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I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

Firebrand also has a water field with increasing everyone’s effective healing by 33% not just their own.

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

druid condi removal require you to wait for seeds to pop on the ground, yes the light field is nice but on move those seeds can get easily left behind, druid also doesnt give stability to your allies and 10 stacks of stab to self isnt going to keep the team going especially with the amount rips people have. druid would be push and pull like a pinball.

(edited by Chistorm.5196)

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

base guard is great for sustain rabbit. at this point your views of trolling will only make you look stupid man. Yeah wings is easily interruptable too, takes 1 second to cast and can go on full cd if interrupted. at this point

Base guard = Better self sustain
Firebrand = More condition removal and more support to group through more heals.
DH guard = you think DH is better then Valor? please uninstall.
Honor+Valor+ Virtues or Honor+ Virtue+Firebrand. best support to the use for heals.

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

If you look this strictly from a wvw perspective, don’t wonder why people complain, there’s a world outside of being a stab bot.

Lmao, Yeah, not just a stab bot, support = boons + heals + condition removal= keep the damage alive long enough to kill the enemy. Im sorry i dont want to fight a npc all day rather go kill people as a group and fight outnumber.

Must be nice getting carried.

Carried? Last time i check if i wasnt keeping the group alive there wouldnt be proper comp. That like saying hey guys let do a raid with no healers and see how that goes because we dont want to “carry them.” when in turn if you didnt have them you would all die in 10 seconds flat. get real dude. people play support and people play damage. dont come bashing me because you cant accept change for new builds. stay playing your meta battle builds and ill go theory craft and make way better one.

In raids, if you don’t pull your weight, you are out. So, yes, you don’t put “healers” in your party, because they lower the dps, you use druid (and not even healer druid). So, yes, people play support, when they are to the benefit of the team.

In wvw, with no party caps, you can feel free to be there, pretending you are there for more than sharing stab.

Yeah, cause boon share + condition removal + some heals isnt called support. I dont need to pretend im doing something in wvw cause the more kills our group gets, the more it benefits wvw score which in turn benefit your PVE world. So yes im benefiting more then you going into a raid to kill a boss. thanks

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

If you look this strictly from a wvw perspective, don’t wonder why people complain, there’s a world outside of being a stab bot.

Lmao, Yeah, not just a stab bot, support = boons + heals + condition removal= keep the damage alive long enough to kill the enemy. Im sorry i dont want to fight a npc all day rather go kill people as a group and fight outnumber.

Must be nice getting carried.

Carried? Last time i check if i wasnt keeping the group alive there wouldnt be proper comp. That like saying hey guys let do a raid with no healers and see how that goes because we dont want to “carry them.” when in turn if you didnt have them you would all die in 10 seconds flat. get real dude. people play support and people play damage. dont come bashing me because you cant accept change for new builds. stay playing your meta battle builds and ill go theory craft and make way better one.

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

Base guard is still great, indom trait for giving stab on virtue is bug for firebrand, the virtue cleanse still work with tomes so that a good thing. base guard is great since you have more self sustain. you do get quickness so that small cast times are not very noticeable. ive already tested firebrand in a well comp group and it does good. they need to fix the reflect bubble as it absorbs allies attacks as well. some people just dont like change, and honestly i feel this build would be great for support.

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

If you look this strictly from a wvw perspective, don’t wonder why people complain, there’s a world outside of being a stab bot.

Lmao, Yeah, not just a stab bot, support = boons + heals + condition removal= keep the damage alive long enough to kill the enemy. Im sorry i dont want to fight a npc all day rather go kill people as a group and fight outnumber.

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

You also forget that 33 percent plus two sigil giving addition 20% plus another 10% from food and another 10%+ healing outing from utility. That 33% is also effective healing so not only going to help you but also your allies heals as well and it’s duration matches the cd so it can be 100% uptime.

Everyone has access to these runes, food and utilities, so why mention them at all? And it’s not 100% uptime when the tome itself has 45s cooldown.

