(edited by Dairdel.2849)
Showing Posts For Dairdel.2849:
After completing fractal 10 and getting the daily chest, only two people in our party got the ring also.
The game encourages players to use transmutation stones to get the desired stats to go along with your skin.
Legendaries currently have the same stats as exotics so you only lose the purple text by transmuting the weapon to more desirable stats for your proffesion.
Everyone assumed exotic was the last tier so most people with legendaries have transmuted them already. Those of us that did will get left out when the legendaries get buffed up.
As i see it, this is a bug. All players that crafted a legendary weapon, wether it is transmuted or not should have the stats upgraded to the level of ascended weapons when they are released.
Looks like the buff to legendaries was not intended yet.
Anet, please take a look at updating the exotic legendaries when you do re-add the update to legendaries.
Legendary weapons won’t be updated to ascended stats until ascended weapons are added to the game in the far future.
que?
Except they did buff legendaries with this patch.
2 images comparing the legendary sword – http://imgur.com/eV6zo,tXP5d
Hello, With the patch all legendarys were booster to ascended stats
Except for those of us that transmuted them to more desirable stats.
Please fix this.
Crippling shot is now instant tho it seems.
The bleed on crippling shot is not working.
You buffed harpoon gun (we didnt need help underwater) you buffed greatsword slightly and thats it?
What happens to improving utilitie’s / signets?
dissapointed.
Hello, i made a ticket asking if my exotic legendary would be upgraded to ascended quality when the patch came and i got the response
“Well we don’t have all the information just yet, but as far as we know there will not be any modifications made to pre-existing items. The only thing that should change is the new items will be added to the game.That said this could potentially change, so I would keep an eye on guildwars2.com for any new information as it becomes available. "
If it is not you’re current plan to include those of us that already crafted our legendaries / transmuted our legendaries with other weapons to get the stats we want, I urge you to reconsider. We should not miss out just because we created the items earlier.
Thank you.
Currently legendarys have the same stats as exotics
I have The dreamer which comes with power, toughness and vitality, I along with alot of other players that have legendarys have transmuted the stats to more usefull ones for my proffesion.
In the future, legendarys will be upgraded to ascended stats. I was wondering if this will include those of us that transmuted the stats already.
For those of us that already transmuted our legendarys with exotic stats, making the legendars exotic items,
Will our exotic legendary’s be upgraded to ascended items or will we have to find an ascended weapon to transmute again?
Will this change be retroactive?
Currently using The Dreamer, un-transmuted. Wondering if i should wait for the patch to transmute it to usefull stats or if its safe to do it now.
Thank you.
(edited by Dairdel.2849)
The reason mesmer is mentionind is because they are the only class that can destroy catapults behind gates / out of sight arrow carts also the utility portal brings is insane and the clones in a zerg make it difficult / time consuming to find a real player to hit.
These three reasons are why mesmers are overpowered in World v world v world.
Please do not add a confirmation box to Obsidian shards.
Sounds like the commander icon.
Nice of you to do this giveaway, hopefully anet do something about the pre-cursosrs as its the only thing i currently miss for my own legendary
If you mean path 1, i dont remember it ever having a waypoint close to Giganticus. The other paths do however.
Character: Dairdel
Race: Human
Gender: Female
Bodtype: Small
Item aquired from: Gem Store
Item aquired from: T3 Cultural vendor – Divinity reach
Set name: Krytan Armor Skin (boots)
I have two seperate clipping issue’s with my character atm
Armor piece with clipping issue: Krytan Boots
Armor piece clipped with: Assasin’s Coat
And
Armor piece with clipping issue: Assasin’s Coat
Armor piece clipped with: Berserkers Duelist Pants
Kinda disappointing after having bought the boots, being the only good looking pair in the game to then find out they ruin the look of the character by clipping entirely through the robe.
Also unrelated, The skulls on the boots are not able to be dye’d, would be nice if they could be in the future.
(edited by Dairdel.2849)
Still looking for more groups from other servers that are doing this dungeon, reply here or send me a tell in game
Im up for any path, added you to friends list in-game Jezath, give me a shout whenever you plan to go. Any time works for me.
Currently one of the pre-event quest’s for opening the gates of Arah is bugged on my server (Gandara).
Im looking for someone from any other server where the gates are not bugged that would like to do Arah explorable mode, preferably paths 2 and 3, that can portal me inside the dungeon.
Contact me in game if you are interested.
Ive got nothing against night capping but theres a huge flaw to this.
For some reason there is a spanish server that has a predominantly South american population.
This server (Baruch Bay {SP}) Caps everything at night with a full battleground of people while losing everything again during the day as the main population on this server is South America.
Please move Baruch Bay [SP] To the american wvwvw rankins.
Indeed, Would be nice if arena net could look at this before the reset, kinda frustrating trying to find cross server groups to do this dungeon.
It was hot fixed yesterday, issue is resolved now.
You become a commander by clicking “create squad” in the same area as the party interface.
Turns out we have a really strong night group this week compared to the other servers, Germans logged off after capping underworld borderlands.
Broken on 3/4 of our maps now.
(edited by Dairdel.2849)
Decent start to this week but like always we tend to lose out when it comes to overnight play, Looks like the Germans have quite a big night crew this time.
Right now our strongest playtime is between 18:00 – 1:00. After that we tend to lose everything.
Started running a night group myself the past week to try and minimize the amount of points we fall behind. We generally have enough people to hold every point on one map but we need more people to have a chance at the other maps.
There also seems to be quite a few trolls that shout for help at empty keeps or decide to start flame wars in chat, Would be really nice if people started ignoring these people instead of reducing moral and clogging chat up with arguing.
This is happening to everyone, i made a post and bug report last week about it but no reply from either.
Guessing the reason this doesn’t have more attention is there are not a whole lot of commanders yet.
Currently on my server the icon dosent work in Eternal Borderlands and Underworld Borderlands, while also not working in Cursed shore.
This needs to be addressed.
And now it dosent work in eternal borderlands.
Wtb some sort of response.
Since the patch it started working in Gandara borderlands again, but now it dosent work in Cursed shore.
Still works everywhere else.
Intended change or bug?
Anyone know exactly how many pieces total is needed for the title?
It appears my commander tittle / icon / squads etc do not seem to be working in Gandara borderlands. It shows up in all other borderlands except this one (my homeworld).
Toggling it on / off does nothing.
This started happening this morning with the server issues.
(edited by Dairdel.2849)
The golems are too easy to assassinate, even when they are surrounded by a group. The normal ones have only 120k health. It wont take long to kill them at all, even by a solo palyer.
If there is a huge zerg around it, i can get them to half health before the zerg even loads with how phasing works in this game.
Golems need a very weak heal on a long cooldown, maybe 1k health every 10seconds(while out of combat) for them to be more effective, Rams are alot more useful than golems, the only situation golem’s can be effective is if there is a catapult behind a keep door stopping people using the rams.
Purchased the book myself, the icon on the map makes it worth it alone. With this you can organize the randoms in the battleground and focus where to attack next with much more ease, rather than pugs arguing with each other over what to attack next.
If you play with your guild only using vent/mumble/etc then the book is probably not worth picking up unless you want to have pugs following your guild group around.
Currently the placement of certain weapons on the female human, specifically shortbows clip through the entire body.
Moving makes this look even more obvious.
Four images showing the issue, 2 with clothes 2 without – http://imgur.com/3bcZk,xf7WH,Jalzn,mSiCu#3
Hopefully you guys can take another look at the placement of weapons on the female human
Cheers