Fey Sparrow – Warrior
If i nag about things, its only couse i care ;P
-“A thousend guilds of the tarnished coast desend upon thee, and our corpses will blot out the sun !” ;P
To be honest BG and SoR, you both have great organiced guilds, but both of you tuck tail and run, seriously, time and time again i see militia from TC run in bad odds, getting slougthered, they reform and try again, the moment we get numbers, both of you run, so yea, shut up and start dying !… This said your both better then us, so thanks for the great fights !
“stubbornness, a willingness to way point and try again that wins the fight. – Grand Progressive Battle pope Anvil Plants/Anvil Panties
its also give and go, to some extent, i think egos among some, and the scare oh noes, they might you tube if we loose a battle, seriously who cares, “we dont have to beat em, just fight em”… as a example about 30min ago a choo zerg, attacked north camp, estimate 20-30people, they ran ower the guards and 5-10people that were there at first, then our people start pouring in, and we started to outnumber choo, and they ran to the vista and way pointed out, considering 80% of us are militia, so just stay and fight, it dosent hurt to chew dirt once in a while, IF youd loose, chanse is you beat us anyway ;P
and PS, choo is just an example, as it just happened, i see this equally with SoR as with BG
To be honest BG and SoR, you both have great organiced guilds, but both of you tuck tail and run, seriously, time and time again i see militia from TC run in bad odds, getting slougthered, they reform and try again, the moment we get numbers, both of you run, so yea, shut up and start dying !… This said your both better then us, so thanks for the great fights !
lol BG, what happened on TCbl garri a few moments ago, its like 8 golems, we are barely that many defeding these hours, isent that abit of ower kill ?, ewen if we scrape all the bl and eternal, we cant match your zerg in numbers, so is the points so important lol, either way it was a good fast coordianted rush from your side, sad really you dident give us the chanse for a fight ;P
Everyone loves golems is why.
yes its true, but i just dont get it, we know it, you BG know it, going in like that is making sure there wont ewen be a fight, and ewen if BG, gave us the chanse you outnumber us 10/1, its just bad taste, so when you capped it all, what then ?, is that fun ?, isent fun for us, or for the poor of you BG people sitting twidling their thumbs when they dont have any oponents, its what will happen, and i asume, other BG maps with action is already full
lol BG, what happened on TCbl garri a few moments ago, its like 8 golems, we are barely that many defeding these hours, isent that abit of ower kill ?, ewen if we scrape all the bl and eternal, we cant match your zerg in numbers, so is the points so important lol, either way it was a good fast coordianted rush from your side, sad really you dident give us the chanse for a fight ;P
a few things BG and SoR need to realice, a big chunk of TC is militia, its casuals, that pve, rp and many dont play much, they might jump on a hour or two when they come home from work, so their gear is what they have, i think they know, as i know, and you know, its not the perfect for wvw, but hey, i think they do very good, and as long as they have fun, thats what the game is about, but alot of the people in TC isent 24/7 wvw players, their casuals, grown ups, with a hour or two to spare, so they use what they got
Its true, that in open field, we get alot of stomping, but when the militia gets backed up and coordianted with some of the geared and wvw organiced guilds, TC does her fair share of stomping as well, but ya we are alittle like a box of chocaltes, but we do what we can with what we have, and let people play as they choose, either way, we have funs and allways something to do, ewen if it means getting your tushie handed to you lol
Anyway thanks BG and SoR, keep it up !
I love fighting you BGs, and SoRs, ewen if you make a messy forum lol… we TC might not be able to fully compet with your servers fully, but hey, half the fun is trying and failing misserably lol…
Two really fun battles today, first was the loooong, battle for SoRs fully upgraded Bay in TCbl, it started out as a three way, and then some of us started going, mhe we cant take that from SoR, so lets avoid BG, maybe they can take it and then it will be paper lol, so in all the insane battles that rages back and fourth, i think there was some kind of we dont shoot you BGs if you dont shoot us, inside Bay as long as it gets burned down lol, sorry SoR, i hope you understand, great defence from you guys nd you still held it when i logged !