Firebrand has pathetically low healing, it’s not up for debate. Dragonhunter has better healing, and between Indomitable Courage and Stand Your Ground, we have more than enough stability already.

So tomes are nice to have and the fact that it’s not on 30 second duration is amazing. You can sit in one tome forever until you use or swap

Sit in the tome and do what, enjoy the visuals? You get 5 pages either way.

I would rather have a limited duration and unlimited casts.

Another person who don’t realize it not just about HEALING but both support and condition cleansing. One why would anyone run DH oh for a wing of resolve heal that it? Core guard is great and firebrand can finally replace valor with honor and virtues as the two set traits. I don’t care for how much the more DH heals, it can’t match up to firebrand condition cleanses and oh did you forget you get 8 pages when traited? People need to learn to how to use classes then to look on meta battle for set builds. I ran core core for WvW and I would never run DH for a support/boon when AI heal and recharge on res and extra toughness for me and allies

You realise Wings of Resolve cleanses 2 conditions? And you can use it twice as often. Which also means you can use Absolute Resolution twice as often.

Condition cleansing is only useful support in pvp and wvw. And guardian never had a problem with conditions.

So yes, the tome should be about healing, because that’s what guardian needs.

You do realize im talking all about WvW, and I know about the 2 condition removal on Wings of Resolve but it is a self cleanse not a aoe ally cleanse, traited you get 3 aoe cleanse with 2 self cleanse so its 3 to allies 5 to yourself. I dont need one massive burst heal, that can easily be negated by posion. Cleansing and Condition removal together is better then two burst heals. That is what I focus on and firebrand will bring that together providing me the addition heals and cleansing that DH doesnt have nor does core guard have.

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

You also forget that 33 percent plus two sigil giving addition 20% plus another 10% from food and another 10%+ healing outing from utility. That 33% is also effective healing so not only going to help you but also your allies heals as well and it’s duration matches the cd so it can be 100% uptime.

Everyone has access to these runes, food and utilities, so why mention them at all? And it’s not 100% uptime when the tome itself has 45s cooldown.

Firebrand has pathetically low healing, it’s not up for debate. Dragonhunter has better healing, and between Indomitable Courage and Stand Your Ground, we have more than enough stability already.

So tomes are nice to have and the fact that it’s not on 30 second duration is amazing. You can sit in one tome forever until you use or swap

Sit in the tome and do what, enjoy the visuals? You get 5 pages either way.

I would rather have a limited duration and unlimited casts.

Another person who don’t realize it not just about HEALING but both support and condition cleansing. One why would anyone run DH oh for a wing of resolve heal that it? Core guard is great and firebrand can finally replace valor with honor and virtues as the two set traits. I don’t care for how much the more DH heals, it can’t match up to firebrand condition cleanses and oh did you forget you get 8 pages when traited? People need to learn to how to use classes then to look on meta battle for set builds. I ran core core for WvW and I would never run DH for a support/boon when AI heal and recharge on res and extra toughness for me and allies

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

You’re comparing healing support to actually boon/ heal support. The number one thing that a Druid and a ele lack is what? stability. It nice that we have more access to more healing then just boon support. You also forget that 33 percent plus two sigil giving addition 20% plus another 10% from food and another 10%+ healing outing from utility. That 33% is also effective healing so not only going to help you but also your allies heals as well and it’s duration matches the cd so it can be 100% uptime. And yes 8 pages seem short but it’s actually a decent amount to use in WvW. I’ve play support guard since 2012 and I must say this is awesome to actually have tomes back. druid and tempest would never survive in WvW without a guardian spamming stabilty on them. And just because you have all to heals in the world, if you don’t have the cleanses to get rid of poison it’s not going to matter how much you heal. Firebrand now have access to a lot of quickness which makes the small casts very close to instant, we now have a a lot of cleanses then just a virtue of resolve for 3 and 3-5 on shouts or 8 with trooper. If you can’t stack together on group comp pushes then you need to fix you team in WvW. We now have a water field blast combo fields and another light field with access to resistence. I could easily use save yourself pull conditions and with the light field/resistance pulse and remove condition all while cleansing them in less then 1-2 seconds tops. Yes boons will be rip from a spell breaker but I’m not stupid enough to sit in a massive bubble that spell breakers use. It’s easily evadeable and most people don’t even focus support guards in WvW. The tomes are also bug on timers when spec for courage break stun and stab. Mantras are the real need of 600 range on use to match shield 4 ability that proc protection/ aegis, shouts, shout heals, virtue procs, and staff heal. 300 range front is super short for that type of skill. Also the Druid heals are literally guardians two tomes combine back in the day when we had them as elites except that let us keep the one skill that gave 100% heal to all to 5 target and make it into a signet of courage elite. So tomes are nice to have and the fact that it’s not on 30 second duration is amazing. You can sit in one tome forever until you use or swap

