Showing Posts For Hagbag.4765:
Something I thought of a while ago as well, but also to late to do. Release a new set of legendary weapons with the release of each Elder Dragon that reflect the appearance of the dragons, so jormag’s would be far more unique versions of the corrupted skins with particle effects.
This is a “casuals” mmo, there may be a few exclusive skins for people who participated in living story stuff but they won’t remove the ability to create the current legendaries.
GW2LFG.com go here and you can find a group for anything,
My suggestion, DO NOT tie them in any way to guild missions. there are far to many people in small guilds that are unable to earn merits and guild tokens.
You just described everything about the ele and mes with your description.
I slightly agree with number 3, I dont know about just having sets of traits you can swap on the go, but being able to save traits at your trainer so you dont have to replace the traits every time you respec would be awesome.
Arena Net said during the Beta Weekends that there will NEVER be mounts in the game.
I myself do not have an engineer though I had a great idea that Arena Net may have already thought of and dismissed. I think that the engineer weapon kits should change skin depending on what the skin type of your main hand weapon (i.e. krytan skin pistol would make you have a shiny, silvery backpack with wing-like edges for the kits, maybe an elegant looking flame thrower to.). This would be an idea I would love to see implemented and I’m sure there are many a engineer out there that would agree with me.
I know a big point to guild wars is being in a large guild, but not all players (and I know im not alone in saying this) want to being in a big guild. I am currently in a guild of 7 with about 5 actives and there are people with even smaller guilds, I feel is is discriminatory to only have guild missions that are achievable by 10+ guilds. My suggestion to Arena Net is that they implement smaller guild missions, little objectives achievable by 2-3 people but make then take much longer to earn merits, possibly add an extra guild currency that you earn from the little ones that you can trade sat 10 or 15 in for a guild merit and maybe something similar for the individual tokens. This would still encourage people to be in larger guilds due to how long it would take to gain merits but would allow smaller guilds like mine to gain access to guild content.
Over the corse of my entire gaming career I have always been some form of healer/tank/support character, this being said its pretty obvious I go for clerics armor on my characters in GW2. I find it increadibly unbalanced and unfair that there is no ascended gear based around healing power(the ones with every stat doesnt count), this being the case I either have to give up a pretty heafy ammount of my primary stat or not get the best gear in the game and limit my fractals experience. I would like a legitimate reason there is no healing ascended gear.
Im trying to transmute my starter masque onto another item (under level 15) using a transmutation stone and it will not let me. The button is greyed out, anyone know why?
Im trying to get some SE skins and would be interested in some possible static groups because people on my server rarely run this dungeon. I am a support/tank guardian with a full exotic tough/heal/power set. send me in game mail if you would like me in a group or if you want to help start one.
why do the other legendaries have higher weapon strength then
ok, i was just wondering since it has increased base stats and weapon damage if the defense was scaled up aswell.
I am currently collecting materials to create a Flameseeker Prophecies, I was wondering if anyone knew if it has increased defense compared to an exotic? gw2db doesnt show the defense on the stat window and the wiki page has incorrect stats period.
can anyone answer my question?