Showing Posts For Davion.8509:
Including all trinkets? Or 2-3-4 Sinister trinkets will be a better idea? Runes are of Thorns.
P.S. For Fractals and maybe someday Raids.
(edited by Davion.8509)
Hi all!
I have a Phenom II 945 and a Vapor-X 1 Gb HD 4870. Of these two hot and obsolete bottlenecks which one is the first candidate for GW2 upgrade, in your opinion?
Thanks in advance!
(edited by Davion.8509)
It is just in the nature of people: exploring every possibility to win, no matter what the original rules are. That is why we will always meet mobs, thieves, liars and forgers in real life.
The difference is: in-game we want to play the game. Shall I at some point begin to miss revealing cheaters or catching pickers, I can anytime quit and visit a market in some third-world country.
Sometimes when you fall down (having an attunement or a few of them), you are not suggested to return to an Azura gate of your choice, but keep falling further to the main location instead (literally through the skies). Is it a bug or a feature?
Thank you for advice! Hope infusion will resolve the issue.
I didn’t know what does “unique” attribute mean and yesterday I bought 2 Magister’s field journals at Laurel vendor. During my attempts to place both of them to the slots, I also made them Soulbound. Is there any way of “laurelback” in this case? I only need to return one item in order to buy another one with the same attributes, but with different “skin”?
Thanks in advance!
In the game: Options → Graphics Options → Interface Size.
Hello everyone!
I was just wondering if such build makes any sense for solo/zerg PvE play? The idea is to put all trait points into toughness/vitality and select any traits that increase these two stats in either way. Plus runes, armor and sigil – all toughness/vitality-focused. Minus jewelry – it will be power/precision-focused. As for the skills, I’ll choose only condition-removing ones (except the elite skill).
The question is: what am I going to get as the result? Will it be somewhat increased survivability and almost no offensive capability or great survivability and again almost no attack potential?