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Power Scrapper Roam WvW Build Recomendations?

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Posted by: EUmad.7645

EUmad.7645

Again I’ll preface this by saying I’m no expert…

Mesmer: Sussing out their trickery has always been a must. It should come pretty quick when you notice movement and animation patterns. In WvW I find they invuln… A LOT. Be patient and make them blow everything they have before you use everything you have. When they stun you and clones start running toward you it means burst is coming and you will die if you don’t get out of it. If you survive that you have a good chance to kill

Necro: Tough right now, lots of condis. Take advantage of their horrible mobility, if you have Elixir X toss it on them when they go to shroud then burst them down.

Thief: Engi has always been a good counter to Thief, I still find that to be true. Out last initial burst, bait them into overextending, then stun a burst them down. Either elite choice is nice for keeping them out of stealth for a moment.

Warriors have always been strong, once you make them pop both Endure Pains it’s not so bad. Just be patient.

Guards are annoying, avoid burst if it’s DPS build then you can burst to win they don’t have great defense. If healing just ignore.

Biggest thing overall is just be patient and mindful of what skills you have available and when to use them. Don’t button mash, be calm. Not every Target is a good Target, if they go too tanky just ignore

Yes elixir gun is great against condis so is adaptive armor

For mesmer in my opinion it depends a lot from the build he is using : power mesmer are not so hard to kill , condi mesmer are stronger in 1vs 1.
If they are using scepter u have be really carrefull to avoid their block on scepter, if they use sword they have longer cd . When they are on staff look at where their clones are becouse usually they dance till you face them to shatter in your face .
Mesmer usually have not got stability so stunning them is quite boring and blast gyro for example follows always the real mesmer and ignores the clone . They are strong but a scrapper can handle them ( i usually roam with a condi mesmer and good scrappers are a pain to fight )

Rifle Buff Please?

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Posted by: EUmad.7645

EUmad.7645

Well i see that engi need a more complex approach to its current state, not only in rifle field, but overall. Here what i see as a problem and what i can propose to fix it.

Rifle proposal.
Problem: While itself rifle was designed as burst weapon, prior and especially after HoT it skill set and damage is subpar to any other weapon of any other class (may be on the samel evel as dagger mainhand of necro).

It’s overall burst in WvW not even noticable, and lasck of other direct damage burst alternatives in form of weapon kits or utility kits making it somewhat a single and only variant for not-scrapper power builds.
Way to resolve a problem:
In my opinion rifle’s 3 and 5 should use ammo system, with 2 charges each with 10 seconds of refreshment for charges. Thouse we will increase burst potential of rifle, actually what it need.

Rifle 2, in my opinion should be an aoe, ground target based skill.

Rifle 4, one of not so many skills that actually means more harm to engi himself then opponent, because in HoT majority of classes have access to stability or other ways to ignore CC. My proposal for “fixing” this skill is that it will no longer knockback you, but instead you will roll backwards, recieveing 3/4 seconds of evade.

Tool Kit proposal.
Give engineer a mace, mace’s 1-2-3 inherit 1-2-3 of tool box, shield’s 4-5 get tool box’s 4-5. Thouse Engi will get CQ weapon kit, with already known and loved skill set.

Replace tool box with with rocket launcher kit – copy or mimic skills from charzooka with the same rule set of 15 skill uses, but with 25 second cooldown however without time limit of 15 seconds.

Elite proposal
Engis tool belt skill for elites that come not from profession but from races are empty if you actually use race based elites. While elites themself for me (charr) are mostly unusable, some toolbelt skills for race elites would be at least nice, because while engineer recieve toolbelt skills for race utility skills, (hidden pistol for example), a fact that elites skills leave elite toolbelt slot empty is somewhat strange and weird.

Trait lines:

In my opinion trait line with most issues is firearms:
Skilled Marksman from Firearms Trait line – while it give 10% increase in attack speed and 20% reduced cooldowns – it only affect one land weapon, and this effect is not enough to make this weapon nor powerful nor viable. I propose to add to that trait the following effects: "every consecuitive basic weapon attack with rifle on the same target increase attack speed by 7.5%, for up to 30%, and every 4th consecutivesame target pistol basic attack apply 0.5s daze on opponent.

Juggernaut from same tree – in my opinion its somewhat dubious trait, personally i will replaced it with another trait that affect conjured weapons and tool kits:
FT for example may grant might and stability to you and up to 5 allies, elixir gun may grant regeneration and clean one condition every X seconds from you and your allies, Bomb kit give you and your allies X% chance to blind opponent with basic attack, Grenade kit give you and your allies a X% chance to deal additional damage with basic attack, Med kit give you and your allies small chance to avoid incoming direct damage. The main reason for that, is that engineer somewhat lack of things that he can propose and give to a group, raid or zerg. But with some deeper look into synergy of kits and group may grant an engineer an opportunity to actually benefit a group, indirectly.

Sorry but no. I play gw2 since 2012 and i choosed engineer only to break heads with my wrench . Replace what you want from engineer but don’t touch my toolkit . Without wrench … i have no more interest in the class. Wrench has been the key symbol of engineer since 2012 and toolkit must remain. remove Hammer but not toolkit.

What we really need instead of Holosmith

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Posted by: EUmad.7645

EUmad.7645

why have i to play something similar to other classes ? I hated scrapper for the fact that it transformed engineer in a melee class …. a "technichan warrior or guardian … " …. we want the original play stile of engineer, dancing between melee and range in close … as it has been since 2012. If we want another kind of gameplay we change class.