Then we have the BGs golem charge on TCgarri, you broke watergate. broke inro inner, and things loooked so bad for us, i was running just contesting trying to get team mates up to win time, when SoR hits BG in the back, and that was just a god send, suddnely every BG charged SoRs, wich gave us time to regroup get players in, and lol, still amaced we managed to save garri, atleast we still had it when i logged !
in any case thanks for fun fights and lots of lag !
(edited by Feydra.6318)
3 hours queue last night…logged off before getting in
3 hours so far and still counting.I am done with this.
No game deserves 3 hours + waiting like to be able to play…noneQueues on TC have been pretty short this weekend. Reset was long, but it looks like it’s business as usual now that we are playing T1 servers.
Na prime time usually have ques, usually not hours, but depending on circumstances, all zones can be full and with acceptable “ques”… oceanic, we allways been week those hours, and its fairly known, atleast we allways have things to do !
Awww hugs Jet be plenty of TC hugging later
Gha, BG and SoR is like two arguing married, now SoR is in the lead, BG good second, and we TC are in third, so obviously we deaded the most, so group hug everyone one and lets get back to dying !
I am really curious if the tc ever complain on the commander that is serving them on a plate to us.
Funny you say that, because I’m having lots of fun cutting through your buttery EB zergs.
Likewise considering anything without a cern tag tends to die rather fast,but i was just curious if they do actually complain.
Nha, there is fairly little whining, i wont say it dont exist, but, we are coasters, we die, we run back, and fight again !
Mag, the troll isstrong among some of you ;P, joke a side, TC allways been about perseverence and determination, sure we die alot, but you that scorn us that we are loot and bag droppers, when all is said and done, a TC zerg might be a horde of mixed up, no mumble/tc channel, and commander less, so whats your point, of course we are going to loose against a well organiced team that can coordinate things with voice presicion, thats no news, lol, the real question is, if you constantly wipe us 1/3 and the like why are TC ahead of you with so many points, TC might have alot of people but dont outnumber you 5/1, reality check ?… or is it simply frustration, i apologice if we win, but dont worry, we will get jq and bg next week most likely and then we will die merrily again, but that time we will most likely loose lol… so less troling and more dieng please, and have fun !
Oki Mags, i took you up on the notion and thought id go solo walking with my uplevled 35warrior with blues and greens, see what would happen ;P, said and done i came to the ruins where six people from mags guild ill showed up, so i charge one of them after being cripled, and all six jumps me, a upleveled ;P… id been a speed bump against one of them, so, ya, dont throw rocks in a glass house, and it wasent the only time… it happened against several SoS and some other Mag groups as well… But this said, i sort of expected it, you cant expect to find fair fights or that people are going to fight fair, if it happens, then all cudos to them, so… all sides have roamers that want duels, fine go pvp, or be lucky. but dont expect it…
Been back for two days now, after along break from Gw2, and its really great to be back among TC, and the fights oceanic times been really fun, hard but fun, and big thanks to JQ and BG for the clean fights, have to apologice though we cant really face you in the open on a regular basis, we simply dont have the numbers, so we hit run, and do our best to sell every tower and keep as expensive as we can, and the Garri fights been amacing, im still not sure how we pulled those fights off, but i think its a bit of mixed luck and skill !, hope everyone on all sides enjoyed it, i have atleast thanks !
This thread is depressing on so many levels. If CD ever “improves” to the level of TC where players have to do sentry duty, players must be on VoIP, players must run around in at least 15-20 man zerg balls dutifully following the commander, and players must all wear PVT gear with masses of AoE fields/finishers for their utilities… I will say that I will be one of the first to transfer off.
