Here/s a few tips for running an efficient “speed, fast” run for dungeons and fractals. I’ll start with the dungeons. the general rule here is to know how to stack. If you don’t know where the spot is say something before hand or just follow where most of the people are running to. The reason you stack is so the boss is 1. not running all over the place and the melee is chasing after him, 2. so the group can get as many blasts and fields off as possible for might buffs and the fields will in turn melt the boss to. Even if you’re running a range weapon you should stack to. Stacking will help you be able to dodge more, trust me in the long run it’ll help you more. Also try to dodge into the wall so they boss will stay there. The main boss for COE an attack that freezes in a cube, so if you dodge away from him he could freeze you and now you group would either run out to get you out or not notice you at all and in both cases is not the most efficient fast, speed clearing.
In Fractals it’s a different story, Mossman and Shaman is not stackable. Starting from F38 up most of the bosses at that level is not stackable unless you’ve got a super tank Guard or more. That being said, there’s are strategies that can make the fights easier.
Mossman
You’ve got to be able to kite and dodge, if your group has good timing you can run in for semi stack/might buffs/leaps finishers. Finally if you’re downed try to find one of his wolves to rally on, the regular ones are really easy to down. Oh most of the time you should be trying to rally if it’s a zerky group then you’ll melt the trash mobs faster than you would have to stop dps and res.
Cliffside
The first fight you should stay less than 500 range of him and kite him and again if you can get in for a quick stack then do it other wise just kite him in a circle. If you do right meaning the person with the agro runs into melee range he’ll go into his stun where the aoe circles spawn. If he’s kited correctly he’ll pretty much spend the whole fight like that. At that -500 range he won’t do his hammer jump and knock you upside the head. He will however do an aoe bolt attack, so be ready to dodge it. The next time you fight him, there are 2 phases, the first phase is the same. The second phase comes when he is at 50% health, when this happens every 10 seconds or so he’ll do a flash that is aoe damage at about 600 range. He’ll raise his hand and then put up a reflect buff that lasts about 5 seconds. If you’re low in health don’t let the flash hit you, also if you’re ranging him then make sure you don’t shoot yourself.
Mai Trin
Pretty much the same strategy as phase one of Cliffside boss. If you have a Guard and he’s good at maintaining agro and keeping aegis heals etc.. up then you can stack. The Guard can also be the blink fodder cause his aegis will block the shot. If your kites her then make sure you stay in -500 range, if you see her raise her left arm the pistol arm and points at you. You can run really quick and stop her from porting but she will do an aoe attack like the Cliffside boss.
If your group can kite and maintain the -500 range then you’ll be able to make those fights more efficient cause you won’t have to go chasing the bosses to the other side of the map and probably won’t have to res the downed as much haha.