Rocket Boots - Amazing

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Posted by: EUmad.7645

EUmad.7645

I am so glad you guys mentioned this, I missed it in the patch notes. I dropped Alchemy for tools. I’m never going back! Tool kit and super jumps FTW!!!

It is not the same. Tools is good but alchemy gives you more survivability. I really love toolkit and i like RB really much but without alchemy you are much weaker, especially to conditions. You can try to rely on AED but it is something high risk / high rework . I love it but i think that alchemy with HT is better .

Who else is disappointed in holosmith reveal?

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Posted by: EUmad.7645

EUmad.7645

eg auto does the same thing but also has weakness, providing 2 cover condis for your burns.

I know now i am in love of new rocket boots and when condi i use pistols, traited toolkit and elixir S .. i don’t take always EG so when i don’t have EG i rely on pistol AA and i don’t find it that bad. I know it is a problem of mine but i have problems playing condi without toolkit … the block for me is too important to let toolkit out … and i am in love with the idea of engineer which kills you not with a sword but with a big wrench on your head. .. the power or workers EG attacks are less often , 3/4 secs instead of 1/2 so you also stack less bleeding ( i really love eg too , especially eg 4 … )

(edited by EUmad.7645)

Who else is disappointed in holosmith reveal?

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Posted by: EUmad.7645

EUmad.7645

“mh pistol has 1 must use skill and 1 single target filler skill and the auto should basically never be used. the condis that are worth using arent condis that engi even has traits for. "

I don’t agree with this for spvp or wvw . With a sigil of agony/earth ( if i don’t miss the sigil name) you can easily arrive to 10 stack of bleeding or more. I find it quite strong especially when you don’t want to go melee. All other pistol skills are “melee” ( much better in melee ) so i find autoattack really good to proc damage from far. I use it often to try to proc my opponent to clear and then i go melee . I find pistol AA good and i find wrong to say not to use it. It has been buffed a lot .

Any idea for engi build. Did the update help

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Posted by: EUmad.7645

EUmad.7645

Unfortunatelly AED still doesn’t work with AMR trait and it doesn’t get refreshed at 25% HP

For me it is not that great problem. I don’t like AMR for its cd on 120 Secs i find AMR an overstated trait. If i take invention i usually take autodefense bomb dispenser . I find it much better and the 20 sec cd is great. If you have a blast ready you can easily stealth so i find it much better than AMR . AED traited now has a 24 cd but if you consider that the cd start as soon as you use it and not when you really heal the cd is quite often much shorter so i find it great. The only “problem” with aed is that it is an high risk , high reward skill and if you find an opponent who don’t attack you and wait to the end before attaching you are in trouble … but this is the “high risk” of the skill . Now i really like it and with the condi remove that it brings i think it can open to many different builds , coupled with rocket boots now it is great becouse if you have RB ready , if the heal goes wrong you can easily escape .. find them togegher a really great setup . I also like the AED toolbet with RB now becouse the daze and the RB toolbet after can do really good damage in a condi damage setup . You have a good burst even without Flamethrower and for me, who hate ft , it is a great change

Any idea for engi build. Did the update help

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Posted by: EUmad.7645

EUmad.7645

I think for spvp and wvw there is a “new” entry. AED is finally viable and it can be something new. I am not saying it will be meta , but with aed you can build with tools and have a good heal and a good condi clean so it is something that make core engi much better. This is true in particular for wvw and spvp .

These changes are garbage.

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Posted by: EUmad.7645

EUmad.7645

No i love this changes. Gadget changes are great and are life changing.

AED ... PVP/WVW

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Posted by: EUmad.7645

EUmad.7645

I don’t use invention so i have not problem with AMR . What i want to try is to use AED alone with tools, without alchemy and invention , to see for example if a build wih explosivd e and firearm is now viable in spvp. I miss the old nades, toolkit pistol pistol build but i don’t know if aed alone is enough to say alive

AED ... PVP/WVW

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Posted by: EUmad.7645

EUmad.7645

After new change to gadgeteer trait i tried to use traited A.E.D. for wvw and spvp. I don’t know if it is better than HT, medic gyro or elixir H ( for sure it is better than medkit for me ) but i have to say that with 24 secs cd it seems to me a viable alternative . it is an high risk high reward skill and i really like how it works .
I tested this simple build in wvw and spvp and i find it viable
http://gw2skills.net/editor/?vdAQJAqanUIClch9dB2XBsehF2iC8DPxAYsNGjaTsjminA-TJRAwAAeAAlLDEb/BOnAAA
Probably i was luck and i found bad players but i was able to take down classes that before i had a lot of problem in 1 vs 1 for condi burst, for example necromancer .
The combination of crate toolbox skill and AED for me can be a viable solution, probably not the next meta but much better than before. The cd of AED is 24 secs but it starts when you activate the skill so if the final burst arrive when are passed 4 second for example , it drops down the cd to 20 secs .. i find it viable.
The only thing i found is that with aed you have to play without self regulating defense becouse sometime it procs and i am not able to heal me.
Coupled with rocket boot is great .. the daze with the rocket boot toolbet can do really great damage . I think it will help in build diversity becouse with that, with one skill it is easier to resist to condi burst without taking purge gyro or elixir C .