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

Caster support? i mean the amount of stability, heals, and quickness uptime a guard has is great. and the cast time are so little that you dont even get interrupted. mantras arent even that slow on quickness

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

Like i said, Mantra either need to be 600 range or 360 AoE range which is a decent frontal and will match up to shouts and other abilities.

I dont understand how people....

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

Are disliking Firebrand.

Like it has amazing support.

Tome of Resolve:

Skill 5: Eternal Oasis
Convert 3 Conditions into boons and improve healing by 33% effectively

Amazing skill great for burst healing and combing skill 4: Shining Rivier which heals, places a water field for combo finishing, and is a 360 aoe range.

Skill 1: Desert Blossom: a spam heal that is a frontal heal which heals up to 5 people and as well as combining skill 5: Eternal Oasis to increase healing.

Skill 2: Radiant Recovery: Cleanse 2 conditions and Heal them at the same time, 240 aoe range. great heal, can be combine with Skill 5: eternal Oasis.

The condition cleanses is so amazing for just Resolve tome alone. Healing grant while having outgoing healing with food, runes, sigils, combined can be so amazing in this combo for this.

Tome of Courage:

Skill 5: Unbroken lines: 300 toughness, protection, retal, and one stack-stability to all your allies and yourself! aoe: 600 range SO AMAZING! so basically people will be much tougher to die, while not being able to be cc for 5 seconds uptime.

Skill 4: Stalwart stand: a massive 360 pulsing 1 stack of resistance uptime for 4 seconds. DID I MENTION IT BREAK STUN? win. it’s also a light field for combing for light aura or condi removal.

Skill 3: Valiant Bulwark: a bubble shield that REFLECTS for 5 seconds! 900 range: 240 aoe. that is a win compare to wall of reflection with a much shorter cooldown. AMAZING.

Skill 1: Unflinching Charge: basically a 600 range spam of 1 stack of stab and swift! so nice! Front aoe.

Mantras

Mantra Heal: Mantra of Solace : gain aegis to self and allies! so nice when combine with pure of heart healing! front 300 aoe.

Mantra of Lore: Cleansing 2 conditions on self and allies in front 300 range. 6 condition removals with the final converting the last two to boons! win!

Mantra of Liberation: Grant stability to self and allies. break stuns each one and final one give 3 stacks of stability. front 300 aoe.

All while being able to stay in each tome unlimited time.

I do wish mantras were aoe and not frontal. if anything they should push 600 range if frontal. lastly, with all the quickness uptime the mantra casts are hardly noticeable for fighting with a group comp, especially with the mantra recovery now being a thing.

If people dont know, Mantra recovery basically means if you dont use your final mantra skill it will recovery the last two you cast again over a period of time depending on if you trait for lower mantra recovery or not.

Overall, I do like where firebrand is going and yes, I play support guard and this trait line set up is really nice for support and some decent heal up time for allies and yourself. I havent mess around with the damage part of it.

