Showing Posts For Guimace.1739:
I’m not young either and I’ve found warrior surprisingly enjoyable in this game. I don’t feel squishy and the rifle and bow are viable for getting the fight started with decent range before delivering a sound beating in melee. I didn’t enjoy guardian as much I’m not really sure why – possibly it’s that I liked their ranged options less.
Sometimes it’s a matter not of the class but of the weapon though – Ranger I find quite relaxing with axe/torch and longbow, but if I go for sword/dagger and shortbow it then starts to feel more twitchy. So when you’re trying out alts it’s worth at least giving it a while to open up a few weapon options.
I agree!
I am loving to Warrior even though I was never much of a melee person in other games.
The good thing is that the Warrior can go both ranged and melee, so I can fight the way I feel like at the moment. If I want to sit back and relax (specially during events), taking less damage, use bow or rifle and help with some ranged damage.
lol
What has worked for me:
Retired my Elementalist at Lv 62 because if was sick of kiting and dealing pathetic damage no matter what I specced into. I’ll leave him parked until an update comes and buffs the class.
Meanwhile, created a Warrior and having a good time in PvE. He owns face in melee, great for soloing. For DE’s and some risky encounters, good ranged options with Longbow and Rifle. 1200 range, decent damage, with high HP and armor, and if anything comes close swap to melee weapon andkittenit? Sign me up.
Simply because people don’t know better, or have no parameters for comparison (Ele was the first class their played and they haven’t tried another).
I’ve recently created a Warrior and LOL, the game is suddenly twice as easy than it is playing on my Ele. I’m more resilient and deal more damage…
Thanks guys I’ll try both Warrior and Guardian.
Looks like going melee and smashing face is what I want to relieve some stress.
Ok so I had it with my Elementalist, I’m retiring him for a while (Lv 62). It takes just too much focus to play, it is really fragile and requires constant Attunement swapping to achieve what other professions could achieve more easily, I suppose.
I’m just tired of having to dodge/kite for my life (literally) against every single mob. Even 1 common monster alone can kill me if I am not careful (usually need my summons to help), and I’m not killing fast enough to compensate, so really I want to play other profession for now.
So I ask you, what would be a really simple, plain dumb profession to play? I just want to kill stuff without much stress – you know, I play to relax, I’m not a competitive gamer, I play mostly PvE and coop.
Thanks.
My issue with this endless achievement is that it is not saving my lifetime progress.
For example, I filled this ‘endless’ achievement bar twice now, and instead of listing “4 points” in the points earned field, it says “0”.
Other than this minor issue I have no problem with this achievement. If people want to spend a lot of money salvaging things, what’s the problem?
I have the same issue. I’m trying to use a certain name and it says it is “reserved”, when the reserves were supposed to be gone after the headstart.
That might explain the guardian but the elementalist?
Theory would say: Elementalists have lowest HP due to being ranged, having high damage and AoE potential, lots of available skills from a single weapon due to Attunements.
However, practice says: there simply isn’t any reward for the extra risk you’re taking playing an Elementalist: Mesmer has 50% more HP, Necromancer has 80% more HP, yet the Elementalist doesn’t seem faster at killing stuff than the other two scholars (if not slower!).
Two things I’d like to see, people’s real levels and their achievement scores.
Yes, I agree it is weird to see the Necromancer up there with the Warrior.
Also, it surprises me how DRAMATIC is the difference in HP between professions. A Necromancer has about 80% more base Health than my Elementalist. Really? I don’t think Elementalist damage/abilities are high enough to make up for such a huge difference in survivability.
I’m not even considering the difference in effective Health between highest Health and highest Armor class (Warrior) versus lowest Health and lowest Armor class (Elementalist). I wonder if it is possible for an Elementalist to actually solo any Warrior in PvP because I seriously doubt Elementalist utility and damage make up for these auto handicap numbers.
All I can say is, what the hell is FOV??
I am playing Elementalist and it is a lot of fun. Being ranged during events and WvW is nice and if things get messy, your field view is good enough to know when to retreat.
Keep in mind however that Elementalist is very fragile – combination of lowest armor and lowest HP out of all professions, so be prepared to kite, use elemental summons as distractions or play with an ally – or be prepared to die a lot (dungeons and story missions with little room give me trouble).
Ranger is a good option as he has a pet always with him and is way less squishy than the Elementalist (better armor and better HP).