Showing Posts For Cronospere.8143:
My opinion is that guilds need to grow with the new living story and expansions. Not only with decorations (i do love those..) a new target isnt that difficult to add it seems to me.
I like it. But would you leave a corpse that gives an option to skin?
I think that will indeed solve some leather problems. Its just too expensive atm.
One problem though. Animals will spawn indefinitly. Nodes dont. How would you tackle this problem?
I agree on all your points.
Most of them for number 3! Makes it easier for people to coordinate.
My suggestion is to also add a HoT-version of Guild Treks, (unlocked by creating an upgrade)
I really would dislike if a new player would pay the same amount as current players for a new expansion.. who already payed a lot for the previous versions. They should reward their community for still being there.
So if they would sell the new expansion, make it 10-20 euro cheaper then a complete total package (with Core, Hot and exp2)
It’s a commonly known fact that if you care about LW achievements, you better do them in the first week or so, after that the population dwindles so much it’ll become much harder. I usually try to rush them in the first few days when there’s still a lot of people.
Yes, but new players will have hard time doing them.
Should it be easy?
If I’m right, you should get it back when you’re in Draconis Mons