AM I THE ONLY ONE WHO LOVES FIREBRAND??

in Guardian

Posted by: Chistorm.5196

Chistorm.5196

I love firebrand! its so much fun and so much support! I really love the tome being return to us and being able to heal people and keep people supported with boons and break stuns.

I didnt realize that mantra are frontal range not aoe which im a little sad cause im used to shouts converting. I got used to it though and cant wait for the expansion. I did feel like im the only firebrand running around but i love the set up.

WvW change that would actually matter

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Posted by: Chistorm.5196

Chistorm.5196

15 charr approve of this message

Warhorn Warriors

in Warrior

Posted by: Chistorm.5196

Chistorm.5196

I would love to see Hammer/Warhorn sword warriors be back in wvw. they should bring back convert boons on warhorn again and buff shout heals again. it was fun playing it in the past.

Elemental Bastion bugged

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Posted by: Chistorm.5196

Chistorm.5196

Aura healing with this trait has a bug where it doesn’t apply healing. I have aura share and ive tested it in the guild hall with my allies. it will not apply heals but just auras.

Other Matching Options

in PvP

Posted by: Chistorm.5196

Chistorm.5196

Can PvP have a capture the flag? 10v10? or 8v8? death matches? i know courtyard wasnt all that great because of it small surrounding areas im sure they could make bigger then that. I just feel like there should be more options of different types of matchmaking to make it more fun and entertaining. I do enjoy the new betas and it make the old maps more enjoyable with changes to cannon and orbs

[Suggestions] Please Bring Back these Gem Stores Items

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

I dont know about you guys, but i would love for white wings to come back to the TP, I’ve been waiting for months for them to come back to the trading post so i can buy them. Are they ever going to bring them back, i dont want the black one, or brown ones, or other colors cause it doesnt match up with my set im wearing

Pets matching player stats

in Ranger

Posted by: Chistorm.5196

Chistorm.5196

Im here today because I honestly think its pretty insane you can go full minstrel or nomad ranger and have a pet be full zerker stats and just auto spam with a pet doing 15x spikes or a pet that can stealth along with a evasion 5x attack on you? I know im not the only one seeing this happen everywhere. I think the pets and players stats should be the same to balance that.

WvW Tournaments

in WvW

Posted by: Chistorm.5196

Chistorm.5196

So, I havent seen one of those in like 2 years? will it ever return? I would hope so, I enjoy it when they had them.

This is why we need Hard Mode [HM]

in Guild Wars 2: Heart of Thorns

Posted by: Chistorm.5196

Chistorm.5196

I agree, I would love to see that imply to HoT cause it was fun trying to solo them because i have.

What did you name your Revenant?

in Guild Wars 2: Heart of Thorns

Posted by: Chistorm.5196

Chistorm.5196

Dain Ironfoot, an asuran Rev with a hammer to smash foes into the mist!

Make Protection -33% condi as well

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

I’m not just talking about burning, I’m talking about conditions as a whole. I understand burn is high but you can also apply multiple stacks of other condition as well to cover burn, confusion, torment or even bleeds before you even can get to the ones that are really killing you. Yes it’s nice giving up some burst with cleanses.

Make Protection -33% condi as well

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

Conditions don’t need more buffs, I’ve play condition nerco, mesmer, and engineer. It’s a joke, doesn’t take any effort to kill anyone. As a nerco I didn’t have to apply burning on life blast. Mesmer having the ability to stealth with long period of time and burst you with up 10 to 15 stacks of confusion while applying torment and burn. Guard bursting with up to 12 stacks plus of fire damage. To be honest to even combat a Zerker to just need to apply weakness and have protection.

Make Protection -33% condi as well

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

Vulnerably when stack to 25 increases both pyshical and condition damage to 25%. Mesmers already can hit that high on a shatter. So I can’t see why -33% condition reduction on protection would be bad anyways. It would actually make more sense having a condition reduction on protection to combat condi spikes and vulnerably stack damage.

