Showing Posts For DCplayer.9415:

So after Scarlet is discarded...

in Living World

Posted by: DCplayer.9415

DCplayer.9415

Really? you want SAB to be harder going forward? What? do you want each stage to last 4 hours w/Tribulation mode difficulty a minimum? Developers, do not listen to elitists.

Meta Will Be Around For How Long?

in The Origins of Madness

Posted by: DCplayer.9415

DCplayer.9415

I don’t believe they ever said officially that they were going to get rid of Scarlet. So yeah, stop with the misinformation.

Already reduced play count at wurm

in The Origins of Madness

Posted by: DCplayer.9415

DCplayer.9415

I tried out the wurm. Turned out to be a really fun looking event, then saw the timer and just lol’d and ported out. I would put the necessary time and effort into both Teq and Wurm if it weren’t for that kitten timer. Time limit removed I would give both fights probably a 10/10, with it in place though, will never waste a second of my time on something that stressful.

I second this, the timer is a bit of a slap in the face.

don't want more of this ? Just ignore it

in The Origins of Madness

Posted by: DCplayer.9415

DCplayer.9415

The only people that expect loot to be thrown at them are the same people that refuse to waypoint because it costs 1.3s. I hate these people but they will not leave.

Running Barrels to a Wurm is just not fun

in Living World

Posted by: DCplayer.9415

DCplayer.9415

Trash mob scaling is awful. 35 ppl on an event = 8lvls up for infinite respawning trash mobs with aoe CC? yeah it’s easy as dancing through the eye of a needle. :P

Thanks for the Overflow fest!

in The Origins of Madness

Posted by: DCplayer.9415

DCplayer.9415

Personally I do not like all this catering to the niche extreme difficulty crowd. It divides the player base and causes people to quit, not out of lack of skill but because a lot of this game’s population is made of people that do not want to cooperate with others.

Ideas to improve LS and future bosses .

in The Origins of Madness

Posted by: DCplayer.9415

DCplayer.9415

They could also use cannon villains instead of fanfic. Just a suggestion!

Scarlet's Secret Lair *Major Spoilers*

in The Origins of Madness

Posted by: DCplayer.9415

DCplayer.9415

What? No fanfic lying around in her lair?

Massive Disconnects

in The Origins of Madness

Posted by: DCplayer.9415

DCplayer.9415

Scarlet did it! We will find out she’s been using portals to enter the real world and screw with the game mechanics and make us crazy.

I hate to rely on other people.

in The Origins of Madness

Posted by: DCplayer.9415

DCplayer.9415

What, you mean the dev team would’ve never thought that there would be people at an event that once they die never waypoint, or if they get rezzed they go afk? Maybe they are too optimistic?

Over a Year

in The Origins of Madness

Posted by: DCplayer.9415

DCplayer.9415

Just wait please, why so impatient, child? There will be more updates to this, just wait.
….Yeah, wait.

About Scarlet..

in The Origins of Madness

Posted by: DCplayer.9415

DCplayer.9415

Spoiler: She becomes a god, kills everyone, laughs, and the credits roll.

Temple of Lyssa

in Bugs: Game, Forum, Website

Posted by: DCplayer.9415

DCplayer.9415

Same bug on Stormbluff at the moment, NPCs got revived, no repair progress, enemies refuse to kill NPCs, event is stuck.

Temple of Lyssa cannon lag

in Bugs: Game, Forum, Website

Posted by: DCplayer.9415

DCplayer.9415

I’ve noticed over the past months that the cannon at Song of Lyss POI has been creating a drop in framerate when it is rendered, today I sent in a bug report about the defend event not progressing and during the time it took me to create the report and send it, my computer froze up from looking at the cannon. It seems there is a static particle effect that is present at the cannons position that multiplies itself and will not dump from the memory, causing a progressive lag that cannot be gotten rid of until either reloading the map. This effect hasn’t always been there from what I recall, but it has been there for at least 3-4 months, but it serves no purpose that I can tell and should be fixed. Fixed meaning that the line of code governing that effect in particular should be deleted and if the developers want to keep an effect there for aesthetic purposes should replace it with another animation that is simpler like a portal animation that does not replicate itself and cause hardware failure. Most people do not report it, because they deal with it by simply not looking at it, personally I think this is a glaring problem and should have been dealt with shortly after it was introduced.

GW2 just recently started overheating my cpu?

in Account & Technical Support

Posted by: DCplayer.9415

DCplayer.9415

Just use the in game frame limiter and you should be fine. Solar Nova is spouting misleading information, don’t listen to him, software can cause hardware to overheat if it is not properly restrained.