Showing Posts For Gildo.2643:
I don’t think I’ve gone a night in the last month without seeing someone hacking…mostly cooldown hacks, but I’ve seen a few people who were without a doubt using speedhacks as well. Its not really noticeable if all you do is zergball but if you run small groups or roam its laughable how many cheaters you stumble upon.
Oh well, at least it makes it worthwhile when you kitten one of them on occasion even though they are cheating…how much do you have to suck to cheat and still lose. Its pretty obvious when you see a guardian popping shield of wrath every 10 seconds, or a single engineer dropping supply drops about 20 seconds apart, hopefully they fix this crap soon.
One thing I’d really like to see change with future progression is all top tier gear should be available for badges. I find pve/crafting in this game so boring it makes me want to not log in. I love wvw in this game.
Problem is I get get a legendary or ascended weapons/armor without forcing me into hours and hours of awful pve and crafting. This is not fun. I’m wasting my limited play time being forced to do things I find in incredibly boring, instead of having fun in wvw…either that or just be stuck with sub-optimal gear forever.
I don’t care if it costs a ton of badges to get, because I enjoy wvw, but for the love of god please just let me get all the cool stuff for blowing tons of time in wvw. If cool gear is supposed to be a reward for achievement…well what the heck, I can get cool gear if I blow a couple hundred gold buying mats and crafting for an hour, but if I spend that same couple hundred gold buying siege, upgrading things, and slaughtering players in wvw I just end up with nothing to show for it?
One other trick I’ve been using vs thieves that has been quite helpful, they almost always try to get behind you and hit you, so what I do when I am using rifle is use rifle 5 and target behind me while I’m running forward. When the timing is right you’ll hit them when you leap, hit them when you land, and you’ll be standing in back of them, instead of them standing in back of you.
I would love to see it so that you damage dead players who are partially revived. Its stupid when you can, for example, spam arrow cart fire on a dead body, and a couple buddies could hop in and out of the arrow fire reviving their buddy a little at a time until he’s up again even though the corpse could have been sitting in aoe the entire time.
I’ve been running that trait set up since I started playing, it’s a lot of fun. Only thing I’ve been doing different is writ of exaltation instead of pure of heart. Larger symbols are pretty nice, especially since zealous blade heals you now for every target your symbols hit, for each pulse. I didn’t feel like pure of heart offered much to this build style as your only source of aegis is your virtue, and the first aegis to get taken away is generally when your at full hp anyhow, so the heal on removal is kinda pointless a lot of the time.
Next time you want to join wvw and you have to wait because its full…just think of all the pve players like this guy in there wasting a slot.
I’ll take skill lag over culling any day, at least skill lag will have an equal impact on all classes, where as culling was only a massive buff to stealth classes.
@Daeqar – I see where you are coming from as far as not having any dedicated team play builds. I just wanted to get out my opinion of the thief class that they are by no means weak and useless in zergs, like some people like to paint them out to be.
With that aside….even if I had some solid builds available that focused on team play on my thief…why would I want to use them? If I can already fight 1 vs group, and manage to pick off members of the opposing group solo, I don’t really need a group build, because I don’t need a group. If I happen to have a group, cool, if not, no big deal, I’m brokenly OP in wvw anyhow.
I’m a little confused about all the people talking about how worthless a thief is in a large fight. I’m not a gw2 pro, haven’t played every class yet, but I’ve done a fair amount of wvw with guard, war, ele, and thief. Thief I actually leveled from level 2-80 entirely in wvw, and never had any issues staying alive or getting kills in large zergs.
When I first started playing thief, compared to guardian which I had most experience with at the time in wvw, I thought thief was terrible in zergs, but that was just because I had gotten use to playing a tanky guardian build. Once I got past the idea that my glass cannon thief couldn’t be a front line dagger fighter ikittenerg, and started playing with pistols, I had no problem being productive in zergs. The medium range burst damage of pistols, coupled with your speed and stealth is fantastic for dropping people who get a little brave and over extend, forcing someone off a piece of siege, or forcing one of their aoe casters to play defensive(if not, kill them outright). In addition, stealth stomping/ressing is always a valuable asset to any encounter, no matter the size. I find it out right comical how many thief players are on here telling other people to learn 2 play, then pushing the false claim that thiefs are useless in zergs and die easy.
With that aside, add me to the list of players who stopped playing largely in part to thieves. Its just out right stupid when a thief can dance around in a group of 8 people and drop them one at a time. I’m not complaining because a thief killed me, I’m complaining because its just ridiculous. WvW for me just ended up as either log on my OP thief, play a total tanky/bunker build so I’m not instakill for anyone else on a thief, or stick with a large zerg to prevent getting ganked by a thief, and I really hate large zergs due to culling and choppy game play when you get too many people in one spot.
So where does that leave me, bored senseless of playing the same couple builds I have that I know can at least take the opening burst of a thief and sometimes fight them to a stale mate, because let’s face it, from experience in both playing a thief and fighting plenty of them, a good thief really practically never dies in small fights, its so easy to escape on a thief. I could just log on my thief and join the thiefwars, but they are so broken at the moment in wvw, I don’t even like doing that anymore, I just feel like I’m abusing a bug every time I stealth. Or I could just stick with massive zergs, massive lag, and massive culling issues.
None of those options are as appealing to me as just not logging on and wasting my time. Its just a shame Anet implemented a single class so broken I don’t even have any motivation to level any more toons, since I’m just tired of bunker build, or hearing clink clink clink and being dead before I even see anyone. At least I have my thief leveled/geared, if I do log in again at least I know I can hop right into ez mode.