Make Protection -33% condi as well

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

This isn’t true, I’ve had every cleanse you can think of being apply for myself and others and conditions face roll all over us. The application of condis apply faster then being cleanse off. I’ve play both support ele and guard in both SPVP and WvW.

(edited by Chistorm.5196)

Make Protection -33% condi as well

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

Warriors healing signet on heal gives a 6 second resist and guards only 2 seconds on Pure of voice trait when converting a condition. Don’t know which condition, but I’ve seen it on my guard before.

Make Protection -33% condi as well

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

Let me break it down for example.

If these Condition hit for a tick

Burn: 3k
Confusion: 2.5k on Skill hit, tick for 500
Torment: 500(while not moving) 1000 (while moving)
bleed: 2k a tick
Fear: (nercos)1.2k a tick with another condi is apply,800 while no condi apply
Poison: 500 a tick

Applying Protection -33%

Burn: 1980 a tick
Confusion: 1650 on skill use, 330 a tick
Torment: 330(while not moving), 660 (while moving)
Bleed: 1320 a tick
Fear: (nercos) 792 while condi is apply, 528 while no condi apply
Poison: 330 a tick

Make Protection -33% condi as well

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

Conditions are a joke, Confusion ticking while also doing high damage on skill use, Burning ticking for so high that it only take a few other condi like vul, blind or other misc condi to cover it up with ease. bleeds are ok, torment is semi ok. The point is Condition apply faster then being remove and its also hard to counter even with all the cleanses you may have you will find yourself in trouble in like less then 3 second if a burn tick ever pass 4.

Make Protection -33% condi as well

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

Resistance only suppresses for a few seconds, it doesnt really counter condi that much to be effective and only few classes have some what of access to it.

Make Protection -33% condi as well

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

Burning can be remove, but also how often it can be reapply is so much more harder to cleanse it off.

Make Protection -33% condi as well

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

Yes, you’ve heard it, Make Protection -33% condi damage as well. If you actually think about it protection goes to vulnerably which increases both physical damage AND condi damage. This would also be a great counter to most condi including the most current overpowered condition, “burning” that everyone seem to encounter in Spvp and WvW. I understand resistance is suppose to suppress condi for a small duration, but protection would be great to counter to the massive damage alot of these condition builds running and solve most issues with how the “condi-meta” is going. Also its wouldnt be overpowered because protection can also be remove.

(edited by Chistorm.5196)

Mass World Events

in Guild Wars 2 Discussion

Posted by: Chistorm.5196

Chistorm.5196

So, to start this off, im pretty much wishing that the events we used to have come back. Super Adventure fun box, Lunar year, Crown pavilion, Dragon bash. They were events people actually love to do in this game. Ive only seen Dragon bash come back once and the others not at all. I’ve play this game since launch and you would think they would it be more actively open throughout the years. I get the current event we have ties to the expansion but, as you can see no one like it and anet knows this. Ive seen crowds of people at the asura city with all command tags showing how much they need to bring back certain event back. i feel slowly that anet is starting to not care about their player base anymore and letting the things that people love so much go. I understand HoT is coming out right around the corner but, it would be nice to see more enjoyable content back in this.

Restrict free accounts in WvW to EOTM only

in WvW

Posted by: Chistorm.5196

Chistorm.5196

I agree as well, EOTM doesnt affect server wide and its nothing but farming. WvW effects the servers and how effective they are.

Crystal Desert Bordland bugged all Day

in Bugs: Game, Forum, Website

Posted by: Chistorm.5196

Chistorm.5196

looks fixed now Thanks!

Crystal Desert Bordland bugged all Day

in Bugs: Game, Forum, Website

Posted by: Chistorm.5196

Chistorm.5196

That right, been sitting in que forever and even Mag is having the same issue. I dont know what’s going on even one of our guy been que 1 for over 3 hours and have yet to get inside the Borderland. Not one thing taken in their borderland even at Prime time.

