Do we get enough hero points for the full spec from completing all hero points challenges, or is there another way? I feel like thats not enough if its 1 point each for them
It’s 10 points per hero point challenge in the new maps… but you have to spend hours leveling your masteries to gain access to most of the challenges AND a lot of them are pretty difficult to even locate in the first place.
OMG HOURS! I have to spend HOURS!
Why wont they think of the children? WHYYYY.
GDMNT but kids are entitled these days. You guys would never have lasted a week in the original EQ.
Funny thing there….I played EQ starting back in the PoP days. Might not be the Pre-Luclin era that people talk about, but I still remember stuff like having to get a Necro or Shadowknight to summon my corpse after deleveling.. Got my magicians epic 1.0(Quillmane camping anyone?). I loved that game. And I think this grind is stupid.
Not all grind is created equal. The EQ grind was great because of how much there was to explore. The game was so difficult that it never felt like you HAD to complete everything. Most stuff you really worked for was on the side, and you always had more to do, and more zones to explore. The game was largely designed with the self-knowledge that most people just won’t be able to do a lot of the grinding beyond leveling, and that additional grinding was for fun stuff like faction or clickies or mounts. You could still play the game just fine without AAs, and you got enough new content regularly to where you didn’t really feel like you were missing out if you couldn’t. The people who ran out of stuff to do were the ones with their AAs filled out anyways, and more casual folks just enjoyed the power creep while working on little side projects like being able to walk around Neriak safely.
This game, however, is built on the idea of a minimal mechanical grind. Anything you really grind for is cosmetic and unnecessary. Except for specs. This means that the game is designed around you not really having prolonged periods of progression. The new system they have for training trait lines and skills works because its VERY EASY to fill them out and you’re not left for long without being able to grab what you want or with completely broken trait lines. Trying to shove a huge grind-gated new trait line into the system makes no godkitten sense, because you’re left as a level 80 being forced to take an incomplete trait line to gain access to a new mechanic/weapon while taking utilities you may or may not want BEFORE being able to fill out a basic build. It just doesn’t work with the system they’ve made, and would admittedly be significantly less annoying for most classes(not Heralds, though…) if you got to choose what you want like you were at an old EQ spell vendor. But with the current system it’s idiotically terrible.