Hey, iwe been on TC since start, and we are what you say to some extent, but that is among the core, the experienced wvw guilds, but yet their not, no one ever forces anyone, and there is very little yelling or drama ewen in defeat… Sure we have the discipline, but its in a relaxed way, they will help you, show you, if you want, but its up to you… when there is need for a sentry, or rear guard duty, there is general a call for a voulunteer and someone steps up “mostly”
So yes we TC have a very organiced wvw guilds, and we also have the loose militia, and in some magic way, it works, its very much agree to disagree and help each other out anyway, and if that fails, well, then we can allways just zombie attack ;P
It comes down to share the burdons, the more that does it, the less of the boring and more of the fun for everyone, sure not allways it works, but mostly
Have funs !
Thanks for the fight SoR, you sure bring the cookies !… one thing i noticed the other day, when we fought nails and tooth for TCbl, we managed to get WH, Dawns, and Garr back, and it was some really good battles back and fourth, we held those three points, and Jadon was pushing for more, i logged then reallife and stuff… so no idea how things look now, in any case, id like to send this alittle to SoS, and its in no means to offer a alliance, or dirty dual teaming, but SoS, when you see us push SoR and hold things, you in SoS should go for Briar, and or bay… reason is this, when we TC have full server, and SoR have full server, its equal same numbers, but if you add in to the equation, SoR will need to mind a third force, and i honestly think they wouldent mind also, chanse is that you will get smaller forces as they will need to split, or hold tower/keep garrisons to keep you guys out… in any way, keep spirits up SoS, and my beloved TC, this is for you !
Late in and hello again SoR, sure been some time, and hello again SoS, thiswill get iteresting, and hopefully we TC can give you SoR a good run atleast NA times, pacifik times we still lack, but SoS can sort of tke ower the preasure, guess we will need to tag team giggles despite that, zombie power on TCers amd as i usually say, we dont need to win, just fight em !
Well do it, so you enlist for a period by talking to a NPC, when the time for the elapsed you have to go to the NPC again to get your reward, and sign up again for next phase…
maybe have it so that a tower only can hire 2-3sentries, a keep 5-7sentries, and once you take a sentrie duty your stuck in tower or keep or imediate area till that phase ends, leaving will void the sentrie duty, and it works after the 15min standard phases
(edited by Feydra.6318)
This been on my mind along time, one of the main reasons we have huge zergs taking things is couse its simply more rewarding, it gets harder and harder to get people to hold and sentry Keep and towers, not to mention escourt yaks, and the few that does it, its usually the same that gets stuck with it, and sooner or later they stop, couse they also want alittle reward.
So give defenders in a Keep or tower that stays for a extended time a time tick bonus, equal to atleast 2/3 or the same points or rewards you get for taking it… only when defence is pays a equal amount as it does to take things, people will start to sentry things, or we can just abandon upgrading things, couse there is where we stand at times, a unsentried keep, tower despite its upgraded falls to fast and mostly people wont get there in time
Please anet implement a WW reward for the sentries !
I think a few in DB needs to calm down, 2v1 happens all the time, welcome to tier 2, there wont be calm moments and easy picks for most of the time, you leave a flank unguarded and you will get a dagger in it, simple as that.
Thanks for some amacing fights for hills in TCbl, FA we messed up big time when you took it, but who cares, kitten fun fights !
Im kinda stunned, we have people in this thread that speak about that the game should be about fun, are you not alittle egoistic right now ?, how about those three for people that spent, a few hours sentrying said tower, paying upgrades, setting up said siege, and you think its FUN that 20-30 in a merry zerg just can rofl stomp a fully upgraded tower ?, in 1min flat and five defenders cant do anything ?, i think thats very uncool, and extremly unfun… a few must be able to hold of azerg so people can reinforce it, or are you expecting to have 10-15people sitting guarding a tower… a fully upgraded tower keep is far to easy to take, a few should be able to hold off many, thats the hole idea with fortifications, and SIEGE…
buff doors, buff walls, make taking towers alot harder, a map shouldent be able to be steam rolled in under a hour, it should take time to take them, and it give people when they have low numbers, a fighting chanse, most servers have periods of “low pop” then they can revert to defence, and try hold till day breaks and their people come back, not like now, servers comming back and have lost everything, its bad for the game, and bad for servers, so maybe the ACs aint so bad, atleast the poor defenders can atleast get some loot bags before they get owerrun, the Zerg still takes a tower far to fast against a outnumbered oponent. and we are not talking about outnumbered in the field, we are talking about a heavily fortified positions
Alittle history, FA and TC been fighting each other along time, and we TCers have been called “roleplayers” and not in the nice meaning, while FA been pompius eletists, full of them self, to be honest, both servers can be full of them self, but despite all this competition between these two servers, we still have alot of grudge, but i think we learnt to respect each other.
