What I miss most about old LA (pre-destruction) was
killing people with a portal from the top of the bank.
SAB or RIOT! +15 other characters
This is basically a Copy-Paste from my reddit post on the matter found here: http://redd.it/1o4yoa
I was watching WoodenPotatoe’s latest Q&A (link) and one of the questions was about the way Anet dishes out the lore to the player base (at 13:10 mark).
Now a bit about my experience with lore (and I think many will relate): I’m not the type that goes out of his way to get to nice little lore bits and pieces and then speculate on them but I do enjoy how WP does it and it got me hooked. Brings a smile to my face whenever I see a new GW2 related video on his channel.
Back to my Idea. Because we have all kind of players, some interested in lore, some interested in farming, some interested in accumulating Achievement Points, it’s hard to focus on just one so why not have a myriad of activities for all of them at the same time?
Let me expand on this idea. Knowing that Scarlet will play a big role as a main villain for a long time, it’s gonna get stale really fast if we go after her month after month and she gets away every time. It would look like we’re not gaining any ground. So Anet release some Living World updates that have nothing to do with her and that’s great! (Teq, SAB, the one coming soon etc)
So here’s how I would implement a non-Scarlet LW update that would cater to 99% of the player base (lets call it “Stories around the bonfire”):
Around Tyria we will have spots (similar to Queen’s Jubilee balloons) where you would have to defeat a bunch of enemies in order to unlock it. This will cater to the farmy players.
Once the site is unlocked you sit around a bonfire and an NPC starts telling you a story (could use those already written ones that WP said that exist). This will appease to the lore-oriented players.
After clearing each site you get some AP and at the end of all of them you’ll be finished with the LW meta and maybe get a model of a bonfire (something like the Zephyr Sanctum model) that will allow you to re-read all the stories on interact. This will make the achievement hunters happy.
That’s basically it, in a nutshell. But now you are thinking what types of foes would you have to fend off in order to unlock each bonfire. Here is where I need your help. Any ideas? I was thinking that it would be enemies that are part of the story you’re unlocking (so for example if the story is about the inquest you will have to fight off inquest that are trying to stop you from finding out about them).
A nifty addition will be a title like “Avid Historian” so players that like to speculate and learn more about the GW2 universe would be easy to identify. Imagine sitting in LA with the title and another players walk up to you and says “Hey, what did you think about the story about the Tengu? Do you think we will hear more about them?”. And bam! you, potentially, made a new friend that shares the same love of lore as you do.
That’s if for now. I will update this post as ideas keep flowing in and I can’t wait to hear your feedback.
I used to like fractals. Take that as you want. And yes I am on topic.
Very well done [PWNY]
I hope u burned all keep supplies for those :P
The same going on after i left some months ago, man what i enjoy my new server.Gl though lol.
I’d say you are missed but no one can lie that well.
Yeah, I got infracted too for making such a thread just moments ago. No biggy, don’t like the forums anyway so I couldn’t care less. But here is my post:
Hello my fellow Tyrians!
Like many of you I really, really, reeeeeally enjoy the Twisted Marionette mega boss and I would like to kindly ask Anet devs and the loremaster to find a way to keep this battle for good.
I know that it’s heavily tied to Scarlet so I wouldn’t make much sense to keep it after her story arc is over but here are a few ideas that could alleviate this:
1. Keep it as a fractal: It’s a cheesy way to make it permanent because of the potential of the Mistlock Observatory but in my opinion having to modify it heavily to cater to a 5 man group would take away the excitement of the fight.
2. Make the portal overload: After the huge event that would hopefully be the end of the boss, make the portal overload and have that portion of the world be stuck in a temporal bubble. I’m quite proud of this idea because it makes sense for the event to keep happening even with Scarlet gone and it’s perfect of Anet’s “ever changing world” kinda like the wreckage and the chest in Kessex Hills. You could have a vale around the area (like the brand has) and guards spread along it warning travelers that the area is instable.
The boss battle itself is so great because it’s easy to pick up and many big guilds would want to solo it or medium-small guilds could cooperate in true GW2 fashion to take it down. Yes, we do get the wurm as permanent but I think this battle is worth keeping around and would satisfy the hardcore people too.
So come on guys! You know Anet loves feedback and actually listens to it so lets make this happen!
(Link to the Reddit post: http://www.reddit.com/r/Guildwars2/comments/1vzdbq/petition_to_keep_the_marionette)
And as a moderator note: “If you have a suggestion, you are welcome to encourage others to click the +1 button if they agree with your post.” So remember to clicky click that +1 if you agree.
(edited by HiddenRage.7408)
Bumpity bump bump!
Yo JERMANS, can you tell that scrub [Duel] guy that the PvP button is next to the WvW one?
We have a dedicated home borderlands team that defends pretty much 24/7 on RoF BL scouting and refreshing siege and their all on TS at all times of the day.
Shout-out to the Border Hoppers that keep our objectives safe all the time. Love you mucho <3
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