end up by oops!
ok and what’s other ele left? high speed O YEA I CAN ESCAPE. isnt it what I did all the time? then why I need weapon? am I fighting?
ok and healing is nice, yes as a tanky ele, I never die o yea Im so happy, and I NEVER kill. Is dd just for team support? but s/d do that better. s/d more heal, and can be more tanky, more team support skills.
OK FINALLY WHAT DD ELE LEFT TELL ALL OF U.
I love dd ele so much and Ill never give up though im dam weak.
Need advice for build, or anything can help me.
And hope they can at least consider dd ele a melee character, at least improve the auto atk( reduce atking time for o.5s to 0.25s). how about shorter the casting time of fire 2? how about incresing the damage of fire 5( plz so long cool down with 2k or 3k damage????)