At moment TC and DB have numbers, in my eyes FA been playing smart, they been lurking defending and scouting up weak targets, couse DB and TC been going at each other full force, and FA been taking what they can, consolidating their numbers, and focusing where they can, im alot on TC doing my best to organice use when thingsare calm, and i can tell you, FA has several times tried to grab things fast, while we focused our numbers else where, i know several of the comanders, so i call in people when a push is comming, and FA will commit in battles they can win, so they regroup and hit else where… i call that smart !
And finally, if DB decides to rofl stomp our border land, time and time again, TC aint going to roll ower and lift the skirt, we are going to kick back, and we are going to kick so hard you will need to sit down and pee.
We dont need to beat em, just fight em !
I agree to this, we have some great guilds in TC, but the back bone of TC is the people, the people need the guilds for organisation, and the guilds need the people for manpower, its our strength, its allways been !
we all been new to things, be helpfull, be greatfull in defeat, be honrobable in victory, and share the burdons… Mumble servers is great, but remember not all are on them so help point out things, bring people in, every hand counts !
And we dont nead to beat em, just fight em !
First off, no matter how things are, andhow things are writtin in the posts, we can choose to read them positive or negative, find the good in them or the bad, personally i prefer the postive !
Then as for DB, FA and TC, how people yoin the servers, in my opinion it dosent really matter, people will go an play where they like, how and why, isent really any servers foult, for me i enjoy the game, the most when all three servers are very close to each other srength wise, but i dont mind playing on the loosing side either, or the winning, so enjoy things for what it is, cant really do anything else, shouting at the rain couse it rains to much, rarely makes it stop ;P… so lets deal with reality as it is !
As a TCer, we have alot of history with FA, and i love it, we just love to argue and be competive, but from my side atleast there is a great respect for FA, due to all the shared dirt naps, they give as good as they got !… and im glad now DB yoined into T2, their here and since their in T2 they deserve the respect for it, and they definatly got the skill and numbers for it !
And as i usualy say, we dont need to beat em, just fight em !
For two weeks we fought, while our brothers and sisters rested, for two weeks we held the land against superior numbers, two weeks have passed, and our sisters and brothers are back, and we at the coast do not stand alone !
Great work TC, keep it up !
and as i usually say, we dont have to beat em, just fight em !
Arkanfel.8403:
Its very true, we TC have it all, and at times, we just push through couse of sheer stubborness and persecerance, i guess its from that BG named us zombie coast ;P, we dont break, we die and come back… jokes aside, also many times comanders on our sides have to lead with reaching alot of the parts in our militias with team chat, considering that, and how varied mix we are, its a miracle we do as well we do… so yes i agree with you, but understand from ourside also, we are a very mixed bunsh !
When you report a exploiter, a acurate timestamp is probably one of the most important features, im quite sure Anet have logs of the code and actions, and being able to know when a exploit happens, narrows things down considerble, since they can most likely see status of tower/keep etc, and if anyone is inside and or easier track what indivduals did around that time stamp, and where it happened
I have to agree, hats off to DB and FA, you been really great !… As for the question where TC people are, we been sking ourself that, the main answears is, new pve content, some mentioned there are finals for students comming up, then also its spring comming so, people might taking a break, it is healthy to see the sun inbetween ;P
As for the ACs, sure they got a buff, but their not that insane, the old ones was just plane silly weak, i could stand dancing in one with my 1700healing power water specced ele… and i like the chess game off coordination that it brings to the sieges, counter and conter conter siege, while frantically trying to manuver stay alive, and the ACs is still very fragile…
In any case FA and DB, thanks for a grand weak of giving us a grand beating !
