Showing Posts For Drol.8423:
It’s people like you who starts useless threads(more useless than the ones you mention) that ANET should ban from the forums. Do I hear the peal of the mighty ban-hammer.
…something about useless replies that neither add to the discussion nor answer the question, add something about a ban hammer, mix with general grumpiness. Pot & kettle sir, pot and kettle.
To answer the OP (is that the Over Powered Original Poster?) i always see Magic Find when i see MF.
Michael Jackson from the Moonwalker game.
/dance would change forever!
If you don’t already, hold down your right mouse button whilst in close combat, this will ensure that your camera is always pointing the way you are facing and remember that your character is basically always in the center of your screen – so now you know roughly where you are stood and exactly which way you are facing.
Also, your abilities will have a red line underneath the icon if you are either out of range, or not facing your opponent – a good indicator of whether you will hit something or not.
Watch your auto attack (number 1) – if it is progressing through by itself, you are hitting your target, if it stops, you aren’t.
As someone previously mentioned, sometimes there is so much going on that you just will not be able to see yourself, but i find knowing where my guy will roughly be and which way i am facing allows me to hack away contently.
Hope those things help
Levelling naturally is the best way, not the quickest way, but the best.
Taking part in events etc, doing your daily & monthly achievements all gain karma which is important when you get to the final levels and what the nice “show off” gear you buy.
I thought i had a lot of karma, turns out i didn’t have enough to buy a full set of armor and now i regret not stopping for every event i saw.
Last thing you’ll want to do is rush to 80 and realise you now have to grind the same things over and over to get what you would already have by playing the game the way you would have if you weren’t in such a rush.
if you root it, you can install apps from google play…..google it
I will always lend a hand if i see someone battline with one or two too many mobs, but it isn’t always met with a simple thanks, perhaps this puts people off helping the next guy?
As an example, a guy had 4 mobs on him and was downed, i put down my elite banner that instantly gets them to their feet and began hacking down the mobs. To my surprise, instead of a simple “ty” he runs off into the distance – didn’t even bother helping me finish off the mobs. Of course i thanked him for his actions in map chat, not by name because i didn’t get it, to be met with reactions such as “press w to run away” and other such sarcastic remarks. So with “thanks” like that being banded about i’m not surprised that not many bother helping.
I will still continue to do my bit as i’m that kind of gamer, but i can certainly see why some just don’t bother anymore.
take it off first?
I can see what would happen if they did change it…..
“I finished my monthly and it hasn’t reset yet! It’s the 1st in Europe already!! Waahhhhh”
So you get a headstart on October? Bonus!
If you have the cash, then yes.
You will not regret it one bit.
It will take you at most 5 minutes to get used to the thumb buttons.
It great for all MMO’s – i have used it in 3 so far and it works wonders in all.
The extra mobility it brings is worth it alone. People may think they are mobile now (as i did) but never having to move your fingers from the movement keys is a huge advantage.
In the other MMO’s i can use 48 key binds using ctrl, shift and alt modifiers with the thumb keys, including the keys with no modifier. This is with my little finger or thumb of my left hand.
You also have the extra finger buttons for targetting, weapon swaps etc.
Remember that you can bind your F keys to shift+1 etc for attunements or whatever they are called.
You’ll be fine without one but I would be willing to bet you’ll be better with one.
p.s. i also have large fat hands and the thumb keys are fine – they also suply button trainers (little pad type things) you can stick on them to make the separate keys more obvious.
Spawn camping them is seriously lame, especially when you are already winning by such a huge margin.
At least let them knock on a door before booting them in the face.
………………..
In a dungeon however there is no recovery chance. For instance, in AC when fighting a ranger. How the hell are you supped to avoid their traps when they instant cast right under your feet. I have my dodge key hot keyed, yet the first hit from a ranger trap will always connect. And when it connects it is half your life.
……………….
Am I the only one that noticed they throw some sort of pouch or bag that is the trap?
Watch closely where the bag lands, poof spike trap.
When you see them throw the bag, dodge duck dip dive and dodge, trap avoided.
Dungeons are all about ‘eyes up’ play, not watching your cool downs. Not saying that’s how you play, but it’s a bad habbit I brought with me and had to shake.
Surely it evens out after the first day?
e.g. you start playing at 7pm, 1 hour towards daily – then reset – then play until 9pm, 1 hour into the next daily.
When you log on tomorrow, you will already have one hour of that daily done, meaning by 8pm you have your 2 hours of daily done.So it all evens out right?
This is the issue. To finish today’s daily, that I may have started yesterday, I HAVE to log in well before 8PM to finish them. My point is I don’t want the game setting my play time. My brother lives in the UK, his reset is in the middle of the night, so it does not effect his play time at all.
Well i still don’t understand why you have to alter your play times, if you play for 2 hours, you get those 2 hours regardless of how it is split. If you logged in for 5 mins, logged out for 5 mins, rinse repeat until you had 2 hours play time total, it would be equal to 2 hours in one sitting.
So can you explain why you have to log in early to finish? If what you’re saying is true, then even without a reset you wouldn’t complete your daily with the game time you have normally. By logging in ealry, you are extending your game hours.
If you log in at the same time every day and the reset is the same time every day, it will ultimately even out.
I’ll try to make a sort of diagram thing:
P = 1 hour play, R = Reset.
So, Day 1= P R P
Day 2 = P R P
Day 3 = P R P
String those 3 days together and you get P R P P R P P R P
So you are getting 2 hours between resets to complete your daily. By logging in early you are only showing that you don’t play long enough to do them anyway, so if the reset was changed, you’d end up playing later than you mormally would into the night.
Surely it evens out after the first day?
e.g. you start playing at 7pm, 1 hour towards daily – then reset – then play until 9pm, 1 hour into the next daily.
When you log on tomorrow, you will already have one hour of that daily done, meaning by 8pm you have your 2 hours of daily done.
So it all evens out right?
Am I alone in getting as much satisfaction in saving a team mate as killing an enemy?
Saving a friendly from the jaws of death has just as much significance in mass battle as killing enemies does.
At least it gives you a reason to charge into fights when your ally is almost done for, otherwise you’d just see their low health and continue onwards thinking they are done for anyway.
So in a way, it encourages more pvp fights.