Showing Posts For FourSixZed.5379:
get better servers
matchmaking – op
4v5 – op
3 thief
2 mesmer 1 thief
4 thief
umm gw2 is so tasty
if they gave the player the ability to create content there would be a tonne…
put 20 in customer arena, vote 10 of the favourites for solo que, trial for a month, keep 5. repeat…
or some sort of system like this
3600seconds to write a second message woo…
Other issues:
-no new maps 2014 (at least there were maps in 2013, no matter how awful they are..) Effort was made. Hotjoint Mao does not count as a map…
-skyhammer ^^
-spirit watch ^^
-No new game types…
-these leaderboards…
-4v5 4v5 4v5
-Constantly nerfing thief >.>
…
Quick fixes:
-allow players to design maps like other games do…
-allow players to test these maps in custom and vote on what they want to see in the actual game.
-recyle maps every few months (delete the bad ones, keep the good)
-new game types will come with designing new maps.
Capture the flag:I can give you a game type now, or 2:
1 node flashes, orb appears at that node, then has to carry it to one of the other nodes.
Headquarters: 1 node flashes, first team to cap wins the HQ then has to hold as long as possible, or till the next HQ comes online
Apparently LOL has good leaderboards. Copy and paste.
Not with these leaderboards.
picture says it all..
Pleaseeeeeeeeeeeeeeeeeeee
does it say anywhere by anet that i will?
will this work?
Your GW2 Username
Your GW2 Display Name
Your serial code
A character name, if any
A detailed description of the issue that you’re experiencing
Any error code that you are getting
thank you <3
a new 400 construction skill would be great for player owned houses :P would love to work on that, or a new 80
would be great to have a almost non restricted way to create some sort of home individually and as a guild, I can’t really go in depth with the exact idea, i’m not a designer.. but i think it would be great if incremented correctly
Houses:
Variety of rooms and non restricted layouts. Other community members can be invited.
Within the house, maybe some sort of boxing arena for real 1 v 1 duels or just, a boxing glove match for fun times :L
Could invest some of the land into a player owned mine or woodland to have a own personal harvest of crafting materials
Possibilities are huge.
Guild content.
This is just endless and could be done in so many ways :L…
-The Guild contents could be purchased, alike to commander title (hopefully cheaper)
-Purchased on a barebones, most simple starter village/city/citadel…
-It could be contained within in the guild inviting a new variety of complete separate new content, to maintain and advance the guild, with special ores/wood/tasks needed to be done/collcected within the guild content to expand it, or/and using traditional tools and materials from the main game to expand your Village/City/Citadel.
Not going to expand too much as my ideas are just drafts :L
But, the possibilities of this possible feature are endless, even if this was done and issued into the game, even then, there would be so much that could be added to expand the content.
It could be based around some sort of new crafting skill (for the player owned homes atleast) so a new 400 or 80 for us to work on and to get a great experience out of it
not had time to read through the post, going post on here what i’ve previously suggested and read through this properly when i wake up tomorrow :P…
To be able to purchase land, either in the real game or through a instance/shard world and build upon, personalize and expand to your own unique desire and creation.
Available for other players to join you in your home/village/city.
Possibly:
Play Owned Houses
Guild Owned Villages
Guild Owned Cities
Guild Owned Empire/Citadel/Fortress
(village, is what the guild starts with, eventually expanding into the other 2 stages, or potential separate stages that guilds could spend hours developing, proving a home for their guild, with potential reward)
Guild work together within the village/city/citadel to advance either through activities within it or with Gold.
Rewards, xp boost, crafting supplies, whatever you guys can come up with, expanding on this type of idea.
Will give allot of extra end game material for players to explore (i’m at ‘start game’ >.> but to the endgame, which the audience could be made for, or accessible for any player, it could be a great addition to the game with self creating content, at any period of the game experience, within Guilds or solo)
Support 
I need 15 characters yay -.-
none in pvp, maybe a certain map which allows them.
and maybe certain areas of wvw, a certain part of the map allows them, but not the whole map.
I’d be happy with either of them for pvp circumstances if it came to pvp parts of the game for combat
and yes the gestures are so smooth, they’d make an amazing job of it >.< makes me feel worse they haven’t already haha!
I’d like a duel arena based solely for 1 v 1, making it easy and aware for new comers who want to 1 v 1 and practice pvp and what build is the best for them, rather than being interrupted or confused, in trying to find a place to 1 v 1 in a zone which isn’t meant for 1 v 1
It would give heart of the mist, the area made intentionally for 1 v 1ing other players. Other than a 5 v 5/8 v 8 area that is made for 5 v5 and 8 v 8 :L
As well, the potential of 1 v 1 staking could be a interesting concept and addition to the idea :P
‘Within heart of the mist’
1 v 1 isn’t? Only if you go hotjoint and go into empty match together, i haven’t tried renting a server yet.
would be great to have a almost non restricted way to create some sort of home individually and as a guild, I can’t really go in depth with the exact idea, i’m not a designer.. but i think it would be great if incremented correctly
Houses:
Variety of rooms and non restricted layouts. Other community members can be invited.