This is just a joke. We just open Hill Keep, entered with around 40-50 men, and almost everyone was instantly down by the around 10 people and Arrowcarts on the gate
If this isn’t fixed how should it be posssible to take a keep with an enemy zerg in it.
You attack else where or starve the place down… you know, lets reason lol, i have this fortress i have 50people, defenders have 50people and fortress, if you storm it you die, simple as that, it what happens irl, but those 50people aint at other places, and each side only have a limit to the people they can marchal, so if you need to spread out, a few can stop many, wich hurts the zerg the most, adapt move ! or set up a long term siege
People don’t realise that the enemy won’t be the only one using arrow carts. Some posts I read make me facepalm a million times over and over and over again. As if you won’t be the one that will ALSO have an arrow cart by your side.
And what’s even funnier is that people complain about zergs. Now something comes that will clear out zergs, and people complain about it.
Grow up and develop new strategies, it’s not the end of the world.
Basically this.
What you don’t understand is that PROMOTES zerging. Since there is no way you’re gonna take a keep with 20-30 people! You NEED the zerg’s supplies to “TRY” and take a keep…..
No it doesn’t. You take a dozen of smart ranged and they’ll have your gate down without you landing one tick of AC on them. Then starve the keeps supply and what do they do? Nothing, they are sitting ducks.
This is why it’s a good change. It disengages this mindless storm the keep with sheer numbers mentality. It promotes more strategy. Every single point talking against this new change can easily be refuted.
-Arrow carts do too much damage? Don’t stand in the circle
-Ballistas will hit you if your out of range of AC’s? Not if your moving they won’t
-Defenders will keep building seige if trebs destroy? Not if their supply is cut off
-Trebs in keeps will just counter other trebs? Build more trebs than them to nullify
-Rams are useless? I agree, build catapults further out, problem solved
-Ballistas will destroy catapults? Not when there is ranged to pick off the operators
-Larger zergs? Possibly, but only the true fools would think larger numbers prevailA lot can be done by starving the enemy’s supply. It adds a whole new dynamic instead of allowing yaks to just wander to their destinations as if they were on a leisure sunday walk. It also adds a dynamic where it’s beneficial to start guarding supply camps.
+1 !
Warscore, and this is where i think it all boilsdown to, before this upgrade, being the “biggest” zerg entailed you a bandwagon off loot bags and captured towers keeps, and the karma and score points rolled in, fun times!
Everyone wanted to be in that zerg, couse it was just bonus, suddenly the towers and keeps have the potential to murder a zerg, wich means, people will want to be in towers and keeps, as its aslo a asset for sudden loot, and not just get rofl stomped by the zerg…
Maybe the ACs do to much damage, but something had to be used to counter the pack all in one spot tactic, its just silly
Its just great change it is anti zerg, if you stack up in a tight blob, a other team drops ACs in the field and quickly builds up, you are going to be sloughtered, wich is great, you have to spread out, wich makes perfect sense, lets see we cram as many as we can in one spot, as player abilities only can affect 5people, lol… its anti zerg if anything regardless of where
I’ll do this yet another time, tell me where I go wrong.
Arrowcart is much stronger now and hits 50 people very hard. It makes it a lot harder for groups of 30+.
It also hits groups of less than 30. It hits them so hard and they cannot escape from it (easier to keep pressure op on 5 players and hunt them with an arrowcart than do that for 20 people).
