Showing Posts For Dremlock.4608:

When skills are nerfed...

in Engineer

Posted by: Dremlock.4608

Dremlock.4608

I JUST figured out I could stealth using mines yesterday….kitten

Engineer PvP Discussion/Q&A

in Engineer

Posted by: Dremlock.4608

Dremlock.4608

To all the engineers that claim nades are a viable spec please address these two issues for me:

1: Nade travel time

2: Randomness of nade impact location within radius

With these two factors how can you attribute any successes you’ve had thus far to anything more than luck?

Also, grenade travel time can’t be called “random” our “luck based”, the speed they travel with is the same, and when you use the grenades often enough, you will learn how long it takes depending on the range you trow them. The bug with impact location is gonna be fixed sooner or later, but it is hardly a problem that large!

I don’t mean to say the travel time is random. The movement of the target you are attempting to hit is random. Due to the travel time, you have to assume where the target will be.

Dodging nades is almost as easy as dodging bombs.

(edited by Dremlock.4608)

Grenade skill #1 needs hard target

in Engineer

Posted by: Dremlock.4608

Dremlock.4608

The First Great Engineer Debate: Practical Grenade Kit Application

I’m glad to have been here to see this.

Female Armor Skins

in Asura

Posted by: Dremlock.4608

Dremlock.4608

Ladies, gentlemen, we are Asura. Where is the practicality in frilly or cute? The external anatomical structure of both male and female Asura is nearly identical. Any additional clothing would be superfluous.

GET BACK TO WORK

Inconsistent behaviour of the medikit

in Engineer

Posted by: Dremlock.4608

Dremlock.4608

Seems like it.

Grenade skill #1 needs hard target

in Engineer

Posted by: Dremlock.4608

Dremlock.4608

It’s not difficult to use them its just a quality of life issue right there.

Difficult seems like an accurate word to describe using them. Oftentimes I would benefit from being able to angle my camera differently while simultaneously wanting to throw a grenade. Currently you can’t do this.

Engineer PvP Discussion/Q&A

in Engineer

Posted by: Dremlock.4608

Dremlock.4608

To all the engineers that claim nades are a viable spec please address these two issues for me:

1: Nade travel time

2: Randomness of nade impact location within radius

With these two factors how can you attribute any successes you’ve had thus far to anything more than luck?

Grenade skill #1 needs hard target

in Engineer

Posted by: Dremlock.4608

Dremlock.4608

Using a mouse to move + attempting to target with nades is highly annoying.

Engineer PvP Discussion/Q&A

in Engineer

Posted by: Dremlock.4608

Dremlock.4608

Nade build would have the most dmg if all the nades hit every time. Sadly it’s random where they land within the radius. Bomb build also has higher dmg than my spec but it’s easy to kite.

I’m using a crit, crit dmg rifle build with a lot of knock downs.

10 Explosives 5
25 Firearms 6/9
5 Alchemy
30 Tools 2/3/11

Knight Amulet, 6x Grove Rune

Medkit (decent heals and only swiftness in my spec)
Rocket boots (stun break, high dmg toolbelt skill)
Slick Shoes (Knock down)
Bomb kit (High dmg knock down toolbelt skill. tried landmine; it bugs a lot)

All my specs defense pretty much comes from itemization. Knight amulet gives a ton of HP and grove runes give protection with about 30% up time (33% less incoming dmg). Also the target is knocked down very frequently, unable to do dmg.

Offensively, the spec has about 45% crit from the points spent in firearms, which allows for burns and bleeds from incendiary powder and sharpshooter to be up consistently. Also the 5 points in alchemy give you at least 1 elixir B each encounter.

I opted not to get tools 6 since medkit has a swiftness buff already and I have slick shoes tool belt skill. Relatively, most of the Tools trait line selectable abilities are less beneficial than the other trait lines’, but specing into it was necessary for the crit dmg since I’m using defensive gear.

Spec lets me 1v1 anything but a mesmer. If I could tell which one was the the real one more quickly I could probably consistently kill mesmers too.

(edited by Dremlock.4608)