Within the house, maybe some sort of boxing arena for real 1 v 1 duels or just, a boxing glove match for fun times :L
Could invest some of the land into a player owned mine or woodland to have a own personal harvest of crafting materials
Possibilities are huge.
Guild content.
This is just endless and could be done in so many ways :L…
-The Guild contents could be purchased, alike to commander title (hopefully cheaper)
-Purchased on a barebones, most simple starter village/city/citadel…
-It could be contained within in the guild inviting a new variety of complete separate new content, to maintain and advance the guild, with special ores/wood/tasks needed to be done/collcected within the guild content to expand it, or/and using traditional tools and materials from the main game to expand your Village/City/Citadel.
Not going to expand too much as my ideas are just drafts :L
But, the possibilities of this possible feature are endless, even if this was done and issued into the game, even then, there would be so much that could be added to expand the content.
It could be based around some sort of new crafting skill (for the player owned homes atleast) so a new 400 or 80 for us to work on and to get a great experience out of it
(edited by FourSixZed.5379)
Duel arena for 1 v 1 within heart of the mist:
Method:
-A barren map, not completely empty, but not full of buildings either.
Game Types:
1-Deathmatch, first to X amount of kills.
2-Dominion, 1 point both have to fight for and hold as long as they can.
-Approach player, right click to duel, select game type, time, first to x amount of kills, food and potion on or off and other rules etc…
Would allow opportunities such as:
-Could be used to as a ‘staking’ place. (duel for money, items etc that both participants stake from the ‘real’ game, or just glory/armor from heart of the mist)
-1v1 knockout tournaments.
-Get’s rid of people who just want to solo pvp and not work in teams -.-
-You and your friend can practice 1v1 together without interruption of randoms and having to take up a empty server.
-Can fight random people 1v1 who’d like to duel.
they could act as a permanent speed boost sigil or, permanent swiftness, better mounts, better levels of swiftness, would be pretty swift :L
sad face
would be cool if they did, just cosmetically or something, mount combat could completely ruin the game and personally i don’t think i’d like it but within Guildwars, but maybe cosmetically and for a speed boost, i’d love that :P!
Hopefully they’ll change their mind one day, just from a cosmetic and speed boost viewpoints
To be able to purchase land, either in the real game or through a instance/shard world and build upon, personalize and expand to your own unique desire and creation.
Available for other players to join you in your home/village/city.
Possibly:
Play Owned Houses
Guild Owned Villages
Guild Owned Cities
Guild Owned Empire/Citadel/Fortress
(village, is what the guild starts with, eventually expanding into the other 2 stages, or potential separate stages that guilds could spend hours developing, proving a home for their guild, with potential reward)
Guild work together within the village/city/citadel to advance either through activities within it or with Gold.
Rewards, xp boost, crafting supplies, whatever you guys can come up with, expanding on this type of idea.
Will give allot of extra end game material for players to explore
(i’m at ‘start game’ >.> but to the endgame, which the audience could be made for, or accessible for any player, it could be a great addition to the game with self creating content, at any period of the game experience, within Guilds or solo)
Unlikely its not already been suggested i’m just going to say it again because i know the whole community would love this.
Benefits:
-Cool cosmetics
-Pet dances/gestures lol (just came into head)
-Faster way to get around the map
Possible:
-Mount Combat
But from me, i’d personally like it just for a speed boost whilst travelling through the map and a cosmetic implement, would be pretty cool to have in the game for just those reasons, even if we couldn’t combat on them, we could always jump off before we get into combat
was just going to suggest this :P
DAGGER STORM DOES NOT IGNORE CONTROL EFFECTS.
I get feared (out of dagger storm, ending the ability), stuck on roots, frozen… prettymuch everything it mentions, dagger storm doesn’t prevent when it should do…
(new to GW2 but thought i’d write down a few things i’d like to see in the future of GW2
)
Game Types: (might be some similar to COD before people shout on me >.>)
-Team Death Match – whoever reaches the amount of kills to win first wins.
-No re-spawn team death match, team with the last surviving wins.
-Capture the flag
And many more could be suggested…
-Private matches:
-Host sets private match requiring a certain setting to enter: Password/Guild/on Contacts…
-Allow host to choose all settings:
Map, Time limit, Cap of kills, how many can enter private match, a cap or no cap on the amount that can join the match, if the fight were leveled up to 80 or not, have pvp gear or not setc etc.. (settings allowed to be changed by use, to be decided by Arenanet)
Benefit to the community:
-Allowing us to ‘x’ Versus ‘x’ practice with friends. (1 v 1 … 5 v 5)
-To Guild v Guild structured ‘wars’ – allowing mass battles between guilds:
-Will add to the community structured warring and the prospect on tournaments being created by arenanet or the community: Guild v Guild 10 v 10.. 20 v 20.. x v x.. wars with a variety of game type in these battles.
There’s probably many more but they’re just the immediate that come to mind