It comes down to this. It does make zerging harder. But it destroys everything that is not a zerg. So basically everyone is forced to zerg despite it being harder.
yes if you pack yourself in ONE spot, you will be murdered wheter your in tower or in the field, wich makes perfect sense…
As attacker you need to spread out, you need to place multiple catas and balistas to keep tower pinned down, while you SIEGE it, you probably want to place a defensive ACs to protect your people thats sieging IF they try to break out, and or send a rescue force…
And that is sieging, you spend resources exactly as the people that upgrade the tower to T3, not just droppping three rams for a measly 45silver… now its going to cost you
They rush your siege, suicide onto it, kill it, respawn, run back while they keep people on arrowcarts… again i fail to see your point.
Then place more siege, people in the tower dont have it so easy to stock up on supplies, while you can send people to get new, whats the problem ?
700 supplies go a long way.
yes it do last awhile, but then again 700 supplies dident build up in 15min either… have you ewer sieged up and worked to upgrade to a T3Tower or keep, it takes hours, of escourting yaks, spending alot of gold for upgrades, and siege, and people are spending time to get it upgraded and their money, and you think its oki to rofl stomp a T3 just couse your 50, thats stupid !
Its just great change it is anti zerg, if you stack up in a tight blob, a other team drops ACs in the field and quickly builds up, you are going to be sloughtered, wich is great, you have to spread out, wich makes perfect sense, lets see we cram as many as we can in one spot, as player abilities only can affect 5people, lol… its anti zerg if anything regardless of where
I’ll do this yet another time, tell me where I go wrong.
Arrowcart is much stronger now and hits 50 people very hard. It makes it a lot harder for groups of 30+.
It also hits groups of less than 30. It hits them so hard and they cannot escape from it (easier to keep pressure op on 5 players and hunt them with an arrowcart than do that for 20 people).
It comes down to this. It does make zerging harder. But it destroys everything that is not a zerg. So basically everyone is forced to zerg despite it being harder.
yes if you pack yourself in ONE spot, you will be murdered wheter your in tower or in the field, wich makes perfect sense…
As attacker you need to spread out, you need to place multiple catas and balistas to keep tower pinned down, while you SIEGE it, you probably want to place a defensive ACs to protect your people thats sieging IF they try to break out, and or send a rescue force…
And that is sieging, you spend resources exactly as the people that upgrade the tower to T3, not just droppping three rams for a measly 45silver… now its going to cost you
They rush your siege, suicide onto it, kill it, respawn, run back while they keep people on arrowcarts… again i fail to see your point.
Then place more siege, people in the tower dont have it so easy to stock up on supplies, while you can send people to get new, whats the problem ?
Its just great change it is anti zerg, if you stack up in a tight blob, a other team drops ACs in the field and quickly builds up, you are going to be sloughtered, wich is great, you have to spread out, wich makes perfect sense, lets see we cram as many as we can in one spot, as player abilities only can affect 5people, lol… its anti zerg if anything regardless of where
I’ll do this yet another time, tell me where I go wrong.
Arrowcart is much stronger now and hits 50 people very hard. It makes it a lot harder for groups of 30+.
It also hits groups of less than 30. It hits them so hard and they cannot escape from it (easier to keep pressure op on 5 players and hunt them with an arrowcart than do that for 20 people).
It comes down to this. It does make zerging harder. But it destroys everything that is not a zerg. So basically everyone is forced to zerg despite it being harder.
yes if you pack yourself in ONE spot, you will be murdered wheter your in tower or in the field, wich makes perfect sense…
As attacker you need to spread out, you need to place multiple catas and balistas to keep tower pinned down, while you SIEGE it, you probably want to place a defensive ACs to protect your people thats sieging IF they try to break out, and or send a rescue force…
And that is sieging, you spend resources exactly as the people that upgrade the tower to T3, not just droppping three rams for a measly 45silver… now its going to cost you
Its just great change it is anti zerg, if you stack up in a tight blob, a other team drops ACs in the field and quickly builds up, you are going to be sloughtered, wich is great, you have to spread out, wich makes perfect sense, lets see we cram as many as we can in one spot, as player abilities only can affect 5people, lol… its anti zerg if anything regardless of where
So if it can kill a zerg then what exactly is going to kill them or cap a keep/tower? YOU MAKE NO SENSE.