15k LB Hitted on my mesmer

in Mesmer

Posted by: Chistorm.5196

Chistorm.5196

thanks photoloss

15k LB Hitted on my mesmer

in Mesmer

Posted by: Chistorm.5196

Chistorm.5196

OK, i understand having low armor but, I was solo roaming on my mesmer and encounter a nerco, he had no might stack and i was fighting and all of a suddenly im getting hit by 15k life blasts. is that really possible? also he had the golem buff on him even know he wasnt in a golem. could that be giving him that 100% increase in damage to his abilties? im not crying op but i had like 26k hp and got two shotted

Rate the Necromancer Above you!

in Necromancer

Posted by: Chistorm.5196

Chistorm.5196

Show your best style Necromancer, Terrormancer , Minionmancer, Wellomancers!
Here’s my Terrormancer!

Attachments:

Tonic Exploit

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Posted by: Chistorm.5196

Chistorm.5196

Im getting sick and tired of P/D thieves using tonics to proc a instant weapon swap and not only does give instant, it always breaks stuns. please fix this or disable them in pvp or wvw.

Rate the Elementalist above you ^.^

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Posted by: Chistorm.5196

Chistorm.5196

^ ill give a 10

Attachments:

Lighting Flash Bug

in Bugs: Game, Forum, Website

Posted by: Chistorm.5196

Chistorm.5196

Please fix the lighting flash stuck bug, cause im getting sick and tired of times where i port and get stuck in place until the enemy kills me or i do some sort of emote. Its very annoying and I love for it to be fix.

THANK YOU DEVS

in Warrior

Posted by: Chistorm.5196

Chistorm.5196

FOR FIXING ETERNITY! dual throwing gs for eternity and the new auras and pulse is sooo amazing on my warrior!!!!

Tribal Armor set!

in Black Lion Trading Co

Posted by: Chistorm.5196

Chistorm.5196

I hope so I was working so hard to get it and didnt get finish

Tribal Armor set!

in Black Lion Trading Co

Posted by: Chistorm.5196

Chistorm.5196

Please bring this set back either through Spvp or TP. I dont care if i have to pay 800 to 1k gems to have this armor or do more rank points! i would love to have this set on my ele please!

http://wiki.guildwars2.com/wiki/PvP_Masquerade_armor

(edited by Chistorm.5196)

Ele Build D/D Advice

in Elementalist

Posted by: Chistorm.5196

Chistorm.5196

I’ve been running around with this build for a bit, and was wondering if their is any other builds out there that is worth looking into. I do both alot of roaming, WvW, and Spvp.

http://gw2skills.net/editor/?fFEQJAoYhcM6c24wwBf0APAC5fx2JKQ5qJfC-TFCEABMpMQiHAgd7PolSv20DAwJAAT1f2SJYAAEgb2mBwRP6RP6RPa38m38m38mlCIilRA-w

WvW Achievements

in WvW

Posted by: Chistorm.5196

Chistorm.5196

So…..Who wants to kill 1 million yaks or escort 500,000 yaks? Take what like 5 years to finish one of these? OR the others that seems endless…. Like I would think Anet would honestly greatly reduces these achievements. Its seems almost impossible. Anyone else agree?

Shadow return is extremely overpowered

in Suggestions

Posted by: Chistorm.5196

Chistorm.5196

Yeah Thiefs can be annoying, but if your a gaurdian or a warrior with high toughness you really dont need to worry too much about their damage. their damage output(for most thiefs) are backstab, kite them out of stealth, dont sit still and you wont have much of a problem.

Loot being Rewarded right.

in Suggestions

Posted by: Chistorm.5196

Chistorm.5196

So who else is annoyed when their in a long fight like a world boss like jormag or scarlet invasion and you get disconnected or get a network error towards the end of a long fight and right when you log back in you dont get any loot or bonus chest.

I feel like if you hit the boss and something like that happen that it remembers that you hit the boss or event and if something like a disconnect hits you still get rewarded for it. especially scarlet, I was in it until like the last 30 seconds and got disconnect and got no loot at the end…. who else agrees?