As a attacker you siege, please look up the word, you have the intiative, you are the one that needs to clear the tower/keep and breach it, it will cost you siege and time EXACTLY as it costs to upgrade and siege up a tower and keep, do the math of time, and cost it takes to upgrade a tower to T3, and you expect it to fall in ten minutes, that dosent make sense to me
Its just great change it is anti zerg, if you stack up in a tight blob, a other team drops ACs in the field and quickly builds up, you are going to be sloughtered, wich is great, you have to spread out, wich makes perfect sense, lets see we cram as many as we can in one spot, as player abilities only can affect 5people, lol… its anti zerg if anything regardless of where
i dont see the problem, keep the walls clear off siege, starve the fort of supplies, dont cram 50 people at the gate, set up catas and siege the fort… its called siege for a reason, it should take hours if properly defnded, and if it is, shift focus, hit something else lol, unpatient padawans im frankly just baffled at the whining !
I think its great ACs do the damage they do, its stupidly easy to fast zerg a tower as it is, attacking a well defended should be a SIEGE, its ment to take time, as its costs time money to keep the siege in a tower, and upgrade… so bravo !…
As for ACs shooting through doors, they dont, they volley arrows up in the air, and shoot ower the walls, wich in theory is “shooting through gates” but it makes sense…
you dont want to charge the gates, set up Catas, Trebs, and wear the walls down, as it should in any siege
Only siege that needs nerfed is golems, far to fast to break down a door !
Thanks DB, and you are most welcome, you guys really bring the fight !
that was the good thing, now forsecond part, can a DB comander, please contact me for a insident that happened inside bay, aprox 23:00gmt+1, 2013-04-29 Thank you
…old meaning…zergling
I still swear if they make a Starcraft MMORPG I am SO totally going to be the cutest rabid lil crackling EVER!
Been saying that for years. Blizzard should’ve gone with World of Starcraft and Bioware should’ve done Jade Empire Online.
So to pull this back to WvW who the protoss, terran, and zerg? I find KN to be protoss low numbers but very strong, FA is more of terran a mix of numbers but still has ok power, and TC are the Zerg they just have overwhelming numbers they also have a lot of under level ppl on there side no idea why.
TC have alot of casuals, and many older players, some of them might not be able to play alot, and there is alot of people steiping in to just try at times… everyone is welcome, and as i think both Kain and Fa seen, the TC Militia is something to fear despite its mix and flavour of levels
Kain
The burn out and having the “feel” i remember early on, when we in TC bascially got murdered, we have had moments when we really been punching bags, and though itsnot “fun” i thinkyou learn by it, and surviving it, is a test for any server… your a great server Kain, i have the greatest respectfor you guys so, reform, take the time and im sure youll be back ontop
Then as for tending for new/militia people, mumble/teamspeak is great, once you have people there, but i think some guilds forget that new people wont know, and thus cant get in… thats why i am one of those that uses /team and watches /team chat, to cordinate rear action stuff… it can be anything to broadcast yaks, ask for help to check towers, sentrie duties, or check on siege in rear areas… it keeps the chat alive, it draws people in, and it makes new players feel part… personally a guild that keeps and uses their mumble channel only, does a great mistake, they partition the server their on… so use both and /team leads to mumble
Then taking the time to explain things in a civiliced manner often leads to something better then yelling at people… explaining why, instead of dont do… i think of two things new players opses on, is grabbing suppplies from towers and keeps, and placing sieges in less smart places, and its something i think we all done, we learnt it the hard way, why you dont do certain grab supplies or place a siege “there”, and for my experience when you take the time and explain why, people say thanks !
enough ranting from me, thanks for some awesome fighting in FAbl earlier today, you give as good as you get !
Still loving the matchups….. The only thing I hate has nothing to do with the other servers. Its our server, I hate being told by commanders that if Im not in a guild thats organized, large, ect ect….That Im part of the problem. I am in a guild…its just dead and Im usually the only one representing it. So ya, Im basically a lone wolf. But Im still out there helping the team. I listen to whats ordered to do and follow the larger groups without breaking rank early into an attack.
Just sucks that this is our form of Min/Max. Dont have a “known” tag over yer head?….yer worthless. Ive got alot of respect for the larger groups like BT, Hope, Gods, ect. And I put alot of time in our borderlands, I just hate feeling that I have to put some big tag over my head and be in TS3 24/7 or get kittened at about it. I do use TS3, just havent gone begging to be in someones guild.
I have alot of respect for FA as a server and the provess and dedication they bring to the battlefield, in many cases they are more organiced then us in TC… i can say this though, i play Miriel de Clavo, been part of TC from the start and iwe newer yoined a guild, and its one of those things i love with TC, we might not be “best” but we do involve and let everyone participate, is for me a amacing feeling seeing lowlevels, high leveles and people from bascially 15-20difrent guilds, making up a zerg… and personally i think thats why we been so successfull, we share, we fail together, we win together, and have fun together… in any case i hope you pick up your spirits and your guild picks up in numbers again !
I just love this match up, sadly i havent been able to get as much play time as iwe wanted, but i do hope we can keep things going… Ki, Fa you two servers bring the love in great ways, keep it going… and keep our T2 safe and civil !… As for my beloved Tc, iwe been with you since the start, and at times i feel we lack morale, we are like on of those lemming games you try bash with a hammer, the more pounding we get, the more determined we all are… and as i usually say, we dont need to beat em, just fight em !
curtsis Thanks BG and Kain
I think TC problably have the best militia among all servers, allway good sports, allways helping out, and sharing the boring tasks, and when things look grim there are almost none whining, we just keep pushing !… there is a few things i like to share, if you dident already know, we have a few really good core guilds, one of them are Pink, but the mayority of the zergs you face from TC are allmost allways a band of rag tag militia, and comunication in battle is type commands, so im supriced how well we hold up in battle… and as long we have the numbers we can give as good as we get, but in the end, we suffer a lack of people mainly oceanic, this said… it just gives us more to do when we wake up, plenty of targets then, and deaspite we almost allways lost alot, people are merry to once more go back into the breach !
Enough about us, i also want to say a big thanks to BG and Kain, we learn alot from you guys, and when tactics fail us, we usually get the job done with pure stubborness and zombie power… so keep it up and thanks for being great BG and Kain !
and as i usually say -“we dont need to beat em, just fight em!”
ps iwe been using tornado alot to break up packed zergs, so if its a white haired female Ele with a side skirt, then its probably me, making a mess of things ;P
(edited by Feydra.6318)
To all my beloved TCers and the valliant foes, keep it up, been some epic clashes !
Welcome to the coast !
We dont need to beat em, just fight em !
Iwe been on TC from the start, and ill probably be here when it ends… During all the wins and losses, yes we TC been utterly crushed in the past, and we been crushing as well… you learn who among you will stick in and fight when it pours and things aint looking the best, that said, i don think TC lost much people, a few probably but i dont know of any big guilds etc… We TC are like a box of choclates, you sort of never know what you going to get, you can run into Pink, thats as goo as they come, or you can run into a mixed mob… regarldess of who and what you run into, im proud when i say, when we have the people to match, we can stand up to any server out there, and there is very little whining ewenwhn things go bad, it happens, but nothing huge mostly… and i feel and think we have great fighting spirit, we are like one of those small angry muts, we will jump and bite hold of your leg, and we just wont let go…
Now enough TC we are great speach, Sor and SBI are geat to face and i have loads of fun… as for all the people SoR got its like winning the lottery, they won, and they are keeping the cash !… and when they go T1, i wish them all the best in the world !
We will stand strong… No matter the odds… We will never back down… Once more TC into the breach !
Who cares if we win… we just have to fight em !
I love you TCers… keep it up !
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